The Angband Ladder: Rid, RohanKnight Jedi by <OmniNegro@hotmail.com>

  [FuryBand 4.0.0 Character Sheet]

 Name  : Rid                    Age                 23       STR!     40       
 Sex   : Neuter                 Height              45       INT!     33       
 Race  : Vampire RohanKnight    Weight              79       WIS!     40       
 Class : Jedi                   Social Class         1       DEX!     36       
 Body  : Player                                              CON!     40       
 God   : Tulkas                                              CHR!     31       
                                                                               
 + To Melee Hit         108 Level             75    Hit Points     1975/  1975 
 + To Melee Damage       76 Experience  22956443    Spell Points    720/   720 
 + To Ranged Hit         20 Max Exp     22956443    Sanity         1392/  1392 
 + To Ranged Damage       0 Exp to Adv.    *****    Piety                76295 
   AC                37+119 Gold        10840900    Speed           Fast (+14) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[67]Perception  : Excellent    Blows/Round:  38        
 Bows/Throw  : Excellent    Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Good         Mel.dmg/Rnd:  342d9+2888
 Stealth     : Legendary[32]Magic Device: Excellent    Infra-Vision: 0 feet    
                                                       Tactic:       coward    
                                                       Explor:       leisurely 
                         (Character Background)                                
          You are one of several children of a Serf.  You have brown           
          eyes, straight brown hair, and a very fair complexion.               
                                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Angband: Level 68 (3400')
        Barrow-Downs: Level 10 (500')
        Paths of the Dead: Level 70 (3500')
        Dol Guldur: Level 70 (3500')
        Dol Amroth: Level 35 (1750')

 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 8376 enemies.
 You established a permanent void jumpgates liaison between Minas Anor and
Gondolin,
  thus allowing the last alliance to exist.
 You saved Gondolin from destruction.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved 34 princesses.
 You found 1 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 50th Yavie of the 2890th year of the third age.
 You have been adventuring for 7 days.

                    adefkmnopsuxz{|@            
        Add Str   : ..........3....+            
        Add Int   : ....3...........            
        Add Wis   : 42.33...........            
        Add Dex   : 4...3...........            
        Add Con   : 4.7........3...+            
        Add Chr   : .2..3.........4.            
        Mul Mana  : +...............            
        Mul SPower: +........+......            
        Add Stea. : 42.......2.3....            
        Add Sear. : .....4...2......            
        Add Speed : .2.........3...+            
        Add Blows : ...3..**........            
        Slay Evil : +...............            
        Slay Maia : +...............            
        Slay Drag.: +...............            
        Sharpness : +...............            
        Cold Brand: +...............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ..+.............            
        Sust Chr  : +...............            
        Invisible : +.....++........            
        Mul life  : ...............+            
        Sens Fire : ..+.............            
        Reflect   : +...............            
        Free Act  : +.............+.            
        Hold Life : +..+...........+            
        Imm Acid  : +++...**........            
        Imm Elec  : +++...**........            
        Imm Fire  : *++...**........            
        Imm Cold  : +++...**.......+            
        Res Pois  : +.+...++.......+            
        Res Fear  : +...+.++.+......            
        Res Light : ..+...++........            
        Res Dark  : ......++.......+            
        Res Blind : ..+...++........            
        Res Conf  : ......++.+....+.            
        Res Sound : ++..+.++.+......            
        Res Shard : ......++........            
        Imm Neth  : +.....**.......+            
        Res Nexus : +.....++..+.....            
        Res Chaos : ......++........            
        Res Disen : ......++........            
        Aura Fire : ......++........            
        Aura Elec : ......++........            
        WraithForm: ......++........            
        Levitate  : +...............            
        Lite      : ...............+            
        See Invis : ++.+...........+            
        Digestion : +...............            
        Regen     : +...............            
        Activate  : ...+.+........+.            
        Blessed   : +..+..........+.            
        Precogn.  : ...............+            
        Sentient  : +...............            
        Climb     : ...........+....            
        Animal.ESP: .........+.....+            
        Nlive.ESP : .........+.....+            
        Spider ESP: ...............+            
        No Stun   : .....+..........            

 Corruption list:
Vampiric Teeth:
  Your teeth allow you to drain blood to feed yourself
  However your stomach now only accepts blood.

Vampiric Strength:
  Your body seems somewhat dead
  In this near undead state it has improved strength, constitution and
intelligence
  But reduced dexterity, wisdom and charisma.

Vampire:
  You are a Vampire. As such you resist cold, poison, darkness and nether.
  Your life is sustained, but you cannot stand the light of the sun.


Skills (points left: 96)
 - Combat                                        28.344 [0.800]
          - Weaponmastery                        50.000 [1.050]
                   . Sword-mastery               50.000 [1.000]
          . Archery                              01.500 [0.600]
 - Sneakiness                                    14.195 [0.900]
          . Stealth                              50.000 [1.000]
          . Disarming                            02.000 [0.900]
 - Powers                                        13.970 [1.000]
          . Devices                              13.000 [1.150]
          - Jedi                                 50.000 [1.000]
                   . Dark                        50.000 [1.000]
                   . Light                       47.400 [1.000]
                   . Jedi-Dodge                  50.000 [1.000]
 - Spirituality                                  03.900 [0.500]
          . Prayer                               02.500 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Character Equipment]

a) a Doublended Lightsaber of the Noldor (E:3740882, L:41) (9d9) (+38,+32)
[15,+11
    
    It provides light (radius 2) forever.  It increases your wisdom, 
    dexterity, constitution, stealth and spell power by 4.  It increases
     your mana capacity by 80%.  It does extra damage from frost.  It is
    very sharp and can cut your foes.  It is very sharp and can make your
    foes bleed.  It is especially deadly against dragons.  It strikes at
    demons with holy wrath.  It fights against evil with holy fury.  It
    makes you invisible.  It sustains your charisma.  It provides immunity 
    to fire.  It provides immunity to paralysis.  It makes you completely
    fearless.  It provides resistance to life draining, acid, electricity, 
    cold, poison, sound, nether and nexus.  It allows you to levitate.  It
    allows you to see invisible monsters.  It slows your metabolism.  It
    speeds your regenerative powers.  It reflects bolts and arrows.  It
    has been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Worm of Thunder on level 68 of
    Angband.
d) The Drum of the Sky (+2 to speed)
    It increases your wisdom, charisma, stealth, speed and luck by 
    2.  It provides resistance to acid, electricity, fire, cold and sound.
    It allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Dao on level 67 of Angband.
e) a Radiant Ring of Constitution of the Elements (+7)
    It grants
    you the power of illuminate if it is being worn.  It provides light
    (radius 3) forever.  It increases your constitution by 7.  It sustains 
    your constitution.  It provides resistance to acid, electricity, fire, 
    cold, poison, light and blindness.  It renders you especially
    vulnerable to fire.  It cannot be harmed by acid, cold, lightning or
    fire.  
f) a Blessed Ring of Extra Attacks [+10] (+3 attacks)
    It can be activated for spinning around every 50+d25 turns if
    it is being worn. It increases your wisdom and attack speed by 3.  It
    provides resistance to life draining.  It allows you to see invisible
    monsters.  It has been blessed by the gods.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You bought it from the Rare Jewelry Shop.
k) an Apple of Yavanna [10,+8] (+3)
m) The Phial of Galadriel (+4)
    It can be activated for light
    area (dam 2d15) every 10+d10 turns if it is being worn. It provides
    light (radius 3) forever.  It prevents stuns. It increases your 
    searching and luck by 4.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of an Ancient gold dragon in the town of
    Gondolin .
n) a Chargeable Cord Armour of Resist Lightning [6,+11] (+10 attacks)
    It provides light (radius 2) forever.  It can be upgraded
    with gold  It increases your attack speed by 10.  It makes you
    invisible.  It provides immunity to acid, electricity, fire, cold and 
    nether.  It makes you completely fearless.  It provides resistance to 
    poison, light, dark, blindness, confusion, sound, shards, nexus, chaos
     and disenchantment.  It renders you incorporeal.  It produces a fiery
    sheath.  It produces an electric sheath.  It produces an acid sheath.  
    It produces an cold sheath.  It cannot be harmed by electricity.  
    You found it in the remains of a Clone of Locke the Superman on level 67
    of Paths of the Dead.
o) a Chargeable Mouse Fur [1,+12] (+10 attacks)
    It provides light (radius 2) forever.  It can be
    upgraded with gold  It increases your attack speed by 10.  It makes
    you invisible.  It provides immunity to acid, electricity, fire, cold
     and nether.  It makes you completely fearless.  It provides
    resistance to poison, light, dark, blindness, confusion, sound, shards
    , nexus, chaos and disenchantment.  It renders you incorporeal.  It
    produces a fiery sheath.  It produces an electric sheath.  It produces
    an acid sheath.  It produces an cold sheath.  It identifies all items
    for you.  
    You found it lying in a vault on level 24 of Mirkwood.
p) (nothing)
s) a Third Eye of Serenity [1,+15] (+2 to stealth)
    It increases 
    your stealth, searching and spell power by 2.  It makes you completely
    fearless.  It provides resistance to confusion and sound.  It allows
    you to sense the presence of evil beings and good beings.  
    You found it in the remains of a Red Balrog in the town of Gondolin .
u) a Set of Leather Gloves of Power (+1,+4) [1,+11] (+3)
    
    It increases your strength by 3.  It provides resistance to nexus.  
    You found it in the remains of a Green Thunderlord in the town of Hobbiton
    .
x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3)
    It increases your constitution, stealth and speed by 3.  It allows
    you to climb mountains.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 31 of Dol Amroth.
z) (nothing)
{) (nothing)
|) The Rod of Annuminas (+4)
    It can be
    activated for rune of protection every 400 turns if it is being worn. 
    It can be used to store a spell.  It increases your charisma and luck
     by 4.  It provides immunity to paralysis.  It provides resistance to 
    confusion.  It has been blessed by the gods.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Bronze Thunderlord in the town of
    Hobbiton .


  [Character Inventory]

a) 27 Lembases
b) 5 Potions of Life
c) 5 Potions of Restore Mana
d) 5 Potions of *Enlightenment*
e) 10 Potions of Curing
f) 5 Scrolls of *Remove Curse*
g) 4 Scrolls of Divination
h) a Scroll of *Destruction*
i) a Golden Rod of Charging of Recall (125/125)
    It regenerates its mana faster.  
    You found it in the remains of a Dread on level 56 of Paths of the Dead.
j) a Mithril Rod of Detection (160/160)
k) Portable hole
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Book of Kill Monster
b) Gandalf's Portable Pandemonium
    
    It can be activated for curing every 110 turns.  
    You found it lying on the ground on level 25 of Dol Amroth.
c) 5 Mushrooms of Restoring
d) 5 Lembases
e) 6 Sprigs of Athelas
f) 5 Potions of Curing
g) 5 Scrolls of *Identify*
h) 5 Scrolls of Enchant Weapon To-Hit
i) 6 Scrolls of Enchant Weapon To-Dam
j) a Rod Tip of Recall (80 Mana to cast)
k) a Wand of Magelock[1|15] (8 charges)
l) The Ring of Power of The Witch-King of Angmar (+3)
    It 
    increases your constitution and charisma by 3.  It makes you
    invisible.  It provides resistance to electricity, dark and confusion.
    It drains experience.  It cannot be dropped while cursed.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Witch-King of Angmar on level 44 of
    Paths of the Dead.
m) The Ring of Power of Ren the Unclean (+1)
    It increases your constitution by 1.  It makes you
    invisible.  It provides resistance to fire, poison and light.  It 
    drains experience.  It cannot be dropped while cursed.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Ren the Unclean on level 61 of Paths of the
    Dead.
n) a Ring of Invisibility
    It makes you invisible.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Smeagol on level 7 of Barrow-Downs.
o) an Amulet of Trickery (+3)
    It 
    increases your dexterity, stealth, infravision and speed by 3.  It
    sustains your dexterity.  It provides resistance to poison and nexus.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Rare Jewelry Shop.
p) a Lucky Amulet of Wisdom (+5)
    It increases your wisdom and 
    luck by 5.  It sustains your wisdom.  It has been blessed by the gods.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Zizzo, Last of the Yeeks on level 59 of
    Paths of the Dead.
q) The Black Banner of Gondor (-3)
    It can be activated for summon undead every 666+d333
    turns if it is being worn. It provides light (radius 1) forever.  It 
    decreases your stealth by 3.  It makes you invisible.  It provides
    resistance to dark, nether and chaos.  It allows you to sense the
    presence of undead.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Blue Thunderlord in the town of Hobbiton .
r) a Chargeable Soft Leather Armour of Resist Cold [4,+11]
    
    It can be upgraded with gold  It provides resistance to cold.  It
    cannot be harmed by cold.  
    You found it in the remains of a Hardened warrior on level 25 of Dol
    Amroth.
s) The Cloak 'Holcolleth' [1,+4] (+2)
    It can be activated for sleep nearby monsters every 55 turns if
    it is being worn. It increases your intelligence, wisdom, stealth and 
    speed by 2.  It provides resistance to acid.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
t) The Broad Sword 'Glamdring' (4d3) (+10,+15) (+1)
u) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2 attacks)
    It increases your 
    strength, constitution and attack speed by 2.  It produces chaotic
    effects.  It drains life from your foes.  It provides immunity to
    paralysis.  It provides resistance to life draining, confusion, nether
    , nexus and chaos.  It prevents teleportation.  It aggravates nearby
    creatures.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Stormbringer on level 46 of Paths of
    the Dead.
v) The Parchment - Map of Thror
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.


  [Home Inventory - Gondolin ]

a) a Rock of Tulkas [10,+7] (+3)
b) a Shining Star of Varda [10,+4] (+3) {25% off}
c) an Indestructible War Tome of Tulkas
    It cannot be harmed
    by acid, cold, lightning or fire.  
d) 2 Potions of Cure Light Insanity
e) a Rod Tip of Polymorph (25 Mana to cast)
f) a Ring of Slow Digestion
    It slows your metabolism.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Magic shop.
g) a Ring of Damage (+13)
h) a Ring of Slaying (+9,+11)
    It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of an Ancient bronze dragon on level 67 of
    Angband.
i) The Ring of Barahir (+1)
    It can be activated for dispel small life every 55+d55 turns
     if it is being worn. It increases your strength, intelligence, wisdom
    , dexterity, constitution, charisma, stealth and searching by 1.  It
    provides resistance to poison and dark.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Red Balrog in the town of Gondolin .
j) a Draconic Ring of Shard Resistance (+3,+5) [+6]
    
    It provides resistance to shards.  It allows you to sense the presence 
    of dragons.  It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
k) a Blessed Ring of Invisibility [+2] (+5)
    It increases your wisdom by 5.  It
    makes you invisible.  It provides resistance to life draining.  It
    allows you to see invisible monsters.  It has been blessed by the
    gods.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Djinni in the town of Gondolin .
l) a Ring of Critical Hits (+8% of critical hits)
    It 
    increases your ability to score critical hits by 8.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient black dragon in the town of
    Gondolin .
m) a Lucky Amulet of Protection from Evil (+1)
n) The Amulet of Ingwe (+3)
    It can be activated for dispel evil (level*5) every 300+d300
    turns if it is being worn. It increases your intelligence, wisdom, 
    charisma, searching and infravision by 3.  It provides immunity to
    paralysis.  It provides resistance to acid, electricity and cold.  It
    allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Great Worm of Perplexity on level 68 of
    Angband.
o) an Amulet of Sustenance
    It sustains your strength, intelligence, wisdom, dexterity, 
    constitution and charisma.  It provides resistance to life draining.  
    It slows your metabolism.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Rare Jewelry Shop.
p) an Amulet of Telepathy
    It gives telepathic powers.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Rare Jewelry Shop.
q) The Star of Elendil (+1)
    It can be activated for light
    (dam 2d15) & map area every 50+d50 turns if it is being worn. It
    grants you the power of detect curses if it is being worn.  It
    provides light (radius 4) forever.  It increases your speed by 1.  It
    provides resistance to life draining.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Narse the Black Dragon on level 68 of
    Angband.
r) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is
    being worn. It provides light (radius 3) forever.  It increases your 
    speed and luck by 3.  It provides resistance to life draining, light, 
    dark and chaos.  It allows you to see invisible monsters.  It allows
    you to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Daoloth, the Render of the Veils on level
    68 of Angband.
s) The Anchor of Space-Time
    It provides light (radius 2) forever.  It prevents the
    space-time continuum from being disrupted.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Red Balrog in the town of Gondolin .
t) The Metal Cap of Thengel [3,+12] (+3)
    
    It increases your wisdom, charisma and luck by 3.  It provides
    resistance to confusion.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level 68 of
    Angband.
u) The Harp of Thorin (+2 to stealth)
    It can be activated for mass charm every 750 turns if it is
    being worn. It grants you the power of remove fear if it is being
    worn.  It increases your charisma, stealth, infravision, ability to
    tunnel and luck by 2.  It sustains your charisma.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Red Balrog in the town of Gondolin .


  [Home Inventory - Minas Anor ]

a) The Tome of Rid
    
    It cannot be harmed by acid, cold, lightning or fire.  
b) a Bottle of Miruvor
c) a Wand of Strike[2|17] (5 charges)
d) The Key of Thorin


  [Home Inventory - Caras Galadhon ]

a) a Rock of Tulkas [10,+6] (+3)
b) an Indestructible War Tome of Tulkas
    It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Glaaki on level 70 of Dol Guldur.
c) The Black Candle of Ered Mithrin
    It can
    be activated for teleport (range 100) every 100 turns.  
    You found it in the remains of an Archpriest on level 62 of Dol Guldur.
d) a Scroll of Remove Curse
e) a Scroll of Divination
f) a Silver Rod of the Istari of Nothing (200/200)
    
    It can hold more mana.  It can cast spells for a lesser mana cost.  It
    can cast spells faster.  It regenerates its mana faster.  
    You found it in the remains of Glaaki on level 70 of Dol Guldur.
g) a Golden Rod of Charging of Nothing (125/125)
    It
    regenerates its mana faster.  
    You found it lying in a vault on level 64 of Dol Guldur.
h) a Golden Rod of Simplicity of Nothing (125/125)
    
    You found it in the remains of Loki, the Trickster on level 64 of Dol
    Guldur.
i) a Mithril Rod of Simplicity of Nothing (160/160)
    
    You found it in the remains of a Dark dwarven priest on level 70 of Dol
    Guldur.
j) a Rod Tip of Detection (80 Mana to cast)
k) The Ring of Power of Akhorahil the Blind (+3 attacks)
    It increases your wisdom, charisma, stealth and attack speed by 
    3.  It makes you invisible.  It sustains your intelligence and wisdom.
    It provides immunity to paralysis.  It provides resistance to fire and 
    cold.  It drains experience.  It cannot be dropped while cursed.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Akhorahil the Blind on level 68 of Dol
    Guldur.
l) The Ring of Power of Akhorahil the Blind (+1 to searching)
    It increases your intelligence and searching by 1.  It makes
    you invisible.  It sustains your strength.  It makes you completely
    fearless.  It provides resistance to shards.  It slows your
    metabolism.  It drains experience.  It cannot be dropped while cursed.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Akhorahil the Blind on level 64 of Dol
    Guldur.
m) The Ring 'Laduin' (+1)
    It increases your wisdom, dexterity, constitution, stealth and 
    searching by 1.  It makes you invisible.  It sustains your 
    intelligence.  It provides immunity to paralysis.  It provides
    resistance to confusion.  It allows you to fly.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Akhorahil the Blind on level 68 of Dol
    Guldur.
n) The Ring of Durin (+2)
    It grants you the power of midas touch if it is being worn.  It 
    increases your strength, constitution and charisma by 2.  It sustains 
    your strength, constitution and charisma.  It provides resistance to 
    life draining, acid, cold, dark, nether and chaos.  It allows you to
    sense the presence of evil beings.  It drains experience.  It
    aggravates nearby creatures.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of The Necromancer of Dol Guldur on level 70
    of Dol Guldur.
o) an Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+17] (+1 to stealth)
p) a Chargeable Snakeskin Cloak [1,+13]
q) a Curved Lightsaber (E:140, L:6) (6d6) (+15,+6) [10,+0](20%) (+1)


  [The Museum Inventory - Bree ]

a) The Ring of Power of Uvatha the Horseman (+2 to stealth)
    It increases your wisdom, dexterity and stealth by 2.  
    It makes you invisible.  It sustains your strength and intelligence.  
    It makes you completely fearless.  It provides resistance to blindness
    .  It drains experience.  It cannot be dropped while cursed.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
b) The Broken Sword of Andorel (2d2) (-3,-6) (+3 attacks)
    
    It increases your dexterity, charisma and attack speed by 3.  It does
    extra damage from electricity and frost.  It produces chaotic effects.
    It is a great bane of undead.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .



Posted on 17.1.2007 12:55
Last updated on 17.1.2007 13:03

Download this dump

33. on the Ladder (of 18945)
32. on the FuryBand Ladder (of 163)
4. for this player (

Comments

Jump to latest

On 17.1.2007 12:55 OmniNegro@hotmail.com wrote:
I doubted the Rohanknight race. I see now that they're good after all.

On 17.1.2007 13:02 OmniNegro@hotmail.com wrote:
I think I should have picked Favored instead of vampire.

I just noticed that every other item is cursed. Time for a trip to the temple.

On 17.1.2007 13:03 OmniNegro@hotmail.com wrote:
Better. No cursed stuff now.

On 17.1.2007 13:16 OmniNegro@hotmail.com wrote:
I spend most of the time in shallow Angband.

I never use any genocide.

I pray to Tulkas every time I kill anything evil.

I feed vampirically when I'm able to and use jars of honey and lembas when traveling.

I learned early that it's best to use spells to kill ringwraiths.

I reached max level on the last dive and I now have 22.9 million exp.

I only have 29 more uniques to kill.
That includes the ringwraiths, some of whom I have already killed several times.

I may try to finish every last dungeon and quest, or I may just dive and kill Morgoth so I can go after Melkor.

Questions? Suggestions? Ideas?

On 22.8.2007 09:49 OmniNegro@hotmail.com wrote:
This character has been dead for some time now. Sorry.

Write comment:

Your email
or Log into forum
Your comment

Send me email when someone comments this dump

Type the text from the above image:


Related dumps:

Halaeon, L75 RohanKnight Jedi
27th in FuryBand (4.0.0) by <archmage115@gmail.com> (95%)

Nardodfrid, L75 Dunadan Aragorn Jedi winner
10th in FuryBand (4.0.0) by <OmniNegro@hotmail.com> (76%)

Aragorn, L75 Dunadan Aragorn Jedi winner
8th in FuryBand (4.0.0) by <toofst4u2002@yahoo.com> (71%)

Sevrilan, L75 Dark-Elf Jedi
26th in FuryBand (4.0.0) by <archmage115@gmail.com> (71%)

Cba, L75 Dunadan Jedi winner
23rd in FuryBand (4.0.0) by <lord.cba@gmail.com> (71%)

Parec, L75 DarkMaia (Sarnrog) Jedi winner
22nd in FuryBand (4.0.0) by <mugsynj@optonline.net> (71%)

Biffest, L75 Dunadan Aragorn Jedi winner
14th in FuryBand (4.0.0) by <jimgalbraith@gmail.com> (71%)

Darth Minimus, L75 Petty-Dwarf Mutant Jedi winner
15th in FuryBand (4.0.0) by <angband@techiem2.net> (71%)

Afilider, L75 RohanKnight Mutant Jedi winner
19th in FuryBand (4.0.0) by <rabbitredmage@gmail.com> (71%)

Luke, L75 High-Elf Jedi
18th in FuryBand (4.0.0) by <khantast@gmail.com> (71%)

Alec W Ksandr, L75 Human Jedi winner
6th in FuryBand (5.0.3) by Corellon (71%)



Seen 2705 times.



Submit your dump!