The Angband Ladder: Ordinary Foe, Demigod Duelist by dzhang

  [Chengband 0.0.120 Character Dump]

                          Name  : Ordinary Foe

 Sex      : Male             Kills             538   STR :      18
 Race     : Demigod          Uniques            18   INT :   18/20
 Class    : Duelist                                  WIS :      10
                                                     DEX :  18/139
                             Align            Good   CON :      15
                             Parent        Demeter   CHR :      16

 Two hands       (+28,+36)   Hit point    169/ 169   Fighting   : Superb
                             SP (Mana)      0/   0   Bows/Throw : Fair
 Blows/Round           1+0                           SavingThrow: Very Good
 AverageDmg/Rnd       90+0   Level              17   Stealth    : Very Good
                             Experience      10112   Perception : Superb
 Shooting      (-10,+0+11)   Max Exp         10112   Searching  : Superb
 Multiplier          x0.00   Exp to Adv      11368   Disarming  : Excellent
 Shots/Round          0.00   Gold            11164   MagicDevice: Superb
                                                     SpellPower : +0%
 AC               [10,+21]   Time      Day 4 18:32   DevicePower: +0%
 Speed                (+0)   Play time    01:06:14   Infravision: 40 feet


                         (Character Background)
          You are one of several children of a Serf.  You are a
          credit to the family.  You have blue eyes, straight black
          hair, and a dark complexion.


          ...Now, you are in Angwil.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Demigod       STR :     15  1  2  0  0     18         .............
 Class : Duelist       INT :     14  1  1  0  4  18/20         .........4...
 Level : 17            WIS :     11  1 -2  0  0     10         .............
 Hits  : 169/169       DEX :  18/69  1  2  0  4 18/139         .........4...
 Mana  : 0/0           CON :     17  1 -3  0  0     15         .............
                       CHR :     12  1 -1  0  4     16         .........4...
         /  =  ~((]               /  =  ~((]                   /  =  ~((]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+.....    Sound : .........+...    Speed     : .............
 Elec  : .......+.+...    Nether: .............    FreeAction: +............
 Fire  : .......+.....    Nexus : +............    SeeInvisi.: .............
 Cold  : .......+.+...    Chaos : .........+...    Hold Life : .............
 Poison: .............    Disnch: .............    Warning   : .............
 Light : .............    Fear  : .............    SlowDigest: +...........+
 Dark  : .............    Reflct: .............    Regene.   : +...........+
 Shard : .............    AuFire: .............    Levitation: .............
 Blind : .........+...    AuElec: .............    Perm Lite : .............
 Conf  : .............    AuCold: .............    Cursed    : .............

             /                  /  =  ~((]                     /  =  ~((]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : +..    Telepathy : .............    Add Blows   : .............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .........+...
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : ........+....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : +.......+....
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: +........+...
 Vampiric  : ...    Sust Dex  : .............    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .........+...


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED
 Random Artifacts:   ENABLED


  [Recall Depth]

    Angband         : level  17
    Yeek cave       : level   5


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  2
  Lagduf, the Snaga                        (Dungeon level:   2) - level  9
  Warg problem                             (Danger  level:   5) - level  9
  Brodda, the Easterling                   (Dungeon level:   4) - level 10
  Hobbes the Tiger                         (Dungeon level:   6) - level 10
  The Borshin                              (Dungeon level:   8) - level 11
  Ulfast, Son of Ulfang                    (Dungeon level:  10) - level 11
  Gorbag, the Orc Captain                  (Dungeon level:  12) - level 12
  Shagrat, the Orc Captain                 (Dungeon level:  14) - level 15
  Lugdush, the Uruk                        (Dungeon level:  16) - level 16
  Orc Camp                                 (Danger  level:  15) - level 17

< Failed Quest >
  Nothing.


 Arena:  0 Victory


  [Defeated Monsters]

You have defeated 538 enemies including 18 unique monsters in total.

< Unique monsters top 10 >
  Lugdush, the Uruk                        (level  21)
  Gorbag, the Orc Captain                  (level  18)
  Shagrat, the Orc Captain                 (level  18)
  Ulfast, Son of Ulfang                    (level  16)
  The Variant Maintainer                   (level  14)
  Golfimbul, the Hill Orc Chief            (level  12)
  King Duosi, the Chief of Southerings     (level  11)
  Hobbes the Tiger                         (level  10)
  The Borshin                              (level  10)
  Brodda, the Easterling                   (level   9)


  [Virtues]

Your alighnment : Good

You have strayed from the path of Individualism.
You have strayed from the path of Diligence.
You have strayed from the path of Compassion.
You are very virtuous in Patience.
You have sinned against Honour.
You are the living embodiment of Temperance.
You are somewhat virtuous in Sacrifice.
You have strayed from the path of Valour.


  [Character Equipment]

a) a Battle Axe (Trump) (2d8) (+8,+10) (+2 to searching) {.}
b) (wielding with two-hands)
c) (nothing)
d) a Ring of Damage (+11)
e) (nothing)
f) (nothing)
g) a Brass Lantern (with 1702 turns of light)
h) Soft Leather Armour of Resistance [4,+14]
i) an Elven Cloak [4,+9] (+4 to stealth) {!k!d}
j) The Hard Leather Cap of Vaire [2,+13] (+4 to infravision) {.
InDxChIf;ElCoBlSoCa;Te(Ch DL 12 floor}
k) (nothing)
l) (nothing)


  [Character Inventory]

a) 10 Rations of Food
b) 9 Pieces of Elvish Waybread {25% off}
c) 10 Flasks of oil
d) a Potion of Speed {!*}
e) 24 Potions of Cure Critical Wounds
f) 13 Scrolls of Teleportation {!*}
g) 6 Scrolls of Word of Recall {25% off, !*!*}
h) 22 Scrolls of Magic Mapping
i) a Staff of Perception (10 charges)


  [Home Inventory]

 ( page 1 )
a) a Crusade Spellbook [Wrath of God]
b) 2 Potions of Boldness
c) 7 Potions of Speed {!*}
d) 7 Scrolls of Phase Door {!*}
e) a Staff of Perception (20 charges)
f) 3 Staffs of Perception (3x 13 charges)
g) a Ring of Fear Resistance
h) a Dagger of Slay Evil (1d4) (+4,+5)
i) The Spear 'Iron Biter' (1d6) (+9,+2) (+2 attacks) {AtStDxCn;Ac;Ag/o~Evil}
j) an Awl-Pike of Venom (1d8) (+3,+4)
k) a Trident (Life) (1d8) (+4,+3) (+3)
l) a Quarterstaff (Daemon) (1d9) (+2,+7) (+2 attacks) {!*!* (DL 6 Hobbes,
darn!)}

 ( page 2 )
a) The Skeleton of Freesia {Wanted!*!*}
b) The Corpse of Grip, Farmer Maggot's dog {Wanted!*!*}
c) The Corpse of Fang, Farmer Maggot's dog {Wanted!*!*}


  [Check Sum: "673e40f16339c36bec"]


Posted on 15.9.2012 10:54
Last updated on 16.9.2012 00:18

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16804. on the Ladder (of 19090)
441. on the Chengband Ladder (of 491)
52. for this player (

Comments

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On 15.9.2012 10:54 dzhang wrote:
Geez, I was really trying to test Fear this time, I swear! I even picked Duelist for their uber low saves.

Except then I found out that they get a =oRFear off the bat >_< Was wondering why the Borshin wasn't doing anything even when he hit.

OK, maybe we should remove =oRFear from all starting equipment? Maybe give the Warrior a =oSTR(+1), and the Duelist a =oDEX(+1) instead?

(Also, Duelist still gets a Shield for a Warg quest reward... let's change it to gauntlets like for mage)

On 15.9.2012 10:56 dzhang wrote:
(I also managed to pick up a now-uber-rare +2 attacks weapon for my DL 6 reward... so of course I'm playing a Duelist.)

On 15.9.2012 11:20 dzhang wrote:
[DL 13] [CL 14] 0:39

Positive AC! All because of:

j) The Hard Leather Cap of Vaire [2,+13] (+4 to infravision) {.
InDxChIf;ElCoBlSoCa;Te(Ch DL 12 floor}

Now, that I'm at 18/121 DEX, it's time to up another stat. Strangely, there are three good options at this point: (1) INT, for higher AC and faster XP, (2) WIS, for more reliable healing, or (3) CON, for overall survivability.


On 16.9.2012 00:20 dzhang wrote:
[DL 16/Orc Camp] [CL 17] 1:06

Yet another +2 attack weapon:
i) The Spear 'Iron Biter' (1d6) (+9,+2) (+2 attacks) {AtStDxCn;Ac;Ag/o~Evil}

I thought randart extra attacks were supposed to be heavily favored to pval of only +1?

Wrath of God in Orc Camp. It's another one of *these* games. Well, at least I managed a +4 Elven Cloak.

On 16.9.2012 01:49 chris wrote:
Warning: 0.0.120 has a pretty serious bug. If you are too scared to shoot, then you get charged energy for the action. Except all the bow energy functions are scaled by 100x. So you get charged energy for 100 actions ... I'll let you guess the result. I'll upload a fix after a playtest a bit more.

Regarding artifacts: They are nearly restored to Hengband original code regarding many aspects (Number of powers, pval computation, number of extra attacks, etc.) So there is no longer any depth consideration in artifact quality ... You are the first to test with rand-arts.

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