The Angband Ladder: Mighty Bugzilla, Klackon Ninja by chris

  [Chengband 0.0.107 Character Dump]

                          Name  : Mighty Bugzilla

 Sex      : Male             Kills            5737   STR!:  18/***
 Race     : Klackon          Uniques           219   INT!:  18/100
 Class    : Ninja            Artifacts         109   WIS!:   18/90
                                                     DEX!:  18/***
                             Align            Evil   CON!:  18/***
                                                     CHR!:  18/160

 Two hands      (+112,+56)   Hit point   1114/1114   Fighting   : Legendary[20]
                             SP (Mana)      0/   0   Bows/Throw : Legendary[7]
 Blows/Round           5+0                           SavingThrow: Superb
 AverageDmg/Rnd      405+0   Level              50   Stealth    : Legendary[32]
                             Experience   13292774   Perception : Heroic
 Shooting         (+10,+0)   Max Exp      13292774   Searching  : Legendary[2]
 Multiplier          x0.00   Exp to Adv      *****   Disarming  : Heroic
 Shots/Round          1.00   Gold         12080248   MagicDevice: Superb
                                                     SpellPower : +0%
 AC              [47,+171]   Time     Day 12 21:01   DevicePower: +0%
 Speed            (+34+10)   Play time    13:39:17   Infravision: 20 feet


                         (Character Background)
          You are one of several children of a Klackon hive queen.
          You have black skin, and black eyes.



          ...You retired from the adventure after the winning.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Klackon       STR!: 18/120  2  0  2 23 18/***         ..41..34.34..
 Class : Ninja         INT!:  18/90 -1 -1 -2  5 18/100         ..41.........
 Level : 50            WIS!:  18/80 -1 -1 -1  4  18/90         ...1.....3...
 Hits  : 1114/1114     DEX!: 18/110  1  3  0 23 18/***         ...1.3.4..47s
 Mana  : 0/0           CON!: 18/110  2  2  1 16 18/***         ...1...4.34..
                       CHR!:  18/90 -1 -1  0  9 18/160         ..41...4.....
           }       ]                }       ]                    }       ]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : ..........+.#    Sound : .......+..+..    Speed     : ...+.+++.+.+#
 Elec  : ......+..++.#    Nether: ..+..........    FreeAction: ..++....+..++
 Fire  : ...*.....+..#    Nexus : .....+.+.....    SeeInvisi.: ...+....++..+
 Cold  : .......+.+..#    Chaos : .......+.+.+.    Hold Life : ..+.....+....
 Poison: .....+.+....#    Disnch: .......+.....    Warning   : .............
 Light : .........+...    Fear  : +.+....+..+.+    SlowDigest: ...+........+
 Dark  : ..+..........    Reflct: .............    Regene.   : ...+.....+...
 Shard : .......+..+..    AuFire: .............    Levitation: ...........+.
 Blind : ..+......++..    AuElec: .............    Perm Lite : .........++..
 Conf  : .......+.++.+    AuCold: .............    Cursed    : ...........*.

                                  }       ]                      }       ]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : +..    Telepathy : ........+....    Add Blows   : .............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .........+...    Add Device  : .............
 Slay Human: +..    ESP Undead: .............    Add Stealth : .....+.++..+.
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .....++.+....
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : ..++.........
 Sharpness : ...    Sust Int  : ..+..........    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : +..    Sust Dex  : ...+.+......+    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : ..+..........


  [*Winning* Message]

  Lack of patience to execute my evil plan ... Ah, well.


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF


  [Recall Depth]

    Angband         : level 100
    Yeek cave       : level   5
   !Orc cave        : level  23
   !Dragon's lair   : level  72
    R'lyeh          : level  95


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level 10
  Orc Camp                                 (Danger  level:  15) - level 25
  The Sewer                                (Danger  level:  15) - level 26
  Old Man Willow Quest                     (Danger  level:  22) - level 26
  Dark Elven Lords Quest                   (Danger  level:  25) - level 26
  The Vault                                (Danger  level:  30) - level 26
  The Barrow Downs                         (Danger  level:  35) - level 28
  Doom Quest 1                             (Danger  level:  15) - level 33
  The Cloning Pits                         (Danger  level:  45) - level 34
  Vapor Quest                              (Danger  level:  25) - level 37
  The Lonely Mountain                      (Danger  level:  45) - level 37
  Doom Quest 2                             (Danger  level:  55) - level 38
  The Old Castle                           (Danger  level:  50) - level 43
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  Logrus Master                            (Danger  level:  25) - level 26
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 37


 Arena: 20 Victories


  [Defeated Monsters]

You have defeated 5737 enemies including 219 unique monsters in total.

< Unique monsters top 10 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Gothmog, the High Captain of Balrogs     (level  95)
  Cerberus, Guardian of Hades              (level  94)
  Azathoth, Seething Nuclear Chaos         (level  93)
  Nyarlathotep, the Crawling Chaos         (level  93)
  Carcharoth, the Jaws of Thirst           (level  92)
  Qlzqqlzuup, the Lord of Flesh            (level  92)
  Shub-Niggurath, Black Goat of the Woods  (level  91)
  Yog-Sothoth, the All-in-One              (level  90)


  [Virtues]

Your alighnment : Evil

You are a bitter enemy of Patience.
You are somewhat virtuous in Knowledge.
You are the living embodiment of Faith.
You are the living embodiment of Unlife.
You have strayed from the path of Diligence.
You are a champion of Justice.
You have sinned against Honour.
You are the polar opposite of Compassion.


  [Character Equipment]

a) The Ninjato 'Shadowstrike' (5d9) (+30,+21) {Fe|V/*p}
b) (wielding with two-hands)
c) The Harp of Maglor (+4)
d) The Ring of Power (Narya) (+1)
e) a Ring of Weaponmastery (+3) {|E}
f) an Amulet of Trickery (+3 to speed)
g) The Phial 'Furnace of Light' (+3 to speed) {SpStSr;El;Ds}
h) The Balance Dragon Scale Mail 'Bladeturner' (-2) [40,+21] (+4 to speed)
{SpStDxCnChSl;CoPoCfNxFe}
i) The Cloak of Jack of Shadows [1,+19] (+7 to stealth)
j) The Golden Crown of Amber [0,+15] (+3) {~Good, !!}
k) The Set of Dragon Gloves 'Bugzilla' [4,+30] (+4) {StDxCn;AcElShBlCfSoFe;Lu}
l) The Pair of Soft Leather Boots of Hermes [2,+10] (+7 to speed) {cursed, !!}


  [Character Inventory]

a) 34 Mushrooms of Restoring {!E}
b) 6 Hard Biscuits
c) 58 Potions of Speed {!k!q}
d) 55 Potions of Healing {!k!q}
e) 39 Potions of *Healing* {!k!q}
f) 15 Potions of Life {!k!q}
g) 58 Potions of Resistance {!k!q}
h) 5 Potions of Giant Strength {!*}
i) 25 Scrolls of Teleportation {75% off}
j) 42 Scrolls of *Destruction* {!*}
k) 12 Scrolls of Genocide {!*}
l) 9 Scrolls of Mass Genocide {!*}
m) 4 Rods of Recall {@zr!s!d!k!!}
n) 7 Rods of Teleport Other {@zt!s!d!k}
o) 10 Rods of Stone to Mud {@zm!s!d!k}
p) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed}


  [Home Inventory]

 ( page 1 )
a) 17 Rations of Food
b) 25 Potions of Cure Critical Wounds {50% off}
c) 17 Potions of Restore Life Levels {50% off}
d) 5 Potions of Strength {!k}
e) 4 Potions of Intelligence
f) a Potion of Wisdom
g) a Potion of Dexterity
h) 10 Potions of Constitution {!k}
i) a Potion of Augmentation
j) 15 Potions of Self Knowledge
k) a Potion of Invulnerability
l) 21 Scrolls of Teleportation {75% off}

 ( page 2 )
a) 30 Scrolls of Remove Curse {25% off}
b) 5 Scrolls of *Remove Curse*
c) a Scroll of Mundanity
d) 2 Scrolls of Weapon Branding
e) 4 Rods of Recall {@zr!s!d!k!!}
f) 3 Rods of Healing (3 charging) {@zh!s!d!k!!}
g) a Rod of Restoration {@z9!s!d!k!!}
h) a Rod of Speed {@zs!s!d!k!!}
i) 9 Rods of Teleport Other {@zt!s!d!k}
j) 6 Wands of Rockets (21 charges)
k) a Staff of Healing (4 charges)
l) 19 Staffs of Speed (19x 8 charges) {25% off, @us}

 ( page 3 )
a) 10 Staffs of *Destruction* (10x 5 charges) {@ud!s!k}
b) 6 Staffs of *Destruction* (6x 3 charges) {@ud!s!k}
c) 2 Rings of Speed (+9)
d) a Ring of Speed and Damage (+0,+5) (+10)
e) a Ring of Speed and Light (+9)
f) The Ring 'Frakir' (+1)
g) The Ring of Tulkas (+4)
h) a Ring of Lordly Protection [+19] {Dk}
i) a Ring of Lordly Protection [+14] {BlNt}
j) a Ring of Reinforce Muscle (+3)
k) 4 Rings of Weaponmastery (+2)
l) an Amulet of Reflection

 ( page 4 )
a) The Amulet of Carlammas (+2) {!!}
b) The Amulet of Ingwe (+3)
c) The Necklace of the Dwarves (+3)
d) an Amulet of Resistance
e) an Amulet of Telepathy {!*!*}
f) an Amulet of Telepathy and Detection (+1 to searching) {!! !k!d}
g) The Amulet of Faramir (+12,+0) (+3)
h) The Torque of Boromir (+0,+8)
i) The Bead 'Yasaka-no-Magatama' (+3) [+23%]
j) an Amulet of Magic Device Mastery (+4) <+20%>
k) The Amulet 'Uuenheru' (+3) {Cn;CoPoSoFe;Hl}
l) The Amulet of The Pitch Dark Night [+5] (+4)

 ( page 5 )
a) The Amulet of Sacred Knights [+10] (+2)
b) The Collar Harness of the Hell (+15,+15) [-5] (-2)
c) The Pendant of Gogo (+4)
d) The Palantir of Westernesse (+3)
e) Balance Dragon Scale Mail (-2) [40,+19]
f) Balance Dragon Scale Mail (-2) [40,+14]
g) Balance Dragon Scale Mail (-2) [40,+1]
h) a Robe of Permanence [2,+19] {Nx}
i) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Li}
j) The Hard Leather Armour of Himring [6,+15]
k) Rhino Hide Armour of High Resistance (-1) [8,+19] {CfNxCa}
l) Cord Armour of Elvenkind [6,+13] (+2 to stealth) {Sh}

 ( page 6 )
a) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Nt}
b) a Robe of The Twilight [0,+0]
c) The Cloak of Merry (+1,+1) [1,+8] (+1)
d) an Elven Cloak [4,-2] (+4 to stealth) {cursed}
e) The Fur Cloak 'Rubber Coat' [3,+21] {ElBlSoFe[E}
f) a Shadow Cloak [6,+12]
g) 3 Shadow Cloaks [6,+11]
h) a Shadow Cloak of Aman [6,+28] (+1 to stealth) {Po}
i) a Pair of Dragon Wings [4,+17] {PoCfSo}
j) a Pair of Dragon Wings [4,+18] {CoSo}
k) a Pair of Dragon Wings [4,+14] {CfNtFe}
l) a Pair of Dragon Wings [4,+18] {BlCf}

 ( page 7 )
a) a Pair of Dragon Wings [4,+16] {Di}
b) a Pair of Dragon Wings [4,+16] {ElNx}
c) a Pair of Dragon Wings [4,+18] {CoBl}
d) a Pair of Dragon Wings [4,+15] {CoDk}
e) a Pair of Dragon Wings [4,+18] {Nt}
f) a Pair of Dragon Wings of Thievery [4,+22] (+2 to speed) {Fe}
g) an Iron Crown of Might [0,+7] (+2) {Nx}
h) an Iron Crown of Seeing [0,+10] (+4 to searching)
i) a Golden Crown of Seeing [0,+12] (+1 to searching)
j) The Golden Crown 'Hound' [0,+23] (+3) {Cn;AcNx[T(Cn}
k) a Jewel Encrusted Crown of Telepathy [0,+11] {~Tele~LZ}
l) a Jewel Encrusted Crown of Telepathy [0,+10] {~Tele~pU}

 ( page 8 )
a) The Hard Leather Cap of Thranduil [2,+10] (+2) [+15%] {Li}
b) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1)
c) The Steel Helm of Titans [6,+29] (+3) {StCn;PoBlSo;Si}
d) The Steel Helm of Zeus [6,+23] (+3 to searching) {Sr;ElFiPoDkSo}
e) The Steel Helm of Hammerhand [6,+20] (+3)
f) a Dragon Helm [8,+16] {ShNx}
g) a Dragon Helm [8,+23] {DkBl}
h) a Dragon Helm [8,+20] {Ca}
i) a Dragon Helm [8,+13] {FiNx}
j) a Dragon Helm [8,+19] {Dk}
k) a Dragon Helm [8,+17] {Dk}
l) a Dragon Helm [8,+15] {Co}

 ( page 9 )
a) a Dragon Helm of Light [8,+26] {Dk}
b) a Dragon Helm of Infravision [8,+24] (+6) {El}
c) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1)
d) a Set of Gauntlets of the Berserker (-13,+12) [2,-24] (+1 attack)
e) a Set of Dragon Gloves [4,+14] {ShCf}
f) a Set of Dragon Gloves [4,+14] {PoDkNx}
g) a Set of Dragon Gloves [4,+17] {Po}
h) 2 Sets of Dragon Gloves [4,+13] {So}
i) a Set of Dragon Gloves [4,+19] {Fi}
j) a Set of Dragon Gloves [4,+13] {El}
k) a Set of Dragon Gloves of Slaying (+2,+5) [4,+21] {Di}
l) a Set of Cesti of Power (+2,+1) [5,+15] (+5) {Di}

 ( page 10 )
a) a Set of Cesti of Genji (+1,+0) [5,+12] (+2)
b) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Hl}
c) The Pair of Soft Leather Boots of the Bard [2,+18] (+4)
d) The Pair of Soft Leather Boots of Frodo (+1,+1) [4,+7] (+2)
e) a Pair of Hard Leather Boots of Speed [3,+10] (+9)
f) The Pair of Hard Leather Boots 'Undiscoverd Paradise' [3,+7] (+3)
{WiCh;Lv~PL(Ch}
g) a Pair of Dragon Boots [5,+14] {PoSoFe}
h) a Pair of Dragon Boots [5,+14] {Sh}
i) a Pair of Dragon Boots [5,+17] {AcSo}
j) a Pair of Dragon Boots [5,+15] {FiPo}
k) a Pair of Dragon Boots [5,+22] {Co}
l) a Pair of Dragon Boots of Thievery [5,+18] (+2 to speed) {ElFiDkSoNt}

 ( page 11 )
a) a Pair of Metal Shod Boots of Speed [6,+7] (+5)
b) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {So}
c) a Dagger (Pattern) (1d4) (+16,+18) (+2) {Nt}
d) a Dagger (Trump) (1d4) (+14,+9) (+2 to searching) {Li}
e) a Dagger (Crusade) (3d4) (+11,+17) [+1] (+1) {(Ch}
f) a Dagger of Slaying (3d5) (+18,+17) {|P}
g) a Dagger of Slaying (4d5) (+11,+6) {|S}
h) a Dagger of Slay Demon (1d4) (+17,+8)
i) a Dagger (Death) (1d4) (+12,+8)
j) a Dagger of Burning (2d4) (+9,+6)
k) a Dagger of Slay Orc (1d4) (+12,+4)
l) The Dagger 'Bryionak' (1d4) (+12,+15) (+1 attack) {At/Z(Dx}

 ( page 12 )
a) The Dagger of Fiona (2d4) (+6,+9) (+2)
b) The Dagger of Caine (2d4) (+10,+15) [+5] (+4)
c) The Dagger 'Grimtooth' (1d4) (+5,+5) (+1 attack)
d) The Dagger 'Narthanc' (1d4) (+4,+6) {Di}
e) The Dagger 'Dethanc' (1d4) (+4,+6)
f) a Main Gauche (Defender) (1d5) (+11,+14) [+5] (+1 to stealth) {Po(Ch}
g) a Main Gauche (Pattern) (2d5) (+14,+9) (+2) {Nt;Hl}
h) a Main Gauche (Pattern) (1d5) (+12,+8) (+2) {Dx;So}
i) a Main Gauche of Extra Attacks (1d5) (+6,+13) (+1 attack)
j) a Main Gauche (Death) (1d5) (+5,+6)
k) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3)
l) The Rapier 'Divine Intervention' (1d6) (+24,+23) (+3) {WiDx;Fi;Bs/*L}

 ( page 13 )
a) The Rapier 'Silver Chariot' (2d6) (+17,+12) (+2 to speed)
b) The Rapier 'Forasgil' (1d6) (+12,+19)
c) a Small Sword of Extra Attacks (1d6) (+2,+8) (+1 attack)
d) a Small Sword of Slay Animal (1d6) (+10,+4)
e) The Small Sword 'Sting' (1d6) (+9,+8) (+2 attacks) {Di}
f) 8 Ninjatos (1d9) (+9,+9)
g) a Ninjato (Arcane) (2d9) (-10,-10) (-1) <+7%>
h) The Ninjato of Kamui the Escapee (2d9) (+15,+2) (+4 to stealth)
i) The Two-Handed Sword 'Iron Biter' (3d6) (+27,+24) (+2 attacks) {At|S/*TL}
j) a Poison Needle (1d1) (+0,+0)
k) a Dragon Fang (1d8) (+8,+9) {Po}
l) The Sling 'Nimloth' (x2) (+16,+16) (+3 to speed) {SpIf;*Co;Xs}

 ( page 14 )
a) The Light Crossbow of Wilhelm Tell (x5) (+40,+13) (+4)
b) The Gun 'Railgun' (x0) (+25,+25) (+2 to speed)
c) a Harp of Erebor (+1)
d) 26 Seeker Bolts (6d5) (+0,+0)
e) 99 Iron Spikes (101/202) {@v0}
f) 99 Iron Spikes (101/202) {@v0}
g) 99 Iron Spikes (101/202) {@v0}
h) 21 Iron Spikes (101/202) {@v0}


  [Museum]

 ( page 1 )
a) Sexy Swimsuit [0,+8]


  [Check Sum: "07192df1e6c3206bec"]


Posted on 25.7.2012 23:37
Last updated on 27.7.2012 04:52

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Comments

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On 25.7.2012 23:37 chris wrote:
[CL26:DE Lords] 01:51
Always, always, always wait for the Phial to show up in the dungeon, even if you are playing a ninja. What's that lottery saying? You can't win if you don't play?

Cloaked in darkness and hasted to boot, I think me wants a certain small sword. Do I need to build more, or is +20 speed with resist base enough? Perhaps I need SI? Or perhaps I'll just skip the Logrus dude.

In an interesting change of pace, this character did the Orc Caves after the Wargs, rather than scumming the Sewer. So L20 in 1 hour rather than 20 odd minutes, but I found a few nice items in the process, including this death gauche. For a weak little ninja, vampirism comes in awful handy.

On 26.7.2012 03:18 chris wrote:
[CL31:DL40] 02:43
Very strong start ... I'm already at +17 base speed. Heck, I even found a shiny pair of berserker gloves, though only +1.

My evil plan, and it is truly evil, involves not wearing rings of speed at all. Which is why I'm going with the Klackon Ninja, good for +13 speed from race and class. And while I'm at it, I need to make sure that Ninjas can still dual wield OK, though my plan is to win with just 4 attacks, using a ninjato. We'll see how it goes :)

On 26.7.2012 04:45 chris wrote:
[CL33:DL56] 03:54
I pushed down to L56 in Angband, but now I think I'll move over to the Dragon's Lair. I'm tired of getting shot with hallucination every few seconds. Its truly brutal and I can't seem to find any Chaos resistance for some reason. And its not that sanity blasting is less common in the lair. In fact, it might be more common but at least I can use the stairs for strategic retreat.

On 26.7.2012 05:13 chris wrote:
[CL34:Cloning Pits] 04:16
The lair didn't go so well, thanks to lack of telepathy and a pack of wide awake D's. I decided to retreat back to Angband, but then decided perhaps the Cloning Pits had some chaos resistance. It didn't, but one of the Jurts hit me with Logrus and a miracle mutation. That *never* happens. Now, can I cover chaos before I'm a hallucinating moron? I think I'll give the Lair another go ...

On 26.7.2012 05:15 chris wrote:
Wait, I was still looking for New Life!

On 26.7.2012 05:30 chris wrote:
Cold Immunity at 04:28. Damn! Once again, I just am not as fast as Victor! What was that, a 03:20 Nenya sighting?

On 26.7.2012 14:42 chris wrote:
[CL38:DQII] 05:59
Muhahahahaha! Phase I of my evil plan is complete. While things did not turn out as I good as I would have liked, they turned out better than expected, yielding

The Ninjato 'Shadowstrike' (1d9) (+30,+21) {Fe|V/*p}

Slay Evil was crucial and for some reason, is rather rare. Vampirism is actually *huge* for a ninja given the uber extended nature of their battles. And with 2 hands, I get something like 73% melee accuracy vs AC175. When is the last time a ninja could say that?

Still no chaos resistances. None all game? And I've made it down to L95!

On 26.7.2012 14:45 chris wrote:
Oh wait, I found BDSM a while back. But its too heavy :(

On 26.7.2012 15:15 Arjen wrote:
Did you accidentally remove res chaos for the random resists list? ;) Maybe you should become the first ninja wielding a blade of chaos?

On 26.7.2012 16:14 chris wrote:
Hah! I finally found an Amulet of High Resistance {Ca} but I won't use it. Telepathy is too gosh darn addictive. Plus, I've leveled up enough that the weak sanity blasters (ghasts, deep ones, etc) no longer affect me.

[CL40:DL64] 06:51
This dump reveals the full nature of my evil plan, even if I still need massive improvements.

On 26.7.2012 17:33 Arjen wrote:
Weaponmaster Ring, I have yet to find my first one... Still don't know what they do. :P

On 26.7.2012 18:22 chris wrote:
They increase the damage dice of your melee weapon.

On 26.7.2012 18:36 Arjen wrote:
Wow, I see, does they also work on "Wild" weapons?

On 26.7.2012 19:03 chris wrote:
Yup. And the Stick, too, which is broken. But then again, so is the Stick ...

[CL43:DL92] 08:28
I'm as deep as I dare go, hoping for a miracle. I tried swapping my Weaponmastery ring for chaos resistance, but this biffed my melee intolerably, so I'm back to hallucination hell. Sooner or later I'll get something that fits!

On 26.7.2012 20:37 chris wrote:
[CL45:DL90] 09:16
Finally, a bit of luck. After Tiamat, Gothmog and Mephistopheles dropped junk, Santa Claus came thru with Jack's cloak. Some shuffling and I finally have a good set of resists and enough speed for the end game. Unfortunately, I lost my 'zerker gloves and those 8lb boots of Thror. Also, I continue to cling to my lordly protection for a couple of resists, and that is not part of my plan: I really need that other ring slot!

On 27.7.2012 01:17 chris wrote:
[CL47:DL94] 10:53
My third weaponmastery ring is simply awe inspiring. Yet, I can't shake the need for this lordly protection. Its really hard to not need 2 rings of speed these days, but a ninja should be able to get by with just 1. And I think I can get by with none ... I'd just be embarrassed if my plan for total serpent domination got thwarted by something as mundane as a couple measly resistances!

Still, ninjas played the normal way usually have 13 blows per round, and I only have 4. So I think I might be a fair deal weaker than average ... for now :)

On 27.7.2012 01:43 chris wrote:
Hah! A pack of Fenghuangs just annihilated Cantoras for me. Man, I hate that unique more than most anything else (Olympians, Nodens and The Unicorn excepted, of course). I had to step into the well lit room of death for the finishing blow, and I couldn't get the loot. But I hardly mind ...

On 27.7.2012 01:57 chris wrote:
[CL48:Hermes] 11:19
Stop the presses! I killed an Olympian!!

Earlier I tried to pick on Demeter to spam trees for drops, but it must have been Aphrodite instead as I was instantly surrounded by 4 more olympians, including Zeus and Athena! I *barely* survived that encounter, and have resumed my normal stance of ignorance.

But I figured I'd tangle with Hermes to improve my boots. Actually, I had BoS +9 so these are a downgrade, but with the +7 dex and stealth, as well as the resistance to acid degradation, that's not quite right. I'll get that +2 speed back at L50 anyway ...

On 27.7.2012 04:08 chris wrote:
[CL50:Narya] 13:02
I just got my second Statue+Cyberdemon Blood Curse. First time, the curse also summoned an Archon, and that holy angel drew a couple of rockets while Hypnos pounded me down to near death. This time, I had Bunshin and my shadow absorbed two rockets nicely. I didn't need to kill Eric (He's not wanted) but I figured Oberon would summon him if I didn't take action.

But ... and this is a huge but ... the summoned Cyberdemon dropped my first ring of power. Man, those things are rare as my 7+ hours at DL90+ can testify. And I really just detect and move on if the level has no interesting consumables, so we're talking lots and lots of levels. My saddest moment was selling out in an uber-vault for an unidentified ring ... of disenchantment resistance! Laziness for the DQII artifact came back to bite my arse big time.

On 27.7.2012 04:52 chris wrote:
[CL50:Serpent] 13:39
I just don't have the patience of youth anymore. My plan was to garner all 3 rings of power, but I just got bored and went for it. The Serpent got completely annihilated! Man, ninjas have some serious power ...

On 27.7.2012 10:43 Arjen wrote:
omg... did you give the ring of power also a weaponmasteryboost? :o Nice win and I think the rings are a good match for speed rings. It's boring to always just wield 2 speed rings because nothing comes close to them.

I really need to start finding those, how deep do you need to be to find them?

On 27.7.2012 14:18 chris wrote:
Only L50, but they are rarity 12.

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