The Angband Ladder: Eidolon, Wood-Elf Assassin by <quanchi@icpnet.pl>
[ToME 2.1.2 Character Dump] Name : Eidolon Age 83 STR: 18/53 Sex : Male Height 49 INT: 18/50 Race : Wood-Elf Weight 100 WIS: 18/115 Class : Assassin Social Class 44 DEX: 18/167 Body : Player CON: 18 God : Melkor Bauglir CHR: 15 + To Melee Hit 58 Level 33 Max Hit Points 280 + To Melee Damage 53 Experience 328956 Cur Hit Points -5 + To Ranged Hit 49 Max Exp 328956 Max SP (Mana) 39 + To Ranged Damage 25 Exp to Adv. 426250 Cur SP (Mana) 39 AC 23+88 Gold 229756 Piety 16504 (Miscellaneous Abilities) Fighting : Legendary[27]Perception : Heroic Blows/Round: 5 Bows/Throw : Legendary[12]Searching : Heroic Shots/Round: 1 Saving Throw: Good Disarming : Superb Mel.dmg/Rnd: 10d5+265 Stealth : Superb Magic Device: Very Good Infra-Vision: 40 feet Tactic: normal Explor: normal (Character Background) Your mother was of the Nandor. You are one of several children of a Yeoman. You are a credit to the family. You have brown eyes, wavy brown hair, and a dark complexion. [Miscellaneous information] Cth monsters: OFF Zlike monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 35 (1750') Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 51st Yavie of the 2890th year of the third age. It now is 8 days that you are adventuring. Your Attributes: You are dead, killed by a Stone giant Priest. You can teleport yourself short distances. You can feel the strength of the magics affecting you. You can sense what is beyond walls. Your eyes are sensitive to infrared light. You can see invisible creatures. You can fly. You have free action. You are lucky. You have a firm hold on your life force. You are surrounded with a fiery aura. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to confusion. Your strength is sustained. Your intelligence is sustained. Your wisdom is sustained. Your constitution is sustained. Your dexterity is sustained. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your weapon is especially deadly against trolls. Your weapon is especially deadly against giants. Corruption list: Balrog Wings: Creates ugly, but working, wings allowing you to fly But it reduces charisma by 4 and dexterity by 2 Balrog Strength: Provides 3 strength and 1 constitution But it reduces charisma by 1 and dexterity by 3 Demon Spirit: Increases your intelligence by 1 But reduce your charisma by 2 Skills (points left: 0) - Combat 18.576 [0.800] - Weaponmastery 38.800 [0.800] - Sword-mastery 09.940 [0.400] . Critical-hits 18.200 [0.600] . Archery 01.200 [0.200] - Sneakiness 37.630 [2.200] . Stealth 01.000 [0.900] . Disarming 24.000 [1.000] . Trapping 01.000 [1.000] . Backstab 38.800 [1.400] . Stealing 01.000 [0.800] . Dodging 01.000 [1.000] - Magic 01.480 [0.400] . Magic-Device 01.000 [1.050] . Conveyance 00.000 [0.300] . Divination 00.000 [0.300] . Temporal 00.000 [0.300] . Udun 00.000 [0.400] - Spirituality 01.840 [0.700] . Prayer 06.000 [0.500] . Monster-lore 00.000 [0.500] You saved 35 princesses. You have defeated 3074 enemies. [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to poison. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) a Long Bow of Power (x3) (+12,+25) You bought it from the Black Market. e) a Ring of Slaying (+11,+14) You stole it from the Black Market. f) a Ring of Slaying (+14,+14) {cursed} It is cursed. You bought it from the Black Market. k) an Amulet of the Serpents [+5] (+5) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 5. It provides resistance to poison. You stole it from the Black Market. m) a Dwarven Lantern of the Magi (+2) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It can be used to store a spell. It increases your intelligence, wisdom and charisma by 2. It cannot be harmed by fire. It was given to you as a reward. n) The Robe of Incanus [2,+20] (+3) It grants you the power of weigh magic if it is being worn. It can be used to store a spell. It increases your intelligence, wisdom and searching by 3. It sustains your intelligence and wisdom. It provides immunity to paralysis. It provides resistance to acid, electricity, fire and cold. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) The Cloak 'Holcolleth' [1,+4] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Demonshield of Gothmog [13,+13] (+4) {cursed} It increases your dexterity by 4. It makes you invisible. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to life draining. It allows you to levitate. It produces a fiery sheath. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 19 of Mirkwood. s) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Hard Leather Boots of Jumping [3,+13] It can be activated for phasing every 10+d10 turns if it is being worn. It grants you the power of blink if it is being worn. You bought it from the Rare Footwear Shop. z) (nothing) {) 13 Sheaf Arrows of Frost (1d5) (+9,+6) It does extra damage from frost. It cannot be harmed by cold. You found it in the remains of an Ogre on level 32 of Mirkwood. |) a Gnomish Shovel of Digging (1d2) (+11,+5) (+4) It increases your ability to tunnel by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . [Character Inventory] a) a Golden Rod of Charging of Illumination (125/125) {@z1!d!k!v} It regenerates its mana faster. You found it in the remains of Fire Phantom on level 30 of Mirkwood. b) a Rod Tip of Slow Monster (25 Mana to cast) c) a Ring of Constitution (-3) {cursed} d) The Ring of Caladar (+1 to infravision) e) The Hard Leather Cap of Thranduil [2,+10] (+2) f) a Dagger (1d4) (+6,+5) g) a Magical Orcish Pick (1d3) (+4,+3) (+2) h) a Long Bow (x3) (+0,+0) i) 15 Flight Arrows (1d3) (+0,+0) j) 24 Arrows (1d4) (+0,+0) k) a Horn l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Gondolin ] a) a Ring of Blindness Resistance b) a Ring of Invisibility c) a Dagger of Spinning (1d4) (+7,+7) (+2) It can be activated for spinning around every 50+d25 turns if it is being worn. It increases your strength and dexterity by 2. It is very sharp and can cut your foes. You found it in the remains of a Blubbering icky thing on level 3 of Barrow-Downs. [Home Inventory - Lothlorien ] a) 99 Potions of Water Curing b) a Potion of *Healing* c) 2 Potions of Enlightenment d) a Potion of Resistance e) a Rod Tip of Restoration (140 Mana to cast) f) The Wand of Digging of Thrain (17 charges) g) a Ring of See Invisible It allows you to see invisible monsters. You bought it from the Jewelry Shop. h) a Ring of Lordly Protection [+13] It provides immunity to paralysis. It provides resistance to life draining, poison, confusion and disenchantment. You found it lying on the ground on level 22 of Mirkwood. i) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, electricity, fire, cold, shards, nexus and disenchantment. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. j) Soft Studded Leather of Resistance [5,+14] k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. l) a Small Metal Shield of Reflection [3,+9] It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. |
Posted on 1.4.2003 13:02
10558. on the Ladder (of 19090)
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