[Angband 4.0.3 Character Dump] Name Heluin Age 28 Self RB CB EB Best Race Hobbit Height 3'1" STR: 17 -2 +0 +2 17 Class Rogue Weight 3st 8lb INT: 11 +2 +1 +0 14 Title Filcher Turns used: Wis: 10 +1 -3 +0 8 7 HP 185/188 Game 689555 DEX: 18 +3 +3 +0 18/60 SP 25/25 Standard 68538 CON: 9 +2 -1 +0 10 Resting 10386 Level 26 Armor [36,+38] Saving Throw 72% Cur Exp 29682 Stealth Superb Max Exp 29682 Melee 2d4,+14 Disarming 100% Adv Exp 33750 To-hit 51,+30 Magic Devices 77 Blows 2.3/turn Perception 1 in 11 Gold 23983 Searching 44% Burden 102.6 lb Shoot to-dam +10 Infravision 40 ft Overweight -11.3 lb To-hit 54,+35 Speed 4 Max Depth 1350' (L27) Shots 1/turn You are one of several children of a Hobbit Miller. You are a well liked child. You have dark brown eyes, straight brown hair, and an average complexion. rAcid:......+.+.... Nexus:............. rElec:....+...+.... Nethr:............. rFire:+.......+.... Chaos:............. rCold:........+.... Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............+ Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:...........+. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Character Equipment] a) the Dagger 'Narthanc' (2d4) (+10,+12) [+10] {@w0} Dropped by Orfax, Son of Boldor at 500 feet (level 10) Branded with fire. Provides resistance to fire. Cannot be harmed by acid. When activated, it creates a fire bolt with damage 9d8. Takes 12 to 22 turns to recharge at your current speed. Your chance of success is 96.2% Combat info: 2.3 blows/round. With +2 STR and +0 DEX you would get 3.0 blows With +0 STR and +2 DEX you would get 2.8 blows Average damage/round: 71.6 vs. creatures not resistant to fire, and 46.8 vs. others. b) a Long Bow of Accuracy (x3) (+15,+10) Bought from a store c) a Ring of Strength <+2> {@w7} Found lying on the floor in a vault at 1350 feet (level 27) +2 strength. Sustains strength. d) a Ring of Accuracy (+17,+0) Found under some rubble at 1300 feet (level 26) e) an Amulet of Resist Lightning Provides resistance to lightning. f) the Phial of Galadriel <+3> Found lying on the floor in a vault at 1200 feet (level 24) Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 15 to 28 turns to recharge at your current speed. Your chance of success is 95.9% g) Leather Scale Mail of Resist Acid (-1) [20,+6] Bought from a store Provides resistance to acid. Cannot be harmed by acid. i) a Leather Shield of Resistance [8,+14] Found lying on the floor in a vault at 1200 feet (level 24) Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid. j) an Iron Helm [7,+4] Found lying on the floor in a vault at 1350 feet (level 27) l) a Pair of Leather Sandals of Speed [1,+1] <+4> Found lying on the floor in a vault at 1250 feet (level 25) +4 speed. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) a Book of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Mordenkainen's Escapes] Cannot be harmed by fire. f) 2 Mushrooms of Clear Mind g) 2 Mushrooms of Debility h) 12 Potions of Cure Critical Wounds i) 2 Potions of Restore Mana j) 10 Potions of Boldness k) 6 Scrolls of Word of Recall l) a Wand of Teleport Other (9 charges) m) 2 Staves of Confuse Monsters (11 charges) n) a Staff of Detect Invisible (19 charges) o) a Staff of Identify (15 charges) p) a Ring of Soulkeeping Found lying on the floor at 850 feet (level 17) Sustains strength, intelligence, wisdom. q) a Ring of Ice [+12] (charging) {@w8} Found lying on the floor in a vault at 1250 feet (level 25) Provides resistance to frost. r) a Ring of Teleportation <+2> Dropped by a Snaga at 950 feet (level 19) +2 speed. Induces random teleportation. s) a Ring of Open Wounds Found lying on the floor at 950 feet (level 19) Impairs hitpoint recovery. t) a Ring of Escaping <+4> Found lying on the floor of a special room at 850 feet (level 17) +4 speed. Makes you afraid of melee, and worse at shooting and casting spells. u) a Ring of Digging <+3> {@w9} Dropped by a Mind flayer at 1250 feet (level 25) +3 tunneling. v) a Pair of Leather Boots of Free Action [2,+3] Found lying on the floor at 1200 feet (level 24) Prevents paralysis. w) a Light Crossbow (x3) (+5,+3) Found lying on the floor at 1350 feet (level 27) [Character Quiver] [Home Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Incantations and Illusions] c) 2 Potions of Neutralize Poison d) 5 Potions of Resist Cold e) a Potion of Resist Poison f) 2 Scrolls of Blessing g) a Rod of Light h) a Wand of Magic Missile (6 charges) {@z0} i) a Wand of Lightning Bolts (3 charges) j) a Wand of Stinking Cloud (9 charges) k) a Wand of Wonder (14 charges) Cannot be harmed by lightning. l) 2 Staves of Cure Light Wounds (14 charges) m) 2 Staves of Light (20 charges) n) a Ring of Reckless Attacks (+5,+3) [-16] Found lying on the floor at 800 feet (level 16) o) a Ring of the Mouse (+0,-11) <+1, +3> Dropped by a Large kobold at 450 feet (level 9) +1 dexterity. +3 stealth. p) 2 Rings of Free Action Prevents paralysis. q) a Wooden Torch (3678 turns) <+1> Radius 1 light. r) a Glaive of Slay Undead (2d6) (+10,+4) Found lying on the floor at 1100 feet (level 22) Slays undead. Combat info: 1.6 blows/round. With +4 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 49.3 vs. undead, and 23.7 vs. others. s) a Sling (x2) (+6,+5) Found lying on the floor at 450 feet (level 9) t) a Sling (x2) (+2,+1) Bought from a store u) a Short Bow of Power (x2) (+8,+15) Found lying on the floor at 1000 feet (level 20) v) a Long Bow (x3) (+0,+0) Found lying on the floor at 850 feet (level 17) w) 30 Bolts (1d5) {excellent} You do not know the full extent of this item's powers. x) 8 Arrows (1d4) (+5,+6) Combat info: Hits targets up to 120 feet away. Average damage/round: 57.1. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 1357 50' Reached level 2 3392 50' Reached level 3 3848 100' Killed Fang, Farmer Maggot's dog 3874 100' Reached level 4 4283 100' Killed Grip, Farmer Maggot's dog 4543 100' Reached level 5 6853 150' Reached level 6 10185 150' Reached level 7 12182 200' Reached level 8 16248 200' -- Note: hmm 16374 200' Reached level 9 19356 250' Reached level 10 20667 300' Reached level 11 22294 350' Reached level 12 24402 400' Reached level 13 27228 450' Reached level 14 28387 500' Killed Orfax, Son of Boldor 28506 500' Found the Dagger 'Narthanc' 28842 500' Reached level 15 30026 550' Killed Brodda, the Easterling 30054 550' Reached level 16 30086 550' Killed Lagduf, the Snaga 31862 600' Killed Bullroarer the Hobbit 31935 600' Killed Golfimbul, the Hill Orc Chief 31935 600' Reached level 17 32038 600' Killed Grishnákh, the Hill Orc 34534 700' Reached level 18 35623 700' Killed Nár, the Dwarf 36768 750' Reached level 19 39520 750' Reached level 20 39716 750' Killed Gorbag, the Orc Captain 41919 800' Reached level 21 47740 900' Killed Boldor, King of the Yeeks 47740 900' Reached level 22 49923 950' Killed Shagrat, the Orc Captain 52811 1100' Reached level 23 55227 1200' Found the Phial of Galadriel 56104 1200' Killed Wormtongue, Agent of Saruman 56568 1250' Reached level 24 57120 1250' Killed Lugdush, the Uruk 57364 1250' Killed Uglúk, the Uruk 57413 1250' Reached level 25 58148 1250' Killed Bolg, Son of Azog 58655 1250' Killed Ibun, Son of Mîm 60297 1300' Killed Ulfast, Son of Ulfang 61847 1300' Reached level 26 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)