[Angband 4.0.4 Character Dump] Name Kalar Illday Age 26 Self RB CB EB Best Race Half-Elf Height 5'4" STR: 14 +0 +0 +0 14 Class Rogue Weight 7st 6lb INT: 14 +1 +1 +0 16 Title Vagabond Turns used: WIS: 10 -1 -3 +0 6 HP -1/24 Game 28059 DEX: 16 +1 +3 +0 18/20 SP 0/0 Standard 2807 CON: 16 -1 -1 +0 14 Resting 273 Level 3 Armor [10,+2] Saving Throw 34% Cur Exp 51 Stealth Fair Max Exp 51 Melee 1d4,+0 Disarming 52% Adv Exp 60 To-hit 23,+3 Magic Devices 40 Blows 1.3/turn Perception 1 in 15 Gold 208 Searching 38% Burden 69.2 lb Shoot to-dam +0 Infravision 20 ft Overweight -26.7 lb To-hit 26,+3 Speed Normal Max Depth 100' (L2) Shots 1/turn You hate your elven father for abandoning your human mother, and you hate humanity for treating you poorly because of your mixed blood. Show Arda what it has wrought--kill Morgoth, and take his place! rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > You miss the Large yellow snake. > You hit the Large yellow snake (4). > The Large yellow snake flees in terror! > You hit the Large yellow snake (3). > You have slain the Large yellow snake. > There is a wall in the way! > The Cave spider wakes up. > The Cave spider bites you. > The Cave spider wakes up. > The Cave spider bites you. > The Cave spider wakes up. > The Cave spider bites you. > The Cave spider misses you. > The Cave spider bites you. > You die. Killed by a Cave spider. [Character Equipment] a) a Dagger (1d4) (+0,+0) {@w0} An inheritance from your family Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 3.3. b) a Sling (x2) (+0,+0) {*} Found lying on the floor at 100 feet (level 2) f) a Wooden Torch (2450 turns) <+1> {*} An inheritance from your family Radius 1 light. g) Soft Leather Armour [8,+0] {*} An inheritance from your family h) a Cloak [1,+0] {*} Bought from a store l) a Pair of Leather Sandals [1,+0] {*} Bought from a store [Character Inventory] a) 4 Books of Magic Spells [Magic for Beginners] {@m1} b) 8 Rations of Food {*} c) 3 Flasks of oil {*} Branded with fire. d) 6 Potions of Cure Light Wounds {*} e) a Potion of Neutralize Poison f) 2 Potions of Resist Heat g) 2 Potions of Heroism h) a Potion of Speed i) 4 Potions of Slowness It can be thrown at creatures with damaging effect. j) 3 Potions of Resist Cold k) a Scroll of Word of Recall {!r} l) 11 Scrolls of Blessing m) a Scroll of Trap Detection n) a Scroll of Phase Door o) a Scroll of Detect Invisible p) a Scroll of Treasure Detection q) 3 Wooden Torches (5000 turns) <+1> {*} Radius 1 light. r) a Wooden Torch of Brightness (5000 turns) <+2> {*} Found lying on the floor at 50 feet (level 1) Radius 2 light. s) a Shovel (1d2) (+0,+0) <+1> {@w0} Bought from a store +1 tunneling. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 1.7. [Character Quiver] [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 869 50' Reached level 2 2252 50' -- Note: Dammit Smeagol, go away! 2252 50' -- Note: What are you doing at 50', anyway? 2457 100' Reached level 3 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : no (birth_force_descend)