The Angband Ladder: Edan Darkday, Half-Elf Rogue by <TheOtherMITZE@yahoo.com>
[Angband 3.5.1 Character Dump]
Name Edan Darkday Age 28 Self RB CB EB Best
Sex Male Height 5'2" STR: 14 +0 +0 +0 14
Race Half-Elf Weight 8st 5lb INT: 14 +1 +1 +0 16
Class Rogue Turns used: WIS: 10 -1 -3 +0 6
Title Vagabond Game 28703 DEX: 16 +1 +3 +0 18/20
HP -2/35 Standard 2872 CON: 16 -1 -1 +0 14
SP 0/0 Resting 405
Level 3 Armor [10,+2] Saving Throw 34%
Cur Exp 48 Stealth Fair
Max Exp 48 Melee 1d4,+0 Disarming 52%
Adv Exp 60 To-hit 23,+3 Magic Devices 38
Blows 1.3/turn Perception 1 in 15
Gold 119 Searching 38%
Burden 64.1 lbs Shoot to-dam +0 Infravision 20 ft
Speed Normal To-hit 26,+3
Max Depth 100' (L2) Shots 0/turn
Your father was of the Avari. You are one of several children of a
Serf. You are the black sheep of the family. You have green eyes,
straight black hair, and an average complexion.
rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............
Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:............. Fear:.............
Infra:............+ Aggrv:.............
[Last Messages]
> The Apprentice hits you.
> You have been given a graze.
> You hit the Apprentice (2).
> The Apprentice hits you.
> You hit the Apprentice (4).
> The Apprentice misses you.
> You hit the Apprentice (2).
> You are no longer bleeding.
> You hit the Apprentice (2).
> The Apprentice hits you.
> You hit the Apprentice (2).
> The Apprentice hits you.
> You miss the Apprentice.
> The Apprentice fires a magic missile.
> You die.
Killed by an Apprentice.
[Character Equipment]
a) a Dagger (1d4) (+0,+0) {@w0}
An inheritance from your family.
Combat info:
1.3 blows/round.
With +1 STR and +0 DEX you would get 1.6 blows
With +0 STR and +2 DEX you would get 1.6 blows
Average damage/round: 3.3.
f) a Wooden Torch (2397 turns) <+1>
An inheritance from your family.
Radius 1 light.
g) Soft Leather Armour [8,+0]
An inheritance from your family.
h) a Cloak [1,+0] {*}
Bought from a store.
k) a Set of Leather Gloves [1,+0] {*}
Bought from a store.
[Character Quiver]
[Character Inventory]
a) 2 Books of Magic Spells [Magic for Beginners] {@m1}
b) 3 Pints of Fine Wine {*}
c) 9 Rations of Food {*}
d) 5 Flasks of oil {*}
Branded with flames.
e) 5 Potions of Cure Light Wounds {*}
f) 2 Potions of Resist Cold
g) a Potion of Neutralize Poison
h) a Scroll of Word of Recall {!r}
i) 7 Scrolls of Phase Door
j) 2 Scrolls of Deep Descent
k) 2 Scrolls of Darkness
l) a Scroll of Summon Monster
m) 4 Wooden Torches (5000 turns) <+1> {*}
Radius 1 light.
n) a Shovel (1d2) (+0,+0) <+1> {@w0}
Bought from a store.
+1 tunneling.
Combat info:
1.1 blows/round.
With +1 STR and +0 DEX you would get 1.3 blows
With +0 STR and +2 DEX you would get 1.3 blows
Average damage/round: 1.7.
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
503 50' Reached level 2
1958 50' Reached level 3
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Automatically clear '-more-' prompts : no (auto_more)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : yes (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Highlight target with cursor : yes (show_target)
Color: Illuminate torchlight in yellow : yes (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Allow mouse clicks to move the player : no (mouse_movement)
Use sound : no (use_sound)
[Birth]
Randomise the artifacts (except a very few) : no (birth_randarts)
Use previous set of randarts : no (birth_keep_randarts)
Monsters learn from their mistakes : yes (birth_ai_learn)
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Halve view and spell distances : no (birth_small_range)
Restrict creation of artifacts : no (birth_no_artifacts)
Don't stack objects on the floor : no (birth_no_stacking)
Lose artifacts when leaving level : no (birth_no_preserve)
Don't generate connected stairs : no (birth_no_stairs)
Don't show level feelings : no (birth_no_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
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Posted on 15.3.2016 01:58
19013. on the Ladder (of 19313)
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