The Angband Ladder: Mighty Malevolence, Spectre Warrior by chris

  [Hengband 1.7.2 Character Dump]

                          Name  : Mighty Malevolence

 Sex      : Male             Age               117   STR!:  18/210
 Race     : Spectre          Height             72   INT!:   18/90
 Class    : Warrior          Weight            108   WIS!:  18/120
                             Social Class        1   DEX!:  18/150
                             Align         Chaotic   CON!:  18/210
                                                     CHR :      17

 Right hand      (+36,+72)   Hit point   1114/1117   Fighting   : Legendary[57]
 Left hand       (+47,+70)   SP (Mana)      0/   0   Bows/Throw : Legendary[45]
 Blows/Round          8+11                           SavingThrow: Legendary[7]
 AverageDmg/Rnd  1016+1038   Level              50   Stealth    : Very Bad
                             Experience   80971964
 Shooting        (+89,+14)   Max Exp      80971964   Perception : Very Bad
 Multiplier          x4.72   Exp to Adv      *****   Searching  : Very Bad
 Shots/Round          1.66   Gold         14761353   Disarming  : Superb
                                                     MagicDevice: Excellent
 AC               [29,+82]   Time   Day 1187 21:54
 Speed               (+15)   Play time    16:00:22   Infra-Vision: 50 feet


                         (Character Background)
          You were created by a Necromancer.  You have white hair,
          bloodshot red eyes,  and a deathly gray complexion. An
          eerie green aura surrounds you.


          ...You retired from the adventure after the winning.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Spectre       STR!: 18/130 -5  4  2  7 18/210         .......5..2..
 Class : Warrior       INT!:  18/90  4 -2 -2  0  18/90         .....23..1...
 Level : 50            WIS!: 18/120 -1 -2 -1  4 18/120         .....23.41...
 Hits  : 1114/1117     DEX!:  18/70  2  2  0  4 18/150         22.........4.
 Mana  : 0/0           CON!: 18/120  0  2  1  6 18/210         ........4.2..
                       CHR :  18/69 -3 -1  0 -4     17         2....2.......

         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .........+...    Sound : .......+.....    Speed     : +++..++....+.
 Elec  : .............    Nether: .....+......*    FreeAction: ........+++++
 Fire  : ..+..........    Nexus : ........++.+.    SeeInvisi.: +....++..+..+
 Cold  : .........+..+    Chaos : ..+...+......    Hold Life : ......++.+..+
 Poison: .........+..+    Disnch: .........+...    Warning   : .............
 Light : .............    Fear  : .........+..#    SlowDigest: ............+
 Dark  : .....+.......    Reflct: .............    Regene.   : ............+
 Shard : .............    AuFire: .............    Levitation: ...........++
 Blind : .............    AuElec: .............    Perm Lite : .............
 Conf  : ......+......    AuCold: .............    Cursed    : .............


             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : ............+    Add Blows   : .+.++........
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: +..    ESP Undead: .....+.......    Add Stealth : +....+.......
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .........+...
 Slay Orc  : +..    ESP Dragon: .............
 Slay Troll: +..    ESP Human : +............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : +............    Blessed     : .............
 Elec Brand: ...    ESP Troll : +............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .........+...
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : ++.    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : ........+....    Rnd.Teleport: .........+...
 Vampiric  : ...    Sust Dex  : .+.........+.    Aggravate   : +....+.......
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............


  [*Winning* Message]

  I concede ... Eternal Blade is the true master!


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF


  [Recall Depth]

   !Angband         : level 127
    Yeek cave       : level   5
   !Dragon's lair   : level  72


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level 10
  The Borshin                              (Dungeon level:   6) - level 11
  Orc Camp                                 (Danger  level:  15) - level 14
  Doom Quest 1                             (Danger  level:  15) - level 17
  The Sewer                                (Danger  level:  15) - level 18
  The Vault                                (Danger  level:  30) - level 18
  Old Man Willow Quest                     (Danger  level:  22) - level 34
  Dark Elven Lords Quest                   (Danger  level:  25) - level 34
  The Cloning Pits                         (Danger  level:  45) - level 35
  King Mulu, the Chief of Southerings      (Dungeon level:  12) - level 50
  Gachapin                                 (Dungeon level:  24) - level 50
  Jasra, Brand's Mistress                  (Dungeon level:  38) - level 50
  Madame Debby                             (Dungeon level:  44) - level 50
  The King in Yellow                       (Dungeon level:  50) - level 50
  Lems the Cyborg                          (Dungeon level:  56) - level 50
  Bleys, Master of Manipulation            (Dungeon level:  62) - level 50
  Mephistopheles, Lord of Hell             (Dungeon level:  76) - level 50
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  Logrus Master                            (Danger  level:  25) - level 18
  The Unicorn of Order                     (Dungeon level:  88) - level 50


 Arena: 10 Victories


  [Defeated Monsters]

You have defeated 38737 enemies including 214 unique monsters in total.

< Unique monsters top 10 >
  The Serpent of Chaos                     (level 100)
  Morgoth, Lord of Darkness                (level 100)
  Oberon, King of Amber                    (level  99)
  The Unicorn of Order                     (level  99)
  Sauron, the Sorcerer                     (level  98)
  Gothmog, the High Captain of Balrogs     (level  95)
  The Destroyer                            (level  94)
  Cerberus, Guardian of Hades              (level  94)
  Azathoth, Seething Nuclear Chaos         (level  93)
  Nyarlathotep, the Crawling Chaos         (level  93)


  [Virtues]

Your alighnment : Chaotic

You are the living embodiment of Valour.
You are the polar opposite of Honour.
You are a great champion of Unlife.
You are somewhat virtuous in Justice.
You are the polar opposite of Compassion.
You are virtuous in Patience.
You are an arch-enemy of Diligence.
You are the living embodiment of Harmony.


  [Mutations]

 You can smell nearby precious metal.
 You can drive yourself into a berserk frenzy.


  [Character Equipment]

a) The Broad Sword 'Chainsword' (11d5) (+12,+12) (-2) {SpDxChSl;SiAg|S/poT~poT}
b) The Katana 'Aglarang' (8d4) (+10,+10) (+2) {AtSpDx|S(Dx}
c) The Light Crossbow of Brand (x4) (+10,+14) (+10 to speed) {Sp;FiCa;Xm, No.
378}
d) a Ring of Extra Attacks (+2 attacks)
e) a Ring of Extra Attacks and Damage (+0,+4) (+2 attacks)
f) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}
g) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl, !!}
h) The Metal Brigandine Armour of Vader (+1,+5) [19,+20] (+5) {St;So;Hl}
i) The Ethereal Cloak of the Pious Believer (+4,+3) [0,+25] (+4) {WiCn;Nx;Fa(Wi}
j) The Iron Helm 'Terror Mask' (+18,+18) [5,+11] (-1)
{InWiSr;AcCoPoNxDiFe;FaSiHlTe[M, .}
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}


  [Character Inventory]

a) 6 Rods of Perception {@z7!s!d!k!!}
b) 5 Rods of Recall {!z!s!d!k!!}
c) 8 Rods of Detection {@z3!s!d!k!!}
d) a Rod of Healing {!s!d!k!!}
e) 3 Rods of Restoration {!s!d!k!!}
f) 5 Rods of Teleport Other {!s!d!k}
g) 7 Rods of Stone to Mud {@z6!s!d!k}
h) 7 Staffs of *Destruction* (7x 5 charges) {!s!d!k}


  [Home Inventory]

 ( page 1 )
a) 36 Mushrooms of Restoring {!E}
b) 99 Potions of Speed {!k!q}
c) 12 Potions of Speed {!k!q}
d) 64 Potions of Resist Heat {!q!k}
e) 99 Potions of Resist Cold {!q!k}
f) 75 Potions of Resist Cold {!q!k}
g) 99 Potions of Heroism {90% off}
h) 99 Potions of Heroism {90% off}
i) 99 Potions of Heroism {90% off}
j) 99 Potions of Heroism {90% off}
k) 81 Potions of Heroism {90% off}
l) a Potion of Berserk Strength

 ( page 2 )
a) 99 Potions of Cure Critical Wounds {25% off}
b) 99 Potions of Cure Critical Wounds {25% off}
c) 99 Potions of Cure Critical Wounds {25% off}
d) 99 Potions of Cure Critical Wounds {25% off}
e) 99 Potions of Cure Critical Wounds {25% off}
f) 26 Potions of Cure Critical Wounds {25% off}
g) 89 Potions of Healing {!k!q}
h) 23 Potions of *Healing* {!k!q}
i) 6 Potions of Life {!k!q}
j) 94 Potions of Restore Life Levels {50% off}
k) a Potion of Strength {!k}
l) a Potion of Wisdom {!k}

 ( page 3 )
a) 5 Potions of Constitution {!k}
b) 31 Potions of Enlightenment
c) 2 Potions of *Enlightenment*
d) 4 Potions of Resistance {!k!q}
e) 64 Potions of Resistance {!q!k}
f) a Potion of New Life {!*!*!*}
g) 99 Scrolls of Teleportation
h) 12 Scrolls of Teleportation
i) 2 Scrolls of *Identify*
j) 4 Scrolls of Remove Curse
k) 44 Scrolls of *Remove Curse*
l) 56 Scrolls of Recharging {!r!k}

 ( page 4 )
a) 2 Scrolls of Mundanity
b) 99 Scrolls of Holy Chant {25% off}
c) 99 Scrolls of Holy Chant {25% off}
d) 99 Scrolls of Holy Chant {25% off}
e) 99 Scrolls of Holy Chant {25% off}
f) 99 Scrolls of Holy Chant {25% off}
g) 69 Scrolls of Holy Chant {25% off}
h) 31 Scrolls of *Destruction* {!r!k}
i) 10 Scrolls of Genocide {!r!k}
j) 9 Scrolls of Mass Genocide {!r!k}
k) a Scroll of Acquirement {!r}
l) 2 Rods of Trap Location {@z1!s!d!k}

 ( page 5 )
a) 5 Rods of Recall {!z!s!d!k!!}
b) 4 Rods of Illumination {@z5!s!d!k}
c) 3 Rods of Enlightenment {@z8!s!d!k!!}
d) a Rod of Speed {!s!d!k!!}
e) 16 Rods of Teleport Other {!s!d!k}
f) 11 Rods of Stone to Mud {@z6!s!d!k}
g) 10 Wands of Teleport Other (120 charges) {@a2!s!d!k}
h) 68 Wands of Stone to Mud (814 charges) {@a1!s!k}
i) a Wand of Disintegrate (4 charges)
j) 4 Wands of Dragon's Flame (20 charges)
k) a Staff of Perception (7 charges)
l) 13 Staffs of Perception (13x 21 charges) {@E1}

 ( page 6 )
a) a Staff of Starlight (9 charges)
b) 70 Staffs of Enlightenment (70x 11 charges) {25% off}
c) a Staff of Enlightenment (7 charges) {!s!d!k}
d) a Staff of Curing (8 charges)
e) 2 Staffs of Healing (2x 4 charges)
f) 38 Staffs of Speed (38x 8 charges) {!s!d!k}
g) 2 Staffs of Speed (2x 7 charges) {!s!d!k}
h) a Staff of Power (5 charges)
i) 2 Staffs of Holiness (2x 5 charges)
j) a Staff of Genocide (4 charges)
k) 11 Staffs of *Destruction* (11x 5 charges) {!s!d!k}
l) a Ring of Acid [+13] {Ac}

 ( page 7 )
a) a Ring of Acid [+15] {Ac}
b) 2 Rings of Acid [+9] {Ac}
c) a Ring of Flames [+15] (charging) {Fi, !s!d!k!!}
d) a Ring of Flames [+14] {Fi}
e) a Ring of Flames [+13] {Fi}
f) a Ring of Flames [+12] {Fi}
g) a Ring of Flames [+11] {Fi}
h) a Ring of Flames [+9] {Fi}
i) a Ring of Ice [+16] {Co, !s!d!k!!}
j) a Ring of Ice [+9] {Co}
k) a Ring of Ice [+8] {Co}
l) 2 Rings of Lightning [+12] {El, !s!d!k!!}

 ( page 8 )
a) a Ring of Lightning [+11] {El}
b) a Ring of Constitution (+6) {Cn}
c) a Ring of Damage (+19) {@w1}
d) a Ring of Damage (+18)
e) a Ring of Slaying (+12,+10)
f) a Ring of Slaying (+6,+15) {@w1}
g) a Ring of Slaying (+10,+10)
h) a Ring of Speed (+15)
i) a Ring of Speed (+12)
j) a Ring of Speed (+6) {Sp}
k) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr}
l) The Ring of Tulkas (+4) {SpStDxCn}

 ( page 9 )
a) The Ring of Power (Narya) (+10,+10) (+1) {SpStInWiDxCnCh;*Fi;FaSiSdRg(StDx,
Serpent}
b) The Ring of Power (Nenya) (+11,+11) (+2) {SpStInWiDxCnCh;*Co;FaSiHlRgLv(InWi}
c) The Ring of Power (Vilya) (+12,+12) (+3)
{SpStInWiDxCnCh;*El;FaSiHlSdRgLv(StInWiDx, Serpent}
d) a Ring of Shard Resistance
e) a Ring of Chaos Resistance
f) 6 Rings of Extra Attacks (+2 attacks)
g) a Ring of Warning and *Detect* Monster {Wr, !!}
h) The Amulet of Carlammas (+2) {Cn;Fi}
i) The Necklace of the Dwarves (+3) {StCnIf;FaSiRgLu}
j) an Amulet of Anti-Magic {[M}
k) an Amulet of Anti-Magic and Resist Lightning {El[M}
l) an Amulet of Resistance {AcElFiCoPo}

 ( page 10 )
a) an Amulet of Resistance {AcElFiCo}
b) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx}
c) The Torque of Boromir (+0,+8) {Fe(St}
d) an Amulet of Magic Device Mastery and Slow Digestion (+2) {Md;Sd}
e) The Pendant of Gogo (+4) {InWiDx;SiLu}
f) The Palantir of Westernesse (+3) (charging) {WiCh~Tele, !!}
g) Multi-Hued Dragon Scale Mail (-2) [40,+15]
h) 2 Law Dragon Scale Mails (-2) [40,+15] {ShSo}
i) Balance Dragon Scale Mail (-2) [40,+23] {ShSoCaDi}
j) Balance Dragon Scale Mail (-2) [40,+15]
k) Metal Scale Mail of Elvenkind (-2) [13,+18] (+2 to stealth) {Sl;AcElFiCoDk}
l) Metal Scale Mail of Resistance (-2) [13,+19] {AcElFiCoPoNx}

 ( page 11 )
a) The Chain Mail of the Hunter (-2) [14,+16] (+3 to speed) {SpStCn;El;Rg(DxCn}
b) The Double Ring Mail 'Shambler' (-2) [15,+18] (+3 to speed)
{SpCn;*El;BlCf;Fa[E}
c) The Augmented Chain Mail of Achilles (-2) [16,+13] (+4 to speed)
{SpStInDxSr;CoPoBl;Hl(DxCh}
d) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoCfSoDi}
e) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu}
f) Full Plate Armour of Elvenkind (-3) [25,+20] (+2 to stealth) {Sl;AcElFiCoNx}
g) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
h) O-yoroi of Elvenkind (-2) [24,+13] (+3 to stealth) {Sl;AcElFiCoNx}
i) The O-yoroi of the Bando Musha (+5,+5) [24,+20] (+2) {StCnCh;AcElCoBlSoDiFe}
j) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth)
{InWiSl;AcElFiCoPoDkNtFe;SiHl}
k) The Robe of Incanus [2,+20] (+3)
l) Hard Studded Leather of Resistance (-1) [7,+10] {AcElFiCoPoCf}

 ( page 12 )
a) Padded Armour of Resistance [5,+16] {AcElFiCoDi}
b) The Leather Scale Mail of Yama (-1) [11,+20] (+4 to stealth) {ChSl;*Fi;Li[F}
c) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcLiSh}
d) a Leather Jacket of Resistance (-1) [12,+11] {AcElFiCoCa}
e) 2 Elven Cloaks [4,+8] (+4 to stealth)
f) an Elven Cloak [4,+7] (+4 to stealth) {SlSr}
g) an Elven Cloak of Protection [4,+12] (+4 to stealth) {SlSr}
h) The Fur Cloak 'Maiden's Hope' [3,+18] (+4) {WiCnCh;Ac(Ch}
i) The Fur Cloak 'Healthy One' [3,+14] (+3 to stealth) {CnSlIf;ElBl(Cn}
j) The Fur Cloak of Mook [3,+20] {AcCoCa;Lv}
k) a Shadow Cloak [6,+12]
l) a Shadow Cloak [6,+10]

 ( page 13 )
a) a Shadow Cloak [6,+8]
b) a Shadow Cloak [6,+7]
c) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;LiSoCa;Fa}
d) a Large Metal Shield of Resistance [8,+12] {AcElFiCoSo}
e) The Mirror 'Yata-no-Kagami' [0,+18] (+3)
f) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoLiBlCfCa;SiRgLuWr}
g) The Jewel Encrusted Crown of Illusion (+6,+3) [0,+13] (+2) {Dx;Di(Dx}
h) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed,
StInWiDxCnChIf;AcElFiCoPoLiDkCfNx;SiLu[T~Tele}
i) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;BlDi~Tele}
j) The Steel Helm 'Shadow' [6,+20] (+4 to stealth) {DxSlSr;ElFiCa;Lu}
k) a Set of Leather Gloves of Magic Mastery [1,+9] (+4) {Md}
l) a Set of Gauntlets of Power (+1,+3) [2,+7] (+4) {St;Di}

 ( page 14 )
a) a Set of Gauntlets of Magic Mastery [2,+9] (+4) {Md}
b) a Set of Gauntlets of Agility [2,+7] (+2) {Dx}
c) a Set of Dragon Gloves [4,+14] {PoShSo}
d) a Set of Dragon Gloves of Free Action [4,+25] {AcPoDkShBlCfNxDiFe;Fa}
e) a Set of Cesti of Genji (+7,+0) [5,+5] (+1) {Dx}
f) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaHl}
g) a Pair of Hard Leather Boots of Levitation [3,+7] {Li;Lv}
h) a Pair of Dragon Boots [5,+17] {CfNxDi}
i) a Pair of Dragon Boots [5,+20] {SoFe}
j) The Pair of Metal Shod Boots 'Phoenix' [6,+15] {FiCfCa;LvLu~TeleNolv}
k) The Pair of Metal Shod Boots 'Halogen' (+3,+7) [6,+12] (+3) {Cn;Ac;Sd}
l) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed) {SpInWiChSl;FiFe;Rg[F(StCn}

 ( page 15 )
a) a Dagger (Pattern Weapon) (1d4) (+20,+14) (+2) {StCn;Dk;FaSi/*UL}
b) The Main Gauche 'Guanine' (1d5) (+20,+17) (+2 to stealth) {StDxSl;Ac}
c) The Main Gauche of Azaghal (2d5) (+12,+14) {*Fi;Lv/XD~D}
d) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*}
e) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
{AtStDxCn;LiNt;FaSiLu/*oL~oTP}
f) The Wakizashi 'Warrior's Honor' (2d4) (+17,+14) (+2 to speed) {SpSt;Lu(St}
g) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed)
{Sp;CoLi;FaSiSdRgLu|Co/*TUL~oTP}
h) The Scimitar 'Instant Mage Maker' (2d5) (+20,+17) (+1 attack) {AtInDg|S(In}
i) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
{DxSl;AcElFiCoNtDiFe;SiRgLuBs/*DUZ}
j) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2) {StDxDg|S}
k) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed}
l) The Two-Handed Sword 'Twilight' (4d6) (-40,-60) [-50] (+10 to speed) {cursed,
Sp;*Fi;DiFe;LuAgTy|F}

 ( page 16 )
a) a No-dachi (Holy Avenger) (5d4) (+11,+12) [+3] (+1 attack)
{AtWi;Fe;SiBs/*UL(Wi}
b) The Executioner's Sword 'Slayer' (4d5) (+15,+15) (+2 attacks)
{At;BlFe;HlSdRg|V/*pL}
c) a Blade of Chaos (Vampiric) (6d5) (+6,+10)
d) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed}
e) a Diamond Edge (7d5) (+19,+17) (+4) {!k}
f) a Diamond Edge (7d5) (+17,+19) (+4) {!k}
g) a Diamond Edge (7d5) (+17,+18) (+4)
h) a Diamond Edge (7d5) (+16,+17) (+4)
i) a Diamond Edge (7d5) (+16,+16) (+4) {!k}
j) The Diamond Edge '1' (7d5) (+19,+21) (+4) {CnDg|S(Cn, !k}
k) 2 Poison Needles (1d1) (+0,+0)
l) The Spear 'Aeglos' (3d6) (+15,+25) [+10] (+4) {Wi;Co;ThFaSdBs|Co/oT}

 ( page 17 )
a) The Great Axe of Eonwe (4d4) (+15,+18) [+8] (+2)
b) The Trifurcate Spear of Wrath (3d9) (+16,+18) (+2) {StDx;LiDk;SiBs|Ca/*L}
c) The Scythe of Slicing 'Bloody Moon' (8d4) (+8,+8) [+8] (+2) {Dg;ElPo|FV/XU/o}
d) The Whip of Gothmog (3d6) (+13,+15) (-2) {cursed,
InWiDxSl;*Fi;ElDk;LuAg|F/poTPZ}
e) The Nunchaku of Xiaolong (4d3) (+20,+10) [+10] (+3)
{SpSl;FiFe;FaRg|F/DZ(StDxCn}
f) The Mace 'Taratol' (3d4) (+12,+12) {*El|E/XD}
g) The Jo Staff of The Bonze Octopus (1d7) (+8,+8) [+8] (+2 attacks)
{AtStWiDg;AcElDk;FaRgBs|E}
h) The War Hammer of Aule (9d3) (+19,+21) [+5] (+4)
{Wi;AcElFiCoDkNx;FaSiWr|E/XD/*UL, $}
i) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
{AcElFiCo;SiAg[M|Q/XD/*poTULZ~Tele}
j) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
{StSrIfDg;AcDkDi|A/DoTP}
k) a Long Bow of Extra Might (x4) (+12,+11) {Dk;Xm}
l) a Long Bow of Extra Might (x4) (+5,+7) {Cf;Xm}

 ( page 18 )
a) The Light Crossbow of 'Hellfire' (x3) (+15,+17) (+4) {StIf;Fi[F}
b) a Heavy Crossbow of Extra Might (x5) (+10,+9) {Fi;Xm}
c) The Heavy Crossbow 'ihunroch' (x5) (+19,+18) (+2) {WiCnDg;CoDi;XmBs(Cn}
d) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;NtCa;Rg}
e) The Bolt of Wilhelm Tell (6d5) (+20,+16) (226/376)
f) 18 Seeker Arrows (6d4) (+6,+5)
g) 31 Seeker Arrows (6d4) (+7,+5)
h) The Black Arrow of Bard (8d4) (+30,+19)


  [Museum]

 ( page 1 )
a) a Ring of Speed (+1) {Sp, Gothmog!  Thanks!!}


  [Check Sum: "07aa1b1849421ce8ec"]


Posted on 16.6.2010 23:42
Last updated on 18.6.2010 20:35

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220. on the Ladder (of 19090)
4. on the Hengband Ladder (of 698)
Second best for this player (

Related screenshots:
One at a time, please!
Oremorj!

Comments

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On 16.6.2010 23:42 chris wrote:
[CL30:Tower] 01:08
OK, I'm gunning for Eternal Blade!! I don't really think I have a chance to best that character's total awesomeness, but it sure will be fun to try. Already, I am behind ... Dave was finished scumming gold at the 01:00 mark and it took me all the way until 01:03 to locate a quartz vein (160 days of shop scumming to get warning with ~Z was the culprit). Of course, the spectre has certain food advantages over the high elf, and I come out with 18.5 million gold rather than just 7 million gold.

On 17.6.2010 00:51 chris wrote:
[CL31:Town Scummin'] 02:11
01:03 of town scumming and I am almost out of gold. Sheez. Where's my +40 to damage diamond edge? Looks like I'm going to have to work for this one ...

Great initial life. 105% life rating, 18/130 base strength, 18/120 base con. What more could a little ghost hope for?

On 17.6.2010 01:54 chris wrote:
[CL34:DL60] 02:48
Some things you just can't get in the town ... Like Terror Mask! Damage output is now 840. What do I have to beat? Oh, yeah, 2500. Well, I'm 1/3 of the way there at any rate :D

OK, time for the Cloning Pits!

On 17.6.2010 02:17 chris wrote:
[CL35:Cloning Pits] 03:04
OMG!!! Best Cloning Pits ever! Slayer! Cambeleg! Aeglos! Those were the awesome drops, but I also got Isildur and Xialong (which is great for dual wielding). Now, I'm still only Beginner at dual wielding, but I can't really not use Slayer now can I? Damage output goes down ... 679. +84 versus evil for 763. Although my accuracy is now over 70%, so that has to count for something.

Now, I can really bust some dragons!

On 17.6.2010 02:25 chris wrote:
[CL35:DL60] 03:08
Make that 824 damage +96 vs evil for 920 total. I missed that my low dex was costing me my last attack. So damage is actually better now. 70% accurate vs. AC200. 77% vs. AC150. Sweet :)

On 17.6.2010 03:41 chris wrote:
[CL40:DL60] 03:40
Experience is coming easy! 9 attacks for 927. +108 vs evil for 1035! I'm getting closer ...

Swapping rings around for double resistance was really slowing me down. I mean, it took 32 minutes to level up the last 5 levels, and most of that time was probably wasted! I better just focus ...

On 17.6.2010 04:29 chris wrote:
[CL43:DL72] 04:24
I found some Genji at last ... But when I shuffled to dual wield, I decide to go with Cambeleg? Funny. Now I think I will head back to town and try to dual wield Slayer with the Genji. Its hard to do so, but I really really miss the vampirism! Maybe Slayer and the Glaive of Pain?

On 17.6.2010 04:39 chris wrote:
OK, I'm a damn fool for not using the Genji. Damn! 67% accuracy vs. AC175 with the gloves and an equipment shuffle for Padre and Faramir.

On 17.6.2010 05:38 chris wrote:
[CL47:DL72] 05:22
I'm farming dragons ... When I started, I lacked both Light and Shards resistance, which is far from prudent. However, I quickly picked up a Shadow Cloak for Light, and lacking shards is not quite so scary for a spectre.

I also quickly picked up the War Hammer Aule, which is one of my top 5 favorite weapons! Yay! (Let's see: Vorpal Blade, Aglarang, Slayer, Aule ... What else am I forgetting?)

On 17.6.2010 06:21 chris wrote:
[CL50:DL72] 06:00
06:00:00 actually! I didn't think I was going to make CL50 by the 6 hour mark, but I just barely pulled it off.

I'm working a Sky Drake in a four corners of a square pattern. I stand on the center of the square wall next to the bugger, and there are 3 open spaces for it to summon into. No safe retreat for me, but it speeds up getting more sky drakes. Its been working so far ...

On 17.6.2010 06:37 chris wrote:
[CL50:DL72] 06:10
Aglarang popped into my inventory about 5s after my last post. I guess I better train my dual wielding! 1205 damage per round ... I don't know how Dave did it with Eternal Blade. Maybe if I had 4 arms instead of 2 and could quadruple wield?

That's enough for today ... Tomorrow, I will find Shiva's Jacket :D

On 17.6.2010 09:30 Djabanete wrote:
I do check out your chardumps, even if I no longer comment on all of them ... you seem to win more often than I check oook =P

Good luck, as always!

On 17.6.2010 15:50 dzhang@its.caltech.edu wrote:
Chainsword!!! Vroom Vroom Vroom, Kill Kill Kill!

On 17.6.2010 17:24 chris wrote:
[CL50:DL72] 07:55
First phase of scumming is completed. 84 sky, 39 space time, 74 balance and 133 law dragons killed. Not much to show for my efforts. Only: Ringil, Aule, Aglarang, Dor-Lomin, Tulkas, Dwarves, Jewel, Eonwe, Speed +10 +10 and +12, Extra Attacks +2.

So, after phase 1, this is the best damage I can muster. 1351 base damage (70% accuracy). Evil nets 1582 and evil dragons net 1960. Where, oh where can I find another 1200 damage?

Aglarang must stay at home for the time being. Chainsword ... Hmmm ... Base damage is 55 from damage dice. +70 damage from equipment and sword would give 125 per strike. 7 strikes would give 875. That would be an improvement. And the slay human would really help vs. Oberon and the like. I forgot I even had that sword ... Thanks for the reminder :)

On 17.6.2010 18:24 chris wrote:
Single wielding Chainsword right now, with 2 +2 attack rings gives 1661 damage (assuming berserk, but I didn't want to burn my last potion!).

Let us ponder hypothetically. 2 more points of strength and say, another +4 damage by scumming for scrolls might give 1750 or so damage. So about 160 damage per strike. If I could get 2 +3 attack rings and Shiva's Jacket for 14 attacks, that would be 2240 damage per round. Still, I will come up short! Damn ... But that would be impressive single wielding damage and might warrant me runner up status!

On 17.6.2010 18:31 chris wrote:
Nope ... dual wielding is still better. 1899 damage per round now. The ability to gain 4 more attacks still waits! I think I will still come up short, though.

On 17.6.2010 23:28 chris wrote:
[CL50:DL92] 10:08
1337 damage in a real equipment kit (unlike that last pose where I only had base +3 speed ... this guy has a respectable base +31 speed!). Versus evil, add 7*18 + 7*12 = 126 + 84 = 210 for 1547. I really don't see how I can ever wear rings of extra attacks ... I need to keep my stats up (drop Tulkas and I lose an attack for crying out loud!). And my speed up ... Well, the game is still young, and maybe I can finally display my true luck! I'm shooting for +50 damage on a diamond edge :)

I backed off the Unicorn quest since I forgot to grab mushrooms. That is rather upsetting since fighting the Unicorn at DL88 is a bit easier than at DL99. Well, at least this way I can kill her buddies first. I already got Combat Echizen.

On 18.6.2010 00:52 chris wrote:
[CL50:Serpent of Chaos] 10:55
I went ahead and busted the Serpent early just to get it over with. Plus, now I can freely descend to DL127. The battle was easy, except that the level was a lava level with no walls for me to hide in. Probably I should have gone back up stairs? Nah! That would be cowardly.

The Serpent dropped not 1 but 2 rings of power. Damage output is now only 1407 (+210 = 1617 vs. evil), and nowhere close to my goals. Perhaps I should just admit defeat now?

On 18.6.2010 00:56 chris wrote:
Oh, wait. Vilya and the Harness mean I no longer need Aule. So here is my mighty Chainsword pose. Base damage 1603 (vs. 1407) but vs. evil, I am only 1687 (vs 1617). A modest improvement at best ...

On 18.6.2010 02:42 chris wrote:
[CL50: DL127] 12:08
Morgoth is down. Nodens is down. I'm shying away from the Unicorn for a bit longer, especially since I've diminished into a stealthy form. 1113 damage per round ... a mere pittance! Plus, I'm laying off the berserk activation to keep my stealth up. I'd like to burgle a good base diamond edge or two, and at least one more ?Artifact.

On 18.6.2010 03:02 chris wrote:
[CL50:DL127] 12:24
OK, Unicorn is down. I decided to stop being a chicken, but man, that was a tough battle. I wasn't carrying any *Healing*. She got me down below 350hp about 6 times! When I finally killed her, I was at 336hp, so really, she could have finished me off pretty easily (She started chain healing at the end, and I just couldn't bring myself to teleport ... plus, she had summoned a Greater Wall Monster of all things, and they were starting to breed completely out of control).

That just leaves the Plain Gold Ring, but really, if I struggled on the Unicorn, I really should hold off on that guy.

On 18.6.2010 03:56 chris wrote:
[CL50:DL127] 13:11
173 cyberdemons. 35.6 million xp. 2 diamond edges. RoS +15. I'll keep chuggin' ... I don't quite have enough food to pull this off, so I will have to go out in search of magic to eat at some point.

Dave, did you get PDSM this way?

On 18.6.2010 04:00 chris wrote:
Damage vs Cyberdemons. 1295 base, but add 7*36 = 252 for Aule, and 7*24 = 168 for Ringil to get 420 additional damage. Total: 1715. Pathetic! Though I think I can kill Oremorj in 4 rounds, so I need to be careful ...

On 18.6.2010 17:20 chris wrote:
[CL50:DL127] 14:42
777 cyberdemons. 62 million xp. 1 more diamond edge, nenya, brand since my last post. Geez, I got 2 diamond edges in the first 50 cyberdemons, so the last 720 or so have been stingy. 900 to 1000 more to go ...

On 18.6.2010 19:53 chris wrote:
[CL50:DL127] 15:25
1111 cyberdemons. 76.9 million xp. Nothing of note found since last dump ... This is a good strategy for xp, but not so good for objects. I might do better in that regard by just recall scumming and hoping for a GCV. Still, I've come this far ...

On 18.6.2010 20:09 chris wrote:
I pulled out at 80 million xp to get my first artifact:
The Diamond Edge '1' (7d5) (+19,+21) (+4) {CnDg|S(Cn, !k}

Gained (+3, +1) as well as +4 con and sustain con. Well, that's disappointing ...

On 18.6.2010 20:35 chris wrote:
[CL50:DL127] 16:00
OK, I concede. Even with this "joke pose" I only hit 2054 damage per round. My real stats were about 1350 damage per round ...

On 18.6.2010 20:56 marcus.heed@telia.com wrote:
With tetsu-geta boots and fingolfin You could pose with additional +7dam/blow. 7*19=133 more dam posing. :-)

On 18.6.2010 21:42 chris wrote:
Well, divide by two. Damage from equipment like gloves/boots/amulets gets split when dual wielding. So, Fingolfin would add +1 damage to each of 19 strikes, and the boots would add +3 to my leading weapon, and +2 to my other weapon. So 19 + 8*3 + 11*2 = 65. Switch hands on my weapons and I get 19 + 11*3 + 8*2 = 68. I'm still about 500hp short of Dave ... Oh well.

Also, losing 2 points of Strength would lose 4 (?) * 19 = 76 damage, so I'd need to bounce my strength back up with Hellfire or something.

And in total idiocy, I let my dex drop low enough to lose an attack with Chainsword. I just quickly grew very frustrated by this guy!

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