[Angband "r82a3cef40a" Character Dump] Name Illuma Self RB CB EB Best Sex Female Age 46 Str: 17 +2 +3 +0 18/40 18/30 Race Dwarf Height 47 INT: 9 -3 -3 +0 3 Class Paladin Weight 126 WIS: 16 +2 +1 +3 18/40 Title Warder Social Liked DEX: 15 -2 +0 +0 13 HP 99/274 Maximize Y CON: 16 +2 +2 +0 18/20 SP 48/48 CHR: 12 -3 +2 +0 11 Level 25 Armor [34,+19] Saving Throw 64% Cur Exp 20505 Fight (+19,+3) Stealth Excellent Max Exp 20505 Melee (+28,+11) Fighting Heroic Adv Exp 27125 Shoot (+34,+8) Shooting Superb MaxDepth 1300' (L26) Blows 3.0/turn Disarming 35% Game Turns 212945 Shots 1/turn Magic Device 58 Standard Turns 21407 Infra 50 ft Perception 1 in 38 Resting Turns 1755 Speed Normal Searching 19% Gold 22505 Burden 128.6 lbs You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. rAcid:+.......+.... Nexus:............. rElec:+............ Nethr:............. rFire:+..+..+...... Chaos:............. rCold:+............ Disen:............. rPois:............. S.Dig:............. rLite:.....+....... Feath:+............ rDark:............. pFear:............. Sound:............. pBlnd:............+ Shard:............. pConf:............. Light:............. Tunn.:............+ Regen:+............ Speed:............. ESP:............. Blows:............. Invis:+............ Shots:............. FrAct:+.........+.. Might:............. HLife:............. ImpHP:............. Stea.:+..........+. ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Character Equipment] a) a Main Gauche (Defender) (1d5) (+9,+8) [+4] <+3 stealth> {@0} Found lying on the floor at 750 feet (level 15). +3 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains dexterity. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 3.0 blows/round. With +1 STR and +0 DEX you would get 3.3 blows With +0 STR and +4 DEX you would get 3.3 blows Average damage/round: 43.9. b) a Short Bow of Accuracy (x2) (+15,+8) Found lying on the floor in a vault at 800 feet (level 16). c) a Jasper Ring of Accuracy (+18,+0) Found lying on the floor at 1150 feet (level 23). d) an Amethyst Ring of Resist Fire Found lying on the floor at 750 feet (level 15). Provides resistance to fire. Cannot be harmed by fire. e) an Agate Amulet of Wisdom <+3> Found lying on the floor at 1150 feet (level 23). +3 wisdom. Sustains wisdom. f) The Phial of Epheb Found lying on the floor in a vault at 800 feet (level 16). Provides resistance to light. Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 94.0% Radius 3 light. g) Hard Leather Armour of Resist Fire [16,+3] Dropped by Brodda, the Easterling at 750 feet (level 15). Provides resistance to fire. Cannot be harmed by fire. h) (nothing) i) a Leather Shield of Resist Acid [8,+5] Dropped by Sméagol at 1000 feet (level 20). Provides resistance to acid. Cannot be harmed by acid. j) an Iron Helm [7,+5] Found lying on the floor at 1250 feet (level 25). k) a Set of Leather Gloves of Free Action [1,+3] Dropped by a Cutpurse at 1000 feet (level 20). Prevents paralysis. l) a Pair of Leather Boots of Stealth [2,-1] <+3> Found lying on the floor at 600 feet (level 12). +3 stealth. [Character Quiver] n) 13 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 21.4. 35% chance of breaking upon contact. o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] {@m1@b1@G1} b) 4 Holy Books of Prayers [Words of Wisdom] {@m2@b2@G2} c) a Grey Mushroom of Second Sight Dropped by a Soldier at 1150 feet (level 23). d) a Slimy Mushroom of Clear Mind Found lying on the floor at 1050 feet (level 21). e) 5 Blue Speckled Potions of Cure Serious Wounds Dropped by a Kobold shaman at 1250 feet (level 25). f) 15 Cloudy Potions of Cure Critical Wounds {@q1} g) 2 Smoky Potions of Restore Mana h) 2 Clotted Red Potions of Enlightenment i) 2 Scrolls titled "mahimbo dus" of Phase Door j) a Scroll titled "ar pat natus" of Treasure Detection Dropped by a Scout at 1100 feet (level 22). k) 18 Scrolls titled "aglonon dego" of Satisfy Hunger l) 6 Scrolls titled "atirya is" of Word of Recall {@r2} m) a Nickel-Plated Rod of Treasure Location {@z1} Bought from a store. n) a Zinc-Plated Rod of Lightning Bolts {@z3!!} Dropped by an Orc captain at 1100 feet (level 22). o) a Pewter Wand of Magic Missile (3 charges) Dropped by a Kobold archer at 750 feet (level 15). p) 2 Nickel Wands of Stinking Cloud (2 charges) q) a Platinum Wand of Wonder (7 charges) Found lying on the floor at 1100 feet (level 22). Cannot be harmed by acid, electricity, fire, cold. r) a Silver Staff of Slow Monsters (6 charges) Found lying on the floor at 550 feet (level 11). s) 2 Spruce Staves of Teleportation (13 charges) t) 4 Rosewood Staves of Identify (49 charges) {@u1} u) a Shovel (1d2) (+0,+0) <+1> {@0} Bought from a store. +1 tunneling. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +4 DEX you would get 2.0 blows Average damage/round: 7.6. [Home Inventory] a) a Smoky Potion of Restore Mana {!*} Dropped by a Swordsman at 950 feet (level 19). b) a Magenta Potion of Restore Life Levels Bought from a store. c) 12 Scrolls titled "ar ar sus" of Teleportation Bought from a store. d) a Scroll titled "ed dus inundi" of Recharging Bought from a store. e) an Ironwood Staff of Detect Invisible (13 charges) Found lying on the floor at 600 feet (level 12). f) a Corundum Ring of Constitution <+1> Found lying on the floor at 750 feet (level 15). +1 constitution. Sustains constitution. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 3568 50' 2 Reached level 2 5448 100' 2 Killed Grip, Farmer Maggot's dog 5448 100' 3 Reached level 3 7076 150' 4 Reached level 4 11130 150' 5 Reached level 5 14515 200' 6 Reached level 6 18430 300' 7 Reached level 7 24608 400' 8 Reached level 8 27326 450' 9 Reached level 9 31313 500' 10 Reached level 10 33441 500' 11 Reached level 11 42717 0' 12 Reached level 12 58421 600' 13 Reached level 13 65676 550' 14 Reached level 14 68859 0' 14 Killed Farmer Maggot 74939 600' 14 Killed Orfax, Son of Boldor 76110 600' 15 Reached level 15 81696 650' 15 Killed Wormtongue, Agent of Saruman 83168 650' 16 Reached level 16 93130 750' 17 Reached level 17 93261 750' 17 Killed Brodda, the Easterling 101143 750' 17 Killed Bullroarer the Hobbit 103418 750' 17 Killed Mughash the Kobold Lord 106229 750' 18 Reached level 18 114375 800' 19 Reached level 19 114511 800' 19 Killed Golfimbul, the Hill Orc Chief 123813 800' 19 Found The Phial of Epheb 135894 950' 20 Reached level 20 148959 1000' 21 Reached level 21 149356 1000' 21 Killed Sméagol 160585 1050' 21 Killed Ufthak of Cirith Ungol 165982 1100' 22 Reached level 22 167753 1100' 22 Killed Lugdush, the Uruk 180007 1100' 23 Reached level 23 180344 1100' 23 Killed Ulfast, Son of Ulfang 193507 1150' 24 Reached level 24 206935 1200' 25 Reached level 25 [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : yes (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Monsters chase current location : yes (birth_ai_sound) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)