The Angband Ladder: Patient Portent, Demigod Blood-Mage by dzhang

  [Chengband 0.0.135 Character Dump]

                          Name  : Patient Portent

 Sex      : Male             Kills             440   STR :      11
 Race     : Demigod          Uniques             5   INT :   18/41
 Class    : Blood-Mage       Artifacts           0   WIS :      12
 Magic    : Sorcery, Chaos                           DEX :      11
                             Align         Neutral   CON :   18/79
                             Parent        Demeter   CHR :      13

 Right hand       (+12,+5)   Hit point    206/ 206   Fighting   : Fair
                             SP (Mana)      0/   0   Bows/Throw : Poor
 Blows/Round           1+0                           SavingThrow: Excellent
 AverageDmg/Rnd       14+0   Level              13   Stealth    : Fair
                             Experience       4733   Perception : Good
 Shooting         (-21,+0)   Max Exp          4733   Searching  : Fair
 Multiplier          x0.00   Exp to Adv       5775   Disarming  : Good
 Shots/Round          0.00   Gold             6490   MagicDevice: Superb
                                                     SpellPower : +0%
 AC                [18,+7]   Time      Day 4 11:17   DevicePower: +0%
 Speed                (+0)   Play time    00:30:25   Infravision: 0 feet


                         (Character Background)
          You are one of several children of a Serf.  You are the
          black sheep of the family.  You have brown eyes, wavy brown
          hair, and a dark complexion.


          ...Now, you are in Telmora.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Demigod       STR :     15  1 -4 -1  0     11         .............
 Class : Blood-Mage    INT :  18/01  1  3 -1  1  18/41         .........1...
 Level : 13            WIS :     12  1 -2  1  0     12         .............
 Hits  : 206/206       DEX :     11  1  1 -2  0     11         .............
 Mana  : 0/0           CON :  18/29  1  2  2  0  18/79         .............
                       CHR :     14  1 -2  0  0     13         .............
         |)    ~((] ]             |)    ~((] ]                 |)    ~((] ]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .............    Sound : .............    Speed     : .............
 Elec  : .............    Nether: .............    FreeAction: .............
 Fire  : .............    Nexus : .............    SeeInvisi.: .............
 Cold  : .............    Chaos : .............    Hold Life : .............
 Poison: .............    Disnch: .............    Warning   : .............
 Light : .............    Fear  : .............    SlowDigest: ............+
 Dark  : .............    Reflct: .+...........    Regene.   : ............+
 Shard : .............    AuFire: .............    Levitation: .............
 Blind : .............    AuElec: .............    Perm Lite : .............
 Conf  : .............    AuCold: .............    Cursed    : .............

             |)                 |)    ~((] ]                   |)    ~((] ]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : .............    Add Blows   : .............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : .............
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .............
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : ...    Sust Int  : .........+...    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : .............    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED


  [Recall Depth]

    Angband         : level   5
    Camelot         : level   5


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  8
  Lagduf, the Snaga                        (Dungeon level:   2) - level 10
  Warg problem                             (Danger  level:   5) - level 10
  Wormtongue, Agent of Saruman             (Dungeon level:   4) - level 11
  The Sewer                                (Danger  level:  15) - level 13

< Failed Quest >
  Logrus Master                            (Danger  level:  25) - level 13


 Arena:  0 Victory


  [Defeated Monsters]

You have defeated 440 enemies including 5 unique monsters in total.

< Unique monsters top 5 >
  Wormtongue, Agent of Saruman             (level   8)
  Lagduf, the Snaga                        (level   8)
  Freesia                                  (level   2)
  Lion Heart                               (level   0)
  Farmer Maggot                            (level   0)


  [Virtues]

Your alighnment : Neutral

You are somewhat virtuous in Knowledge.
You have strayed from the path of Mysticism.
You are somewhat virtuous in Individualism.
You are somewhat virtuous in Sacrifice.
You have strayed from the path of Chance.
You have sinned against Honour.
You are somewhat virtuous in Harmony.
You are somewhat virtuous in Valour.


  [Character Equipment]

a) a Dagger of Slaying (3d5) (+3,+5)
b) a Small Metal Shield of Reflection [5,+4]
c) (nothing)
d) (nothing)
e) (nothing)
f) (nothing)
g) a Feanorian Lamp of Illumination
h) Hard Leather Armour (-1) [6,-1]
i) a Cloak [1,+0]
j) a Metal Cap of Intelligence [3,+4] (+1)
k) (nothing)
l) a Pair of Hard Leather Boots [3,+0]


  [Melee Damage]

 Dagger of Slaying (3d5) (+3,+5)
 Number of Blows: 1
 To Hit:  0  50 100 150 200 (AC)
         95  56  12   5   5 (%)
 Possible Damage:
   Criticals: 1.01x +0.12
  One Strike: 15 (8-23)
  One Attack: 15 (8-23)


  [Character Inventory]

a) 2 Sorcery Spellbooks [Beginner's Handbook] {25% off, @m1 !k!d}
b) 2 Chaos Spellbooks [Sign of Chaos] {@m5 !k!d}
c) 21 Rations of Food
d) 10 Pieces of Elvish Waybread
e) 7 Potions of Heroism
f) 7 Potions of Cure Critical Wounds
g) 16 Scrolls of Teleportation {25% off, !*}
h) 3 Scrolls of Word of Recall {!*!*}
i) a Staff of Perception (14 charges)


  [Home Inventory]

 ( page 1 )
a) 2 Sorcery Spellbooks [Beginner's Handbook] {25% off, @m1 !k!d}
b) 2 Chaos Spellbooks [Sign of Chaos] {@m5 !k!d}
c) a Death Spellbook [Black Channels]


  [Check Sum: "67754757ee67cc6bec"]


Posted on 13.10.2012 05:00

Download this dump

17596. on the Ladder (of 19090)
457. on the Chengband Ladder (of 491)
53. for this player (

Comments

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On 13.10.2012 05:04 dzhang wrote:
[DL 5/Sewer] [CL 13] 0:30

I face an incredibly hard decision at CL 20... do I pick Demonic Grasp first, or Sacred Vitality first? Both are absolutely necessary for this build.

Chris- two quick questions. (1) Is Sorcery's spell "Recharging" as strong as the scroll? (It should be, even if it's moved to a later book). (2) What do you feel about giving Sorcery the Resistance spell (in place of, say, Teleport to Town, which is useless). Currently, Nature provides Resistance and Stone Skin, but not Haste. Craft gives all three, plus mega-bonuses like Weaponmastery and Force-Branding. Sorcery gives only Haste. Since Sorcery is supposed to be a strong support realm, I would argue they need Resistance. I would also vote to remove Resistance from Craft (c'mon, it's plenty strong already! Craft High-Mages don't know the pain of a Sorcery High-Mage), but that's your call.

On 13.10.2012 05:07 dzhang wrote:
(BTW, depending on the outcome of my Sorcery petition, my final second school will be either Nature or Death.)

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