The Angband Ladder: Aladdin, Human Paladin by Nick
[Angband 4.2.0 Character Dump]
Name Aladdin Age 17 Self RB CB EB Best
Race Human Height 4'11" STR: 17 +0 +1 +0 18
Class Paladin Weight 11st 10lb INT: 10 +0 -3 +0 7
Title Protector Turns used: WIS: 10 +0 +1 +0 11
HP -2/110 Game 82694 DEX: 18 +0 -1 +0 17
SP 12/12 Standard 8334 CON: 10 +0 +2 +0 12
Resting 1805
Level 14 Armor [14,+7] Saving Throw 41%
Cur Exp 1262 Stealth Bad
Max Exp 1262 Melee 2d6,-3 Disarm - phys. 41%
Adv Exp 1400 To-hit 40,-2 Disarm - magic 32%
Blows 1.0/turn Magic Devices 35
Gold 829 Searching 26%
Burden 110.0 lb Shoot to-dam +0 Infravision 0 ft
Overweight -9.9 lb To-hit 30,-2 Speed Normal
Max Depth 550' (L11) Shots 0.0/turn
You are one of several children of a Yeoman. You are a credit to the
family. You have dark brown eyes, straight black hair, and an average
complexion.
Resistances Abilities
Acid:............. pFear:.............
Elec:............. pBlnd:.............
Fire:............. pConf:.............
Cold:............. pStun:.............
Pois:............. HLife:.............
Light:............. Regen:.............
Dark:............. ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:.............
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............
Hindrances Modifiers
ImpHP:..+.......... Stea.:.............
ImpSP:............. Sear.:.............
Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
Light:.............
D.Red:.............
Moves:.............
[Last Messages]
> The homunculus misses you.
> The homunculus hits you.
> *** LOW HITPOINT WARNING! ***
> The giant gold dragon fly breathes sound.
> *** LOW HITPOINT WARNING! ***
> The homunculus hits you.
> *** LOW HITPOINT WARNING! ***
> The homunculus hits you.
> *** LOW HITPOINT WARNING! ***
> The hairy mold barely notices.
> The homunculus grunts with pain.
> The homunculus hits you.
> *** LOW HITPOINT WARNING! ***
> The homunculus hits you.
> You die.
Killed by a homunculus.
[Character Equipment]
a) a Flail (2d6) (+0,+0)
Found lying on the floor at 500 feet (level 10)
Combat info:
1.0 blows/round.
With +1 STR and +0 DEX you would get 1.1 blows
With +0 STR and +3 DEX you would get 1.1 blows
Average damage/round: 4.5.
c) a Ring of Open Wounds (charging)
Found lying on the floor at 500 feet (level 10)
Impairs hitpoint recovery.
f) a Lantern (6065 turns)
Found lying on the floor at 500 feet (level 10)
Cannot be harmed by fire.
Intensity 3 light.
i) a Leather Shield [8,+0]
j) a Metal Cap [3,+3]
Found lying on the floor at 550 feet (level 11)
k) a Set of Leather Gloves [1,+2]
Found lying on the floor at 100 feet (level 2)
l) a Pair of Leather Boots [2,+1]
Bought from a store
[Character Inventory]
a) 3 Holy Books of Prayers [Novice's Handbook] {@m0@b0}
You can read this book.
b) 3 Handfuls of Dried Fruits
c) 6 Rations of Food
d) 4 Flasks of oil
e) 3 Potions of Cure Light Wounds
f) a Potion of Cure Critical Wounds
g) 2 Potions of Neutralize Poison
h) 4 Potions of Speed
i) 11 Scrolls of Phase Door
j) 7 Scrolls of Teleportation
k) 3 Scrolls of Light
l) 2 Scrolls of Word of Recall
m) a Scroll of Protection from Evil
n) a Rod of Treasure Location
o) a Wand of Slow Monster (0 charges)
p) a Wand of Light (6 charges)
q) a Wand of Stone to Mud (9 charges)
r) a Staff of Sleep Monsters (8 charges)
s) a Shovel (1d2) (+0,+0)
Found lying on the floor at 500 feet (level 10)
Combat info:
1.1 blows/round.
With +1 STR and +0 DEX you would get 1.3 blows
With +0 STR and +3 DEX you would get 1.3 blows
Average damage/round: 0.
[Character Quiver]
0) 15 Bolts (1d5) (+2,+2)
1) 23 Arrows (1d4) (+1,+3)
2) 24 Iron Shots (1d4) (+0,+0)
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
458 50' Reached level 2
871 100' Reached level 3
990 100' Killed Fang, Farmer Maggot's Dog
990 100' Reached level 4
997 100' Reached level 5
1101 100' Reached level 6
1365 150' Killed Grip, Farmer Maggot's Dog
1587 150' Reached level 7
2287 150' Reached level 8
2940 200' Reached level 9
4653 400' Reached level 10
5214 450' Reached level 11
6240 500' Reached level 12
6913 500' Reached level 13
7612 500' Reached level 14
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use sound : no (use_sound)
Show damage player deals to monsters : no (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : yes (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Show flavors in object descriptions : no (show_flavors)
Highlight target with cursor : yes (show_target)
Highlight player with cursor between turns : no (highlight_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : yes (hybrid_walls)
Color: Illuminate torchlight in yellow : yes (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Center map continuously : no (center_player)
Color: Show unique monsters in purple : no (purple_uniques)
Automatically clear '-more-' prompts : no (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : no (mouse_movement)
Notify on object recharge : no (notify_recharge)
Show effective speed as multiplier : no (effective_speed)
[Birth]
Generate a new, random artifact set : no (birth_randarts)
Generate connected stairs : no (birth_connect_stairs)
Force player descent (never make up stairs) : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Stack objects on the floor : yes (birth_stacking)
Lose artifacts when leaving level : no (birth_lose_arts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Monsters learn from their mistakes : yes (birth_ai_learn)
Know all runes on birth : no (birth_know_runes)
Know all flavors on birth : no (birth_know_flavors)
Persistent levels (experimental) : no (birth_levels_persist)
To-damage is a percentage of dice (experimental): no (birth_percent_damage)
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Posted on 8.12.2019 21:25
26. on the Competition No.227 Ladder (of 29)
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