The Angband Ladder: Elezendi, Human Ranger by dionysian
[Angband 3.1.0 beta Character Dump]
Sex Male Age 18 STR: 15 +0 +2 +0 17
Race Human Height 79 INT: 16 +0 +2 +0 18
Class Ranger Weight 187 WIS: 11 +0 +0 +0 11
Title Scout Social Pariah DEX: 16 +0 +1 +0 17
HP 85/85 Maximize Y CON: 14 +0 +1 +0 15
SP 17/17 CHR: 12 +0 +1 +0 13
Level 13 Armor [16,+16] Saving Throw 42%
Cur Exp 1349 Fight (+2,+2) Stealth Fair
Max Exp 1349 Melee (+7,+6) Fighting Excellent
Adv Exp 1430 Shoot (+6,+6) Shooting Superb
MaxDepth 850' (L17) Blows 1/turn Disarming 40%
Turns 135722 Shots 1/turn Magic Device Excellent
Gold 4425 Infra 0 ft Perception 1 in 4
Burden 92.7 lbs Speed Normal Searching 44%
You are one of several children of a Serf. You are the black sheep of
the family. You have green eyes, straight brown hair, and an average
complexion.
Acid:............. Confu:.............
Elec:............. Sound:.............
Fire:............. Shard:.............
Cold:............. Nexus:.............
Pois:............. Nethr:.............
Fear:............. Chaos:.............
Lite:............. Disen:.............
Dark:............. S.Dig:...+.........
Blind:............. Feath:.............
PLite:............. Aggrv:.............
Regen:............. Stea.:.............
Telep:............. Sear.:..+..........
Invis:............. Infra:.............
FrAct:............. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
Fear:............. Might:.............
[Character Equipment]
a) a Scimitar of Venom (4d2) (+5,+4)
With this weapon, you would currently get 1 blow per round,
averaging a damage of 24 against poison-vulnerable creatures, and
12 against normal creatures.
b) a Long Bow (x3) (+4,+6)
c) a Ruby Ring of Searching (+4)
+4 searching.
d) an Onyx Ring of Slow Digestion
Slows your metabolism.
e) (nothing)
f) a Wooden Torch (2179 turns)
Radius 2 light, reduced when running out of fuel.
g) Soft Leather Armour [4,+4]
h) a Cloak [1,+1]
i) a Leather Shield [6,+5]
j) a Hard Leather Cap [2,+5]
k) (nothing)
l) a Pair of Iron Shod Boots [3,+0]
[Character Inventory]
a) 2 Books of Magic Spells [Magic for Beginners]
b) 7 Brown Speckled Potions of Cure Critical Wounds
c) a Misty Potion of Healing
d) 3 Scrolls titled "ins let stro" of Phase Door
e) 6 Scrolls titled "ello co for" of Teleportation
f) 2 Scrolls titled "irium nicum" of Satisfy Hunger
g) 5 Scrolls titled "pe nertus" of Word of Recall
h) a Rosewood Staff of Identify (6 charges)
i) 6 Wooden Torches (5000 turns)
Radius 2 light, reduced when running out of fuel.
j) 91 Arrows (1d4) (+0,+0) {@1}
Fired from your current missile launcher, this arrow will hit targets
up to 120 feet away, inflicting an average damage of 25.5 against
normal creatures.
35% chance of breaking upon contact.
[Home Inventory]
a) a Flask of oil
[Options]
Maximize effect of race/class bonuses : yes (adult_maximize)
Randomize some of the artifacts (beta) : no (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict the use of stores/home : no (adult_no_stores)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Lose artifacts when leaving level : no (adult_no_preserve)
Don't generate connected stairs : no (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : yes (adult_ai_learn)
Adult: Monsters exploit players weaknesses : yes (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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Posted on 15.4.2009 09:48
17919. on the Ladder (of 19304)
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