The Angband Ladder: Elen DieFast, Kobold Rogue by <Yorick Sha>
[Angband 3.1.0 beta Character Dump]
Sex Female Age 20 STR: 16 -1 +2 +2 18/10
Race Kobold Height 39 INT: 17 -1 +1 +0 17
Class Rogue Weight 65 WIS: 10 +0 -2 +5 13
Title Burglar Social Unknown DEX: 16 +2 +3 +0 18/30
HP 225/255 Maximize Y CON: 16 +2 +1 +0 18/10
SP 26/26 CHR: 10 -2 -1 +3 10
Level 25 Armor [28,+37] Saving Throw 54%
Cur Exp 21245 Fight (+2,+2) Stealth Superb
Max Exp 21245 Melee (+7,+8) Fighting Superb
Adv Exp 24500 Shoot (+13,+16) Shooting Superb
MaxDepth 1850' (L37) Blows 2/turn Disarming 93%
Turns 190856 Shots 1/turn Magic Device Superb
Gold 10834 Infra 50 ft Perception 1 in 11
Burden 151.9 lbs Speed -1 Searching 47%
You come from a litter of 4 pups. Your father was a warrior, and your
mother was a cook. You have dark brown eyes, a dark brown hide, and
small, sharp teeth.
Acid:......+...... Confu:.........+...
Elec:........+.... Sound:.............
Fire:............. Shard:.............
Cold:............. Nexus:.............
Pois:............+ Nethr:.............
Fear:............. Chaos:.............
Lite:............. Disen:.............
Dark:............. S.Dig:.............
Blind:............. Feath:.............
PLite:............. Aggrv:.............
Regen:............. Stea.:...........+.
Telep:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
HLife:............. Speed:.............
ImpHP:..+.......... Blows:+............
ImpSP:............. Shots:.............
Fear:............. Might:.............
[Character Equipment]
a) a Bastard Sword of Extra Attacks (3d4) (+5,+6) (+1)
+1 attack speed.
With this weapon, you would currently get 2 blows per round. Each
blow will do an average damage of 15.5 against normal creatures.
b) a Long Bow of Power (x3) (+11,+16)
c) an Adamantite Ring of Open Wounds
Impairs hitpoint recovery.
When activated, it heals you a fair amount (1/5 of your wounds, mi
nimum 25HP), heals cut damage, and cures blindness and confusion.
It takes 5d8+10 turns to recharge after use.
d) a Platinum Ring of Strength (+2)
+2 strength.
Sustains strength.
e) a Driftwood Amulet of Wisdom (+2)
+2 wisdom.
Sustains wisdom.
f) The Phial of Galadriel {!!}
Cannot be harmed by acid, electricity, fire, cold.
When activated, it lights up the surrounding area, hurting light-s
ensitive creatures.
It takes 10 turns to recharge after use.
Radius 3 light.
g) Chain Mail of Resist Acid (-2) [14,+6]
Provides resistance to acid.
Cannot be harmed by acid.
h) a Cloak [1,+4]
i) a Small Metal Shield of Resist Lightning [4,+7]
Provides resistance to lightning.
Cannot be harmed by electricity.
j) The Metal Cap of Thengel [3,+12] (+3)
+3 wisdom, charisma.
Provides resistance to confusion.
Cannot be harmed by acid, electricity, fire, cold.
k) (nothing)
l) a Pair of Steel Shod Boots of Stealth [6,+6] (+3)
+3 stealth.
[Character Inventory]
a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) 10 Violet Potions of Cure Serious Wounds
e) 2 Copper Speckled Potions of Cure Critical Wounds
f) 8 Scrolls titled "lo scurgum no" of Phase Door
g) a Scroll titled "mulum nus co" of Teleport Level
h) 12 Scrolls titled "delum inqui to" of Identify
i) 2 Scrolls titled "tastior pum" of Word of Recall
j) 2 Scrolls titled "cauro frum" of Holy Prayer
k) a Mithril Rod of Treasure Location
l) 2 Copper-Plated Rods of Lightning Bolts
m) an Aluminum Rod of Slow Monster {!!}
n) a Nickel-Plated Rod of Sleep Monster
o) a Gold-Plated Rod of Curing {!!}
Cannot be harmed by electricity.
p) a Gold Wand of Acid Bolts (13 charges)
q) 2 Bamboo Staffs of Teleportation (13 charges)
r) a Heavy Crossbow (x4) (+3,+3)
s) 29 Bolts (1d5) (+5,+3)
t) 91 Arrows (1d4) (+0,+0) {@f5}
Fired from your current missile launcher, this arrow will hit targets
up to 120 feet away, inflicting an average damage of 55.5 against
normal creatures.
35% chance of breaking upon contact.
[Home Inventory]
a) an Oily Yellow Potion of *Healing*
When ingested, it restores 1200 hit points, heals cut damage, and
cures stunning, poisoning, blindness, and confusion.
It can be thrown at creatures with damaging effect.
[Options]
Maximize effect of race/class bonuses : yes (adult_maximize)
Randomize some of the artifacts (beta) : no (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict the use of stores/home : no (adult_no_stores)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Lose artifacts when leaving level : no (adult_no_preserve)
Don't generate connected stairs : yes (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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Posted on 19.1.2009 08:35
15135. on the Ladder (of 19313)
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