The Angband Ladder: Rharan, Human Paladin by Gadeon
[Angband 4.2.0 Character Dump]
Name Rharan Age 18 Self RB CB EB Best
Race Human Height 5'8" STR: 17 +0 +1 +0 18
Class Paladin Weight 14st 5lb INT: 14 +0 -3 +0 11
Title Protector Turns used: WIS: 10 +0 +1 +0 11
HP -1/129 Game 224090 DEX: 17 +0 -1 +0 16
SP 2/12 Standard 19046 CON: 10 +0 +2 +0 12
Resting 99
Level 14 Armor [33,+0] Saving Throw 41%
Cur Exp 1114 Stealth Bad
Max Exp 1114 Melee 1d5,+4 Disarm - phys. 41%
Adv Exp 1400 To-hit 40,+6 Disarm - magic 33%
Blows 1.3/turn Magic Devices 39
Gold 4815 Searching 46%
Burden 164.0 lb Shoot to-dam +14 Infravision 0 ft
Overweight 44.1 lb To-hit 30,+4 Speed -3 (0.7x)
Max Depth 500' (L10) Shots 1.0/turn
You are one of several children of a Serf. You are a well liked
child. You have brown eyes, wavy black hair, and a very dark
complexion.
Resistances Abilities
Acid:............. pFear:.............
Elec:............. pBlnd:.............
Fire:............. pConf:.............
Cold:............. pStun:.............
Pois:............. HLife:.............
Light:............. Regen:.............
Dark:............. ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:.............
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............
Hindrances Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:..+..........
Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
Light:.............
D.Red:.............
Moves:.............
[Last Messages]
> The large kobold misses you.
> You miss the large kobold.
> The large kobold hits you.
> *** LOW HITPOINT WARNING! ***
> You hit the large kobold.
> The large kobold hits you.
> *** LOW HITPOINT WARNING! ***
> You hit the large kobold.
> The large kobold hits you.
> *** LOW HITPOINT WARNING! ***
> You hit the large kobold.
> The large kobold misses you.
> You hit the large kobold.
> The large kobold hits you.
> You die.
Killed by a large kobold.
[Character Equipment]
a) a Main Gauche (1d5) (+5,+2)
Found lying on the floor of a special room at 250 feet (level 5)
Combat info:
1.3 blows/round.
With +1 STR and +0 DEX you would get 2.0 blows
With +0 STR and +1 DEX you would get 1.6 blows
Average damage/round: 9.4.
b) a Sling of Extra Might (x3) (+3,+14) <+1>
Found lying on the floor at 100 feet (level 2)
+1 shooting power.
c) a Ring of Searching <+4>
Found lying on the floor at 350 feet (level 7)
+4 searching skill.
f) a Wooden Torch (3144 turns)
Intensity 2 light.
g) Hard Leather Armour (-1) [16,+4]
Bought from a store
h) a Cloak [1,-1]
Bought from a store
i) a Leather Shield [8,-2]
Bought from a store
j) a Metal Cap [3,+0]
k) a Set of Gauntlets [3,-2]
Bought from a store
l) a Pair of Leather Boots [2,+0]
Dropped by a soldier at 200 feet (level 4)
[Character Inventory]
a) 8 Holy Books of Prayers [Novice's Handbook]
You can read this book.
b) 4 Rations of Food
c) 3 Flasks of oil
d) a Potion of Cure Light Wounds
e) 3 Potions of Cure Serious Wounds
f) 2 Potions of Neutralize Poison
g) a Potion of Boldness
h) a Potion of True Seeing
i) 5 Potions of Poison
It can be thrown at creatures with damaging effect.
j) 2 Potions of Berserk Strength
k) 24 Scrolls of Phase Door
l) 4 Scrolls of Treasure Detection
m) 3 Scrolls of Detect Invisible
n) a Scroll of Identify Rune
o) 3 Scrolls of Remove Hunger
p) a Wand of Magic Missile (6 charges)
q) 2 Wands of Hold Monster (10 charges)
r) a Wand of Wonder (18 charges)
Cannot be harmed by lightning.
s) 7 Wooden Torches (5000 turns)
Intensity 2 light.
t) a Lantern (7500 turns)
Found lying on the floor of a special room at 400 feet (level 8)
Cannot be harmed by fire.
Intensity 3 light.
u) a Pick (1d3) (+0,+0)
Bought from a store
Combat info:
1.0 blow/round.
With +2 STR and +0 DEX you would attack a bit faster
With +6 STR and +0 DEX you would get 1.1 blows
With +0 STR and +1 DEX you would attack a bit faster
With +2 STR and +1 DEX you would get 1.1 blows
With +0 STR and +4 DEX you would get 1.1 blows
Average damage/round: 4.2.
[Character Quiver]
0) 6 Rounded Pebbles (1d2) (+2,+5)
Combat info:
Hits targets up to 120 feet away.
Average damage/round: 61.5.
25% chance of breaking upon contact.
1) 21 Rounded Pebbles (1d2) (+4,+3)
Combat info:
Hits targets up to 120 feet away.
Average damage/round: 56.
25% chance of breaking upon contact.
2) 28 Rounded Pebbles (1d2) (+3,+5)
Combat info:
Hits targets up to 120 feet away.
Average damage/round: 61.5.
25% chance of breaking upon contact.
3) 20 Rounded Pebbles of Slay Demon (1d2) (+4,+8)
Slays demons.
Combat info:
Hits targets up to 120 feet away.
Average damage/round: 142.4 vs. demons, and 71.2 vs. others.
25% chance of breaking upon contact.
[Home Inventory]
a) 3 Scrolls of Door Destruction
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
251 50' Reached level 2
478 50' Reached level 3
959 50' Reached level 4
2082 100' Killed Grip, Farmer Maggot's Dog
2082 100' Reached level 5
2264 100' Killed Fang, Farmer Maggot's Dog
2264 100' Reached level 6
3616 100' Reached level 7
4424 150' Reached level 8
9098 100' Reached level 9
11604 250' Reached level 10
13509 250' Reached level 11
15364 300' Reached level 12
18035 400' Reached level 13
19023 500' Reached level 14
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use sound : no (use_sound)
Show damage player deals to monsters : no (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Show flavors in object descriptions : no (show_flavors)
Highlight target with cursor : yes (show_target)
Highlight player with cursor between turns : no (highlight_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Center map continuously : no (center_player)
Color: Show unique monsters in purple : no (purple_uniques)
Automatically clear '-more-' prompts : no (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : yes (mouse_movement)
Notify on object recharge : no (notify_recharge)
Show effective speed as multiplier : no (effective_speed)
[Birth]
Generate a new, random artifact set : no (birth_randarts)
Generate connected stairs : no (birth_connect_stairs)
Force player descent (never make up stairs) : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Stack objects on the floor : yes (birth_stacking)
Lose artifacts when leaving level : no (birth_lose_arts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Monsters learn from their mistakes : yes (birth_ai_learn)
Know all runes on birth : no (birth_know_runes)
Know all flavors on birth : no (birth_know_flavors)
Persistent levels (experimental) : no (birth_levels_persist)
To-damage is a percentage of dice (experimental): no (birth_percent_damage)
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Posted on 6.12.2019 16:47
27. on the Competition No.227 Ladder (of 29)
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