The Angband Ladder: Star Sicks, Ursa Shaman by buzzkill

  [FayAngband 1.0.0 Character Dump]

 Name   Star Sicks                             CB  Base  RB  EB  Stat
 Sex    Female       Age             16  STR: (+1)  13   +3  +0   16
 Race   Ursa         Height          95  INT: (-2)   4   -3  +0    1
 Class  Shaman       Weight         252  WIS: (+1)  17   +0  +1   18
 Title  Soothsayer   Status           7  DEX: (+1)   6   -2  +0    4
 HP     -1/190                           CON: (+0)  12   +2  +0   14
 SP     7/38         Current Depth   23  CHR: (-1)   5   -2  +0    3
                     Min Depth       23

 Level           21  Armor      [9,+18]  Infra     0 ft  Saving Throw Very Good
 Cur Exp      11490                                      Stealth            Bad
 Max Exp      11490  Melee    (-3, 2d6)  Racial Ability  Fighting        Superb
 Adv Exp      11594  Blows       1/turn  None            Shooting     Excellent
                                                         Throwing          Fair
 Gold           474  Shoot         (+2)                  Disarming         Fair
 Burden   103.2/120  Shots       1/turn                  Bypass Trap        Bad
                                                         Magic Device      Fair
 You are one of several cubs of an Ursa Mercenary and    Perception        Fair
 his mate, a Warrior. Your fur is smooth and coloured    Digging           Poor
 dark brown.                                             Alchemy           Fair
                                                         Mapping           Poor

  [Resists & Abilities]

  No  Blind:..............      Regen:..............      Speed:..............
  Free Actn:..............  Telepathy:..............       Mana:..............
  Hold Life:..............  See Invis:..............     Health:..............
    Bravery:..............  Invisible:..............   Spl. Dur:..............
  No Dsease:..............       Luck:..............   Spl. Dam:..............
  No   Stun:..............    Stealth:..............   Spl. Inf:..............
  No Poison:..............   Percptn.:..............      Taint:.............+
  No    Cut:..............  Infra-vsn:..............    Disrupt:..............
  No   Conf:..............  Tunneling:..............  Drn Items:..............
  S. Digest:..............      Blows:..............  Drn   Exp:..............
  Fthr Fall:..............      Shots:..............   Teleport:..............
      Light:.....*........      Might:..............  Aggravate:..............
  Resistances:
  Acid :45% ...+........+.  Dises:12% ............+.  Nethr:8%  ............+.
  Elec :45% ...+........+.  Light:6%  ............+.  Chaos:6%  ............+.
  Fire :51% ..+.........+.  Dark :6%  ............+.
  Cold :55% ..+.........+.  Sound:6%  ............+.
  Water:10% ............+.  Shard:6%  ............+.
  Poisn:12% ............+.  Nexus:4%  ............+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            \}=="~(()]]]              \}=="~(()]]]              \}=="~(()]]]



  [Last Messages]

> It bites you.
> It mumbles, and you hear scary noises. <3x>
> You refuse to be frightened.
> It grabs you.
> It bites you.
> It mumbles, and you hear scary noises.
> You refuse to be frightened.
> It tries to cast a spell, but fails.
> It mumbles, and you hear scary noises.
> It bites you.
> It mumbles, and you hear scary noises. <2x>
> You refuse to be frightened.
> It bites you.
> It hits you.
> You die.


  [Character Equipment]

a) a Cudgel (+3, 2d6)
   It was dropped by Farmer Maggot in the town
b) a Short Bow of Accuracy (+8, x2, 8)
   It was dropped by a Novice felpurr priest on dungeon level 11
c) a Bloodstone Ring of Resist Fire and Cold
d) a Moonstone Ring of Resist Acid and Electricity
e) an Aluminum Amulet of Wisdom (+1) {10% off}
f) The Phial of Galadriel
   It was dropped by Ufthak of Cirith Ungol on dungeon level 17
g) a Tunic [0,+4]
h) a Fur Cloak [2,-1]
i) a Wooden Shield [1,+3]
j) a Metal Cap [2,+3]
k) a Set of Gauntlets [2,+4]
l) a Pair of Hard Leather Boots [2,+2]


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginner's Handbook] {10% off}
b) a Holy Book of Prayers [Chants and Blessings] {10% off}
c) a Verdant Mushroom of Paranoia {squelch}
d) 2 Green Spotted Mushrooms of Cure Poison
e) 8 Orange Spotted Mushrooms of Cure Disease
f) 2 Rations of Food
g) a Metallic Purple Potion of Stealth
h) 15 Grey Speckled Potions of Cure Light Wounds
i) a Scroll titled "mikdalf grepay" of Identify
j) a Runed Wand of Light (3 charges)
k) a Hickory Staff of Light (10 charges)
l) an Elm Staff of Treasure Location (17 charges)
m) a Silver Staff of Object Location (12 charges)
n) a Silver Staff of Object Location (1 charge)
o) a Mistletoe Staff of Detect Invisible (12 charges)
p) a Backsword of Slay Evil (+2, 2d14) (+1 wis)
   It was lying on the floor on dungeon level 13
q) 3 Tough Arrows (+3, 1d4, -1)
r) 7 Silver-Tipped Arrows (+0, 1d4, +0)
s) 7 Biter Arrows of Slay Chaos (+8, 2d5, +0)
   They were lying on the floor on dungeon level 22


  [Home Inventory]

a) 14 Slime Molds
b) 15 Lantern Oils
c) a Red Powder vial of Sleeping
d) 6 Light Green Powder vials of Blinding flash
e) 5 Blue Powder vials of Darkness
f) 2 Scrolls titled "sneha vlyfa" of Treasure Detection
g) a Scroll titled "it for tuefa" of Object Detection
h) a Scroll titled "nejturs bekel" of Door/Stair Location
i) a Magnesium Rod of Door/Stair Location
j) a Coyote Talisman of Frost Bolts
   It was lying on the floor on dungeon level 13
k) a Silver-Plated Wand of Slow Monster (3 charges)
l) a Malachite Ring of Feather Falling
m) a Quartzite Ring of Bravery
n) an Orcish Bastard Sword (+3, 2d10)
o) an Awl-Pike (+3, 3d3)
   It was dropped by Mughash the kobold lord on dungeon level 9
p) a Quarterstaff (+0, 1d7)
q) 80 Arrows (+0, 1d4, +0)


  [Discarded/Sold Artifacts]

No artifacts have been discarded or sold


  [Uniques]

Farmer Maggot                        has been killed in the town
Snarl, the small kobold              has been killed on level 1 
Squish                               has been killed on level 1 
Mughash the kobold lord              has been killed on level 9 
Ufthak of Cirith Ungol               has been killed on level 17 
Total: 5 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : yes (birth_point_based)
Allow specification of minimal stats         : no  (birth_auto_roller)
Preserve artifacts when leaving level        : yes (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : no  (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : yes (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : yes (birth_random_hp)
All levels will be generated as small        : no  (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : no  (birth_retain_squelch)
Allow specification of stat weighings        : no  (birth_weighted_roller)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 19.6.2011 16:15

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15941. on the Ladder (of 19090)
5. on the FayAngband Ladder (of 8)
22. for this player (

Comments

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On 19.6.2011 16:48 buzzkill wrote:
This was a comp 104 character, but since played from birth and not good enough (competition ranked by no. of uniques killed) to to bypass my previous attempts I decided to post it here since it my best attempt is in term or raw progress.

Star Sicks had her share of brushes with death, finding the elusive up staircase on more than one occasion with no escapes left and fleeing for her life.

She was burdened with her starting flail for most of the game until, at last, she picked up that backsword on DL13 (hmm, seemed like it was later than that). This worked well for a bit but losing just a single point of STR rendered it unusable. This seemed to happen often with my limited Fay experience and empty monster memory.

It was the loss of PB#2 (containing portal) somewhere in the teen levels that eventually cost Star her life. She returned to town time and time again looking for a copy, but none were available (though #1 and #3 were always). Later the drain of a point of STR (again) aggravated the situation. Of course, no restore STR in town.

Yet Star struggled on, staircase after staircase, fleeing, phasing, fighting and surviving... until DL21.

She dropped into 21 wounded, into an empty room with only one exit. Detecting evil revealed as grouping of about 12 hill orcs and Jenny Greenteeth just to the south. Detecting doors and stairs revealed no other exits. Sense surroundings confirmed Star worst nightmare, she would have to head south, and quickly if she were to have a shot at survival. There was no time to rest.

She thought that maybe she could sprint through the orc filled room before they were aware of her, and drinking that potion of stealth certainly wouldn't have hurt anything, but it was overlooked. She was about halfway through the 80' connecting corridor when she encountered the first orc and his buddies.

She killed him with her cudgel, and another and another but battle was taking its toll and healing potions were running low, as was mana. Then Star saw Jenny wandering in the room beyond. The Star saw her summon something. Star wasn't sure what it was because it was invisible, and Star had no SI. She did what she could to survive from this point on. It seemed hopeless.

I don't recall exact;y what happened next, as a few days have passed, but IIRC the invisible something blinked away, and then a few turns later summoned some more stuff. Star was back to slaying the orcs to the south and one of them dropped some mushrooms of terror which suddenly gave Star a strong serving of hope, as a path to the staircase had already been mapped out.

Star was blinded by this point with no means of curing it. She quickly ate the mushrooms of terror, anticipating fleeing orcs and other things. She tried to move further south after each shroom and was making some progress. I can only assume that there was a traffic jam of fleeing orcs which caused at least one of them to "turn and fight" and deliver the blow that ended Stars quest.

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