The Angband Ladder: NengasV, Kobold Paladin by ranger jeff

  [Angband 3.3.2 Character Dump]

 Name   NengasV                                  Self  RB  CB  EB   Best
 Sex    Female       Age             19   STR:  18/24  -1  +3  +0  18/44
 Race   Kobold       Height          36   INT:     11  -1  -3  +0      7
 Class  Paladin      Weight          58   WIS:     11  +0  +1  +0     12
 Title  Warder       Social     Unknown   DEX:     17  +2  +0  +3  18/40
 HP     -5/240       Maximize         Y   CON:     16  +2  +2  +0  18/20
 SP     3/21                              CHR:     10  -2  +2  +0     10

 Level               25   Armor    [55,-12]     Saving Throw         53%
 Cur Exp          24017   Fight     (+4,+8)     Stealth        Very Good
 Max Exp          24017   Melee    (+9,+10)     Fighting          Superb
 Adv Exp          26250   Shoot     (+4,+0)     Shooting          Superb
 MaxDepth   1400' (L28)   Blows    6.3/turn     Disarming            47%
 Game Turns      171626   Shots      0/turn     Magic Device          54
 Standard Turns   17241   Infra       50 ft     Perception       1 in 33
 Resting Turns      832   Speed      Normal     Searching            27%
 Gold              7309   Burden  143.7 lbs

 You are the runt of a litter of 6 pups. Your father was a shaman, and
 your mother was a prisoner of war. You have black eyes, a
 reddish-brown hide, and small, sharp teeth.


rAcid:....+........ Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:......+...... Disen:.............
rPois:............+ Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:............. Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:+............
Invis:............. Shots:.............
FrAct:..+.......... Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> The Hill giant looks even faster!
> You have a Scroll of Phase Door (g).
> The Crebain makes a high-pitched shriek.
> 3 Crebains look even faster!
> The Hill giant looks even faster!
> Something shrieks.
> 4 Crebains look even faster!
> The Hill giant looks even faster!
> The Crebain makes a high-pitched shriek.
> The Crebain looks even faster!
> You have no more Scrolls of Phase Door (g).
> You have 9 charges remaining.
> The Black knight is unaffected!
> The Black knight hits you.
> You die.

Killed by a Black knight.

  [Character Equipment]

a) a Main Gauche of Extra Attacks (1d5) (+5,+2) <+2>
     Found under some rubble at 300 feet (level 6).
     
     +2 attack speed.
     
     Combat info:
     6.3 blows/round.
     With +1 STR and +0 DEX you would get 6.5 blows
     With +0 STR and +2 DEX you would get 6.5 blows
     Average damage/round: 83.6.
     
b) (nothing)
c) a Ring of Free Action
     Found lying on the floor at 1150 feet (level 23).
     
     Prevents paralysis.  
     
d) a Ring of Reckless Attacks (+3,+5) [-17]
     Dropped by a Blue ooze at 1200 feet (level 24).
     
     
     
e) an Amulet of Resist Acid
     Found lying on the floor at 1000 feet (level 20).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) a Lantern (13570 turns)
     Found lying on the floor at 400 feet (level 8).
     
     Cannot be harmed by fire.
     
     Radius 2 light.
g) Partial Plate Armour of Resist Cold (-3) [40,+2]
     Dropped by Ibun, Son of M�m at 1200 feet (level 24).
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     
h) a Cloak [1,+0]
     Dropped by a Scout at 250 feet (level 5).
     
     
     
i) a Leather Shield [8,-1]
     Bought from a store.
     
     
     
j) a Hard Leather Cap [2,+0]
     Found lying on the floor of a cavern at 1100 feet (level 22).
     
     
     
k) a Set of Gauntlets of Agility [3,+3] <+3>
     Dropped by a Gallant at 950 feet (level 19).
     
     +3 dexterity.
     
l) a Pair of Leather Sandals [1,-1]
     Bought from a store.
     
     
     


  [Character Quiver]

n) 34 Iron Shots (1d4) (+0,+0)
     
     
o) 15 Bolts (1d5) (+6,+2)
     Dropped by Brodda, the Easterling at 300 feet (level 6).
     
     
     
p) 24 Bolts (1d5) (+4,+2)
     Found lying on the floor at 400 feet (level 8).
     
     
     
q) 24 Bolts (1d5) (+5,+5)
     Dropped by a Gallant at 400 feet (level 8).
     
     
     
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 4 Holy Books of Prayers [Beginners Handbook]
     
     
b) 19 Rations of Food
     
     
c) a Flask of oil
     Found lying on the floor at 1150 feet (level 23).
     
     Branded with flames.
     
d) 2 Potions of Cure Serious Wounds
     
     
e) 2 Potions of Heroism
     
     
f) a Potion of True Seeing
     Dropped by a Blue yeek at 300 feet (level 6).
     
     
     
g) 4 Scrolls of Satisfy Hunger
     
     
h) a Scroll of Door/Stair Location
     Dropped by a Hill orc at 1200 feet (level 24).
     
     
     
i) 3 Wands of Stinking Cloud (16 charges)
     
     
j) a Wand of Sleep Monster (9 charges)
     Dropped by an Apprentice at 650 feet (level 13).
     
     
     
k) a Staff of Light (14 charges)
     Dropped by a Half-orc at 1350 feet (level 27).
     
     
     
l) a Staff of Identify (9 charges)
     Dropped by an Ogre at 1200 feet (level 24).
     
     
     
m) 2 Rings of Resist Fire
     Provides resistance to fire.
     Cannot be harmed by fire.
     
n) a Ring of Escaping <+4>
     Dropped by a Gelatinous cube at 900 feet (level 18).
     
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting
     spells.  
     
o) a Ring of the Dog (+1,+3) [-7] <-1>
     Dropped by a Bandit at 400 feet (level 8).
     
     -1 stealth.
     Provides protection from fear.
     
p) an Amulet of Resist Lightning
     Dropped by a Gallant at 850 feet (level 17).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
q) 31 Bolts (1d5) (+3,+4)
     Dropped by an unknown monster at 1200 feet (level 24).
     
     
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3542     50'    2   Reached level 2
      7905     50'    3   Reached level 3
     12500    200'    4   Reached level 4
     13395    250'    5   Reached level 5
     15584    250'    6   Reached level 6
     16369    300'    6   Killed Grip, Farmer Maggot's dog
     18764    300'    7   Reached level 7
     25453    300'    8   Reached level 8
     26380    300'    8   -- Note: Main Gauche of Extra Attacks!
     32223    300'    8   Killed Brodda, the Easterling
     32223    300'    9   Reached level 9
     35817    400'   10   Reached level 10
     40381    400'   11   Reached level 11
     45917    400'   12   Reached level 12
     53693    450'   12   Killed Wormtongue, Agent of Saruman
     58380    600'   13   Reached level 13
     64784    600'   14   Reached level 14
     73691    700'   15   Reached level 15
     79865    800'   16   Reached level 16
     84674    900'   17   Reached level 17
     88461    900'   18   Reached level 18
     88901    900'   18   Killed Orfax, Son of Boldor
     96508    900'   19   Reached level 19
    105750    950'   20   Reached level 20
    108048   1000'   20   Killed Lagduf, the Snaga
    112024   1000'   21   Reached level 21
    114149   1000'   22   Reached level 22
    117391   1000'   23   Reached level 23
    128088   1050'   23   Killed Fang, Farmer Maggot's dog
    134950   1050'   24   Reached level 24
    148265   1150'   24   Killed Ugluk, the Uruk
    148265   1150'   25   Reached level 25
    150092   1150'   25   Killed Golfimbul, the Hill Orc Chief
    153307   1200'   25   Killed Ibun, Son of Mim
    160825   1200'   25   Killed Khim, Son of Mim


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : yes (birth_randarts)
Restrict the use of stairs/recall            : yes (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 9.1.2012 03:02
Last updated on 9.1.2012 03:26

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14. on the Competition No.116 Ladder (of 19)

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On 9.1.2012 03:02 ranger jeff wrote:
Trying to push myself down faster. Got lucky with the Main Gauche of extra attacks, but not much else. Just had to Deep Descend away from Azog, only to come down standing between Bolg and his half orc retinue with no more real escapes other than a few phase doors. First one took me away on the other side of half his goons (on a cavern level) into a dead end. I killed them all then Bolg hit me like a ton of bricks. I need some speed... Phase again back into the corner, when he gets there I've used up all my healing potions and I try to bash him a few more times, feeling desperate. No luck, I'm done for. Phase again and I'm back where I began, next to the other half of his retinue. Only one thing to try, Phase again and hope I land on the other side of these guys, they stay asleep, and I can run away. I got lucky, it worked out just how I needed it to.

On 9.1.2012 03:26 ranger jeff wrote:
Doh! Nevermind. Thought I was safe to explore some more of that level, but I got a little too close to his remaining sleeping horde and they came awake, let him though, and I got the stairs with just 50hp remaining. To find a flock of Crebains and a Stone Giant waiting for me in the room. Phase out of there with 30hp to land right next to an awake death knight. Are they immune to sleep? Well, my attempt to zap him with my wand failed, and he knocked he out in one blow... Back to the drawing board.

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