The Angband Ladder: Mighty Fun, Spectre Warrior by chris

  [Hengband 1.7.2 Character Dump]

                          Name  : Mighty Fun

 Sex      : Male             Age               120   STR!:  18/170
 Race     : Spectre          Height             73   INT!:   18/70
 Class    : Warrior          Weight            108   WIS :  18/107
                             Social Class        1   DEX!:  18/***
                             Align    Neutral Good   CON!:  18/210
                                                     CHR :   18/60

 Right hand      (+83,+81)   Hit point   1072/1072   Fighting   : Legendary[42]
                             SP (Mana)      0/   0   Bows/Throw : Legendary[50]
 Blows/Round           7+0                           SavingThrow: Legendary[7]
 AverageDmg/Rnd      787+0   Level              50   Stealth    : Excellent
                             Experience   14702791
 Shooting        (+82,+20)   Max Exp      14702791   Perception : Bad
 Multiplier          x0.00   Exp to Adv      *****   Searching  : Poor
 Shots/Round          1.00   Gold         11738358   Disarming  : Superb
                                                     MagicDevice: Superb
 AC              [59,+105]   Time    Day 284  7:34
 Speed            (+33+10)   Play time    08:54:55   Infra-Vision: 50 feet


                         (Character Background)
          You were created by a magical experiment.  You have white
          hair, feral yellow eyes,  and a deathly gray complexion. An
          eerie green aura surrounds you.


          ...You retired from the adventure after the winning.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Spectre       STR!:  18/80 -5  4  2  8 18/170         .s.4......4..
 Class : Warrior       INT!:  18/70  4 -2 -2  0  18/70         .s...23..1...
 Level : 50            WIS : 18/107 -1 -2 -1  4 18/107         .s...23.41...
 Hits  : 1072/1072     DEX!: 18/110  2  2  0 12 18/***         .s.4......44.
 Mana  : 0/0           CON!: 18/120  0  2  1  6 18/210         .s.4...2.....
                       CHR :  18/80 -3 -1  0  2  18/60         .s...2....4..
           }                        }                            }
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .+.....+.+..#    Sound : ........+....    Speed     : ..+++++.+.++#
 Elec  : .+........+.#    Nether: ..+..+.+....*    FreeAction: .........+.++
 Fire  : .+..........#    Nexus : .......+...+.    SeeInvisi.: .....++..+..+
 Cold  : .+.....+.+..#    Chaos : ......++.....    Hold Life : ......++....+
 Poison: .........+..#    Disnch: ..+......+...    Warning   : .............
 Light : .+...........    Fear  : .........+..+    SlowDigest: ............+
 Dark  : .....+.+.....    Reflct: .............    Regene.   : ............+
 Shard : ........+....    AuFire: .............    Levitation: ..+........++
 Blind : ........+....    AuElec: .............    Perm Lite : .............
 Conf  : ......+......    AuCold: .............    Cursed    : .............

                                  }                              }
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : ............+    Add Blows   : .............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .....+.......    Add Stealth : ..+..+.......
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .........+...
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : +............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .........+...
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .+...........
 Sharpness : ...    Sust Int  : .+...........    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .+......+....    Rnd.Teleport: .........+...
 Vampiric  : ...    Sust Dex  : .+.........+.    Aggravate   : .....+.......
 Chaotic   : ...    Sust Con  : .+.....+.....    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .+...........


  [*Winning* Message]

  Fun! Fun!


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF


  [Recall Depth]

    Angband         : level 100
    Yeek cave       : level   1
   !Dragon's lair   : level  72


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level 10
  Lousy, the King of Louses                (Dungeon level:   6) - level 11
  Old Man Willow Quest                     (Danger  level:  22) - level 35
  Dark Elven Lords Quest                   (Danger  level:  25) - level 35
  The Cloning Pits                         (Danger  level:  45) - level 35
  The Old Castle                           (Danger  level:  50) - level 36
  Gorbag, the Orc Captain                  (Dungeon level:  12) - level 45
  Ulwarth, Son of Ulfang                   (Dungeon level:  24) - level 45
  Rinaldo, Son of Brand                    (Dungeon level:  38) - level 45
  Shuten-douji, the King Ogre of Ooe-Mountain (Dungeon level:  44) - level 45
  The King in Yellow                       (Dungeon level:  50) - level 45
  Raou the Conqueror                       (Dungeon level:  56) - level 45
  Julian, Master of Arden Forest           (Dungeon level:  62) - level 45
  The Tarrasque                            (Dungeon level:  76) - level 46
  Gothmog, the High Captain of Balrogs     (Dungeon level:  88) - level 48
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  The Sewer                                (Danger  level:  15) - level 14
  Logrus Master                            (Danger  level:  25) - level 14
  The Vault                                (Danger  level:  30) - level 14


 Arena: 20 Victories


  [Defeated Monsters]

You have defeated 31156 enemies including 212 unique monsters in total.

< Unique monsters top 10 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Sauron, the Sorcerer                     (level  98)
  Gothmog, the High Captain of Balrogs     (level  95)
  Cerberus, Guardian of Hades              (level  94)
  Azathoth, Seething Nuclear Chaos         (level  93)
  Nyarlathotep, the Crawling Chaos         (level  93)
  Nodens, Lord of the Great Abyss          (level  92)
  Carcharoth, the Jaws of Thirst           (level  92)
  Shub-Niggurath, Black Goat of the Woods  (level  91)


  [Virtues]

Your alighnment : Neutral Good

You are virtuous in Valour.
You are the polar opposite of Honour.
You are the living embodiment of Unlife.
You are a champion of Sacrifice.
You have strayed from the path of Patience.
You are very virtuous in Justice.
You are the living embodiment of Temperance.
You are the living embodiment of Harmony.


  [Character Equipment]

a) The Glaive of Pain (9d6) (+10,+30)
b) The Large Metal Shield of Anarion [8,+18] {AcElFiCoLi(StInWiDxCnCh}
c) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;NtDi;Lv}
d) The Ring of Tulkas (+4) {SpStDxCn}
e) a Ring of Speed (+13) {Sp}
f) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}
g) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl, !!}
h) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2)
{Cn;AcCoDkNtNxCa;Hl(Cn}
i) The Cloak 'Oothtariaur' [1,+20] (+4 to speed) {SpWi;ShBlSo(Wi}
j) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1)
{InWiSr;AcCoPoDiFe;FaSiTe[M, .}
k) The Set of Leather Gloves of Lions [1,+10] (+4 to speed) {SpStDxCh;El}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}


  [Character Inventory]

a) 19 Mushrooms of Restoring {!E}
b) 55 Potions of Speed {!k!q}
c) 9 Potions of Healing {!k!q}
d) 17 Potions of *Healing* {!k!q}
e) 6 Potions of Life {!k!q}
f) 10 Potions of Restore Life Levels {25% off}
g) 19 Potions of Resistance {!k!q}
h) 60 Scrolls of Teleportation
i) 13 Scrolls of *Destruction* {!r}
j) 7 Scrolls of Genocide {!r}
k) 3 Scrolls of Mass Genocide {!r}
l) 2 Rods of Perception (1 charging) {@z7!s!d!k!!}
m) 6 Rods of Recall {!s!d!k!!}
n) 6 Rods of Detection (1 charging) {@z3!s!d!k!!}
o) 8 Rods of Teleport Other {!s!d!k}
p) 8 Rods of Stone to Mud {@z6!s!d!k}
q) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed}


  [Home Inventory]

 ( page 1 )
a) 37 Potions of Resist Heat
b) 45 Potions of Resist Cold {25% off}
c) 48 Potions of Heroism {50% off}
d) 98 Potions of Cure Critical Wounds {25% off}
e) 15 Potions of Restore Life Levels {25% off}
f) 3 Potions of Restore Dexterity
g) 3 Potions of Strength {!k}
h) 22 Potions of Enlightenment
i) 2 Potions of Self Knowledge
j) 4 Potions of Curing
k) 65 Scrolls of Teleportation
l) 2 Scrolls of Word of Recall

 ( page 2 )
a) a Scroll of Identify
b) 2 Scrolls of Remove Curse {25% off}
c) 5 Scrolls of *Remove Curse*
d) 18 Scrolls of Recharging
e) 57 Scrolls of Holy Chant
f) 5 Rods of Trap Location
g) 4 Rods of Illumination
h) 2 Rods of Enlightenment {!s!d!k}
i) a Rod of Healing {!s!d!k!!}
j) a Rod of Restoration (charging)
k) 16 Wands of Teleport Other (146 charges)
l) 15 Wands of Stone to Mud (174 charges) {@a1!s!d!k}

 ( page 3 )
a) a Wand of Dragon's Flame (0 charges) {!s!d!k}
b) 4 Wands of Dragon's Frost (12 charges) {!s!d!k}
c) a Wand of Dragon's Frost (4 charges)
d) 3 Wands of Rockets (0 charges) {!s!d!k}
e) a Staff of Perception (21 charges) {@u1!s!d!k}
f) a Staff of Perception (9 charges) {@u1!s!d!k}
g) 2 Staffs of Perception (2x 4 charges) {@u1!s!d!k}
h) 4 Staffs of Light (4x 19 charges)
i) 3 Staffs of Enlightenment (3x 9 charges) {!s!d!k}
j) a Staff of Enlightenment (6 charges)
k) a Staff of Treasure Location (19 charges)
l) 5 Staffs of Curing (5x 8 charges)

 ( page 4 )
a) 5 Staffs of Curing (5x 7 charges) {25% off}
b) a Staff of Healing (4 charges)
c) 6 Staffs of Speed (6x 8 charges) {!s!d!k}
d) a Staff of Speed (7 charges) {!s!d!k}
e) 4 Staffs of Speed (4x 6 charges) {!s!d!k}
f) 2 Staffs of Speed (2x 5 charges) {!s!d!k}
g) a Staff of Speed (0 charges) {!s!d!k}
h) 3 Staffs of *Destruction* (3x 5 charges) {!u!s!d!k}
i) 2 Staffs of *Destruction* (2x 3 charges) {!u!s!d!k}
j) a Staff (20 charges)
k) a Ring of Acid [+9]
l) a Ring of Ice [+13] {Co, !s!d!k!!}

 ( page 5 )
a) a Ring of Lightning [+13] {El, !s!d!k!!}
b) a Ring of Lightning [+8] {El}
c) a Ring of Damage (+22) {@w1}
d) a Ring of Damage (+17)
e) a Ring of Damage (+13)
f) a Ring of Speed (+10)
g) a Ring of Speed (+2)
h) a Ring of Speed and Acid bolt (+6) {Sp}
i) The Ring 'Frakir' (+1)
j) The Ring of Power (Narya) (+10,+10) (+1) {SpStInWiDxCnCh;*Fi;FaSiSdRg(StDx}
k) a Ring of Confusion Resistance
l) a Ring of Chaos Resistance {CfCa}

 ( page 6 )
a) a Ring of Lordly Protection [+16] {PoNtDi;FaHl}
b) 2 Rings of Extra Attacks (+2 attacks) {At}
c) 2 Rings of Extra Attacks (+1 attack)
d) a Ring of Extra Shots {Xs}
e) a Ring of Warning {Wr~Z}
f) The Amulet of Carlammas (+2)
g) The Amulet of Ingwe (+3)
h) The Necklace of the Dwarves (+3) {StCnIf;FaSiRgLu}
i) an Amulet of Anti-Magic {[M}
j) an Amulet of Resistance {AcElFiCo}
k) an Amulet of Resistance and Hold Life {AcElFiCo;Hl}
l) an Amulet of Resistance and Levitation {AcElFiCo;Lv}

 ( page 7 )
a) an Amulet of Resistance and Infravision (+3 to infravision) {If;AcElFiCo}
b) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx}
c) The Torque of Boromir (+0,+8) {Fe(St}
d) The Bead 'Yasaka-no-Magatama' (+3)
e) an Amulet of Magic Device Mastery and Protection [+5] (+3) {Md}
f) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}
g) The Charmed Pendant [+5] (+2) {InChSrIf;FaSiSdRgLuWr[FEC}
h) The Pendant of Gogo (+4)
i) The Star of Elendil (+1 to speed) {Sp;SiHl}
j) The Stone of Lore
k) The Palantir of Westernesse (+3)
l) Chaos Dragon Scale Mail (-2) [40,+18]

 ( page 8 )
a) Chaos Dragon Scale Mail (-2) [40,+16]
b) Balance Dragon Scale Mail (-2) [40,+15] {ShSoCaDi}
c) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoPoShNx}
d) The Bar Chain Mail of the First Day (-2) [18,+18] (+4) {InWi;FiCoLiDi(WiCh}
e) The Bar Chain Mail of Piety (-2) [18,+19] (+4) {StWi;ElCoDi(Wi}
f) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoBlCfSo}
g) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
h) The Ribbed Plate Armour 'Crypt Creep' (-3) [28,+10] (+2 to speed)
{SpSl;SoNt;Fa}
i) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth)
{InWiSl;AcElFiCoPoDkNtFe;SiHl}
j) Hard Leather Armour of Elvenkind (-1) [6,+6] (+2 to stealth) {Sl;AcElFiCoSo}
k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcSh}
l) a Cloak of the Bat (-9,-7) [1,+3] (+5)

 ( page 9 )
a) a Cloak of Aman [1,+28] (+1 to stealth) {Sl;Cf}
b) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {SlSr;FaSiHl~Tele}
c) The Cloak 'Colluin' [1,+15] {AcElFiCoPo}
d) an Elven Cloak [4,+12] (+4 to stealth) {SlSr}
e) The Elven Cloak 'Holcolleth' [4,+4] (+2) {InWiSlSr;Ac}
f) The Fur Cloak of Mook [3,+20] {AcCoCa;Lv, !!}
g) The Ethereal Cloak of the Heavenly Maiden [0,+20] (+4) {Ch;ElCoNt;FaSiLvWrAg}
h) a Shadow Cloak [6,+13]
i) a Shadow Cloak [6,+9]
j) a Shadow Cloak of Immolation [6,+16] {FiLiDk[F}
k) a Shadow Cloak of Protection [6,+21] {LiDk}
l) The Small Leather Shield 'Reality Ripple' [3,+18] (+4 to infravision)
{ChIf;CfCa;Te}

 ( page 10 )
a) The Large Leather Shield of Rituals [6,+20] (+4 to stealth) {SlSr;PoNt;Hl}
b) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoPoLiDk}
c) a Dragon Shield [8,+14] {SoDi}
d) The Knight's Shield of Achilles (+3,+6) [10,+14] (+4 to speed) {SpIf;LiBlCa}
e) The Mirror Shield 'Iinfoozunab' [10,+23] (+4 to speed) {SpWiChSr;AcSh;Rf}
f) The Mirror 'Yata-no-Kagami' [0,+18] (+3)
g) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
h) a Dragon Helm [8,+24] {BlFe}
i) a Set of Leather Gloves of Power (+2,+1) [1,+11] (+5) {St;Dk}
j) a Set of Gauntlets of Magic Mastery [2,+10] (+3) {Md}
k) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed}
l) a Set of Dragon Gloves [4,+10] {FiShBlCaDi}

 ( page 11 )
a) a Set of Dragon Gloves [4,+15] {ShCf}
b) a Pair of Metal Shod Boots of Stealth [6,+9] (+3 to stealth) {Sl}
c) The Pair of Metal Shod Boots 'Dewar vessel' [6,+19] (+2 to stealth)
{SlIf;SoNx;Si}
d) The Rapier 'Silver Chariot' (2d6) (+17,+12) (+2 to speed)
{AtSpDx;DkDi;FaSi/*oUL}
e) The Sabre 'Grayswandir' (2d7) (+20,+12) (+4)
{StDxCn;CoNtCaFe;FaSiHlSdRgBs|Co/*DUL(StCn}
f) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3)
g) The Wakizashi of Musashi (2d4) (+28,+17) (+3) {Dx(Dx}
h) a Broad Sword of *Slay* Evil (2d5) (+10,+6) (+1) {Wi;Fe;Bs/*~Evil}
i) The Long Sword 'Werewindle' (2d5) (+8,+12) (+2)
j) The Long Sword of Falis (2d5) (+20,+15) (+5)
{St;AcElFiCo;FaSiLuBs|F/X*oTUL(St}
k) The Scimitar 'Soulsword' (2d5) (+9,+11) (+2 attacks)
{AtInWi;PoNtNxCaDi;SiHlBs/*DULZ}
l) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
{DxSl;AcElFiCoNtDiFe;SiRgLuBs/*DUZ}

 ( page 12 )
a) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed, Cn;Di;Ag/XD/*pTU}
b) an Executioner's Sword (Pattern Weapon) (4d5) (+15,+11) (+1)
{StCn;LiFe;FaSi/*UL}
c) a Blade of Chaos (6d5) (+3,+7)
d) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2)
{StCn;CfNtCa;FaHlAg|V/p}
e) The Blade of Chaos 'Soulcrusher' (6d5) (+20,+15) (+4) {cursed,
StCn;AcFiCoCaDi;FaSiLuAg|FCa/pUL~Tele(St}
f) The Spear of blessing (2d6) (+21,+27) (+3) {CnDg;Sd/*}
g) The Spear 'Aeglos' (3d6) (+15,+25) [+10] (+4) {Wi;Co;ThFaSdBs|Co/oT}
h) The Broad Spear of Destiny (2d9) (+15,+15) (+4)
i) The Pike 'Whirlwind' (3d5) (+20,+11) (+2 attacks) {AtDx;Te}
j) The Beaked Axe of Hurin (2d6) (+10,+12) [+2] (+3) (charging) {AtCn|A/TU, !!}
k) a Lucerne Hammer (Pattern Weapon) (2d5) (+10,+11) (+1) {StDxCn;Di;FaSi/*UL}
l) The Lajatang of Sha Wujing (3d7) (+12,+10) (+2 to infravision)
{StWiIf;AcCoDkFe;SiRgBs/XU/*L}

 ( page 13 )
a) a Lance of Slaying (4d9) (+11,+19)
b) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
c) a Heavy Lance of Slaying (7d9) (+10,+12)
d) The Nunchaku of Xiaolong (4d3) (+20,+10) [+10] (+3)
{SpSl;FiFe;FaRg|F/DZ(StDxCn}
e) The Ball-and-Chain of Fundin Bluecloak (4d4) (+13,+17) [+10] (+4)
{SpStWi;ElFiNt;HlLu/*L}
f) The Great Hammer 'Golden Hammer' (2d6) (+0,+0)
g) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
h) The Long Bow 'Snow Avalanche' (x3) (+27,+26) (+3 to stealth) {SlDg;Co;Xs}
i) The Light Crossbow 'Freeze!' (x4) (+10,+19) (+4) {InCn;Co;SiXm}
j) The Light Crossbow 'Mumakbane' (x4) (+9,+12) {Fi;Xm(Cn}
k) The Light Crossbow of 'Hellfire' (x3) (+15,+17) (+4) {StIf;Fi[F}
l) The Heavy Crossbow of Soul (x5) (+16,+13) (+4 to speed) {SpWiDg;ElBlNx;XmBs}

 ( page 14 )
a) 17 Seeker Bolts (6d5) (+4,+3)
b) 27 Seeker Bolts (6d5) (+5,+3)
c) 15 Seeker Bolts (6d5) (+5,+7)
d) 25 Seeker Bolts (6d5) (+7,+6)
e) 23 Seeker Bolts of Holy Might (6d5) (+13,+13)


  [Check Sum: "07aa1b1849421ce8ec"]


Posted on 14.4.2010 18:41
Last updated on 15.4.2010 04:13

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Comments

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On 14.4.2010 18:41 chris wrote:
[CL35:Cloning Pits] 01:54
I was getting slightly bored with my priest ... Trying to live off a 23% fail Hellfire for 69sp is a bit tedious (average less than 3,000 damage for all mana). So, I decided to take a break and have some fun.

Spectre warriors start abysmally slow. 2 attacks for quite a while, and I even failed the Sewer quest (4 attacks for 22 damage at the time). The problem is no strength boost to damage.

But all that has changed. After the usual shopping spree, I was actually playing as a mage for a bit, launching rockets and dragon's frost, much to the chagrin of the upper denizens of the lair. I even took on Fafner and 2 Ice Wyrms concurrently, shattering the entourage with 12 lovely rockets from a distance!

As soon as I hit CL35, I jumped for the Cloning Pits and rolled the quest easily. I could probably benefit from the Glaive of Pain, but maybe I should hold off just a tad ...

On 14.4.2010 19:04 chris wrote:
[CL36:Old Castle] 02:09
Oh, heck. Gimme the glaive already! 2 hours and 9 minutes for the Castle is probably a personal best for me, though it pales in comparison to those speedy 'zerkers that HallucinationMushroom plays.

I'm wondering why I don't have 6 attacks? Maybe I should wear Rohirrim?

On 14.4.2010 19:04 chris wrote:
OK, that's better!

On 14.4.2010 19:45 chris wrote:
[CL38:DL60] 02:24
What's that saying? Two hands are better than one? Holy dual wielding accuracy, Batman! And I'm still a beginner in both weapon skills and Dual Wielding skill. Of course, aggravation is mildly annoying.

On 14.4.2010 20:25 chris wrote:
[CL41:DL60] 03:00
3 hour mark. I switched to Stormbringer since I am aggravating anyway, need the +2 Str and Con boost, and really really need chaos resistance. Accuracy suffers (-50 or so extra to hit), but I am getting by.

Maybe I will aggravate the rest of the game? It is starting to become fun ... provided my mad dash into the walls succeeds!

On 14.4.2010 20:56 chris wrote:
[CL43:DL60] 03:27
Its time to think about diving deeper ... except I keep nearly dying. Greater Balrogs have a nasty habit of putting multiple baddies in line of sight. Also, a GWoMC nearly got me, breathing one of the 3 elements I wasn't double resisting as I sprinted for the walls.

Silver Chariot should be an admirable replacement for Musashi. I am now skilled at dual wielding, skilled with a blade of chaos, but only beggining to comprehend the ways of the rapier. I'll consider giving up dual wielding once I am an expert, but who knows, I keep finding nice weapons :)

On 14.4.2010 21:35 chris wrote:
[CL44:DL69] 04:03
To say I'm dishing it out is to put things mildly. After totally obliterating Fiona, I realized my mistake. Bloodcurse brought forth a Cyberdemon among other things, and I had to abandon the loot rather than risk insta-death.

I guess I better wait for all resistances ...

On 15.4.2010 00:21 chris wrote:
[CL48:DL88] 05:31
Angband power dive. I foolishly dove into the DL88 quest without any stockpile of resources, hoping for Cerberus or Gothmog. Gothmog it was! However, as soon as I put down all my staves, I got ambushed by Nodens and his righteous army of good. So, a mad dash back to my goodies so I could destruct before Gothmog closed in.

Actually, I almost had to heal during the battle. Gone are the days of my warrior dominance of 1000hp damage per round. I've traded damage output for stats and speed ...

On 15.4.2010 01:16 chris wrote:
[CL50:DL98] 06:18
Jack just dropped his cloak. I'd much rather someone drop me the Jewel, though. Lately, if Dworkin doesn't provide it, I just can't seem to find the Jewel! I really need to be able to gather healing and *healing* ...

On 15.4.2010 02:07 chris wrote:
[CL50:DL99] 06:59
Oberon down in under 7 hours. I'd like to dive for the Serpent, but I've nearly exhausted my healing supply getting this far. The Destroyer must go, and that will take 20-30 !Healing. Fortunately, I finally picked up that darn Jewel of Judgment from a Spectral Wyrm on DL98.

The other annoying thing is that I am tired of destructing Nodens all the time. I think I will kill him, if I can ...

On 15.4.2010 03:54 chris wrote:
[CL50:DL99] 08:38
Nodens was a pushover. No healing required. However, I failed on my first Serpent attempt. I had 12 !Healing and 8 !*Healing*, and it was clear that would not even be close to enough. 4 rounds of melee and I took close to 2000 hp damage, necessitating me to quaff 6 !Healing and use 4 ?*Destruction*. So, I need to build resources ... I feel like I might have enough now, but it is better to over prepare.

On 15.4.2010 04:13 chris wrote:
[CL50:DL100] 08:54
Gosh ... I don't know what the problem was my first go around. I guess I was being way to tentative, teleporting when damaged rather that quaffing healing and standing toe to toe with the Serpent. But this time, it was way easy, and I had plenty of resources to spare. Even when down to 600hp I would attack another round and scarcely was made to pay. No Morgoth ...

Consumed 23 !Healing, 8 !*Healing*, 1 !Life and maybe 7 ?*Destruction (all estimates, of course). Plenty left over ...

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