[Z+Angband 0.3.2 Character Dump] Name : 6 Age 14 STR: 38.3 Sex : Female Height 71 INT: 30.0 Race : Half-Elf Weight 99 WIS: 29.0 Class : Chaos-Warrior Social Class 32 DEX: 37.0 Magic : Chaos CON: 32.2 Patron : Narjhan CHR: 30.0 + Skill 31 Level 34 Max Hit Points 531 % Deadliness 295 Experience 410095 Cur Hit Points -29 + To AC 97 Max Exp 410095 Max SP (Mana) 92 Base AC 47 Exp to Adv. 97405 Cur SP (Mana) 81 Gold 196618 (Miscellaneous Abilities) Fighting : Superb Perception : Excellent Blows/Round : 6+1 Bows/Throw : Excellent Sensing : Excellent Shots/Round : 1.50 Saving Throw: Chaos Rank Disarming : Excellent Avg.Dam./Rnd: 91 Stealth : Superb Magic Device: Superb Infra-Vision: 90' [Miscellaneous information] Preserve Mode: ON Small Levels: ON Maximum Level Reached: 38 (1900') You have done something illegal. Your opponents are behaving stupidly. Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@ Str: 27.3 -1 2 10 38.3 ..5s......5.. Int: 28.0 1 1 0 30.0 ...s......... Wis: 28.0 1 0 0 29.0 ...s......... Dex: 28.0 1 1 7 37.0 ...s...2...5. Con: 27.2 -1 2 4 32.2 ...s......5s. Chr: 28.0 1 -2 3 30.0 ...s.......52 Skill abcdefghijkl@ BonusSP: ............. Stealth: 3......2..... Search : .....1...4... Infra : 3........4... Tunnel : ..5.......... Speed : ............. Blows : ............. abcdefghijkl@ Acid : ........+.... Elec : ........+.... Fire : ........+.... Cold : +.......+.... Poison: ........+.... Fear : ............. Light : .......+..... Dark : +............ Shard : ............. Blind : .........+... Conf : ......+...... Sound : ............. Nether: ...........+. Nexus : ............. Chaos : ...........++ Disnch: ............. abcdefghijkl@ Reflect : ............. Aura Acid: ............. Aura Fire: ............. Aura Elec: ............+ Aura Cold: ............. No Magic : ............. Free Actn: ...........+. SeeInvis.: +........+... Hold Life: ...+......... Telepathy: .........+... SlwDigstn: ..+.......... Regen. : ............. Levitate : ............. PermLite : .+...+....... Mutate : ............. Patron : ............+ Good Luck: ............. WeirdLuck: ............. Pass Wall: ............. GhulTouch: ............. abcdefghijkl@ Pr Animal: ....+........ Pr Evil : ............. Pr Undead: +...+........ Pr Demon : ....+........ Pr Orc : ....+........ Pr Troll : ....+........ Pr Giant : ....+........ Pr Dragon: ....+........ Cursed : ............. AutoCurse: ............. Teleport : ............. NoTeleprt: ............. Aggravate: ............. DrainStat: ............. Drain Exp: ............. Slow Heal: ............. Can't Eat: ............+ EvilCurse: ............. You have defeated 20422 enemies. [Top 10 deepest kills] 1 Mumak Level 56 (2800') 1 Headless ghost Level 53 (2650') 1 Giant headless Level 53 (2650') 1 Logrus master Level 52 (2600') 1 Gargoyle Level 52 (2600') 3 Doom drake Level 51 (2550') 1 Olog Level 51 (2550') 2 7-headed hydra Level 50 (2500') 2 Cave troll Level 50 (2500') 1 Water troll Level 50 (2500') [Mutations] You can teleport at will. You can smell nearby precious metal. You are subject to cowardice. Your body produces alcohol. You have a beak (dam. 2d4). Electricity is running through your veins (-1 CON). Your skin is covered with warts (-2 CHR, +5 AC). [Character Equipment] a) The Spear of Hagen (1d10) (+10,+55%) (+3) You have full knowledge of this item. It increases your speed by +7. It increases your stealth by +3. It increases your infravision by 30 feet. It does extra damage from frost. It is especially deadly against the undead. It provides resistance to cold and magical darkness. It is perfectly balanced for throwing. It allows you to see invisible monsters. It provides protection from the undead. It cannot be harmed by the elements. You found it on the floor on dungeon level 26. b) The Long Bow 'Flame Dart' (x4) (+15,+60%) You have full knowledge of this item. It provides 1 extra shots per turn. It does extra damage from fire and frost. It provides permanent light. It fires missiles with extra might. It cannot be harmed by the elements. It was dropped by a Ogre on dungeon level 25. c) a Ring of Might [+6] (+5) It can be activated for restore strength every 100-200 turns if it is being worn. It increases your strength by +5. It sustains your strength. It slows your metabolism. It cannot be harmed by the elements. You found it in a vault on dungeon level 38. d) a Ring of Permanence It sustains all your stats. It provides resistance to life draining. You found it on the floor in a quest (level 35). e) an Amulet of Greater Warding [+4] It provides protection from natural creatures, the undead, demons, orcs, trolls, giants and dragons. It cannot be harmed by the elements. You bought it in a Black Market in Cuical. f) The Phial of Galadriel (+1) You have full knowledge of this item. It can be activated for powerful illumination every 10-20 turns (dam 10d15) if it is being worn. It provides light (radius 3). It increases your perception by +1. It provides permanent light. It cannot be harmed by the elements. It was dropped by Nazgzhak, the Swordsman on dungeon level 18. g) a Bronze Dragon Scale Mail (-2) [30,+10] It can be activated for breathe confusion (400) every 50-100 turns if it is being worn. It provides resistance to confusion. It cannot be harmed by the elements. You found it in a vault on dungeon level 38. h) The Cloak 'Thief's Shadow' [1,+10] (+2) You have full knowledge of this item. It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your stealth by +7. It increases your dexterity by +2. It provides resistance to bright light. It is easy to enchant. It cannot be harmed by the elements. You found it in a vault on dungeon level 22. i) a Tower Shield of Resistance [8,+12] You have full knowledge of this item. It provides resistance to acid, electricity, fire, cold and poison. It cannot be harmed by the elements. You bought it in a Arcane Shieldsman in Cuical. j) an Iron Helm of Seeing [5,+10] (+4) You have full knowledge of this item. It increases your perception by +4. It increases your infravision by 40 feet. It provides resistance to blindness. It allows you to see invisible monsters and gives telepathic powers. It cannot be harmed by acid. You bought it in a Milliner in Faugdune City. k) The Set of Leather Gloves of the Ogre (+6,+30%) [1,+11] (+5) You have full knowledge of this item. It increases your strength and constitution by +5. It is easy to enchant. It cannot be harmed by the elements. You found it in a vault on dungeon level 27. l) The Pair of Soft Leather Boots of Flora [2,+15] (+5) You have full knowledge of this item. It can be activated for remove fear and cure poison every 5 turns if it is being worn. It increases your dexterity and charisma by +5. It sustains your constitution and charisma. It provides immunity to paralysis. It provides resistance to nether and chaos. It cannot be harmed by the elements. It was in a chest (level 21). [Character Inventory] a) 5 Chaos Spellbooks [Sign of Chaos] {!k!d@m1} b) 5 Chaos Spellbooks [Chaos Mastery] {!k!d@m2} c) a Chaos Spellbook [Chaos Channels] {!k!d@m3} It cannot be harmed by the elements. It was dropped by a Red naga on dungeon level 22. d) 23 Potions of Healing {!k!d} e) 26 Scrolls of Teleportation {!k!d} f) 23 Scrolls of Satisfy Hunger {!k!d} g) 3 Rods of Recall {!z!z!k!d} h) 3 Rods of Detection {!k!d} i) a Rod of Drain Life {!k!d} j) a Flameproof quiver {!k!d} It cannot be harmed by fire. You bought it in a Hidden Black Market in Faugdune City. Contents: 1) 20 Arrows of Explosion (1d10) (+9,+55%) (73/109) It explodes when fired. You found them in a vault on dungeon level 38. 2) 22 Arrows of Frost (1d10) (+7,+35%) (69/103) It does extra damage from frost. It cannot be harmed by cold. They were dropped by a Black orc on dungeon level 35. 3) 2 Seeker Arrows of Slaying (1d28) (+12,+75%) (212/318) {=g} 4) 3 Sheaf Arrows of Slaying (1d19) (+13,+25%) (125/188) {=g} 5) 8 Sheaf Arrows of Frost (1d14) (+7,+35%) (95/143) It does extra damage from frost. It cannot be harmed by cold. You bought them in a Fletcher in Cuical. 6) 11 Sheaf Arrows (1d14) (+10,+40%) (97/145) {=g} k) a Staff of Perception (13 charges) l) a Staff of Power (1 charge) {!k!d} [Home Inventory - Galmal Watch] a) a Light Crossbow of Hunting (x4) (+12,+55%) Its shots are not hindered by trees. It provides protection from natural creatures. You bought it in a Fletcher in Cuical. b) 14 Bolts of Slaying (1d20) (+8,+60%) {=g} c) 7 Steel Bolts of Slaying (1d27) (+15,+95%) {=g} d) 11 Steel Bolts of Flame (1d15) (+6,+50%) {=g} It does extra damage from fire. It cannot be harmed by fire. You bought them in a Arcane Weapon Smiths in Galmal Watch. e) 4 Steel Bolts of Hurt Dragon (1d15) (+9,+30%) {=g} It is especially deadly against dragons. You bought them in a Advanced Fletcher in Cuical. f) 12 Steel Bolts of Frost (1d15) (+7,+25%) {=g} It does extra damage from frost. It cannot be harmed by cold. You found them on the floor on dungeon level 9. g) 4 Seeker Bolts of Frost (1d20) (+10,+25%) {=g} It does extra damage from frost. It cannot be harmed by cold. You bought them in a Deep Weapon Smiths in Faugdune City. [Home Inventory - Iludag] a) a Potion of Restore Life Levels b) 3 Scrolls of *Identify* {!k!d!r} c) The Double Ring Mail 'Pendulum' (-2) [15,+14] (+2) You have full knowledge of this item. It can be activated for dispel demons (160) every 170-340 turns if it is being worn. It increases your saving throws by +10. It increases your constitution by +2. It provides resistance to electricity, fire, bright light and fear. It cannot be harmed by the elements. It was granted to you by your Chaos Patron. d) The Robe of the Thaumaturgist [2,+3] (+4) You have full knowledge of this item. It increases your intelligence and stealth by +4. It provides immunity to paralysis. It provides resistance to blindness, confusion and nexus. It cannot be harmed by the elements. You found it in a vault on dungeon level 28. e) The Reinforced Leather Armor of the Kemma (-1) [8,+11] (+2) You have full knowledge of this item. It increases your strength, intelligence and perception by +2. It provides resistance to fear and sound. It cannot be harmed by the elements. It was dropped by a Forest troll in the wilderness. f) The Shield 'Kid Gloves' [6,+20] (+3) You have full knowledge of this item. It can be activated for detect evil every 10-20 turns if it is being worn. It increases your intelligence, charisma and stealth by +3. It provides resistance to electricity. It provides permanent light. It cannot be harmed by the elements. You bought it in a Arcane Shieldsman in Cuical. g) The Hard Leather Cap of Thranduil [2,+10] (+2) You have full knowledge of this item. It increases your intelligence and wisdom by +2. It provides resistance to magical darkness and blindness. It gives telepathic powers. It cannot be harmed by the elements. It was dropped by a Serpent man on dungeon level 35. h) The Main Gauche of Maedhros (2d5) (+12,+75%) (+3) You have full knowledge of this item. It increases your intelligence, dexterity and speed by +3. It is especially deadly against trolls and giants. It provides immunity to paralysis. It allows you to see invisible monsters. It provides protection from trolls and giants. It cannot be harmed by the elements. It was dropped by Khazthar, the Mummified Orc on dungeon level 34. [Home Inventory - Wingiaur] a) a Black Dragon Scale Mail (-2) [30,+15] It can be activated for breathe acid (430) every 50-100 turns if it is being worn. It provides resistance to acid. It cannot be harmed by the elements. You found it on the floor on dungeon level 26. b) a Blue Dragon Scale Mail (-2) [30,+10] It can be activated for breathe lightning (330) every 50-100 turns if it is being worn. It provides resistance to electricity. It cannot be harmed by the elements. It was dropped by a Gelatinous cube on dungeon level 19. [Home Inventory - Kudai Town] a) 2 Mushrooms of Restoring b) 4 Potions of Restore Mana c) 6 Potions of *Speed* d) 18 Scrolls of *Identify* {!k!d!r} e) 16 Scrolls of Remove Curse {25% off} f) The Phial 'Glishme' (+4) You have full knowledge of this item. It provides light (radius 3). It increases your infravision by 40 feet. It sustains your wisdom and dexterity. It provides resistance to electricity and fire. It allows you to levitate and provides permanent light. It induces random teleportation. It cannot be harmed by the elements. You found it in a vault on dungeon level 35. g) The Filthy Rag of Keri the Humble [1,+20] (+1) You have full knowledge of this item. It can be activated for create food every 100 turns if it is being worn. It increases your strength, constitution and charisma by +1. It sustains your strength. It slows your metabolism. It cannot be harmed by the elements. It was in a chest (level 13). h) The Cloak of Thorongil [1,+10] You have full knowledge of this item. It increases your perception by +3. It provides immunity to paralysis. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by the elements. You found it on the floor on dungeon level 16. i) The Cloak 'Colannon' [1,+15] (+3) You have full knowledge of this item. It can be activated for teleport every 45 turns if it is being worn. It increases your stealth by +3. It provides resistance to acid. It cannot be harmed by the elements. You found it on the floor on dungeon level 1. j) The Metal Cap of Thengel [3,+12] (+3) You have full knowledge of this item. It increases your wisdom and charisma by +3. It cannot be harmed by the elements. It was dropped by Golfimbul, the Hill Orc Chief on dungeon level 17. k) The Set of Leather Gloves 'Cammithrim' [1,+10] You have full knowledge of this item. It can be activated for magic missile (3d6) every 2 turns if it is being worn. It sustains your constitution. It provides immunity to paralysis. It provides resistance to bright light. It provides permanent light. It cannot be harmed by the elements. It was in a chest (level 23). l) The Set of Gauntlets 'Tholer' [2,+11] (+3) You have full knowledge of this item. It increases your dexterity and perception by +3. It provides resistance to electricity, fire and magical darkness. It provides protection from orcs. It cannot be harmed by the elements. It was dropped by a Swordsman on dungeon level 24. m) The Set of Gauntlets 'Paurhach' [2,+15] You have full knowledge of this item. It can be activated for fire bolt (11d8) every 8-16 turns if it is being worn. It provides resistance to fire. It cannot be harmed by the elements. It was dropped by Azog, King of the Uruk-Hai on dungeon level 25. n) The Set of Gauntlets 'Paurnen' [2,+15] You have full knowledge of this item. It can be activated for acid bolt (8d8) every 5-10 turns if it is being worn. It provides resistance to acid. It cannot be harmed by the elements. You found it in some rubble. o) The Set of Gauntlets of Thanos (-11,-60%) [2,+0] (+2) {cursed} You have full knowledge of this item. It increases your strength and dexterity by +2. It provides immunity to fire and cold. It provides resistance to poison, confusion, nether, nexus, chaos, disenchantment and life draining. It induces random teleportation and aggravates nearby creatures. It is heavily cursed. It carries an ancient and foul curse. It cannot be harmed by the elements. You found it in a vault on dungeon level 29. p) The Dagger 'Furme' (1d4) (+18,+100%) (+4) You have full knowledge of this item. It increases your strength by +4. It poisons your foes. It is especially deadly against dragons and evil monsters. It provides resistance to shards. It is perfectly balanced for throwing. It provides protection from evil monsters and dragons. It cannot be harmed by the elements. It was in a chest (level 13). q) The Dagger 'Narthanc' (1d6) (+4,+30%) {!k!d@v1} You have full knowledge of this item. It can be activated for fire bolt(11d8) every 8-16 turns if it is being worn. It increases your strength by +3. It does extra damage from fire. It returns when thrown. It provides resistance to fire and fear. It is perfectly balanced for throwing. It provides permanent light. It cannot be harmed by the elements. It was dropped by Mughash the Kobold Lord on dungeon level 10. r) The Dagger 'Dethanc' (1d6) (+4,+30%) You have full knowledge of this item. It can be activated for lightning bolt (6d8) every 6-12 turns if it is being worn. It increases your dexterity by +3. It does extra damage from electricity. It returns when thrown. It provides resistance to electricity and shards. It is perfectly balanced for throwing. It cannot be harmed by the elements. It was dropped by a Gnome mage on dungeon level 27. s) The Rapier 'Forasgil' (1d12) (+12,+95%) You have full knowledge of this item. It does extra damage from frost. It is especially deadly against natural creatures. It provides resistance to cold and bright light. It provides permanent light. It provides protection from natural creatures. It cannot be harmed by the elements. You found it on the floor on dungeon level 29. t) The Long Sword 'Luck Blade' (4d5) (+13,+70%) You have full knowledge of this item. It increases your saving throws by +23. It is very sharp and can cut your foes. It provides immunity to paralysis. It provides resistance to fear. It is easy to enchant. It provides permanent light. It has been blessed by the gods. It cannot be harmed by the elements. You found it in a vault on dungeon level 28. u) The Trident of Wrath (1d24) (+16,+90%) (+2) You have full knowledge of this item. It increases your strength and dexterity by +2. It produces chaotic effects. It is especially deadly against the undead and evil monsters. It provides resistance to bright light and magical darkness. It allows you to see invisible monsters. It has been blessed by the gods. It provides protection from evil monsters and the undead. It cannot be harmed by the elements. You found it on the floor on dungeon level 29. v) The Morning Star 'Quick Kill' (2d6) (+21,+85%) (+1) You have full knowledge of this item. It increases your strength by +1. It does extra damage from fire. It is especially deadly against demons and natural creatures. It provides protection from natural creatures and demons. It cannot be harmed by the elements. You found it on the floor on dungeon level 31. w) The Morning Star of the Bastard (2d6) (-15,-65%) {cursed} You have full knowledge of this item. It provides resistance to sound and life draining. It renders you vulnerable to fire, frost and magical darkness. It is cursed. It cannot be harmed by the elements. You found it on the floor on dungeon level 22. x) The Sling 'Catapult' (x3) (+20,+50%) (+2) You have full knowledge of this item. It can be activated for heal (45) every 10 turns if it is being worn. It increases your dexterity by +2. It increases your infravision by 20 feet. It fires missiles with extra might. It cannot be harmed by the elements. You found it on the floor on dungeon level 22. [Spells] You have learned 16 spells and/or improvements. You have 0 tier-1 slots (levels 2-11) remaining. You have 1 tier-2 slot (levels 2-21) remaining. You have 2 tier-3 slots (levels 2-31) remaining. You have 6 tier-4 slots (levels 2-41) remaining. You have 5 tier-5 slots (levels 2-50) remaining. Chaos Magic: Book 1: Cost Fail% Power% -------------------------------------------------------- Ray of Frost 0 5% 0% Magic Missile 1 5% 0% Flash of Light 3 5% 0% Blink 2 5% 0% Touch of Confusion 5 5% 0% Mana Burst 6 5% 0% Immolation 7 5% 0% Fire Bolt 8 5% 0% Book 2: Cost Fail% Power% -------------------------------------------------------- Fist of Force 9 5% 0% Teleport Self 9 5% 0% Beam of Energy 16 5% 0% Fire Ball 18 5% 0% Book 3: Cost Fail% Power% -------------------------------------------------------- Disintegrate 15 5% 0% Consume Magic 3 5% 0% Finger of Chaos 17 5% 0% Energize Item 25 18% 0% [Quests] ====Active quests==== Defeat the giant camp south-east of Rochnen. Defeat the giant camp north-east of Rochnen. From a Courier in Iludag (Danger level 0): Carry a message to Dardobard the Brigand in Viegrod City. From a Keep in Hyaram Watch (Danger level 19): A Giant clear centipede has been troubling the area north-east of Hyaram Watch. Track it to its hideout and destroy it. From a Keep in Galmal Watch (Danger level 41): A Lesser hell-beast and its followers have been troubling the area near Galmal Watch. Find their den and kill them. From a Keep in Cuical (Danger level 41): Several fire-breathers have been troubling the area near Cuical. Discover their hole and slay them all. From a Thieves' Guild in Iludag (Danger level 42): A Black knight has been seen in the area near Iludag. Track him to his hideout and destroy him. From a Town Hall in Kudai Town (Danger level 44): Clear 3 levels of a certain planar dungeon south-west of Rochnen. From a Warriors' Guild in Galmal Watch (Danger level 45): A Young green dragon and its minions have been lurking in the area north of Galmal Watch. Find their hideout and slay them. From a Thieves' Guild in Galmal Watch (Danger level 53): A number of arctic monsters have been terrorizing the area west of Galmal Watch. Discover their den and kill them all. From a Keep in Iludag (Danger level 53): Kill the 2 Nightblades that are guarding dungeon level 53. You have killed 0. From a Warriors' Guild in Hyaram Watch (Danger level 54): Kill 5 Mature black dragons. You have killed 0. From a Thieves' Guild in Cuical (Danger level 55): Find the relic of Sawall, which is hidden in a ruin, south of Mendune. From a Rangers' Guild in Cuical (Danger level 55): An Ancient white dragon has been troubling the area north-west of Galmal Watch. Track it to its hole and destroy it. From a Warriors' Guild in Faugdune City (Danger level 59): Kill 5 Ancient red dragons. You have killed 0. Kill Oberon, King of Amber, who is guarding dungeon level 99. Kill The Serpent of Chaos, who is guarding dungeon level 100. ====Completed/failed quests==== From a Keep in Dorbrag (Danger level 37): Kill the 5 Giant grey ants that are guarding dungeon level 37. (Killed) From a Castle in Rochnen (Danger level 38): Kill the 5 Water spirits that are guarding dungeon level 38. (Killed) ====Finished quests==== Defeat the troll camp south of Laurewath Watch. (Finished) Defeat the orc camp south-east of Dorbrag. (Finished) Defeat the troll camp north of Cuical. (Finished) Carry a message to Solostoran the Learned in Rochnen. (Finished) (Danger level 5): Kill Lagduf, the Snaga, who is guarding dungeon level 5. (Finished) (Danger level 5): Kill 5 Poltergeists. (Finished) (Danger level 6): A Novice rogue has been rampaging the area north-east of Iludag. Track him to his home and destroy him. (Finished) (Danger level 11): We have heard that a number of snakes and lizards have been seen in the area north-east of Faugdune City. Discover their hole and slay them all. (Finished) (Danger level 12): Brodda, the Easterling and his minions have been killing people in the area north of Dorbrag. Find his hideout and terminate him. (Finished) (Danger level 13): A group of terrors of the deep have been spreading evil in the area near Wingiaur. Discover their lair and slay them all. (Finished) (Danger level 13): A group of bats have been spreading evil in the area near Kudai Town. Discover their stronghold and destroy them all. (Finished) (Danger level 15): We have heard that a group of bats have been hiding in the area north-west of Kudai Town. Discover their abode and kill them all. (Finished) (Danger level 16): Several demons have been terrorizing the area south-east of Faugdune City. Discover their lair and destroy them all. (Finished) (Danger level 16): A Baby red dragon has been spotted in the area south-west of Faugdune City. Track it to its hideout and kill it. (Finished) (Danger level 16): A Zombified orc has been terrorizing the area north-west of Galmal Watch. Track it to its abode and slay it. (Finished) (Danger level 16): Too many orcs have been troubling the area north-east of Hyaram Watch. Discover their abode and kill them all. (Finished) (Danger level 17): Many spiders have been troubling the area north-west of Kudai Town. Discover their hideout and terminate them all. (Finished) (Danger level 18): Boldor, King of the Yeeks and his minions have been running amok in the area south-east of Dorbrag. Find his lair and slay him. (Finished) (Danger level 19): Some religious fanatics have been hiding in the area south of Wingiaur. Discover their lair and kill them all. (3 levels) (Finished) (Danger level 20): Several elves have been seen in the area north-west of Faugdune City. Discover their lair and kill them all. (Finished) (Danger level 21): A bunch of nagas have been lurking in the area south-east of Galmal Watch. Discover their lair and exterminate them all. (Finished) (Danger level 21): Clear 2 levels of a certain mine near Faugdune City. (Finished) (Danger level 22): A Baby multi-hued dragon and its legion have been lurking in the area south-east of Faugdune City. Find their hole and destroy them. (Finished) (Danger level 22): Clear 1 level of a certain sewer west of Faugdune City. (Finished) (Danger level 23): Several terrors of the deep have been running amok in the area north-east of Wingiaur. Discover their home and kill them all. (Finished) (Danger level 24): Zirgish, the Guardian Naga Captain and his minions have been rampaging the area east of Dorbrag. Find his stronghold and slay him. (Finished) (Danger level 24): An Imp has been spotted in the area east of Dorbrag. Track it to its hideout and slay it. (Finished) (Danger level 24): Clear 2 levels of a certain sewer south-east of Faugdune City. (Finished) (Danger level 25): Clear 2 levels of a certain mine east of Galmal Watch. (Finished) (Danger level 26): An Illusionist and his minions have been running amok in the area south-west of Dorbrag. Find their den and slay them. (Finished) (Danger level 26): Clear 2 levels of a certain mine north-east of Kudai Town. (Finished) (Danger level 28): Too many nagas have been lurking in the area near Laurewath Watch. Discover their home and kill them all. (Finished) (Danger level 29): Find the relic of Wrath, which is hidden in a sewer, south of Iludag. (Finished) (Danger level 29): A Griffon and its legion have been spotted in the area north of Dorbrag. Find their stronghold and terminate them. (Finished) (Danger level 30): A Stone giant has been seen in the area east of Galmal Watch. Track him to his hideout and terminate him. (Finished) (Danger level 30): Clear 2 levels of a certain ruin south-east of Dorbrag. (Finished) (Danger level 32): Atardag, the Paladin and his minions have been rampaging the area south of Rochnen. Find his lair and kill him. (Finished) (Danger level 33): A Stone giant and his minions have been hiding in the area south-east of Galmal Watch. Find their lair and destroy them. (Finished) (Danger level 34): Eregdur, the Warrior and his gang have been killing people in the area north-west of Rochnen. Find his stronghold and exterminate him. (Finished) (Danger level 34): We have heard that a number of demons have been rampaging the area north-east of Iludag. Discover their hole and exterminate them all. (2 levels) (Finished) (Danger level 35): Several women have been troubling the area north-east of Iludag. Discover their hideout and exterminate them all. (Finished) (Danger level 38): Too many women have been spreading evil in the area near Galmal Watch. Discover their den and destroy them all. (Finished) (Danger level 39): A Dark elven druid and his followers have been terrorizing the area north-west of Iludag. Find their lair and destroy them. (Finished) [Message Log (last 50 messages)] The Tyrannosaurus flees in terror! The Tyrannosaurus writhes about. The Tyrannosaurus flees in terror! The plants poison you! You failed to get the spell off! The Tyrannosaurus dies. The plants poison you! Deep Monster (Werebear). The plants poison you! The Killer bee dies. The plants poison you! <8x> Deep Unique (Bullroarer the Hobbit). Deep Monster (Giant tarantula). Deep Monster (Shrieker mushroom patch). The plants poison you! <4x> Deep Monster (Thief). The plants poison you! <2x> Deep Monster (Griffon). Deep Monster (Wood spider). <9x> The plants poison you! The Shrieker mushroom patch makes a high pitched shriek. You hear a sudden stirring in the distance! The Shrieker mushroom patch makes a high pitched shriek. The plants poison you! Deep Monster (Vampiric mist). Deep Unique (Shub-Niggurath, Black Goat of the Woods). Deep Monster (Great swamp wyrm). Deep Monster (Flamer of Tzeentch). <2x> Deep Monster (Mi-Go). The Shrieker mushroom patch makes a high pitched shriek. <4x> Deep Monster (Tyrannosaurus). The plants poison you! The Shrieker mushroom patch makes a high pitched shriek. Deep Monster (Giant green dragon fly). Deep Monster (Metallic red centipede). Deep Monster (Great bile wyrm). Deep Unique (Ren the Unclean). Shub-Niggurath, Black Goat of the Woods shrieks fit to wake the dead. Shub-Niggurath, Black Goat of the Woods breathes confusion. The plants poison you! Shub-Niggurath, Black Goat of the Woods opens your mind to a vista of endless 'Three's Company' reruns! Shub-Niggurath, Black Goat of the Woods hisses, 'I'll send you beyond Known Space to Azathoth!' The plants poison you! Shub-Niggurath, Black Goat of the Woods looks deep into your eyes. Your mind is blasted by psionic energy. You feel yourself moving slower! You feel stupid for a moment, but the feeling passes. You feel naive for a moment, but the feeling passes. Shub-Niggurath, Black Goat of the Woods breathes toxic waste. Well, I didn't much like this character, anyway... You die.