The Angband Ladder: Illuma, Dwarf Paladin by Bodkin

  [Angband "r82a3cef40a" Character Dump]

 Name   Illuma                                   Self  RB  CB  EB   Best
 Sex    Female       Age             46   Str:     17  +2  +3  +0  18/40  18/30
 Race   Dwarf        Height          47   INT:      9  -3  -3  +0      3
 Class  Paladin      Weight         126   WIS:     16  +2  +1  +3  18/40
 Title  Warder       Social       Liked   DEX:     15  -2  +0  +0     13
 HP     99/274       Maximize         Y   CON:     16  +2  +2  +0  18/20
 SP     48/48                             CHR:     12  -3  +2  +0     11

 Level               25   Armor    [34,+19]     Saving Throw         64%
 Cur Exp          20505   Fight    (+19,+3)     Stealth        Excellent
 Max Exp          20505   Melee   (+28,+11)     Fighting          Heroic
 Adv Exp          27125   Shoot    (+34,+8)     Shooting          Superb
 MaxDepth   1300' (L26)   Blows    3.0/turn     Disarming            35%
 Game Turns      212945   Shots      1/turn     Magic Device          58
 Standard Turns   21407   Infra       50 ft     Perception       1 in 38
 Resting Turns     1755   Speed      Normal     Searching            19%
 Gold             22505   Burden  128.6 lbs

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a one foot
 beard, and a dark complexion.


rAcid:+.......+.... Nexus:.............
rElec:+............ Nethr:.............
rFire:+..+..+...... Chaos:.............
rCold:+............ Disen:.............
rPois:............. S.Dig:.............
rLite:.....+....... Feath:+............
rDark:............. pFear:.............
Sound:............. pBlnd:............+
Shard:............. pConf:.............

Light:............. Tunn.:............+
Regen:+............ Speed:.............
  ESP:............. Blows:.............
Invis:+............ Shots:.............
FrAct:+.........+.. Might:.............
HLife:............. ImpHP:.............
Stea.:+..........+. ImpSP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Character Equipment]

a) a Main Gauche (Defender) (1d5) (+9,+8) [+4] <+3 stealth> {@0}
     Found lying on the floor at 750 feet (level 15).
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +4 DEX you would get 3.3 blows
     Average damage/round: 43.9.
     
b) a Short Bow of Accuracy (x2) (+15,+8)
     Found lying on the floor in a vault at 800 feet (level 16).
     
     
     
c) a Jasper Ring of Accuracy (+18,+0)
     Found lying on the floor at 1150 feet (level 23).
     
     
     
d) an Amethyst Ring of Resist Fire
     Found lying on the floor at 750 feet (level 15).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
e) an Agate Amulet of Wisdom <+3>
     Found lying on the floor at 1150 feet (level 23).
     
     +3 wisdom.
     Sustains wisdom.
     
f) The Phial of Epheb
     Found lying on the floor in a vault at 800 feet (level 16).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 94.0%
     
     Radius 3 light.
g) Hard Leather Armour of Resist Fire [16,+3]
     Dropped by Brodda, the Easterling at 750 feet (level 15).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
h) (nothing)
i) a Leather Shield of Resist Acid [8,+5]
     Dropped by Sm�agol at 1000 feet (level 20).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
j) an Iron Helm [7,+5]
     Found lying on the floor at 1250 feet (level 25).
     
     
     
k) a Set of Leather Gloves of Free Action [1,+3]
     Dropped by a Cutpurse at 1000 feet (level 20).
     
     Prevents paralysis.  
     
l) a Pair of Leather Boots of Stealth [2,-1] <+3>
     Found lying on the floor at 600 feet (level 12).
     
     +3 stealth.
     


  [Character Quiver]

n) 13 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 21.4.
     35% chance of breaking upon contact.
     
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook] {@m1@b1@G1}
     
     
b) 4 Holy Books of Prayers [Words of Wisdom] {@m2@b2@G2}
     
     
c) a Grey Mushroom of Second Sight
     Dropped by a Soldier at 1150 feet (level 23).
     
     
d) a Slimy Mushroom of Clear Mind
     Found lying on the floor at 1050 feet (level 21).
     
     
e) 5 Blue Speckled Potions of Cure Serious Wounds
     Dropped by a Kobold shaman at 1250 feet (level 25).
     
     
f) 15 Cloudy Potions of Cure Critical Wounds {@q1}
     
g) 2 Smoky Potions of Restore Mana
     
     
h) 2 Clotted Red Potions of Enlightenment
     
     
i) 2 Scrolls titled "mahimbo dus" of Phase Door
     
     
j) a Scroll titled "ar pat natus" of Treasure Detection
     Dropped by a Scout at 1100 feet (level 22).
     
     
     
k) 18 Scrolls titled "aglonon dego" of Satisfy Hunger
     
     
l) 6 Scrolls titled "atirya is" of Word of Recall {@r2}
     
     
m) a Nickel-Plated Rod of Treasure Location {@z1}
     Bought from a store.
     
     
     
n) a Zinc-Plated Rod of Lightning Bolts {@z3!!}
     Dropped by an Orc captain at 1100 feet (level 22).
     
     
     
o) a Pewter Wand of Magic Missile (3 charges)
     Dropped by a Kobold archer at 750 feet (level 15).
     
     
     
p) 2 Nickel Wands of Stinking Cloud (2 charges)
     
     
q) a Platinum Wand of Wonder (7 charges)
     Found lying on the floor at 1100 feet (level 22).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
r) a Silver Staff of Slow Monsters (6 charges)
     Found lying on the floor at 550 feet (level 11).
     
     
     
s) 2 Spruce Staves of Teleportation (13 charges)
     
     
t) 4 Rosewood Staves of Identify (49 charges) {@u1}
     
     
u) a Shovel (1d2) (+0,+0) <+1> {@0}
     Bought from a store.
     
     +1 tunneling.
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +4 DEX you would get 2.0 blows
     Average damage/round: 7.6.
     


  [Home Inventory]

a) a Smoky Potion of Restore Mana {!*}
     Dropped by a Swordsman at 950 feet (level 19).
     
     
     
b) a Magenta Potion of Restore Life Levels
     Bought from a store.
     
     
     
c) 12 Scrolls titled "ar ar sus" of Teleportation
     Bought from a store.
     
     
     
d) a Scroll titled "ed dus inundi" of Recharging
     Bought from a store.
     
     
     
e) an Ironwood Staff of Detect Invisible (13 charges)
     Found lying on the floor at 600 feet (level 12).
     
     
     
f) a Corundum Ring of Constitution <+1>
     Found lying on the floor at 750 feet (level 15).
     
     +1 constitution.
     Sustains constitution.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3568     50'    2   Reached level 2
      5448    100'    2   Killed Grip, Farmer Maggot's dog
      5448    100'    3   Reached level 3
      7076    150'    4   Reached level 4
     11130    150'    5   Reached level 5
     14515    200'    6   Reached level 6
     18430    300'    7   Reached level 7
     24608    400'    8   Reached level 8
     27326    450'    9   Reached level 9
     31313    500'   10   Reached level 10
     33441    500'   11   Reached level 11
     42717      0'   12   Reached level 12
     58421    600'   13   Reached level 13
     65676    550'   14   Reached level 14
     68859      0'   14   Killed Farmer Maggot
     74939    600'   14   Killed Orfax, Son of Boldor
     76110    600'   15   Reached level 15
     81696    650'   15   Killed Wormtongue, Agent of Saruman
     83168    650'   16   Reached level 16
     93130    750'   17   Reached level 17
     93261    750'   17   Killed Brodda, the Easterling
    101143    750'   17   Killed Bullroarer the Hobbit
    103418    750'   17   Killed Mughash the Kobold Lord
    106229    750'   18   Reached level 18
    114375    800'   19   Reached level 19
    114511    800'   19   Killed Golfimbul, the Hill Orc Chief
    123813    800'   19   Found The Phial of Epheb
    135894    950'   20   Reached level 20
    148959   1000'   21   Reached level 21
    149356   1000'   21   Killed Sm�agol
    160585   1050'   21   Killed Ufthak of Cirith Ungol
    165982   1100'   22   Reached level 22
    167753   1100'   22   Killed Lugdush, the Uruk
    180007   1100'   23   Reached level 23
    180344   1100'   23   Killed Ulfast, Son of Ulfang
    193507   1150'   24   Reached level 24
    206935   1200'   25   Reached level 25


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : yes (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Monsters chase current location              : yes (birth_ai_sound)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 16.5.2011 01:03

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13. on the Competition No.103 Ladder (of 13)

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