The Angband Ladder: Forgg, Dunadan Rogue by DrMmmPie
[Angband 4.0.1 Character Dump]
Name Forgg Age 70 Self RB CB EB Best
Race Dunadan Height 6'11" STR: 17 +1 +0 +0 18
Class Rogue Weight 13st 3lb INT: 10 +2 +1 +0 13
Title Vagabond Turns used: WIS: 10 +2 -3 +0 9
HP -2/29 Game 16988 DEX: 18 +2 +3 +0 18/50
SP 0/0 Standard 1700 CON: 10 +3 -1 +0 12
Resting 128
Level 3 Armor [3,+3] Saving Throw 37%
Cur Exp 67 Stealth Fair
Max Exp 67 Melee 1d8,+2 Disarming 54%
Adv Exp 92 To-hit 29,+5 Magic Devices 41
Blows 1.3/turn Perception 1 in 13
Gold 591 Searching 35%
Burden 44.0 lbs Shoot to-dam +0 Infravision 0 ft
Speed Normal To-hit 28,+5
Max Depth 100' (L2) Shots 1/turn
You are one of several children of a Landed Knight. You are the black
sheep of the family. You have dark brown eyes, straight brown hair,
and a dark complexion.
rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............
Regen:............. Stea.:.............
ESP:............. Sear.:.............
Invis:............. Infra:.............
FrAct:............. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
Fear:............. Might:.............
Aggrv:............. Light:.....+.......
[Last Messages]
> The Acolyte hits you.
> You hit the Acolyte.
> The Acolyte hits you.
> You hit the Acolyte.
> The Acolyte flees in terror!
> The Acolyte points at you and curses.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You hit the Acolyte.
> The Acolyte hits you.
> *** LOW HITPOINT WARNING! ***
> You are blind.
> You have 2 Potions of Blindness (d).
> Someone hits you.
> You die.
Killed by an Acolyte.
[Character Equipment]
a) a Cutlass (1d8) (+0,+0)
Found lying on the floor at 50 feet (level 1)
Combat info:
1.3 blows/round.
With +1 STR and +0 DEX you would get 1.6 blows
With +0 STR and +1 DEX you would get 1.6 blows
Average damage/round: 8.7.
b) a Sling (x2) (+0,+0)
Found lying on the floor at 50 feet (level 1)
f) a Wooden Torch (3306 turns) <+1>
An inheritance from your family
Radius 1 light.
i) a Wicker Shield [2,+0]
Found lying on the floor at 50 feet (level 1)
k) a Set of Leather Gloves [1,+0]
Found lying on the floor at 50 feet (level 1)
[Character Inventory]
a) a Book of Magic Spells [Magic for Beginners]
b) a Holy Book of Prayers [Beginners Handbook]
c) a Ration of Food
d) 2 Potions of Blindness
It can be thrown at creatures with damaging effect.
e) 2 Potions of Heroism
f) a Potion of Resist Heat
g) a Potion of Resist Cold
h) 4 Scrolls of Treasure Detection
i) 2 Scrolls of Phase Door
j) 2 Wooden Torches (5000 turns) <+1>
Radius 1 light.
k) a Dagger (1d4) (+0,+0)
Found lying on the floor at 50 feet (level 1)
Combat info:
2.0 blows/round.
With +1 STR and +0 DEX you would get 2.7 blows
With +0 STR and +1 DEX you would get 2.3 blows
Average damage/round: 9.
l) a Sling (x2) (+0,+0)
Found lying on the floor at 50 feet (level 1)
[Character Quiver]
0) 20 Rounded Pebbles (1d2) (+3,+3)
Combat info:
Hits targets up to 100 feet away.
Average damage/round: 9.
25% chance of breaking upon contact.
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
343 50' Reached level 2
442 50' Killed Fang, Farmer Maggot's dog
442 50' Reached level 3
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use sound : no (use_sound)
Show damage player deals to monsters : no (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Show flavors in object descriptions : no (show_flavors)
Highlight target with cursor : yes (show_target)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Center map continuously : no (center_player)
Color: Show unique monsters in purple : no (purple_uniques)
Automatically clear '-more-' prompts : no (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : yes (mouse_movement)
Notify on object recharge : no (notify_recharge)
[Birth]
Randomise the artifacts (except a very few) : yes (birth_randarts)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Don't stack objects on the floor : no (birth_no_stacking)
Lose artifacts when leaving level : no (birth_no_preserve)
Don't generate connected stairs : yes (birth_no_stairs)
Don't show level feelings : no (birth_no_feelings)
Increase gold drops but disable selling : no (birth_no_selling)
Use previous set of randarts : yes (birth_keep_randarts)
Start with a kit of useful gear : no (birth_start_kit)
Monsters learn from their mistakes : yes (birth_ai_learn)
Force player descent : no (birth_force_descend)
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Posted on 24.8.2015 13:39
18984. on the Ladder (of 19313)
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