The Angband Ladder: Fingwind, Dunadan Paladin by Matthias

  [Angband 3.1.1 dev (r1626) Character Dump]

 Name   Fingwind                                 Self  RB  CB  EB   Best
 Sex    Male         Age             69   STR:     16  +1  +3  +6  18/80
 Race   Dunadan      Height          85   INT:     10  +2  -3  +0      9
 Class  Paladin      Weight         210   Wis:     16  +2  +1  +4  18/50  18/30
 Title  Warder       Social     Unknown   Dex:     16  +2  +0  +0     18     16
 HP     -1/265       Maximize         Y   CON:     16  +3  +2  +0  18/30
 SP     16/46                             CHR:     10  +2  +2  +5  18/10


 Level               25   Armor    [25,+44]     Saving Throw         60%
 Cur Exp          28362   Fight    (+9,+13)     Stealth             Good
 Max Exp          28362   Melee   (+15,+22)     Fighting          Heroic
 Adv Exp          37625   Shoot   (+17,+12)     Shooting          Superb
 MaxDepth   1550' (L31)   Blows      1/turn     Disarming            39%
 Turns           179810   Shots      1/turn     Magic Device      Superb
 Gold              8360   Infra        0 ft     Perception       1 in 35
 Burden       140.4 lbs   Speed           6     Searching            15%

 You are the illegitimate but acknowledged child of a Serf.  You are a
 credit to the family.  You have brown eyes, straight black hair, and a
 very fair complexion.


rAcid:......+...... rConf:.............
rElec:......+...... Sound:+............
rFire:+.....+...... Shard:......+......
rCold:......+...... Nexus:......+......
rPois:............. Nethr:.............
rFear:.......+..... Chaos:.............
rLite:............. Disen:.............
rDark:............. S.Dig:.............
rBlnd:............. Feath:+............

PLite:............. Aggrv:.............
Regen:............. Stea.:.......+.....
  ESP:............. Sear.:.............
Invis:+............ Infra:.............
FrAct:............. Tunn.:.............
HLife:............. Speed:...........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> You refuse to be frightened.
> You are no longer bleeding.
> The Ghoul misses you.
> The Ghoul bites you.
> You are more poisoned!
> It stares deep into your eyes!
> You are more paralysed!
> It stares deep into your eyes!
> You are more paralysed!
> It stares deep into your eyes!
> You are more paralysed!
> The Ghoul misses you.
> The Ghoul bites you.
> You are more poisoned!
> You die.

Killed by poison.

  [Character Equipment]

a) The Halberd 'Osondir' (3d5) (+6,+9) (+3)
     +3 charisma.
     Slays undead, giants.
     Branded with flames.
     Provides resistance to fire, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     1 blow/round.
     Average damage/hit: 52 vs. undead, 52 vs. giants, 52 vs. creatures
     not resistant to fire, and 32.6 vs. others.
     
b) a Light Crossbow of Power (x3) (+8,+12)
c) a Ring of Strength (+3)
     +3 strength.
     Sustains strength.
     
d) a Ring of Reckless Attacks (+3,+3) [-12]
e) an Amulet of Wisdom (+4)
     +4 wisdom.
     Sustains wisdom.
     
f) a Lantern (11247 turns)
     Cannot be harmed by fire.
     
     Radius 2 light.
g) The Chain Mail of Arvedui (-2) [14,+15] (+2)
     +2 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of Aman [1,+24] (+1 stealth)
     +1 stealth.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Leather Shield [6,+5]
j) a Hard Leather Cap [2,+5]
k) a Set of Leather Gloves of Power (+4,+5) [1,+4] (+1)
     +1 strength.
     
l) a Pair of Leather Sandals of Speed [1,+2] (+6)
     +6 speed.
     


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) a Holy Book of Prayers [Words of Wisdom] {@m2}
c) a Holy Book of Prayers [Chants and Blessings]
d) 4 Potions of Cure Serious Wounds
     
     When drunk, it heals you a fair amount (1/5 of your wounds, minimu
     m 25HP), heals cut damage, and cures blindness and confusion.
     
e) a Potion of Cure Critical Wounds
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
f) a Potion of Restore Mana
     When drunk, it restores your mana points to maximum.
     
g) 4 Potions of Speed
     When drunk, it hastens you for 2d10+20 turns.
     
h) a Potion of Heroism
     When drunk, it restores 10 hit points, removes fear and grants you 
     resistance to fear and +12 to-hit for 1d25+25 turns.
     
i) a Scroll of Teleportation
     When read, it teleports you randomly up to 100 squares away.
     
j) a Rod of Treasure Location {@z7}
     When activated, it detects gold and objects nearby.
     Takes 80 turns to recharge at your current speed.
     
k) a Rod of Curing
     Cannot be harmed by electricity.
     
     When activated, it heals cut damage, and cures all stunning, poiso
     n, blindness and confusion.
     Takes 160 turns to recharge at your current speed.
     
l) a Rod of Illumination {@z1}
     When activated, it lights up an area and inflicts 2d8 damage on li
     ght-sensitive creatures.
     Takes 48 turns to recharge at your current speed.
     
m) 2 Wands of Sleep Monster (30 charges)
     
     When aimed, it attempts to induce magical sleep in a single monste
     r.
     
n) 4 Wands of Stone to Mud (19 charges)
     
     When aimed, it turns rock into mud.
     
o) 2 Staves of Detect Invisible (18 charges)
     
     When activated, it detects invisible creatures nearby.
     
p) a Staff of Power (2 charges)
     
     When activated, it deals 120 damage to all creatures that you can 
     see.
     
q) a Ring of Teleportation (+2 speed) {@w1}
     +2 speed.
     Induces random teleportation.  
     
r) a Tulwar of *Slay Evil* (2d4) (+7,+10) (+2)
     +2 wisdom.
     Slays evil creatures.
     Blessed by the gods.  Stops experience drain.  
     
     Combat info:
     2 blows/round.
     Average damage/hit: 34.1 vs. evil creatures, and 28.8 vs. others.
     
s) a Long Bow of Extra Shots (x3) (+19,+15) (+1)
     +1 shooting speed.
     
t) 16 Bolts (1d5) (+0,+0) {@f0 =g}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 45.4.
     25% chance of breaking upon contact.
     
u) 16 Bolts of Acid (1d5) (+2,+9)
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 218.1 vs. creatures not resistant to acid, and 
     72.7 vs. others.
     25% chance of breaking upon contact.
     
v) 10 Arrows (1d4) (+4,+4)


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      4102     50'    2   Reached level 2
      5304    100'    2   Killed Fang, Farmer Maggot's dog
      6875    100'    3   Reached level 3
     11701    100'    3   Killed Grip, Farmer Maggot's dog
     11701    100'    4   Reached level 4
     22848    150'    5   Reached level 5
     38119    250'    6   Reached level 6
     42322    250'    7   Reached level 7
     42838    300'    7   OMG +6 speedboots
     48084    350'    8   Reached level 8
     50709    350'    9   Reached level 9
     58557    550'   10   Reached level 10
     63041    550'   11   Reached level 11
     65953    600'   12   Reached level 12
     72778    650'   13   Reached level 13
     75160    750'   13   Killed Mughash the Kobold Lord
     75948    750'   13   found xbow of power from kobolt
     77272    750'   14   Reached level 14
     77947    750'   14   Killed Boldor, King of the Yeeks
     78281    750'   15   Reached level 15
     83083    750'   15   Killed Grishnakh, the Hill Orc
     86213    800'   15   Killed Nar, the Dwarf
     86213    800'   16   Reached level 16
     96812    850'   17   Reached level 17
    107308    900'   18   Reached level 18
    112597    900'   18   _Power from superior feeling
    118737    950'   19   Reached level 19
    134840   1100'   20   Reached level 20
    141307   1100'   20   Killed Gorbag, the Orc Captain
    141307   1100'   21   Reached level 21
    147044   1150'   21   Found The Chain Mail of Arvedui
    147592   1200'   21   Killed Orfax, Son of Boldor
    149007   1200'   21   bow of xshot from gnome
    149258   1200'   22   Reached level 22
    152732   1250'   22   Killed Lagduf, the Snaga
    164141   1400'   23   Reached level 23
    166356   1400'   23   Killed Sangahyando of Umbar
    168761   1450'   24   Reached level 24
    178529   1550'   25   Reached level 25


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : yes (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 23.9.2009 01:25
Last updated on 24.9.2009 15:46

Download this dump

13. on the Competition No.75 Ladder (of 32)

Comments

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On 23.9.2009 01:25 Matthias wrote:
Hmm an exceptionally bad starting town and no starting equipment means this one depends even more on early luck than other competitions. Like finding +6 speedboots on floor 4?!?

On 24.9.2009 15:46 Matthias wrote:
Hmm didn't I just detect there?!? Well apparently not

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