The Angband Ladder: Naegrir, Dwarf Priest by Atanvarno

  [Angband 3.3.0 Character Dump]

 Name   Naegrir                                  Self  RB  CB  EB   Best
 Sex    Male         Age             38   STR:  18/28  +2  -1  +0  18/38
 Race   Dwarf        Height          41   INT:     10  -3  -3  +0      4
 Class  Priest       Weight         157   WIS:  18/70  +2  +3  +2 18/140
 Title  Curate       Social   Respected   DEX:      9  -2  -1  +0      6
 HP     -81/292      Maximize         Y   CON:     18  +2  +0  +0  18/20
 SP     156/175                           CHR:     12  -3  +2  +0     11

 Level               29   Armor    [24,+35]     Saving Throw         86%
 Cur Exp          73066   Fight     (+2,+7)     Stealth             Poor
 Max Exp          83998   Melee   (+10,+15)     Fighting          Superb
 Adv Exp         105000   Shoot     (+5,+4)     Shooting       Excellent
 MaxDepth   2150' (L43)   Blows    2.0/turn     Disarming            42%
 Game Turns      162033   Shots      1/turn     Magic Device          68
 Standard Turns   16136   Infra       50 ft     Perception       1 in 32
 Resting Turns     1045   Speed      Normal     Searching            23%
 Gold             35762   Burden  116.4 lbs

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.


rAcid:......+...... Nexus:...........+.
rElec:....+........ Nethr:.............
rFire:...+......... Chaos:.............
rCold:........+.... Disen:.............
rPois:............. Feath:...........+.
rLite:............. pFear:.............
rDark:............. pBlnd:............+
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:............+
Regen:............. Speed:.............
  ESP:............. Blows:+............
Invis:............. Shots:.............
FrAct:..+.......... Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> One of your Scrolls of Phase Door (i) was destroyed!
> One of your Arrows (o) was destroyed!
> One of your Arrows of Wounding (p) was destroyed!
> Your eyes feel very sensitive!
> Adunaphel the Quiet hits you.
> *** LOW HITPOINT WARNING! ***
> Adunaphel the Quiet hits you.
> *** LOW HITPOINT WARNING! ***
> Adunaphel the Quiet misses you.
> Adunaphel the Quiet touches you.
> *** LOW HITPOINT WARNING! ***
> You feel your life draining away!
> Adunaphel the Quiet casts a bolt of nether.
> You die.

Killed by Adunaphel the Quiet.

  [Character Equipment]

a) a Maul of Extra Attacks (4d4) (+8,+8) <+1>
     Found lying on the floor at 800 feet (level 16).
     
     +1 attack speed.
     
     Combat info:
     2.0 blows/round.
     With +9 STR and +0 DEX you would attack a bit faster
     With +15 STR and +0 DEX you would get 2.1 blows
     With +2 STR and +4 DEX you would attack a bit faster
     With +9 STR and +4 DEX you would get 2.1 blows
     With +0 STR and +11 DEX you would attack a bit faster
     With +2 STR and +11 DEX you would get 2.1 blows
     With +0 STR and +14 DEX you would get 2.1 blows
     Average damage/round: 53.2.
     
b) a Long Bow (x3) (+3,+4)
     Bought from a store.
     
     
     
c) a Ring of Free Action
     Found lying on the floor at 2000 feet (level 40).
     
     Prevents paralysis.  
     
d) a Ring of Resist Fire
     Provides resistance to fire.
     Cannot be harmed by fire.
     
e) an Amulet of Resist Lightning
     Dropped by a Gnome mage at 1200 feet (level 24).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
f) a Wooden Torch of Brightness (4733 turns)
     Found lying on the floor at 2000 feet (level 40).
     
     Radius 3 light, reduced when running out of fuel.
g) Black Dragon Scale Mail (-2) [16,+10] (charging)
     Dropped by an Ogre mage at 1350 feet (level 27).
     
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak [1,+6]
     Found lying on the floor at 1700 feet (level 34).
     
     
     
i) a Wicker Shield of Resist Cold [2,+3]
     Dropped by a Scout at 1900 feet (level 38).
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     
j) a Metal Cap of Wisdom [3,+6] <+2>
     Dropped by a Small kobold at 2050 feet (level 41).
     
     +2 wisdom.
     Sustains wisdom.
     
k) a Set of Leather Gloves of Slaying (+4,+4) [1,+3]
     Found lying on the floor at 100 feet (level 2).
     
     
     
l) a Pair of Leather Sandals of Stability [1,+8]
     Bought from a store.
     
     Provides resistance to nexus.
     Feather Falling.  
     


  [Character Quiver]

n) 12 Arrows (1d4) (+5,+3)
     Found lying on the floor at 400 feet (level 8).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 28.7.
     35% chance of breaking upon contact.
     
o) 17 Arrows (1d4) (+3,+6)
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 37.8.
     35% chance of breaking upon contact.
     
p) 3 Arrows of Wounding (1d4) (+11,+11)
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 53.5.
     35% chance of breaking upon contact.
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook] {@b1@G1@m1}
     
     
b) a Holy Book of Prayers [Words of Wisdom] {@b2@G2@m2}
     
     
c) a Holy Book of Prayers [Chants and Blessings] {@b3@G3@m3}
     Bought from a store.
     
     
     
d) a Holy Book of Prayers [Exorcism and Dispelling] {@b4@G4@m4}
     
     
e) 11 Potions of Cure Serious Wounds
     
     
f) 13 Potions of Cure Critical Wounds
     
     
g) a Potion of Healing
     Found lying on the floor at 2050 feet (level 41).
     
     
     
h) 2 Potions of Speed
     
     
i) 13 Scrolls of Phase Door
     
     
j) 4 Scrolls of Teleportation {!*}
     Bought from a store.
     
     
     
k) 16 Scrolls of Treasure Detection {@r4}
     
     
l) 8 Scrolls of Identify
     
     
m) 6 Scrolls of Word of Recall {!*}
     Bought from a store.
     
     
     
n) a Scroll of *Destruction* {!*}
     Bought from a store.
     
     
     
o) a Rod of Light
     Dropped by a Gnome mage at 1200 feet (level 24).
     
     
     
p) a Wand of Teleport Other (5 charges)
     Dropped by a Soldier at 2050 feet (level 41).
     
     
     
q) a Staff of Teleportation (7 charges) {!*}
     
     
r) a Ring of Bodykeeping
     Found lying on the floor at 2150 feet (level 43).
     
     Sustains strength, dexterity, constitution.
     
s) a Ring of Delving <+4> (charging)
     Dropped by a Soldier at 2050 feet (level 41).
     
     +4 tunneling.
     
t) an Amulet of Wisdom <+4>
     Dropped by a Soldier at 2050 feet (level 41).
     
     +4 wisdom.
     Sustains wisdom.
     
u) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10]
     Dropped by an Uruk at 2050 feet (level 41).
     
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a frost bolt with damage 6d8.
     Takes 8 to 15 turns to recharge.
     Your chance of success is 95.4%
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +4 DEX you would get 1.6 blows
     Average damage/round: 43.2 vs. creatures not resistant to cold,
     and 29.6 vs. others.
     
v) 23 Bolts (1d5) (+0,+0)
     Dropped by an Apprentice at 2100 feet (level 42).
     
     
     


  [Home Inventory]

a) a Potion of Restore Mana
     Found lying on the floor at 1900 feet (level 38).
     
     
     
b) 3 Scrolls of Teleportation {!*}
     Bought from a store.
     
     
     
c) a Staff of Teleportation (6 charges) {!*}
     
     
d) a Ring of Strength <+2>
     Found lying on the floor of a cavern at 1550 feet (level 31).
     
     +2 strength.
     Sustains strength.
     
e) 2 Rings of Constitution <+3>
     +3 constitution.
     Sustains constitution.
     
f) a Ring of Soulkeeping
     Dropped by a Mature blue dragon at 1900 feet (level 38).
     
     Sustains strength, intelligence, wisdom.
     
g) a Ring of Resist Cold
     Dropped by a Gnome mage at 1200 feet (level 24).
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     
h) an Amulet of Wisdom <+1>
     Dropped by a Brown yeek at 1900 feet (level 38).
     
     +1 wisdom.
     Sustains wisdom.
     
i) an Amulet of Charisma <+2>
     Dropped by an Uruk at 1600 feet (level 32).
     
     +2 charisma.
     Sustains charisma.
     
j) an Amulet of Resist Acid
     Dropped by a Hill orc at 1850 feet (level 37).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
k) White Dragon Scale Mail of Craftsmanship [14,+18]
     Found lying on the floor at 1850 feet (level 37).
     
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Found lying on the floor at 150 feet (level 3).
     
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 95.4%
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +4 DEX you would get 1.6 blows
     Average damage/round: 43.2 vs. creatures not resistant to fire,
     and 29.6 vs. others.
     
m) a Sling (x2) (+3,+6)
     Dropped by a Master yeek at 1350 feet (level 27).
     
     
     
n) a Light Crossbow (x3) (+3,+5)
     Bought from a store.
     
     
     
o) 22 Bolts of Slay Giant (1d5) (+6,+4)
     Dropped by an Ice troll at 1900 feet (level 38).
     
     Slays giants.
     
p) 9 Bolts (1d5) (+6,+6)
     Bought from a store.
     
     
     
q) 7 Bolts (1d5) (+2,+3)
     Found lying on the floor at 150 feet (level 3).
     
     
     
r) 35 Rounded Pebbles (1d2) (+5,+2)
     Dropped by an Apprentice at 2000 feet (level 40).
     
     
     
s) 29 Mithril Shots (2d4) (+9,+9)
     Found lying on the floor at 2000 feet (level 40).
     
     Cannot be harmed by acid.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3868     50'    2   Reached level 2
      8270     50'    3   Reached level 3
     11454    150'    3   -- Note: gloves of slaying floor
     13129    150'    4   Reached level 4
     18983    150'    5   Reached level 5
     19073    150'    5   Found the Dagger 'Narthanc'
     21522    250'    5   -- Note: Narthanc floor
     23603    350'    6   Reached level 6
     24115    400'    7   Reached level 7
     31454    650'    7   Killed Fang, Farmer Maggot's dog
     32930    700'    8   Reached level 8
     33422    750'    9   Reached level 9
     34434    800'   10   Reached level 10
     35494    800'   11   Reached level 11
     35684    800'   12   Reached level 12
     40141    800'   13   Reached level 13
     41852    800'   13   -- Note: maul of extra attacks floor
     44565    850'   14   Reached level 14
     45795      0'   14   -- Note: _tSelf s6
     49474    950'   15   Reached level 15
     50795    950'   16   Reached level 16
     52306   1000'   16   Killed Grip, Farmer Maggot's dog
     58646   1200'   17   Reached level 17
     61103      0'   17   -- Note: !intellect -dex
     64771   1200'   18   Reached level 18
     69921   1200'   19   Reached level 19
     70793   1200'   19   -- Note: !brawn -int
     72899   1300'   19   Reached level 19
     74924   1300'   20   Reached level 20
     79856   1350'   21   Reached level 21
     80446   1400'   21   -- Note: !contemplation -con
     84206      0'   21   -- Note: !nimbleness -int
     86554   1500'   21   -- Note: !toughness -dex
     86764   1550'   21   -- Note: !contemplation -dex
     87891   1600'   22   Reached level 22
     95220   1750'   23   Reached level 23
     99564   1850'   24   Reached level 24
    104946   1900'   25   Reached level 25
    105789   1900'   25   Killed Brodda, the Easterling
    112210   1900'   26   Reached level 26
    115072   1900'   26   Killed Orfax, Son of Boldor
    122702   1900'   27   Reached level 27
    131990      0'   27   -- Note: !str
    134259   2000'   27   -- Note: !con
    135126   2000'   27   -- Note: !cha
    135136   2000'   27   -- Note: !dex
    136282   2000'   27   -- Note: !wis
    136377   2000'   27   -- Note: !int
    138873   2000'   28   Reached level 28
    142739   2000'   28   -- Note: !str
    145505   2000'   28   -- Note: =FA
    146997   2000'   29   Reached level 29
    151043   2050'   29   -- Note: -tOther
    152154   2050'   29   Killed Mughash the Kobold Lord
    154404   2050'   29   Killed Ugluk, the Uruk
    154715   2050'   29   Found the Dagger 'Nimthanc'
    157049   2100'   29   -- Note: !con
    159178   2100'   29   -- Note: !cha


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 3.6.2012 16:32
Last updated on 12.6.2012 20:08

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12818. on the Ladder (of 19092)
4993. on the Angband Ladder (of 6562)
Second best for this player (

Comments

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On 3.6.2012 16:32 Atanvarno wrote:
Dlev 30. Finding a maul of extra attacks early was nice.

On 6.6.2012 17:54 Atanvarno wrote:
Dlev 40. No free action yet.

On 12.6.2012 20:08 Atanvarno wrote:
"Vrocks hit hard... better escape... who's poking at me... aargh, Adunaphel!"

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