The Angband Ladder: Duhmage, Half-Troll Mage by ewert

  [Angband 3.1.2 Character Dump]

 Name   Duhmage                                  Self  RB  CB  EB   Best
 Sex    Male         Age             28   STR! 18/100  +4  -5 +20 18/***
 Race   Half-Troll   Height          82   INT! 18/100  -4  +3 +13 18/***
 Class  Mage         Weight         237   WIS! 18/100  -2  +0  +4 18/140
 Title  ***WINNER*** Social  Well-liked   DEX! 18/100  -4  +1  +8 18/180
 HP     964/979      Maximize         N   CON! 18/100  +3  -2 +11 18/210
 SP     245/392                           CHR! 18/100  -6  +1 +14 18/***

 Level               50   Armor   [69,+162]     Saving Throw         78%
 Cur Exp        7183680   Fight   (+28,+26)     Stealth           Superb
 Max Exp        7183680   Melee   (+43,+36)     Fighting          Superb
 Adv Exp       ********   Shoot   (+39,+15)     Shooting       Excellent
 MaxDepth  5000' (L100)   Blows    4.0/turn     Disarming            83%
 Game Turns      632878   Shots      1/turn     Magic Device         106
 Standard Turns  162436   Infra      140 ft     Perception       1 in 10
 Resting Turns    87124   Speed          33     Searching            92%
 Gold          10701780   Burden  335.7 lbs

 Your mother was a Cave-Troll Warrior.  You have puke-yellow eyes,
 mangy sea-weed green hair, and green scabby skin.



rAcid:+......+.+*.. rConf:....+........
rElec:.......+..+.. Sound:......++.....
rFire:*....+++..+.. Shard:..+...+......
rCold:......+...... Nexus:......+......
rPois:.........+... Nethr:+....+.......
rFear:.....+....... Chaos:.....++......
rLite:......+...+.. Disen:......+......
rDark:..+.......+.. S.Dig:.......+.....
rBlnd:.....++...... Feath:.............

Light:.......+..... Aggrv:..+..........
Regen:.....+......+ Stea.:+......+.....
  ESP:.......+..... Sear.:....+........
Invis:+...+..++.... Infra:..+......+..+
FrAct:++..+..+.+++. Tunn.:.............
HLife:.+........... Speed:..++.++.+..+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Last Messages]

> You have The Chain Mail of Arthist (+6,+6) [32,+44] (t).
> You have no room for a Tulwar (2d4).
> You drop a Potion of Augmentation (j).
> You have no more Potions of Augmentation (j).
> In your pack: a Tulwar of Slay Undead (2d4) (+13,+14) {squelch} (v).
> You have a Tulwar of Slay Undead (2d4) (+13,+14) {squelch} (v).
> You drop a Tulwar of Slay Undead (2d4) (+13,+14) {squelch} (v).
> You have no more Tulwars of Slay Undead (2d4) (+13,+14) {squelch} (v).
> You see a Potion of Augmentation.
> There is a wall in the way!
> You see a Golden Crown [0].
> In your pack: a Golden Crown [0,+8] {squelch} (t).
> You have a Golden Crown [0,+8] {squelch} (t).
> You drop a Golden Crown [0,+8] {squelch} (t).
> You have no more Golden Crowns [0,+8] {squelch} (t).

Killed by Ripe Old Age.

  [Character Equipment]

a) The Bastard Sword 'Orfin' (3d4) (+15,+10) (+5) {@w1}
     +5 intelligence, stealth.
     Slays undead.
     Branded with acid.
     Provides immunity to fire.
     Provides resistance to acid, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it detects gold and objects nearby.
     Takes 210 to 232 turns to recharge at your current speed.
     Your chance of success is 95.3%
     
     Combat info:
     4.0 blows/round.
     Average damage/hit: 70.6 vs. undead, 70.6 vs. creatures not
     resistant to acid, and 45.6 vs. others.
     
b) a Short Bow of Lothlorien (x4) (+11,+15) (+2) {FA,HL}
     +2 dexterity, shooting power.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Sustains your life force.  
     
c) The Ring of Quenos (+8)
     +8 strength, constitution, charisma, infravision, speed.
     Provides resistance to dark, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Aggravates creatures nearby.  
     
d) a Ring of Speed (+9)
     +9 speed.
     
e) an Amulet of the Magi [+10] (+3)
     +3 intelligence.
     +15% to searching.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
f) The Palantir of Hirch (+3)
     +3 strength, dexterity, speed.
     Provides resistance to fire, fear, blindness, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When activated, it maps the entire level and detects nearby doors, 
     and stairs.
     Takes 219 to 430 turns to recharge at your current speed.
     Your chance of success is 91.0%
     
     Radius 3 light.
g) The Balance Dragon Scale Mail of Peruin (-2) [50,+22] (+2)
     +2 intelligence, speed.
     Provides resistance to fire, cold, light, blindness, sound, shards,
     nexus, chaos, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Elven Cloak of Nionen [6,+13] (+3) {ESP,rSo,FA,SI}
     +3 charisma, stealth.
     Provides resistance to acid, lightning, fire, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Prevents paralysis.  Grants telepathy.  
     Grants the ability to see invisible things.  
     
     Radius 1 light.
i) The Leather Shield 'Eloros' [8,+9] (+8) {Spd}
     +8 speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
j) The Jewel Encrusted Crown of Golloegir [0,+15] (+3)
     +3 intelligence, wisdom, dexterity, constitution, charisma, 
     infravision.
     Provides resistance to acid, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When aimed, it drains up to 120 hit points of life from a target c
     reature.
     Takes 352 to 430 turns to recharge at your current speed.
     Your chance of success is 97.0%
     
k) The Set of Gauntlets of Iarel (+2,+6) [3,+20] (+1) {iAc,rLi,rDa}
     +1 wisdom.
     Provides immunity to acid.
     Provides resistance to lightning, fire, light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Prevents paralysis.  
     
l) The Pair of Leather Boots of Ninor [2,+10] (+9)
     +9 strength, speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     


  [Character Quiver]

n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1}
b) a Book of Magic Spells [Conjurings and Tricks] {@m2}
c) a Book of Magic Spells [Incantations and Illusions] {@m3}
d) a Book of Magic Spells [Sorcery and Evocations] {@m4}
e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Raal's Tome of Destruction] {@m6}
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Book of Magic Spells [Mordenkainen's Escapes] {@m7}
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Book of Magic Spells [Tenser's Transformations] {@m8}
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Book of Magic Spells [Kelek's Grimoire of Power] {@m9}
     Cannot be harmed by acid, electricity, fire, cold.
     
j) 95 Potions of Cure Critical Wounds
     
k) 13 Potions of Healing
     
l) 8 Potions of *Healing*
     
     It can be thrown at creatures with damaging effect.
     
m) 2 Potions of Life
     It can be thrown at creatures with damaging effect.
     
n) 17 Potions of Restore Mana
o) 7 Scrolls of Banishment
p) a Scroll of Mass Banishment
q) 2 Staves of the Magi (5 charges)
     
r) The Ring 'Valador' (+4,+6) (+6)
     +6 intelligence, wisdom, constitution, charisma.
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     Radius 1 light.
s) The Chain Mail of Arthist (+6,+6) [32,+44]
     Provides resistance to acid, lightning, fire, cold, light, shards, 
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
t) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
     Permanently cursed.
     +125 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, infravision.
     Provides resistance to acid, lightning, fire, cold, poison, fear, 
     light, dark, confusion, nexus, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Radius 1 light.
u) The Dagger of Annarair (1d4) (+8,+15) (+6) {@w2 iCo}
     +6 speed.
     Slays evil creatures, demons, giants.
     Branded with acid, frost.
     Provides immunity to cold.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     4.0 blows/round.
     Average damage/hit: 49.9 vs. evil creatures, 52.6 vs. demons, 52.6
     vs. giants, 52.6 vs. creatures not resistant to acid, 52.6 vs.
     creatures not resistant to cold, and 44.6 vs. others.
     
v) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Slays animals, evil creatures, orcs, trolls.
     *Slays* dragons, demons, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     Aggravates creatures nearby.  
     
     Combat info:
     4.0 blows/round.
     Average damage/hit: 281.9 vs. animals, 281.9 vs. evil creatures, 
     353.5 vs. orcs, 353.5 vs. trolls, 496.6 vs. dragons, 496.6 vs.
     demons, 496.6 vs. undead, and 138.8 vs. others.
     Sometimes creates earthquakes on impact.
     


  [Home Inventory]

a) 16 Books of Magic Spells [Magic for Beginners] {@m1}
b) 20 Books of Magic Spells [Conjurings and Tricks] {@m2}
c) 22 Books of Magic Spells [Incantations and Illusions] {@m3}
d) 25 Books of Magic Spells [Sorcery and Evocations] {@m4}
e) 16 Books of Magic Spells [Resistances of Scarabtarices] {@m5}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 17 Books of Magic Spells [Raal's Tome of Destruction] {@m6}
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 10 Books of Magic Spells [Mordenkainen's Escapes] {@m7}
     Cannot be harmed by acid, electricity, fire, cold.
     
h) 9 Books of Magic Spells [Tenser's Transformations] {@m8}
     Cannot be harmed by acid, electricity, fire, cold.
     
i) 3 Books of Magic Spells [Kelek's Grimoire of Power] {@m9}
     Cannot be harmed by acid, electricity, fire, cold.
     
j) 5 Mushrooms of Debility
     
k) a Potion of Cure Critical Wounds
     
l) 3 Potions of Restore Strength
m) 2 Potions of Restore Intelligence
n) 3 Potions of Restore Wisdom {squelch}
o) a Potion of Restore Dexterity
p) 2 Potions of Restore Constitution
q) a Potion of Restore Charisma
r) 3 Potions of Restore Life Levels {squelch}
s) a Potion of Heroism {squelch}
t) a Potion of Berserk Strength
u) 37 Scrolls of Teleport Level
v) a Scroll of Rune of Protection
w) a Rod of Healing
     Cannot be harmed by electricity.
     
x) a Rod of Restoration
     Cannot be harmed by electricity.
     
y) 2 Staves of Mapping (7 charges) {squelch}
     
z) 2 Staves of Healing (5 charges)
     
{) 12 Staves of Dispel Evil (39 charges)
     
|) 2 Staves of Power (0 charges)
}) a Staff of Holiness (1 charge)
     
~) a Ring of Intelligence (+5) {squelch}
     +5 intelligence.
     Sustains intelligence.
     
) a Ring of Speed (+9)
     +9 speed.
     
�) a Ring of Speed (+8)
     +8 speed.
     
�) a Ring of Resist Poison {!k}
     Provides resistance to poison.
     
�) a Ring of Light (+2 searching) {!k}
     +10% to searching.
     Provides resistance to light.
     
     Radius 1 light.
�) a Ring of Acid [+12] {squelch}
     It brands your melee attacks with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
�) a Ring of Free Action {!k}
     Prevents paralysis.  
     
�) a Ring of See Invisible {!k}
     Grants the ability to see invisible things.  
     
�) The Ring of Mingban (+7,+8) (+3) {Str,rCo}
     +3 strength.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
�) The Ring 'Methrenol' (+1,+6) (+3) {Int,Dex,rCf}
     +3 intelligence, dexterity.
     Provides resistance to acid, lightning, cold, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, wisdom, charisma.
     Feather Falling.  
     
     When activated, it grants you protection from evil for 1d25 plus 3 
     times your character level turns.
     Takes 210 to 232 turns to recharge at your current speed.
     Your chance of success is 91.8%
     
     Radius 1 light.
�) an Amulet of Resist Lightning {!k}
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
�) an Amulet of Resist Acid {!k}
     Provides resistance to acid.
     Cannot be harmed by acid.
     
�) an Amulet of Resistance {!k}
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
�) an Amulet of ESP (+5)
     +25% to searching.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
�) an Amulet of Weaponmastery (+4,+4) (+2)
     +2 strength.
     Provides resistance to fear, disenchantment.
     Sustains strength, constitution.
     Prevents paralysis.  
     
�) an Amulet of Weaponmastery (+4,+5) (+1)
     +1 strength.
     Provides resistance to fear, disenchantment.
     Sustains strength, constitution.
     Prevents paralysis.  
     
�) an Amulet of Trickery (+2)
     +2 dexterity, stealth, infravision, speed.
     +10% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
�) The Amulet 'Gwata' (+3) {Str,rFi}
     +3 strength, infravision.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
�) The Amulet of Eolluin (+4) {Str,Int,Dex}
     +4 strength, intelligence, dexterity.
     Provides resistance to lightning, cold, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength.
     Slows your metabolism.  Speeds regeneration.  
     
�) The Elfstone 'Ellion' (+1,+3) (+3) {Str,Spd}
     +3 strength, speed.
     Provides resistance to acid, fire, cold, fear, dark, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Prevents paralysis.  
     
     When activated, it heals you a large amount (1/4 of your wounds, m
     inimum 30HP), heals cut damage, and cures stunning, poisoning, bli
     ndness, and confusion.
     Takes 352 to 430 turns to recharge at your current speed.
     Your chance of success is 93.1%
     
�) The Jewel of Saerieros (+5,+8) (+1) {rFi,rNe}
     +5% to searching.
     Provides resistance to fire, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
�) The Phial 'Borthol'
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 47 to 86 turns to recharge at your current speed.
     Your chance of success is 98.0%
     
     Radius 3 light.
�) The Star of Tirufin (+2)
     +2 tunneling.
     Provides resistance to dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it maps the area around you.
     Takes 219 to 430 turns to recharge at your current speed.
     Your chance of success is 96.2%
     
     Radius 3 light.
�) The Arkenstone of Peleglain
     Provides resistance to cold, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity.
     Prevents paralysis.  
     
     When activated, it detects treasure, doors, stairs, and all creatu
     res nearby.
     Takes 133 to 258 turns to recharge at your current speed.
     Your chance of success is 94.3%
     
     Radius 3 light.
�) Black Dragon Scale Mail (Dwarven) [16,+29] (+2)
     +2 strength, constitution, infravision.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
�) Green Dragon Scale Mail (Dwarven) [20,+32] (+1) {!k}
     +1 strength, constitution, infravision.
     Provides resistance to poison.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
�) Law Dragon Scale Mail of Permanence [36,+30] {!k}
     Provides resistance to acid, lightning, fire, cold, sound, shards, 
     chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     Sustains your life force.  
     
�) Law Dragon Scale Mail of Resistance [36,+25] {!k}
     Provides resistance to acid, lightning, fire, cold, sound, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
�) Law Dragon Scale Mail of Stealth [36,+18] (+3) {!k}
     +3 stealth.
     Provides resistance to sound, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
�) Bronze Dragon Scale Mail (-2) [18,+17] {!k}
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
�) Bronze Dragon Scale Mail (-2) [18,+14] {!k}
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
�) Chaos Dragon Scale Mail (Dwarven) [40,+42] (+2)
     +2 strength, constitution, infravision.
     Provides resistance to chaos, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
�) The Metal Scale Mail of Elmar (-2) [38,+21] (+3)
     +15% to searching.
     Provides resistance to fire, cold, poison, fear, light, dark, 
     confusion, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it restores all your stats and your experience poi
     nts.
     Takes 597 to 804 turns to recharge at your current speed.
     Your chance of success is 96.2%
     
�) The Chain Mail 'Olomen' (-2) [32,+12] (+2) {Con,rB4,rLi}
     +2 constitution.
     Provides resistance to acid, lightning, fire, cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
�) The Bar Chain Mail 'Maras' (-2) [45,+15] (+1) {rLi,rBl,rNe,rDi}
     +1 dexterity.
     Provides resistance to acid, lightning, light, blindness, nether, 
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
�) The Full Plate Armour of Arsil (-3) [62,+20] (+3) {Int,Sth,rNe}
     +3 intelligence, stealth.
     Provides resistance to nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
�) The Robe 'Nurin' [2,+18] (+2) {Str,rPo,rSh}
     +2 strength.
     Provides resistance to fire, cold, poison, fear, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 176 to 193 turns to recharge at your current speed.
     Your chance of success is 96.2%
     
�) a Robe of Elvenkind [2,+21] (+2 stealth) {rPo}
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
�) The Soft Leather Armour 'Lembaur' [8,+19] (+4) {rNx,rNe,rCh,rDs}
     +4 strength, wisdom.
     Provides resistance to acid, nexus, nether, chaos, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it attempts to magically enhance a weapon's to-hit 
     bonus.
     Takes 528 to 709 turns to recharge at your current speed.
     Your chance of success is 93.1%
     
�) The Hard Leather Armour of Ginghalan (-1) [16,+12] (+4) {rPo,rNx,rDa}
     +4 tunneling.
     Provides resistance to poison, fear, dark, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
�) The Cloak of Hilindor (+3,+5) [1,+21] (+4) {Str,rNe,rBl}
     +4 strength, wisdom, stealth.
     Provides resistance to acid, fire, blindness, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, wisdom.
     Prevents paralysis.  
     
     When activated, it restores your mana points to maximum.
     Takes 705 to 1032 turns to recharge at your current speed.
     Your chance of success is 97.0%
     
�) The Cloak of Celbeon [1,+20] (+4) {Dex,Spd}
     +4 dexterity, stealth, speed.
     Provides resistance to fire, cold, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it increases your AC and to-hit bonus for 1d48+24 
     turns.
     Takes 279 to 309 turns to recharge at your current speed.
     Your chance of success is 97.0%
     
�) The Cloak of Elegor [1,+14] (+2) {rSo}
     +2 stealth.
     Provides resistance to sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains charisma.
     
�) a Fur Cloak of Protection [3,+7]
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
�) an Elven Cloak of the Magi [6,+11] (+3)
     +3 intelligence, stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Slows your metabolism.  
     
�) an Elven Cloak of Protection [6,+21] (+2 stealth)
     +2 stealth.
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
�) The Iron Crown of Forothith [0,+48] {ESP}
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
�) an Iron Crown of the Magi [0,+10] (+1) {ESP,rBase}
     +1 intelligence.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Grants telepathy.  
     
�) an Iron Crown of Might [0,+12] (+1)
     +1 strength, dexterity, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
�) an Iron Crown of Serenity [0,+10]
     Provides resistance to fear, confusion, sound.
     
�) a Hard Leather Cap of Seeing [2,+14] (+5 searching)
     +25% to searching.
     Provides resistance to blindness.
     Grants the ability to see invisible things.  
     
�) The Metal Cap 'Tirchel' (+5,+2) [3,+19] (+3) {Int,ESP}
     +3 intelligence, wisdom.
     Provides resistance to fear, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom, dexterity.
     Grants telepathy.  
     
     Radius 1 light.
�) The Iron Helm 'Arimlatal' [7,+13] (+4) {Int,Dex,Spd,rCf}
     +4 intelligence, dexterity, charisma, speed.
     Provides resistance to lightning, confusion, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Grants the ability to see invisible things.  
     
�) The Set of Leather Gloves of Hindi [1,+13] (+1) {Con,rCf,rDa}
     +1 constitution.
     Provides resistance to acid, fear, dark, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     
�) The Set of Gauntlets of Linur [3,+12] {BrAc}
     It brands your melee attacks with acid.
     Cannot be harmed by acid, electricity, fire, cold.
     
�) The Set of Alchemist's Gloves of Lemnaele [0,+15] (+2) {Con,rSh}
     +2 constitution.
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Speeds regeneration.  Prevents paralysis.  
     
     Radius 1 light.
�) The Pair of Leather Boots 'Halar' [2,+20] (+10) {Spd,rNe}
     +10 speed.
     Provides resistance to nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
�) a Pair of Iron Shod Boots of Elvenkind [4,+8] (+5) {squelch}
     +5 stealth, speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     
�) The Pair of Steel Shod Boots of Silmeth [7,+11] (+10) {Spd,rCh}
     +10 charisma, speed.
     Provides resistance to chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
�) The Pair of Steel Shod Boots of Corien [7,+18] (+6)
     +6 dexterity, speed.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
�) The Short Sword of Bragaewe (1d7) (+10,+31) [+3] (+4) {Int,Dex,Sth,Spd}
     +4 intelligence, dexterity, stealth, speed.
     +20% to searching.
     Slays trolls.
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4.0 blows/round.
     Average damage/hit: 76.9 vs. trolls, and 63.9 vs. others.
     
�) The Short Sword of Arion (1d7) (+12,+14) [+12] {SI,FA,rPo}
     Slays animals, evil creatures, trolls.
     *Slays* dragons.
     Provides resistance to acid, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     4.0 blows/round.
     Average damage/hit: 54.2 vs. animals, 54.2 vs. evil creatures, 
     58.5 vs. trolls, 67.2 vs. dragons, and 45.6 vs. others.
     
�) The Broad Sword of Narme (2d5) (+9,+13) (+2) {iFir}
     +10% to searching.
     *Slays* demons.
     Provides immunity to fire.
     Provides resistance to dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     4.0 blows/round.
     Average damage/hit: 80.6 vs. demons, and 47.3 vs. others.
     
     Radius 1 light.
�) The Katana 'Dureth' (5d5) (+6,+15) (+3) {SlEv}
     +3 strength, intelligence, charisma, tunneling.
     Slays evil creatures, orcs.
     *Slays* demons.
     Branded with lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  
     
     Combat info:
     4.0 blows/round.
     Average damage/hit: 91.5 vs. evil creatures, 107.9 vs. orcs, 107.9
     vs. creatures not resistant to electricity, 140.6 vs. demons, and 
     58.8 vs. others.
     
�) The Executioner's Sword 'Hareleth' (4d5) (+12,+13) (+4) {Con}
     +4 constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4.0 blows/round.
     Average damage/hit: 55.3.
     
�) The Blade of Chaos 'Erinda' (6d5) (+8,+17) (+2) {SlAn,SlGi}
     +2 dexterity.
     Slays animals, giants.
     Provides resistance to chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4.0 blows/round.
     Average damage/hit: 105.7 vs. animals, 125.9 vs. giants, and 65.4
     vs. others.
     
�) The Awl-Pike of Gwarmelu (4d8) (+9,+13) [+9]
     Slays undead.
     *Slays* dragons.
     Provides resistance to light, dark, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4.0 blows/round.
     Average damage/hit: 120.5 vs. undead, 160.5 vs. dragons, and 60.6
     vs. others.
     
�) The Broad Axe of Andor (2d6) (+13,+10) (+4) {Int,Spd}
     +4 intelligence, infravision, speed.
     Slays demons.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it restores some mana but also drains either your 
     strength or constitution.
     Takes 176 to 193 turns to recharge at your current speed.
     Your chance of success is 94.3%
     
     Combat info:
     4.0 blows/round.
     Average damage/hit: 68.8 vs. demons, and 45.2 vs. others.
     
�) The Battle Axe of Tarmith (3d8) (+17,+13) [+24] (+2) {Spd,SlEv,BrAc}
     +2 speed.
     Slays evil creatures.
     Branded with acid.
     Provides resistance to acid, lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  
     
     Combat info:
     4.0 blows/round.
     Average damage/hit: 86.1 vs. evil creatures, 101.2 vs. creatures
     not resistant to acid, and 55.9 vs. others.
     
�) The Glaive 'Celduni' (8d6) (+13,+21) [+1] (+3) {rCf,ESP,damage}
     +3 wisdom.
     Slays orcs, giants.
     *Slays* undead.
     Provides resistance to acid, light, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, wisdom.
     Blessed by the gods.  Feather Falling.  Sustains your life force.  
     Grants telepathy.  Grants the ability to see invisible things.  
     
     When aimed, it causes you to breathe either cold or flames for 80 
     damage.
     Takes 279 to 309 turns to recharge at your current speed.
     Your chance of success is 96.2%
     
     Combat info:
     4.0 blows/round.
     Average damage/hit: 173.8 vs. orcs, 173.8 vs. giants, 236 vs.
     undead, and 80.6 vs. others.
     
�) The Glaive 'Ernor' (4d6) (+22,+15) {Slays}
     Slays animals, evil creatures, undead, demons, giants.
     Branded with flames.
     Provides resistance to acid, lightning, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Grants the ability to see invisible things.  
     
     
     Combat info:
     4.0 blows/round.
     Average damage/hit: 91.2 vs. animals, 91.2 vs. evil creatures, 
     107.2 vs. undead, 107.2 vs. demons, 107.2 vs. giants, 107.2 vs.
     creatures not resistant to fire, and 59.3 vs. others.
     
�) a Scythe of Slicing of Slay Evil (8d4) (+11,+12) {!k}
     Slays evil creatures.
     
     Combat info:
     4.0 blows/round.
     Average damage/hit: 109.1 vs. evil creatures, and 63.1 vs. others.
     
�) The Ball-and-Chain of Tuorth (2d4) (+18,+11) [+4] (+2) {Int,rPo,rDa}
     +2 intelligence.
     Slays giants.
     *Slays* dragons.
     Branded with acid.
     Provides resistance to poison, fear, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom.
     Prevents paralysis.  
     
     When activated, it heals you a fair amount (1/5 of your wounds, mi
     nimum 25HP), heals cut damage, and cures blindness and confusion.
     Takes 279 to 309 turns to recharge at your current speed.
     Your chance of success is 96.2%
     
     Combat info:
     4.0 blows/round.
     Average damage/hit: 60.9 vs. giants, 60.9 vs. creatures not
     resistant to acid, 72.1 vs. dragons, and 44.1 vs. others.
     
     Radius 1 light.
�) The Ball-and-Chain of Gwentir (3d4) (+18,+12) [+5] (+3) {@w3}
     +3 dexterity, infravision.
     Slays evil creatures, giants.
     *Slays* dragons.
     Provides resistance to acid, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains charisma.
     Feather Falling.  
     
     When activated, it inflicts damage on evil creatures you can see, 
     cures 50 hit points, heals all temporary effects and grants you pr
     otection from evil.
     Takes 421 to 516 turns to recharge at your current speed.
     Your chance of success is 94.3%
     
     Combat info:
     4.0 blows/round.
     Average damage/hit: 64.8 vs. evil creatures, 73.2 vs. giants, 90
     vs. dragons, and 48 vs. others.
     
     Radius 1 light.
�) The Morning Star of Lasta (2d6) (+12,+15) {rDa,rCf,rNx}
     Slays orcs.
     *Slays* dragons.
     Branded with venom.
     Provides resistance to dark, confusion, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4.0 blows/round.
     Average damage/hit: 73.9 vs. orcs, 73.9 vs. creatures not
     resistant to poison, 89.5 vs. dragons, and 50.6 vs. others.
     
�) The Two-Handed Great Flail of Varnim (4d6) (+18,+22) {SlEv,rAc,rDa,rCh}
     Slays evil creatures, orcs.
     Provides resistance to acid, dark, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     
     When aimed, it creates a large fire ball with damage 200.
     Takes 455 to 559 turns to recharge at your current speed.
     Your chance of success is 96.2%
     
     Combat info:
     4.0 blows/round.
     Average damage/hit: 100.5 vs. evil creatures, 116.8 vs. orcs, and 
     68.1 vs. others.
     
     Radius 1 light.
�) The Lead-Filled Mace of Dilin (7d3) (+17,+21) (+4) {@w1 Str,Con,slays}
     +4 strength, wisdom, constitution.
     Slays demons, trolls, giants.
     *Slays* dragons, undead.
     Provides resistance to cold, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When aimed, it creates a large lightning ball with damage 250.
     Takes 490 to 602 turns to recharge at your current speed.
     Your chance of success is 96.2%
     
     Combat info:
     4.0 blows/round.
     Average damage/hit: 113.2 vs. demons, 113.2 vs. trolls, 113.2 vs.
     giants, 144.9 vs. dragons, 144.9 vs. undead, and 65.8 vs. others.
     
     Radius 1 light.
�) The Lead-Filled Mace of Hyarme (7d3) (+20,+27) [+10] (+2) {@w1}
     +2 dexterity.
     Slays undead, orcs.
     Branded with acid, flames.
     Provides resistance to acid, fire, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it heals 1000 hit points.
     Takes 563 to 756 turns to recharge at your current speed.
     Your chance of success is 94.8%
     
     Combat info:
     4.0 blows/round.
     Average damage/hit: 120 vs. undead, 120 vs. orcs, 120 vs.
     creatures not resistant to acid, 120 vs. creatures not resistant
     to fire, and 72.6 vs. others.
     
�) The Great Hammer 'Cireth' (8d1) (+10,+10) (+5) {iLi}
     +5 wisdom, dexterity.
     *Slays* undead.
     Branded with venom.
     Provides immunity to lightning.
     Provides resistance to acid, dark, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When activated, it hastens you for d20+20 turns.
     Takes 352 to 430 turns to recharge at your current speed.
     Your chance of success is 95.3%
     
     Combat info:
     4.0 blows/round.
     Average damage/hit: 73.2 vs. creatures not resistant to poison, 
     91.2 vs. undead, and 46.4 vs. others.
     
�) The Mace of Disruption 'Tannarth' (5d8) (+7,+14) (+2) {@w1}
     +2 intelligence, speed.
     Slays undead.
     *Slays* dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4.0 blows/round.
     Average damage/hit: 153.4 vs. undead, 208.3 vs. dragons, and 71
     vs. others.
     
     Radius 1 light.
�) The Mace of Disruption of Niltath (7d8) (+12,+18) (+3) {!k}
     +15% to searching.
     Slays undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     Combat info:
     4.0 blows/round.
     Average damage/hit: 203.6 vs. undead, and 87.4 vs. others.
     
�) The Shovel of Fingal (1d2) (+9,+14) (+2) {iAc,rDs,ESP}
     +2 wisdom, tunneling.
     Slays evil creatures, orcs.
     Branded with flames.
     Provides immunity to acid.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
     Combat info:
     4.0 blows/round.
     Average damage/hit: 46.1 vs. evil creatures, 47.7 vs. orcs, 47.7
     vs. creatures not resistant to fire, and 42.8 vs. others.
     
�) a Short Bow of Lothlorien (x4) (+18,+13) (+2) {SI,FA}
     +2 dexterity, shooting power.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
�) The Heavy Crossbow of Aredar (x7) (+17,+10) (+3)
     +3 charisma, shooting power.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     
     When aimed, it creates a large frost ball with damage 200.
     Takes 455 to 559 turns to recharge at your current speed.
     Your chance of success is 96.6%
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3572     50'    2   Reached level 2
     12214     50'    3   Reached level 3
     18048    100'    3   Killed Grip, Farmer Maggot's dog
     18048    100'    4   Reached level 4
     23602    250'    5   Reached level 5
     26722    200'    6   Reached level 6
     31986    300'    7   Reached level 7
     36866    300'    8   Reached level 8
     43758    500'    9   Reached level 9
     50050    550'   10   Reached level 10
     55594    500'   11   Reached level 11
     64960      0'   12   Reached level 12
     86885    600'   13   Reached level 13
    111301    950'   14   Reached level 14
    121804    950'   15   Reached level 15
    127704    950'   16   Reached level 16
    137155   1050'   17   Reached level 17
    145229   1050'   18   Reached level 18
    149369   1050'   18   Killed Brodda, the Easterling
    155886   1100'   18   Killed Lagduf, the Snaga
    165402   1250'   19   Reached level 19
    166273   1200'   19   Found The Robe 'Nurin'
    169828   1250'   19   Killed Fang, Farmer Maggot's dog
    173761   1300'   20   Reached level 20
    175054   1300'   20   Found The Pair of Steel Shod Boots of Corien
    181303   1300'   20   Found The Phial 'Borthol'
    182359   1300'   20   Found The Star of Tirufin
    186187   1300'   20   Killed Angamaite of Umbar
    186187   1300'   21   Reached level 21
    192943   1350'   21   Killed Sangahyando of Umbar
    193789   1350'   21   Found The Broad Sword of Narme
    196165   1350'   22   Reached level 22
    203313   1400'   22   Killed Shagrat, the Orc Captain
    203313   1400'   23   Reached level 23
    209051   1450'   23   Killed Orfax, Son of Boldor
    209846   1450'   23   Found The Lead-Filled Mace of Hyarme
    213545   1450'   24   Reached level 24
    218220   1450'   24   Killed Khim, Son of Mim
    218999   1450'   24   Found The Battle Axe of Tarmith
    220757   1400'   24   Killed Ugluk, the Uruk
    224414   1400'   24   Killed Nar, the Dwarf
    226580   1450'   25   Reached level 25
    232169   1550'   25   Killed Ulfast, Son of Ulfang
    232253   1550'   25   Found The Hard Leather Armour of Ginghalan
    234757   1550'   25   Found The Zweihander 'Antir' (LOST)
    243699   1550'   25   Killed Mim, Betrayer of Turin
    243786   1550'   25   Found The Heavy Crossbow of Aredar
    245028   1600'   26   Reached level 26
    255262   1600'   26   Killed Lokkak, the Ogre Chieftain
    256075   1600'   26   Killed Wormtongue, Agent of Saruman
    258713   1600'   26   Killed Ufthak of Cirith Ungol
    262853   1600'   26   Killed Bullroarer the Hobbit
    263345   1600'   26   Killed Mughash the Kobold Lord
    266781   1650'   26   Killed Bolg, Son of Azog
    266781   1650'   27   Reached level 27
    267400   1650'   27   Found The Ball-and-Chain of Gwentir
    272478   1650'   28   Reached level 28
    277437   1700'   28   Found The Pair of Leather Boots of Ninor
    280044   1700'   28   Killed Beorn, the Shape-Changer
    285091   1800'   29   Reached level 29
    286235   1800'   29   Killed Grishnakh, the Hill Orc
    290127   1800'   29   Found The Cloak of Elegor
    294261   1850'   29   Killed Castamir the Usurper
    295480   1850'   29   Found The Shovel of Turad (LOST)
    295543   1850'   29   Found The Bar Chain Mail 'Maras'
    301745   1850'   29   Killed The Queen Ant
    301787   1850'   30   Reached level 30
    312996   1850'   31   Reached level 31
    313689   1850'   31   Found The Set of Leather Gloves of Hindi
    315275   1900'   30   Found The Chain Mail 'Olomen'
    316810      0'   31   Reached level 31
    317214      0'   31   Killed Farmer Maggot
    323012   1950'   31   Killed Lorgan, Chief of the Easterlings
    323070   1950'   31   Found The Executioner's Sword 'Hareleth'
    323682   1950'   31   Killed Ulfang the Black
    324286   2000'   31   Found The Scimitar of Anturion (LOST)
    326695   2000'   31   Killed Uldor the Accursed
    326778   2000'   31   Killed Gorbag, the Orc Captain
    327814   2000'   31   Found The Short Sword of Arion
    336814   2000'   32   Reached level 32
    344618   2050'   32   Killed Bill the Stone Troll
    345432   2050'   32   Killed Golfimbul, the Hill Orc Chief
    346979   2050'   32   Found The Morning Star of Lasta
    347166   2050'   32   Found The Pike of Norlan (LOST)
    348945   2050'   32   Killed Gorlim, Betrayer of Barahir
    349407   2050'   32   Found The Ball-and-Chain of Tuorth
    352657   2100'   33   Reached level 33
    354404   2100'   33   Reached level 33
    358797   2100'   33   Killed Lugdush, the Uruk
    361059   2150'   33   Killed Rogrog the Black Troll
    365818   2250'   33   Killed Akhorahil the Blind
    372676   2250'   34   Reached level 34
    373942   2250'   34   Found The Main Gauche 'Miont' (LOST)
    375482   2250'   34   Found The Great Axe of Thrin (LOST)
    377027   2250'   34   Killed Ariel, Queen of Air
    378434   2250'   34   Found The Whip 'Vargon' (LOST)
    379842   2300'   34   Killed Scatha the Worm
    382732   2350'   34   Found The Elven Cloak of Nionen
    393216   2400'   35   Reached level 35
    394300   2400'   35   Killed Azog, King of the Uruk-Hai
    399974   2500'   35   Killed Smeagol
    400217   2500'   35   Killed Ibun, Son of Mim
    402124   2550'   35   Found The Bastard Sword 'Orfin'
    402139   2550'   35   Found The Leather Shield 'Eloros'
    407377   2600'   35   Killed The Balrog of Moria
    408109   2650'   35   Killed Uvatha the Horseman
    409936   2600'   35   Killed Eol, the Dark Elf
    409936   2600'   36   Reached level 36
    413997   2700'   36   Found The Glaive 'Celduni'
    423352   2700'   36   Killed Smaug the Golden
    423352   2700'   37   Reached level 37
    423390   2700'   37   Found The Jewel Encrusted Crown of Golloegir
    425279   2700'   37   Found The Cloak of Engri (LOST)
    426214   2750'   37   Killed Kavlax the Many-Headed
    427231   2750'   37   Killed Harowen the Black Hand
    428526   2800'   37   Found The Broad Axe of Andor
    434573   2800'   37   Killed Bert the Stone Troll
    435975   2800'   37   Found The Shovel of Fingal
    437513   2800'   37   Killed Itangast the Fire Drake
    439043   2850'   37   Killed Uriel, Angel of Fire
    439043   2850'   38   Reached level 38
    441129   2900'   38   Found The Large Metal Shield of Nivriquen (LOST)
    449201   3000'   38   Found The Pike of Fronion (LOST)
    449353   3000'   38   Killed Waldern, King of Water
    451784   3050'   38   Killed Ar-Pharazon the Golden
    451784   3050'   39   Reached level 39
    452153   3050'   39   Found The Dagger of Eglin (LOST)
    453852   3050'   39   Killed Ji Indur Dawndeath
    454487   3050'   39   Found The Set of Alchemist's Gloves of Lemnaele
    454505   3050'   39   Found The Great Hammer 'Fuindir' (LOST)
    454511   3050'   39   Found The Morning Star 'Hilivria' (LOST)
    456400   3050'   39   Found The Broad Axe of Elebrion (LOST)
    456946   3050'   39   Found The Whip of Varweth (LOST)
    458644   3050'   39   Killed The Lernaean Hydra
    459716   3100'   39   Found The Iron Helm 'Arimlatal'
    460357   3100'   39   Killed Shelob, Spider of Darkness
    460363   3100'   39   Found The Arkenstone of Peleglain
    462666   3100'   39   Found The Awl-Pike of Gwarmelu
    464508   3100'   39   Killed Adunaphel the Quiet
    464987   3100'   39   Found The Two-Handed Great Flail of Varnim
    467628   3100'   39   Found The Bastard Sword of Valen (LOST)
    468681   3100'   40   Reached level 40
    471143   3100'   40   Killed Dwar, Dog Lord of Waw
    475041   3100'   40   Killed The Phoenix
    475946   3100'   40   Killed Vargo, Tyrant of Fire
    477382   3100'   40   Found The Jewel of Saerieros
    477387   3100'   40   Found The Iron Crown of Forothith
    480124   3100'   40   Found The Ring of Mingban
    485685   3100'   40   Killed Saruman of Many Colours
    486318   3100'   40   Found The Set of Gauntlets of Linur
    486326   3100'   40   Found The Amulet 'Gwata'
    491291   3150'   41   Reached level 41
    492202   3200'   41   Found The Zweihander of Elcar (LOST)
    495727   3350'   41   Found The Halberd 'Rostil' (LOST)
    496553   3350'   40   Found The Short Sword of Bragaewe
    497948   3350'   41   Reached level 41
    499284      0'   41   Reached level 41
    502862   3400'   41   Found The Set of Gauntlets of Iarel
    504427   3400'   41   Killed Medusa, the Gorgon
    506724   3400'   41   Killed Baphomet the Minotaur Lord
    508572   3400'   41   Found The Pair of Leather Boots 'Halar'
    509492   3400'   42   Reached level 42
    509881   3400'   42   Reached level 42
    510165   3400'   42   Found The Full Plate Armour of Arsil
    510569   3400'   42   Found The Cloak of Celbeon
    515084   3400'   42   Killed Ungoliant, the Unlight
    516430   3400'   42   Killed Quaker, Master of Earth
    518572   3400'   42   Killed Khamul, the Black Easterling
    518616   3400'   42   Found The Scythe 'Nimrada' (LOST)
    519985   3400'   42   Found The Metal Cap of Estelen (LOST)
    521458   3400'   42   Killed The Cat Lord
    521470   3400'   42   Found The Pick 'Lindalad' (LOST)
    522833   3400'   42   Killed The Mouth of Sauron
    522833   3400'   43   Reached level 43
    524952   3400'   43   Found The Great Hammer 'Cireth'
    526839   3400'   43   Killed Hoarmurath of Dir
    533443   3450'   44   Reached level 44
    533725   3450'   44   Killed Ren the Unclean
    539697   3650'   44   Killed Omarax, the Eye Tyrant
    544293   3750'   44   Killed Thuringwethil, the Vampire Messenger
    547752   3800'   44   Killed Ancalagon the Black
    547752   3800'   45   Reached level 45
    548533   3800'   45   Found The Soft Leather Armour 'Lembaur'
    550631   3800'   45   Killed Feagwath, the Undead Sorcerer
    551028   3800'   45   Found The Mace of Disruption of Niltath
    551284   3800'   45   Killed Boldor, King of the Yeeks
    551397   3800'   45   Found The Metal Cap 'Tirchel'
    554735   3850'   45   Found The Cutlass of Hilgabing (LOST)
    554918   3850'   45   Killed Polyphemus, the Blind Cyclops
    555200   3850'   45   Found The Balance Dragon Scale Mail of Peruin
    559254   4050'   45   Found The Katana 'Tuori' (LOST)
    559368   4050'   46   Reached level 46
    559920   4050'   46   Found The Halberd of Nogrienth (LOST)
    561035   4050'   46   Found The Mace of Disruption 'Tannarth'
    561084   4050'   46   Found The Large Metal Shield 'Dilwe' (LOST)
    563634   4100'   46   Found The Set of Leather Gloves of Bredarn (LOST)
    565853   4100'   46   Killed Ulwarth, Son of Ulfang
    566811   4200'   47   Reached level 47
    566835   4200'   47   Found The Elfstone 'Ellion'
    566839   4200'   47   Found The Red Dragon Scale Mail 'Lumhalir' (LOST)
    567783   4200'   47   Reached level 47
    567785   4200'   47   Killed Tselakus, the Dreadlord
    567971   4200'   46   Killed The Witch-King of Angmar
    568000   4200'   47   Reached level 47
    568152   4200'   47   Found The Katana 'Dureth'
    569632   4200'   47   Found The Ring 'Methrenol'
    569647   4200'   47   Found The Pair of Steel Shod Boots of Silmeth
    569816   4200'   47   Found The Blade of Chaos 'Erinda'
    571873   4200'   47   Killed Glaurung, Father of the Dragons
    573364   4300'   47   Found The Metal Scale Mail of Elmar
    577911   4450'   47   Killed Tom the Stone Troll
    580568   4450'   47   Killed The Tarrasque
    582344   4450'   47   Found The Glaive 'Ernor'
    583497   4450'   47   Killed Fundin Bluecloak
    584193   4450'   47   Found The Mattock of Arielith (LOST)
    584799   4450'   47   Killed Gothmog, the High Captain of Balrogs
    584894   4450'   47   Killed Pazuzu, Lord of Air
    586026   4450'   47   Killed Carcharoth, the Jaws of Thirst
    586026   4450'   48   Reached level 48
    588027   4450'   48   Killed Kronos, Lord of the Titans
    588934   4450'   48   Found The Dagger of Annarair
    590063   4500'   48   Killed Huan, Wolfhound of the Valar
    592006   4550'   48   Killed Draugluin, Sire of All Werewolves
    596090   4650'   48   Found The Amulet of Eolluin
    596618   4650'   48   Killed Azriel, Angel of Death
    596724   4650'   48   Killed Gabriel, the Messenger
    597935   4650'   48   Found The Lead-Filled Mace of Dilin
    597997   4650'   48   Found The Glaive of Athrodor (LOST)
    599325   4650'   49   Reached level 49
    601115   4650'   49   Killed Draebor, the Imp
    602071   4650'   49   Killed Qlzqqlzuup, the Emperor Quylthulg
    608391   4800'   49   Killed Vecna, the Emperor Lich
    608806   4800'   49   Killed Maeglin, the Traitor of Gondolin
    608852   4800'   49   Killed Atlas, the Titan
    609574   4800'   49   Found The Ring of Quenos
    610377   4800'   49   Found The Palantir of Hirch
    611338   4800'   49   Killed Lungorthin, the Balrog of White Fire
    612144   4800'   49   Killed Cantoras, the Skeletal Lord
    614692   4800'   49   Found The Cloak of Hilindor
    619244   4850'   50   Reached level 50
    619821   4850'   50   Found The Long Sword of Diryarri (LOST)
    625979   4950'   50   Killed Sauron, the Sorcerer
    626676   4950'   50   Found The Ring 'Valador'
    632823   5000'   50   Killed Morgoth, Lord of Darkness
    632832   5000'   50   Found The Massive Iron Crown of Morgoth
    632839   5000'   50   Found The Mighty Hammer 'Grond'
    632844   5000'   50   Found The Chain Mail of Arthist


  [Options]

Maximize effect of race/class bonuses        : no  (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict selling to stores                   : yes (adult_no_selling)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Home space increased                         : yes (adult_big_home)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : yes (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 17.12.2010 19:50

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4894. on the Ladder (of 18964)
1832. on the Angband Ladder (of 6496)
15. for this player (

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On 17.12.2010 19:50 ewert wrote:
iVanilla, noselling, unlimited home

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