[ToME 2.1.1 Character Dump] Name : Farwan Age 39 STR: 18/80 Sex : Neuter Height 50 INT: 5 Race : Dwarf Barbarian Weight 146 WIS: 10 Class : Swordmaster Social Class 82 DEX: 18 Body : Player CON: 18/30 God : Nobody CHR: 5 + To Melee Hit 53 Level 28 Max Hit Points 368 + To Melee Damage 44 Experience 56935 Cur Hit Points -2 + To Ranged Hit 21 Max Exp 56935 Max SP (Mana) 1 + To Ranged Damage 18 Exp to Adv. 75000 Cur SP (Mana) 1 AC 36+55 Gold 125467 (Miscellaneous Abilities) Fighting : Legendary[40]Perception : Fair Blows/Round: 4 Bows/Throw : Heroic Searching : Good Shots/Round: 1 Saving Throw: Very Good Disarming : Fair Mel.dmg/Rnd: 4d6+176 Stealth : Good Magic Device: Excellent Infra-Vision: 50 feet Tactic: normal Explor: normal (Character Background) You are the only child of a Dwarven Priest. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. [Miscellaneous information] Cth monsters: OFF Zlike monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 51st Yavie of the 2890th year of the third age. It now is 8 days that you are adventuring. Your Attributes: You are dead, killed by (saved). You can use secret passages. Your eyes are sensitive to infrared light. You can see invisible creatures. You can fly. You have free action. You regenerate quickly. Your appetite is small. You are lucky. You reflect arrows and bolts. You are surrounded with electricity. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to bright light. You are resistant to confusion. You are resistant to chaos. You are resistant to nexus attacks. You are completely fearless. Your eyes are resistant to blindness. Your constitution is sustained. Your stealth is affected by your equipment. Your digging ability is affected by your equipment. Corruption list: Skills (points left: 0) - Combat 34.211 [0.900] - Weaponmastery 33.056 [0.950] . Sword-mastery 33.900 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 10.600 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 10.720 [0.900] . Disarming 08.200 [0.900] - Magic 01.189 [0.300] . Magic-Device 14.800 [1.150] - Spirituality 06.600 [0.400] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] You saved 5 princesses. You have defeated 3010 enemies. [Character Equipment] a) a Small Sword (Defender) (1d6) (+9,+6) [+4] (+4 to stealth) It increases your stealth by 4. It sustains your constitution. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and nexus. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Snotling on level 12 of Orc Cave. d) a Short Bow of Extra Might (x4) (+10,+18) e) a Ring of Protection [+10] You bought it from the Magic shop. f) a Ring of Slaying (+8,+11) You bought it from the Black Market. k) an Amulet of Slow Digestion It slows your metabolism. You bought it from the Magic shop. m) a Brass Lantern (with 2782 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) Full Plate Armour (-3) [25,+5] o) a Cloak of Mimicry [Ape] of Electricity [1,+12] p) a Small Leather Shield of Reflection [2,+6] It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Armoury. s) an Iron Helm [5,+3] u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Soft Leather Boots of Stealth [2,+3] (+2 to stealth) z) (nothing) {) 13 Silver Arrows (3d4) (+0,+0) |) a Pick (1d3) (+3,+3) (+1) [Character Inventory] a) 14 Mushrooms of Cure Serious Wounds {100% off} b) 23 Rations of Food c) 16 Flasks of oil d) 7 Potions of Cure Critical Wounds e) 5 Scrolls of Teleportation f) 5 Scrolls of Word of Recall g) 39 Scrolls of Identify h) a Rod Tip of Light (15 Mana to cast) i) a Wand of Manathrust[3|17] (14 charges) j) a Wand of Slow Monster[3|21] (6 charges) k) a Wand of Confuse[2|21] (6 charges) l) a Staff of Teleportation[1|20] (9 charges) m) a Beaked Axe (2d6) (+0,+0) n) a Long Bow (x3) (+0,+0) o) 24 Arrows (exploding) (1d4) (+6,+7) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Wand of Digging of Thrain (20 charges) b) a Ring of Invisibility c) a Broad Sword (2d5) (+0,+0) d) a Fiery Bastard Sword (3d4) (+4,+3) e) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} f) 20 Arrows (exploding) (1d4) (+3,+5) [Home Inventory - Lothlorien ] a) a Ring of Searching (+2) It increases your searching by 2. You bought it from the Magic shop. b) The Phial of Undeath (-5) {cursed} c) a Rapier of *Slay Dragon* (1d6) (+1,+1) (+2) It increases your constitution by 2. It is a great bane of dragons. It makes you completely fearless. It provides resistance to electricity and fire. It allows you to sense the presence of dragons. You found it in the remains of a Snotling on level 9 of Barrow-Downs. d) The Broad Sword of Raglion (2d5) (+11,+19) (+2) It increases your intelligence, wisdom and charisma by 2. It does extra damage from acid and fire. It produces chaotic effects. It is very sharp and can cut your foes. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It is a great bane of demons. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 18 of Orc Cave. e) The Rounded Pebble 'Travak' (3d6) (+8,+5) It does extra damage from acid, electricity, fire and frost. It poisons your foes. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 18 of Orc Cave.