The Angband Ladder: Tiili XI, Half-Troll Mage by donalde

  [Angband 3.4.1 Character Dump]

 Name   Tiili XI                                 Self  RB  CB  EB   Best
 Sex    Male         Age             26   STR! 18/100  +4  -3  +4 18/150
 Race   Half-Troll   Height         108   INT! 18/100  -4  +3 +23 18/***
 Class  Mage         Weight         221   WIS! 18/100  -2  +0  +4 18/120
 Title  ***WINNER*** Social   Respected   DEX! 18/100  -4  +0  +6 18/120
 HP     952/952      Maximize         Y   CON! 18/100  +3  -2 +18 18/***
 SP     219/390                           CHR! 18/100  -6  +1  +4  18/90

 Level               50   Armor   [66,+108]     Saving Throw         76%
 Cur Exp        8875359   Fight   (+19,+15)     Stealth             Good
 Max Exp        8875359   Melee   (+26,+31)     Fighting          Superb
 Adv Exp       ********   Shoot    (+29,+9)     Shooting       Excellent
 MaxDepth  5000' (L100)   Blows    3.3/turn     Disarming            82%
 Game Turns     5602624   Shots      1/turn     Magic Device         106
 Standard Turns  825706   Infra       70 ft     Perception        1 in 1
 Resting Turns   415749   Speed          26     Searching            50%
 Gold          12892144   Burden  314.5 lbs

 Your father was a Stone-Troll Warrior.  You have slime-green eyes,
 dirty bright red hair, and white leprous skin.



rAcid:...*..+...+.. Nexus:..........+..
rElec:........+.*.. Nethr:..........+..
rFire:...+...*++... Chaos:...+.........
rCold:...+...++.+.. Disen:.............
rPois:......+...... Feath:...+.......+.
rLite:.....+++..+.. pFear:.....+++..+..
rDark:.+....+...... pBlnd:....+........
Sound:..........+.. pConf:.......+.....
Shard:............. pStun:.............

Light:...+.+....... Tunn.:.............
Regen:.....+.+....+ Speed:+++...+....+.
  ESP:.........+... Blows:.............
Invis:...++........ Shots:.............
FrAct:....+.+++++.. Might:.............
HLife:........+.... S.Dig:.............
Stea.:......+....+. ImpHP:.............
Sear.:....+....+...  Fear:.............
Infra:.....+......+ Aggrv:.............


  [Last Messages]

> You have won the game!
> You may retire (commit suicide) when you are ready.
> Morgoth, Lord of Darkness dies.
> The Demilich grunts with pain.
> The Demilich tries to cast a spell, but fails.
> You see a Mighty Hammer (3d9).
> You have the Mighty Hammer 'Grond' (3d9) {special} (r).
> You see a Massive Iron Crown [0].
> You have the Massive Iron Crown of Morgoth [0] {special, cursed} (r).
> You see a Robe [2].
> You have a Robe [2] {squelch} (r).
> You drop a Robe [2] {squelch} (r).
> You have no more Robes [2] {squelch} (r).
> In your pack: the Massive Iron Crown of Morgoth [0,+0] <+125, +1> {cursed}
(r).
> In your pack: the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] (s).

Killed by Ripe Old Age.

  [Character Equipment]

a) the Maul of Istar (4d4) (+7,+16) <+9>
     Found lying on the floor in a vault at 4400 feet (level 88).
     
     +9 intelligence, speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  
     
     Combat info:
     3.3 blows/round.
     With +3 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +3 DEX you would get 4.0 blows
     Average damage/round: 146.8.
     
b) the Short Bow 'Arfin' (x2) (+10,+9) <+1>
     Dropped by a Soldier at 1500 feet (level 30).
     
     +1 speed.
     Provides resistance to dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) a Ring of Speed <+12>
     Found lying on the floor in a vault at 4400 feet (level 88).
     
     +12 speed.
     Can be destroyed by electricity.
     
d) the Ring of Naegil <+4, +1>
     Found lying on the floor in a vault at 3900 feet (level 78).
     
     +4 strength, intelligence, wisdom, dexterity, constitution,
     charisma.
     Provides immunity to acid.
     Provides resistance to fire, cold, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
     When activated, it brands bolts with fire, in an unbalanced
     fashion.
     Takes 820 to 1300 turns to recharge at your current speed.
     Your chance of success is 91.8%
     
     Radius 1 light.
e) an Amulet of the Magi [+6] <+4>
     Found lying on the floor in a vault at 4250 feet (level 85).
     
     +4 intelligence.
     +20% to searching.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
f) the Palantír 'Olachar' <+4>
     Found lying on the floor in a pit at 3250 feet (level 65).
     
     +4 intelligence, constitution, infravision.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When activated, it maps the entire level and detects nearby
     objects, traps, doors, and stairs.
     Takes 204 to 400 turns to recharge at your current speed.
     Your chance of success is 91.0%
     
     Radius 4 light.
g) the Partial Plate Armour of Eanion (-3) [40,+11] <+2>
     Dropped by a Master lich at 2800 feet (level 56).
     
     +2 stealth, speed.
     Provides resistance to acid, poison, light, dark.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
h) the Cloak of Arsir [1,+15] <+2>
     Found lying on the floor in a pit at 1700 feet (level 34).
     
     +2 intelligence, dexterity, constitution.
     Provides immunity to fire.
     Provides resistance to cold, light.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains charisma.
     Speeds regeneration.  Prevents paralysis.  
     
     When aimed, it grants cold resistance for d20+20 turns and creates
     a cold ball of damage 75.
     Takes 360 to 440 turns to recharge at your current speed.
     Your chance of success is 95.3%
     
i) the Mithril Shield 'Miristel' [16,+29] <+4>
     Found lying on the floor in a vault at 3900 feet (level 78).
     
     +4 constitution.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Sustains your life force.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 328 to 400 turns to recharge at your current speed.
     Your chance of success is 97.0%
     
j) the Hard Leather Cap of Gathath [2,+13] <+3>
     Found lying on the floor at 2450 feet (level 49).
     
     +15% to searching.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants telepathy.  
     
k) the Set of Caestus of Ragaegol (+4,+4) [5,+13] <+4>
     Found lying on the floor in a vault at 3900 feet (level 78).
     
     +4 constitution.
     Provides immunity to lightning.
     Provides resistance to acid, cold, light, sound, nexus, nether.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When aimed, it creates a fire bolt with damage 16d8.
     Takes 292 to 324 turns to recharge at your current speed.
     Your chance of success is 93.1%
     
l) a Pair of Leather Boots of Elvenkind [2,+13] <+3, +7>
     Bought from a store.
     
     +3 stealth.
     +7 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     


  [Character Quiver]

n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
     Can be destroyed by fire.
     
b) a Book of Magic Spells [Conjurings and Tricks]
     Can be destroyed by fire.
     
c) a Book of Magic Spells [Incantations and Illusions]
     Can be destroyed by fire.
     
d) 2 Books of Magic Spells [Sorcery and Evocations]
     Can be destroyed by fire.
     
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Book of Magic Spells [Mordenkainen's Escapes]
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Book of Magic Spells [Kelek's Grimoire of Power]
     Cannot be harmed by acid, electricity, fire, cold.
     
i) 25 Potions of Healing
     Can be destroyed by cold.
     
j) 28 Potions of Healing
     Can be destroyed by cold.
     
k) 24 Potions of *Healing*
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
l) 4 Potions of Life
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
m) 9 Potions of Restore Mana
     Can be destroyed by cold.
     
n) 37 Potions of Restore Mana
     Can be destroyed by cold.
     
o) 3 Rods of Detection (1 charging)
     Cannot be harmed by electricity.
     
p) a Rod of Restoration
     Cannot be harmed by electricity.
     
q) 6 Wands of Annihilation (11 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
r) the Massive Iron Crown of Morgoth [0,+0] <+125, +1> {cursed}
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100).
     
     Permanently cursed.
     +125 strength, intelligence, wisdom, dexterity, constitution,
     charisma, infravision.
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, nexus, nether.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Radius 1 light.
s) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100).
     
     Slays animals, evil creatures, orcs, trolls.
     *Slays* dragons, demons, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things. 
     Aggravates creatures nearby.  
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +0 STR and +0 DEX you would get 2.8 blows
     Average damage/round: 192.3 vs. animals, 192.3 vs. evil creatures,
     261.1 vs. orcs, 261.1 vs. trolls, 398.8 vs. dragons, 398.8 vs.
     demons, 398.8 vs. undead, and 123.4 vs. others.
     Sometimes creates earthquakes on impact.
     


  [Home Inventory]

a) the Ring of Helmarome <+4>
     Dropped by Tselakus, the Dreadlord at 3150 feet (level 63).
     
     +4 intelligence, wisdom.
     Provides immunity to lightning.
     Provides resistance to dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
b) the Ring 'Findamin' <+3>
     Found lying on the floor in a vault at 4250 feet (level 85).
     
     +3 strength, intelligence, infravision, tunneling.
     Provides resistance to acid, lightning, poison, chaos.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Speeds regeneration.  
     
     When activated, it speeds up you temporarily but also makes you
     mortally afraid.
     Takes 164 to 180 turns to recharge at your current speed.
     Your chance of success is 91.8%
     
c) the Jewel 'Gwent' (+8,+6) <+4>
     Found lying on the floor in a vault at 3800 feet (level 76).
     
     +4 constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it fires a line of light in all directions, each
     one causing light-sensitive creatures 6d8 damage.
     Takes 164 to 180 turns to recharge at your current speed.
     Your chance of success is 95.3%
     
d) the Arkenstone 'Laliondi' <+3>
     Dropped by Ren the Unclean at 2800 feet (level 56).
     
     +3 constitution.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it maps the entire level and detects nearby
     objects, traps, doors, and stairs.
     Takes 204 to 400 turns to recharge at your current speed.
     Your chance of success is 94.3%
     
     Radius 3 light.
e) Law Dragon Scale Mail of Resistance (-2) [36,+24]
     Found lying on the floor in a pit at 3500 feet (level 70).
     
     Provides resistance to acid, lightning, fire, cold, sound, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
f) the Partial Plate Armour 'Bornim' (-3) [40,+21] <+4>
     Found lying on the floor in a vault at 3900 feet (level 78).
     
     +4 dexterity, charisma, stealth.
     Provides resistance to acid, lightning, fire, cold, light.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
g) the Golden Crown of Nienweth [0,+17] <+3>
     Dropped by Ar-Pharaz�n the Golden at 2750 feet (level 55).
     
     +3 intelligence, wisdom.
     Provides resistance to cold.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When activated, it puts to sleep the monsters around you.
     Takes 260 to 288 turns to recharge at your current speed.
     Your chance of success is 93.7%
     
h) the Hard Leather Cap 'Uivrimo' [2,+16] <+3>
     Dropped by a Master vampire at 2850 feet (level 57).
     
     +3 intelligence, wisdom, dexterity, tunneling.
     Provides resistance to cold, dark.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Grants the ability to see invisible things. 
     
     
i) the Steel Helm of Mendimar [9,+46] <+3>
     Found lying on the floor in a vault at 2750 feet (level 55).
     
     +3 intelligence.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) the Dagger 'Mirin' (3d4) (+22,+13) [+17] <+5>
     Found lying on the floor in a vault at 3800 feet (level 76).
     
     +5 strength, dexterity, charisma.
     Slays animals, evil creatures, undead, orcs, giants.
     *Slays* dragons, demons.
     Branded with weak flames.
     Provides resistance to lightning, poison, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Grants the ability to see invisible
     things.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 201.2 vs. animals, 201.2 vs. evil creatures,
     201.2 vs. creatures not resistant to fire, 233.6 vs. undead, 233.6
     vs. orcs, 233.6 vs. giants, 298.4 vs. dragons, 298.4 vs. demons,
     and 168.8 vs. others.
     
k) the Dagger of Essina (1d4) (+7,+31) [+20] <+4>
     Dropped by The Witch-King of Angmar at 4250 feet (level 85).
     
     +4 intelligence.
     Slays evil creatures, trolls.
     *Slays* demons, undead.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Speeds regeneration.  Prevents paralysis.  
     
     When aimed, it grants electricity resistance for d20+20 turns and
     creates a lightning ball of damage 85.
     Takes 360 to 440 turns to recharge at your current speed.
     Your chance of success is 93.1%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 211.6 vs. evil creatures, 222 vs. trolls,
     242.8 vs. demons, 242.8 vs. undead, and 200.8 vs. others.
     
l) the Short Sword of Unthrin (3d7) (+18,+15) [+35] <+2>
     Dropped by Kham�l, the Black Easterling at 4200 feet (level 84).
     
     +2 tunneling, speed.
     Slays undead.
     Provides immunity to fire.
     Provides resistance to light, nether, chaos.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Sustains your life force.  Grants the ability to
     see invisible things.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 280.8 vs. undead, and 177.2 vs. others.
     
m) the Long Sword of Wenglair (3d5) (+11,+19) [+13] <+3>
     Found lying on the floor in a vault at 4250 feet (level 85).
     
     +3 wisdom, constitution.
     Branded with weak acid, weak venom.
     Provides resistance to cold, poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Grants telepathy.  Grants the ability to see
     invisible things.  
     
     When aimed, it fires a mana bolt with damage 12d8.
     Takes 228 to 252 turns to recharge at your current speed.
     Your chance of success is 97.0%
     
     Combat info:
     3.8 blows/round.
     With +3 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +3 DEX you would get 4.0 blows
     Average damage/round: 213.1 vs. creatures not resistant to acid,
     213.1 vs. creatures not resistant to poison, and 175.4 vs. others.
     
n) the Trident of Faleglim (4d10) (+14,+11) [+28]
     Found lying on the floor at 2250 feet (level 45).
     
     Slays undead.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 390 vs. undead, and 201.6 vs. others.
     
o) the Great Axe of Asaur (4d4) (+18,+8) [+9] <+4>
     Dropped by The Witch-King of Angmar at 4250 feet (level 85).
     
     +4 intelligence, wisdom.
     Slays animals.
     *Slays* dragons, demons.
     Provides resistance to light.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity, charisma.
     Blessed by the gods.  
     
     When aimed, it causes you to breathe either cold or flames for 80
     damage.
     Takes 260 to 288 turns to recharge at your current speed.
     Your chance of success is 96.2%
     
     Combat info:
     3.8 blows/round.
     With +6 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +3 DEX you would get 4.0 blows
     Average damage/round: 177.7 vs. animals, 305.6 vs. dragons, 305.6
     vs. demons, and 135.1 vs. others.
     
p) the Flail of Gweth (6d6) (+12,+8)
     Dropped by Ar-Pharaz�n the Golden at 2750 feet (level 55).
     
     Slays undead, demons, trolls.
     Branded with lightning.
     Provides resistance to dark, sound, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains charisma.
     
     When activated, it slows all non-unique monsters within line of
     sight.
     Takes 228 to 252 turns to recharge at your current speed.
     Your chance of success is 94.8%
     
     Combat info:
     3.8 blows/round.
     With +6 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +3 DEX you would get 4.0 blows
     Average damage/round: 358.2 vs. undead, 358.2 vs. demons, 358.2
     vs. trolls, 358.2 vs. creatures not resistant to electricity, and
     180.8 vs. others.
     
q) the Mace of Nimron (2d4) (+6,+11) [+6] <+4>
     Found lying on the floor of a labyrinth at 2450 feet (level 49).
     
     +4 wisdom, dexterity, constitution.
     Provides resistance to lightning, sound.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, dexterity.
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 130.4.
     
r) the Lead-Filled Mace of Lionna (10d3) (+14,+23) <+3>
     Dropped by Ar-Pharaz�n the Golden at 2750 feet (level 55).
     
     +3 intelligence, charisma.
     Slays giants, dragons.
     Provides resistance to acid, poison, dark, shards.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Speeds regeneration.  Grants telepathy.  
     
     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +3 DEX you would get 4.0 blows
     Average damage/round: 357.3 vs. giants, 357.3 vs. dragons, and
     209.4 vs. others.
     
s) the War Hammer of Durost (4d3) (+13,+11) [+8] <+3, +1>
     Dropped by a Master lich at 2800 feet (level 56).
     
     +3 strength, intelligence, constitution.
     +15% to searching.
     Slays animals, undead, orcs, trolls, giants.
     Branded with weak lightning.
     Provides resistance to acid, cold, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 190.4 vs. animals, 190.4 vs. creatures not
     resistant to electricity, 225.2 vs. undead, 225.2 vs. orcs, 225.2
     vs. trolls, 225.2 vs. giants, and 155.6 vs. others.
     
     Radius 1 light.


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1869      0'    1   Killed Farmer Maggot
      7134     50'    2   Reached level 2
     25188     50'    3   Reached level 3
     27969     50'    4   Reached level 4
     58539    100'    4   Killed Grip, Farmer Maggot's dog
     58539    100'    5   Reached level 5
     68667    100'    6   Reached level 6
     78840    100'    7   Reached level 7
     90479    100'    8   Reached level 8
    128721    200'    9   Reached level 9
    181289    200'   10   Reached level 10
    196630    200'   10   Killed Fang, Farmer Maggot's dog
    217367    200'   11   Reached level 11
    256741    250'   12   Reached level 12
    325049    350'   13   Reached level 13
    325579    350'   13   Killed Mughash the Kobold Lord
    355311    400'   14   Reached level 14
    398280    400'   14   Killed Wormtongue, Agent of Saruman
    401005    400'   15   Reached level 15
    456977    450'   16   Reached level 16
    541739    500'   17   Reached level 17
    612391    500'   18   Reached level 18
    655130    500'   19   Reached level 19
    684946    550'   19   Killed Sméagol
    704814    550'   20   Reached level 20
    717997    550'   20   Killed Brodda, the Easterling
    727852    550'   20   Killed Bullroarer the Hobbit
    735538    550'   20   Killed Lagduf, the Snaga
    777113    550'   21   Reached level 21
    840430    600'   21   Killed Ufthak of Cirith Ungol
    872241    600'   22   Reached level 22
    924933    700'   22   Killed Boldor, King of the Yeeks
    935326    700'   22   Killed Grishnákh, the Hill Orc
    962305    700'   22   Killed Orfax, Son of Boldor
    965958    700'   23   Reached level 23
   1108340    800'   24   Reached level 24
   1119847    800'   24   Killed Golfimbul, the Hill Orc Chief
   1182016    800'   25   Reached level 25
   1348688    900'   26   Reached level 26
   1372692    900'   26   Found the Phial 'Eldalduri' (LOST)
   1403255    900'   26   Killed Nár, the Dwarf
   1412588    950'   26   Killed Lugdush, the Uruk
   1425920    950'   26   Killed Ulfast, Son of Ulfang
   1466677    950'   26   Killed Gorbag, the Orc Captain
   1500760    950'   27   Reached level 27
   1507333    950'   27   Killed Shagrat, the Orc Captain
   1781305   1050'   28   Reached level 28
   1858024   1150'   28   Killed Bolg, Son of Azog
   1921108   1200'   28   Killed Ibun, Son of Mîm
   2126833   1300'   29   Reached level 29
   2149380      0'   29   Reached level 29
   2160874   1300'   29   Killed Angamaitë of Umbar
   2243269   1350'   29   Killed Sangahyando of Umbar
   2383157   1500'   29   Killed Khîm, Son of Mîm
   2484153   1500'   30   Reached level 30
   2568377   1500'   30   Found the Short Bow 'Arfin'
   2605196   1500'   30   Found the Set of Gauntlets 'Morne' (LOST)
   2615836   1500'   30   Killed Uldor the Accursed
   2632439   1500'   30   Killed Uglúk, the Uruk
   2639218   1500'   30   Found the Scimitar of Talir (LOST)
   2643229   1500'   31   Reached level 31
   3181576   1550'   31   Killed Beorn, the Shape-Changer
   3227416   1550'   32   Reached level 32
   3234060   1550'   32   Found the Mace of Niriona (LOST)
   3346444   1550'   32   Killed Draebor, the Imp
   3631381   1550'   33   Reached level 33
   3639940   1550'   33   Found the Pair of Steel Shod Boots of Valdair (LOST)
   3643129   1550'   33   Reached level 33
   3643333   1550'   33   Killed Ulwarth, Son of Ulfang
   3790070   1600'   33   Killed Mîm, Betrayer of Turin
   3934241   1600'   33   Killed Lokkak, the Ogre Chieftain
   3993327   1650'   33   Found the Set of Gauntlets of Pereth (LOST)
   4104696   1650'   33   Found the Great Hammer 'Sorog' (LOST)
   4155118   1700'   33   Found the Cloak of Arsir
   4229487   1700'   34   Reached level 34
   4238726   1700'   34   Killed Ulfang the Black
   4241414   1700'   34   Killed Gorlim, Betrayer of Barahir
   4377362   1750'   34   Killed Bert the Stone Troll
   4380358   1750'   34   Found the Small Metal Shield of Banariath (LOST)
   4386330   1750'   34   Killed Azog, King of the Uruk-Hai
   4420782   1750'   34   Killed Tom the Stone Troll
   4433743   1750'   35   Reached level 35
   4461038      0'   35   Reached level 35
   4499711      0'   35   Reached level 35
   4589473   2000'   35   Killed Medusa, the Gorgon
   4605673   2000'   36   Reached level 36
   4611448   2000'   36   Killed Castamir the Usurper
   4629529   2050'   36   Killed Kavlax the Many-Headed
   4642698   2100'   37   Reached level 37
   4644714   2100'   37   Found the Lance of Oromin (LOST)
   4666170   2200'   37   Killed Quaker, Master of Earth
   4669786   2200'   37   Killed Lorgan, Chief of the Easterlings
   4675797   2250'   37   Killed Ariel, Queen of Air
   4676435   2250'   37   Found the Trident of Faleglim
   4679212   2250'   38   Reached level 38
   4765286   2350'   38   Killed Vargo, Tyrant of Fire
   4766602   2350'   38   Killed Adunaphel the Quiet
   4769172   2350'   38   Killed The Queen Ant
   4792922   2400'   39   Reached level 39
   4803207   2400'   39   Reached level 39
   4816723   2400'   39   Killed Itangast the Fire Drake
   4835690   2400'   40   Reached level 40
   4840887   2400'   40   Killed Scatha the Worm
   4850521   2450'   40   Killed Eöl, the Dark Elf
   4851537   2450'   40   Found the Mace of Nimron
   4855308   2450'   40   Killed Waldern, King of Water
   4872956   2450'   40   Found the Hard Leather Cap of Gathath
   4891050   2500'   40   Found the Steel Helm of Lirhudan (LOST)
   4897027   2600'   40   Killed Akhorahil the Blind
   4912757   2600'   40   Killed Ji Indur Dawndeath
   4916712   2600'   41   Reached level 41
   4934320   2750'   41   Found the Quarterstaff 'Ekkas' (LOST)
   4938935   2750'   41   Reached level 41
   4941452   2750'   41   Killed Harowen the Black Hand
   4954978   2750'   41   Found the Cloak of Felduil (LOST)
   4954992   2750'   41   Found the Glaive of Ulian (LOST)
   4955170   2750'   41   Found the Steel Helm of Mendimar
   4965560   2750'   41   Killed Saruman of Many Colours
   4965616   2750'   41   Found the Lance of Etinwe (LOST)
   4985175   2750'   41   Killed Ar-Pharazôn the Golden
   4985980   2750'   41   Found the Flail of Gweth
   4985986   2750'   41   Found the Golden Crown of Nienweth
   4985992   2750'   41   Found the Lead-Filled Mace of Lionna
   4993604   2750'   41   Killed Shelob, Spider of Darkness
   4998864   2750'   41   Found the Star of Vientar (LOST)
   4999707   2750'   42   Reached level 42
   5023398   2800'   42   Killed Rogrog the Black Troll
   5028816   2800'   42   Found the War Hammer of Durost
   5028822   2800'   42   Found the Partial Plate Armour of Eanion
   5043388   2800'   43   Reached level 43
   5052468   2800'   43   Reached level 43
   5066378   2800'   43   Killed Ren the Unclean
   5066978   2800'   43   Found the Arkenstone 'Laliondi'
   5079205   2850'   43   Found the Hard Leather Cap 'Uivrimo'
   5083022   2850'   43   Killed Bill the Stone Troll
   5087127   2850'   43   Killed Dwar, Dog Lord of Waw
   5087127   2850'   44   Reached level 44
   5115579   2950'   44   Found the Cutlass 'Caramar' (LOST)
   5120108   2950'   44   Killed Fundin Bluecloak
   5142174   3000'   44   Reached level 44
   5146823   3000'   44   Reached level 44
   5161232   3050'   44   Killed Smaug the Golden
   5161232   3050'   45   Reached level 45
   5173470   3050'   45   Found the Scimitar of Elbeliond (LOST)
   5184044   3100'   45   Killed Ossë, Herald of Ulmo
   5188826   3150'   45   Found the Metal Cap of Dornahta (LOST)
   5189567   3150'   45   Found the Long Bow of Uinur (LOST)
   5191564   3150'   45   Found the Whip 'Gwenor' (LOST)
   5192316   3150'   45   Found the Broad Axe of Galvan (LOST)
   5195466   3150'   45   Reached level 45
   5209125   3150'   45   Killed Uvatha the Horseman
   5209441   3150'   44   Killed Tselakus, the Dreadlord
   5209441   3150'   45   Reached level 45
   5210219   3150'   45   Found the Long Sword of Angil (LOST)
   5210296   3150'   45   Found the Ring of Helmarome
   5211453   3150'   45   Killed Hoarmurath of Dir
   5223093   3200'   45   Killed The Balrog of Moria
   5224420   3200'   46   Reached level 46
   5232079   3250'   46   Reached level 46
   5232369   3250'   46   Found the Palantír 'Olachar'
   5240769   3250'   46   Killed The Mouth of Sauron
   5244449   3350'   46   Killed Glaurung, Father of the Dragons
   5245307   3350'   46   Found the Lance of Ornin (LOST)
   5255999   3400'   46   Killed Arien, Maia of the Sun
   5258762   3500'   46   Found the Set of Leather Gloves 'Elerith' (LOST)
   5269666   3500'   46   Killed The Cat Lord
   5285522   3550'   46   Killed The Lernaean Hydra
   5285522   3550'   47   Reached level 47
   5287075   3550'   47   Killed The Phoenix
   5288566   3550'   47   Reached level 47
   5291761   3550'   47   Found the Spear of Eloth (LOST)
   5294171   3600'   47   Found the Pick of Oldor (LOST)
   5302398   3650'   46   Killed Thuringwethil, the Vampire Messenger
   5303132   3650'   47   Reached level 47
   5304025   3650'   47   Killed Baphomet the Minotaur Lord
   5310719   3750'   47   Killed Omarax, the Eye Tyrant
   5315337   3800'   47   Found the Jewel 'Gwent'
   5315809   3800'   47   Found the Dagger 'Mirin'
   5315957   3800'   47   Found the Spear of Bormanth (LOST)
   5323551   3850'   47   Reached level 47
   5325814   3850'   47   Found the Beaked Axe of Gathil (LOST)
   5331369   3850'   47   Killed Ungoliant, the Unlight
   5335566   3900'   47   Found the Set of Caestus of Ragaegol
   5337969   3900'   47   Found the Main Gauche of Mirme (LOST)
   5340155   3900'   47   Found the Set of Gauntlets of Thanwen (LOST)
   5340175   3900'   47   Found the Pick of Antal (LOST)
   5340195   3900'   47   Found the Great Axe of Uinondo (LOST)
   5341035   3900'   47   Found the Ring of Naegil
   5341071   3900'   47   Found the Partial Plate Armour 'Bornim'
   5341248   3900'   47   Found the Morning Star of Ezelkor (LOST)
   5341418   3900'   47   Found the Glaive of Curienor (LOST)
   5341878   3900'   47   Found the Glaive 'Angrod' (LOST)
   5341894   3900'   47   Found the Mithril Shield 'Miristel'
   5341914   3900'   47   Found the Mace of Disruption of Forthilmo (LOST)
   5341993   3900'   47   Found the Amulet 'Lonil' (LOST)
   5345851   3900'   47   Killed Maeglin, the Traitor of Gondolin
   5357767   3900'   47   Killed Carcharoth, the Jaws of Thirst
   5357767   3900'   48   Reached level 48
   5368646   3900'   48   Killed Radagast the Brown
   5371655   4050'   48   Killed Feagwath, the Undead Sorcerer
   5371667   4050'   48   Found the Mattock of Miryon (LOST)
   5380633   4100'   48   Killed Polyphemus, the Blind Cyclops
   5384251   4150'   48   Killed Qlzqqlzuup, the Emperor Quylthulg
   5388756   4200'   49   Reached level 49
   5395578   4200'   49   Killed Khamûl, the Black Easterling
   5396298   4200'   49   Found the Set of Gauntlets of Gwath (LOST)
   5396310   4200'   49   Found the Short Sword of Unthrin
   5405220   4250'   49   Found the Ring 'Findamin'
   5406196   4250'   49   Found the Elfstone of Niren (LOST)
   5407074   4250'   49   Found the Morning Star of Ammothmog (LOST)
   5407922   4250'   49   Found the Great Hammer of Thadhel (LOST)
   5408465   4250'   49   Found the Broad Sword of Haurth (LOST)
   5409939   4250'   49   Found the Long Sword of Wenglair
   5411884   4250'   49   Killed The Witch-King of Angmar
   5411894   4250'   49   Found the Dagger of Essina
   5411897   4250'   49   Found the Great Axe of Asaur
   5411989   4250'   49   Found the War Hammer of Elein (LOST)
   5414477   4250'   49   Killed The Tarrasque
   5415620   4250'   49   Killed Pazuzu, Lord of Air
   5420297   4250'   49   Killed Lungorthin, the Balrog of White Fire
   5489458   4250'   49   Killed Draugluin, Sire of All Werewolves
   5497927   4400'   50   Reached level 50
   5500572   4400'   50   Found the Zweihander 'Brisir' (LOST)
   5500996   4400'   50   Found the Maul of Istar
   5501007   4400'   50   Found the Trident of Mingol (LOST)
   5501659   4400'   50   Found the Mace of Elfal (LOST)
   5504479   4400'   50   Killed Kronos, Lord of the Titans
   5509502   4400'   50   Found the Pair of Mithril Shod Boots of Aniauglas
(LOST)
   5509548   4400'   50   Found the Adamantite Plate Mail 'Haroth' (LOST)
   5512079   4450'   50   Found the Sling 'Gariarin' (LOST)
   5512328   4450'   50   Found the Scythe of Slicing of Avastir (LOST)
   5523023   4550'   50   Killed Cantoras, the Skeletal Lord
   5534747   4650'   50   Killed Gothmog, the High Captain of Balrogs
   5539908   4700'   50   Killed Ancalagon the Black
   5540711   4700'   50   Found the Augmented Chain Mail of Bereg (LOST)
   5550791   4900'   50   Killed Vecna, the Emperor Lich
   5563160   4950'   50   Killed Sauron, the Sorcerer
   5566898   4950'   50   Killed Huan, Wolfhound of the Valar
   5602583   5000'   50   Killed Morgoth, Lord of Darkness
   5602614   5000'   50   Found the Mighty Hammer 'Grond'
   5602616   5000'   50   Found the Massive Iron Crown of Morgoth


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : yes (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : yes (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Monsters exploit player's weaknesses         : yes (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 30.3.2013 10:41
Last updated on 20.4.2013 09:13

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4385. on the Ladder (of 19101)
1465. on the Angband Ladder (of 6567)
13. for this player (

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On 30.3.2013 10:41 donalde wrote:
I give you Tiili eleventh, who is so stupid at birth that he made imprudent choice of taking mage profession. One lesson he learned: "mages shall run away" ... and he have been doing that a lot. purple worm on level? leave. pukelman on level? leave... multiple hound packs on level? leave.

But his last entry to dungeon was very good, he looted Raals from YWD, and then there was =oInt(+6) on floor. Also, BM sold !oInt, black DSM was sold to buy it.

This hT Mage is now in statgain, any other advices than "run!"?

On 2.4.2013 22:04 donalde wrote:
Still in statgain, not much luck with artifacts, but INT is on pretty decent level... hoping to find another =oINT(+6). HP is really low, so I dare not to dive until I get it fixed.

On 4.4.2013 21:34 donalde wrote:
Found pretty nice cloak, Imm_Fire + pConf + FA, and +2 on INT. DEX and CON, all really important for mage. Still in statgain. Hovering pretty low level as I don't have enough hp to justify diving.

On 6.4.2013 22:14 donalde wrote:
Found westernesse to replace my defender weapon, also nice shield with +4 INT allowing to swap =oINT(+4) to =oCON(+6). Also, latest visit yelded "oTrickery. So far, looking good. Started slow dive, even wis and chr are not maxed. 4 blows with weapon, so I can use it against weak monsters. Rift is nice spell, but I've been using shock wave extensively, seems to work nicely.

On 9.4.2013 21:26 donalde wrote:
Finally statgain is over, took me bit deeper than I anticipated. INT is on 18/210 so 0% fail rate on most of spells, and CON is maxed out. I have a gear issue on SI, but I think carrying that "oMagi should solve that.. also, I use those --detection a lot, as well as reveal monster spell. Any advices, like how deep I should be?

On 10.4.2013 03:56 Estie wrote:
Half troll mages are awesome! I was about to start another one myself.
Very nice cloak there. Why not use a westernesse weapon for SI ?Losing 2 con cant be too bad.

You should be down at level 98 of course; no reason not to.

On 10.4.2013 04:25 donalde wrote:
Main reason not to use westernesse is pSound. I have more chars knocked out and killed than I care to remember. Also, there are only few cold blooded invisible nonESP monsters in game, so casting reveal monster or zapping --detection often enough should give me enough time to swap amulet.

On 10.4.2013 16:37 HallucinationMushroom wrote:
Every time I see a half troll mage I'm reminded of the penance comic.

Here's my favorite strip about the half troll mage:
http://www.penancecomic.com/2007/07/31/3-5-say-it/

On 11.4.2013 05:18 donalde wrote:
Another upgrade, solved SI issue... prolly not with best possible way, but I have rBase + rPoison, FA, SI, rFear and pConf, ESP, +10 speed, maxed out CON and INT. I soon need to figure out what to sell from home, I shall use -oCM later to farm suitable dragons. Is there better gear available for me?

On 13.4.2013 18:31 donalde wrote:
Slowly diving, found Kelek's at with significant luck from demilich loot. Demilich came from Tselakus summon, Tselakus also summoned 2 ringwraiths. I seem to stuck with current gear combo, as I really cannot afford giving up my weapon. I don't melee, I use spells. Any gear suggestions? 66 out of 97 uniques slain, still looking good. Oh, and one thing notable on hT ... have you ever seen hT level 46 with 18/110 STR? :)

On 13.4.2013 22:25 Pete Mack wrote:
No better amulets? +16 INT is serious overkill.

On 13.4.2013 22:28 donalde wrote:
yep, no better ammy found. also, ammy has pBlind, very important to mage,

On 14.4.2013 00:27 Estie wrote:
I would replace the unique ring with one of speed, and use a more damaging weapon to melee fire-spewing monsters that give xp and loot. Any (non-fire) branded big die weapon should serve, or one with extra attacks.

Not very mageish though, ymmv.

On 14.4.2013 22:11 donalde wrote:
Another upgrade, new artifacts found, still can't make other setup than current

On 15.4.2013 17:43 donalde wrote:
Run into GV - Huge - Modified. Lots of uniques in there, killed Maeglin and Carcharoth, looted 13 artifacts and decided not to push my luck. Now in town with serious gear issue: what to wear, what to sell?

On 15.4.2013 22:58 Pete Mack wrote:
That character is plenty strong for Morgoth. Just go deep, get to CL 50 for Mana Storm fail rate and get it done!

Also, you can sell a lot of those artifacts.
* Sell pick. It is not useful.
* Sell vorboth lances. Gweth is best weapon for pure damage.
* You won't find better gloves, ever. So sell IM_ELEC mace. You can probably sell the gloves from inventory, too.
* You have two weapons of +7/+8 speed. Use one that does more damage; sell other. (In the unlikely event that you find better ring, Naegil is fantastic swap for IM_ACID, rChaos.)

Sell other low-level weapons.



On 17.4.2013 11:41 donalde wrote:
Cleared bubbles vault. Loot was impressive. Bubbles was imo easier than Huge Vault - modified I run across yesterday. Bubbles was guarded by Khamul, Pazuzu, Tarrasque and Witch-King. Khamul was easy kill, Pazazu was teleported away until vault was clear, Tarrasque left waiting to unopened 1 x 1 chamber, and Witch-King ... yes, he prompltly tried to summon his kind, got rifted away, and when he next time got LoS, he summoned greater demons, including Lungorthin. Lungorthing was teleported away and soon after that Witch-King was dead. Then it was time to open space for Tarrasque and kill it on prolonged battle. When Tarrasque was gone, Pazuzu was easy, then it was just locating Lungorthin, digging nice hockey stick corridor with runes and luring him in. Now, I again need to figure out what to wear...

On 19.4.2013 21:24 donalde wrote:
Sauron is dead. Atlas has evaded me, I'd like to kill him before going against Morgy, as Atlas also eats walls. Should I change gear agains Morgy? I prolly use Mana Storm and Rift. Any suggestions before I go take out Morgy tomorrow?

On 20.4.2013 09:13 donalde wrote:
Finally! My hT Mage Winner. Took some time and tries. Seems like randarts are the key, wizard maul I used (Istar is Quenya for Wice One) had serious kick for mage, +9 int and speed. Didn't had luck with amulets nor boots in game, ended up using amulet of magi and elvenkind boots. Morgoth was beaten up with normal sea of runes tactics. Morgoth only summoned and casted, luckily no brain smashing. Atlas was summoned to fight and promptly teleported away. Used one !*healing*, like 10 !healing, and some dozen or more !RM. This was easiest victory, proving that in endgame mages are strongest.

In case some1 is interested, I have now won game with hT in every class, Tiili X and Morko were Warriors, Anga Wen and Aina Here were Priests, Beleg Ohta II was Paladin, GrrazZ was Ranger and Ydnbpof was Rogue.

Some of my thoughts about hT is to be posted on forum.

On 20.4.2013 18:59 debo wrote:
That Maul is insane!!

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