The Angband Ladder: Heluin, Hobbit Rogue by <shared.ptr@gmail.com>

  [Angband 4.0.3 Character Dump]

 Name   Heluin       Age             28          Self  RB  CB  EB   Best
 Race   Hobbit       Height        3'1"   STR:     17  -2  +0  +2     17
 Class  Rogue        Weight     3st 8lb   INT:     11  +2  +1  +0     14
 Title  Filcher      Turns used:          Wis:     10  +1  -3  +0      8      7
 HP     185/188      Game        689555   DEX:     18  +3  +3  +0  18/60
 SP     25/25        Standard     68538   CON:      9  +2  -1  +0     10
                     Resting      10386

 Level                 26    Armor      [36,+38]    Saving Throw     72%
 Cur Exp            29682                           Stealth       Superb
 Max Exp            29682    Melee       2d4,+14    Disarming       100%
 Adv Exp            33750    To-hit       51,+30    Magic Devices     77
                             Blows      2.3/turn    Perception   1 in 11
 Gold               23983                           Searching        44%
 Burden          102.6 lb    Shoot to-dam    +10    Infravision    40 ft
 Overweight      -11.3 lb    To-hit       54,+35    Speed              4
 Max Depth    1350' (L27)    Shots        1/turn

 You are one of several children of a Hobbit Miller.  You are a well
 liked child.  You have dark brown eyes, straight brown hair, and an
 average complexion.


rAcid:......+.+.... Nexus:.............
rElec:....+...+.... Nethr:.............
rFire:+.......+.... Chaos:.............
rCold:........+.... Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:............+

Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
Feath:............. Speed:...........+.
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) the Dagger 'Narthanc' (2d4) (+10,+12) [+10] {@w0}
     Dropped by Orfax, Son of Boldor at 500 feet (level 10)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 12 to 22 turns to recharge at your current speed.
     Your chance of success is 96.2%
     
     Combat info:
     2.3 blows/round.
     With +2 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +2 DEX you would get 2.8 blows
     Average damage/round: 71.6 vs. creatures not resistant to fire,
     and 46.8 vs. others.
     
b) a Long Bow of Accuracy (x3) (+15,+10)
     Bought from a store
     
c) a Ring of Strength <+2> {@w7}
     Found lying on the floor in a vault at 1350 feet (level 27)
     
     +2 strength.
     Sustains strength.
     
d) a Ring of Accuracy (+17,+0)
     Found under some rubble at 1300 feet (level 26)
     
e) an Amulet of Resist Lightning
     Provides resistance to lightning.
     
f) the Phial of Galadriel <+3>
     Found lying on the floor in a vault at 1200 feet (level 24)
     
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 15 to 28 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
g) Leather Scale Mail of Resist Acid (-1) [20,+6]
     Bought from a store
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
i) a Leather Shield of Resistance [8,+14]
     Found lying on the floor in a vault at 1200 feet (level 24)
     
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid.
     
j) an Iron Helm [7,+4]
     Found lying on the floor in a vault at 1350 feet (level 27)
     
l) a Pair of Leather Sandals of Speed [1,+1] <+4>
     Found lying on the floor in a vault at 1250 feet (level 25)
     
     +4 speed.
     




  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Mordenkainen's Escapes]
     Cannot be harmed by fire.
     
f) 2 Mushrooms of Clear Mind
g) 2 Mushrooms of Debility
h) 12 Potions of Cure Critical Wounds
i) 2 Potions of Restore Mana
j) 10 Potions of Boldness
k) 6 Scrolls of Word of Recall
l) a Wand of Teleport Other (9 charges)
m) 2 Staves of Confuse Monsters (11 charges)
n) a Staff of Detect Invisible (19 charges)
o) a Staff of Identify (15 charges)
p) a Ring of Soulkeeping
     Found lying on the floor at 850 feet (level 17)
     
     Sustains strength, intelligence, wisdom.
     
q) a Ring of Ice [+12] (charging) {@w8}
     Found lying on the floor in a vault at 1250 feet (level 25)
     
     Provides resistance to frost.
     
r) a Ring of Teleportation <+2>
     Dropped by a Snaga at 950 feet (level 19)
     
     +2 speed.
     Induces random teleportation.  
     
s) a Ring of Open Wounds
     Found lying on the floor at 950 feet (level 19)
     
     Impairs hitpoint recovery.  
     
t) a Ring of Escaping <+4>
     Found lying on the floor of a special room at 850 feet (level 17)
     
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting
     spells.  
     
u) a Ring of Digging <+3> {@w9}
     Dropped by a Mind flayer at 1250 feet (level 25)
     
     +3 tunneling.
     
v) a Pair of Leather Boots of Free Action [2,+3]
     Found lying on the floor at 1200 feet (level 24)
     
     Prevents paralysis.  
     
w) a Light Crossbow (x3) (+5,+3)
     Found lying on the floor at 1350 feet (level 27)
     




  [Character Quiver]



  [Home Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Incantations and Illusions]
c) 2 Potions of Neutralize Poison
d) 5 Potions of Resist Cold
e) a Potion of Resist Poison
f) 2 Scrolls of Blessing
g) a Rod of Light
h) a Wand of Magic Missile (6 charges) {@z0}
i) a Wand of Lightning Bolts (3 charges)
j) a Wand of Stinking Cloud (9 charges)
k) a Wand of Wonder (14 charges)
     Cannot be harmed by lightning.
     
l) 2 Staves of Cure Light Wounds (14 charges)
m) 2 Staves of Light (20 charges)
n) a Ring of Reckless Attacks (+5,+3) [-16]
     Found lying on the floor at 800 feet (level 16)
     
o) a Ring of the Mouse (+0,-11) <+1, +3>
     Dropped by a Large kobold at 450 feet (level 9)
     
     +1 dexterity.
     +3 stealth.
     
p) 2 Rings of Free Action
     Prevents paralysis.  
     
q) a Wooden Torch (3678 turns) <+1>
     Radius 1 light.
     
r) a Glaive of Slay Undead (2d6) (+10,+4)
     Found lying on the floor at 1100 feet (level 22)
     
     Slays undead.
     
     Combat info:
     1.6 blows/round.
     With +4 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 49.3 vs. undead, and 23.7 vs. others.
     
s) a Sling (x2) (+6,+5)
     Found lying on the floor at 450 feet (level 9)
     
t) a Sling (x2) (+2,+1)
     Bought from a store
     
u) a Short Bow of Power (x2) (+8,+15)
     Found lying on the floor at 1000 feet (level 20)
     
v) a Long Bow (x3) (+0,+0)
     Found lying on the floor at 850 feet (level 17)
     
w) 30 Bolts (1d5) {excellent}
     You do not know the full extent of this item's powers.
     
x) 8 Arrows (1d4) (+5,+6)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 57.1.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
      1357     50'  Reached level 2
      3392     50'  Reached level 3
      3848    100'  Killed Fang, Farmer Maggot's dog
      3874    100'  Reached level 4
      4283    100'  Killed Grip, Farmer Maggot's dog
      4543    100'  Reached level 5
      6853    150'  Reached level 6
     10185    150'  Reached level 7
     12182    200'  Reached level 8
     16248    200'  -- Note: hmm
     16374    200'  Reached level 9
     19356    250'  Reached level 10
     20667    300'  Reached level 11
     22294    350'  Reached level 12
     24402    400'  Reached level 13
     27228    450'  Reached level 14
     28387    500'  Killed Orfax, Son of Boldor
     28506    500'  Found the Dagger 'Narthanc'
     28842    500'  Reached level 15
     30026    550'  Killed Brodda, the Easterling
     30054    550'  Reached level 16
     30086    550'  Killed Lagduf, the Snaga
     31862    600'  Killed Bullroarer the Hobbit
     31935    600'  Killed Golfimbul, the Hill Orc Chief
     31935    600'  Reached level 17
     32038    600'  Killed Grishnákh, the Hill Orc
     34534    700'  Reached level 18
     35623    700'  Killed Nár, the Dwarf
     36768    750'  Reached level 19
     39520    750'  Reached level 20
     39716    750'  Killed Gorbag, the Orc Captain
     41919    800'  Reached level 21
     47740    900'  Killed Boldor, King of the Yeeks
     47740    900'  Reached level 22
     49923    950'  Killed Shagrat, the Orc Captain
     52811   1100'  Reached level 23
     55227   1200'  Found the Phial of Galadriel
     56104   1200'  Killed Wormtongue, Agent of Saruman
     56568   1250'  Reached level 24
     57120   1250'  Killed Lugdush, the Uruk
     57364   1250'  Killed Uglúk, the Uruk
     57413   1250'  Reached level 25
     58148   1250'  Killed Bolg, Son of Azog
     58655   1250'  Killed Ibun, Son of Mîm
     60297   1300'  Killed Ulfast, Son of Ulfang
     61847   1300'  Reached level 26


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 11.1.2016 18:51

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25. on the Competition No.183 Ladder (of 26)

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