The Angband Ladder: Kalar Illday, Half-Elf Rogue by <TheOtherMITZE@yahoo.com>
[Angband 4.0.4 Character Dump]
Name Kalar Illday Age 26 Self RB CB EB Best
Race Half-Elf Height 5'4" STR: 14 +0 +0 +0 14
Class Rogue Weight 7st 6lb INT: 14 +1 +1 +0 16
Title Vagabond Turns used: WIS: 10 -1 -3 +0 6
HP -1/24 Game 28059 DEX: 16 +1 +3 +0 18/20
SP 0/0 Standard 2807 CON: 16 -1 -1 +0 14
Resting 273
Level 3 Armor [10,+2] Saving Throw 34%
Cur Exp 51 Stealth Fair
Max Exp 51 Melee 1d4,+0 Disarming 52%
Adv Exp 60 To-hit 23,+3 Magic Devices 40
Blows 1.3/turn Perception 1 in 15
Gold 208 Searching 38%
Burden 69.2 lb Shoot to-dam +0 Infravision 20 ft
Overweight -26.7 lb To-hit 26,+3 Speed Normal
Max Depth 100' (L2) Shots 1/turn
You hate your elven father for abandoning your human mother, and you
hate humanity for treating you poorly because of your mixed blood.
Show Arda what it has wrought--kill Morgoth, and take his place!
rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............
Regen:............. Stea.:.............
ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
Fear:............. Might:.............
Aggrv:............. Light:.....+.......
[Last Messages]
> You miss the Large yellow snake.
> You hit the Large yellow snake (4).
> The Large yellow snake flees in terror!
> You hit the Large yellow snake (3).
> You have slain the Large yellow snake.
> There is a wall in the way!
> The Cave spider wakes up.
> The Cave spider bites you.
> The Cave spider wakes up.
> The Cave spider bites you.
> The Cave spider wakes up.
> The Cave spider bites you.
> The Cave spider misses you.
> The Cave spider bites you.
> You die.
Killed by a Cave spider.
[Character Equipment]
a) a Dagger (1d4) (+0,+0) {@w0}
An inheritance from your family
Combat info:
1.3 blows/round.
With +1 STR and +0 DEX you would get 1.6 blows
With +0 STR and +2 DEX you would get 1.6 blows
Average damage/round: 3.3.
b) a Sling (x2) (+0,+0) {*}
Found lying on the floor at 100 feet (level 2)
f) a Wooden Torch (2450 turns) <+1> {*}
An inheritance from your family
Radius 1 light.
g) Soft Leather Armour [8,+0] {*}
An inheritance from your family
h) a Cloak [1,+0] {*}
Bought from a store
l) a Pair of Leather Sandals [1,+0] {*}
Bought from a store
[Character Inventory]
a) 4 Books of Magic Spells [Magic for Beginners] {@m1}
b) 8 Rations of Food {*}
c) 3 Flasks of oil {*}
Branded with fire.
d) 6 Potions of Cure Light Wounds {*}
e) a Potion of Neutralize Poison
f) 2 Potions of Resist Heat
g) 2 Potions of Heroism
h) a Potion of Speed
i) 4 Potions of Slowness
It can be thrown at creatures with damaging effect.
j) 3 Potions of Resist Cold
k) a Scroll of Word of Recall {!r}
l) 11 Scrolls of Blessing
m) a Scroll of Trap Detection
n) a Scroll of Phase Door
o) a Scroll of Detect Invisible
p) a Scroll of Treasure Detection
q) 3 Wooden Torches (5000 turns) <+1> {*}
Radius 1 light.
r) a Wooden Torch of Brightness (5000 turns) <+2> {*}
Found lying on the floor at 50 feet (level 1)
Radius 2 light.
s) a Shovel (1d2) (+0,+0) <+1> {@w0}
Bought from a store
+1 tunneling.
Combat info:
1.1 blows/round.
With +1 STR and +0 DEX you would get 1.3 blows
With +0 STR and +2 DEX you would get 1.3 blows
Average damage/round: 1.7.
[Character Quiver]
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
869 50' Reached level 2
2252 50' -- Note: Dammit Smeagol, go away!
2252 50' -- Note: What are you doing at 50', anyway?
2457 100' Reached level 3
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use sound : no (use_sound)
Show damage player deals to monsters : yes (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Show flavors in object descriptions : no (show_flavors)
Highlight target with cursor : yes (show_target)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Color: Illuminate torchlight in yellow : yes (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Center map continuously : yes (center_player)
Color: Show unique monsters in purple : no (purple_uniques)
Automatically clear '-more-' prompts : no (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : no (mouse_movement)
Notify on object recharge : yes (notify_recharge)
[Birth]
Randomise the artifacts (except a very few) : no (birth_randarts)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Don't stack objects on the floor : no (birth_no_stacking)
Lose artifacts when leaving level : no (birth_no_preserve)
Don't generate connected stairs : no (birth_no_stairs)
Don't show level feelings : no (birth_no_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Use previous set of randarts : no (birth_keep_randarts)
Start with a kit of useful gear : yes (birth_start_kit)
Monsters learn from their mistakes : yes (birth_ai_learn)
Force player descent : no (birth_force_descend)
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Posted on 4.1.2016 09:09
19008. on the Ladder (of 19313)
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