The Angband Ladder: Cirim, Elf Ranger by Cirim
[Angband 3.5.0 Character Dump]
Name Cirim Age 94 Self RB CB EB Best
Sex Male Height 5'3" STR: 13 -1 +0 +0 12
Race Elf Weight 6st 8lb INT: 14 +2 +2 +0 18
Class Ranger Turns used: Wis: 14 -1 -2 +0 11 10
Title Scout Game 186332 DEX: 13 +1 +1 +0 15
HP 49/87 Standard 15674 CON: 12 -1 -1 +0 10
SP 16/16 Resting 133
Level 12 Armor [18,+15] Saving Throw 47%
Cur Exp 1120 Stealth Good
Max Exp 1120 Melee 1d4,+4 Disarming 43%
Adv Exp 1275 To-hit 29,+1 Magic Devices 53
Blows 1.0/turn Perception 1 in 12
Gold 1047 Searching 42%
Burden 79.8 lbs Shoot to-dam +0 Infravision 60 ft
Speed Normal To-hit 47,+0
Max Depth 400' (L8) Shots 1/turn
You are the only child of an Avarin Ranger. You have light grey eyes,
wavy black hair, and a fair complexion.
rAcid:..........?.. Nexus:..........?..
rElec:..........?.. Nethr:..........?..
rFire:..........?.. Chaos:..........?..
rCold:............. Disen:..........?..
rPois:............. Feath:..........?..
rLite:..........?.+ pFear:..........?..
rDark:..........?.. pBlnd:..........?..
Sound:..........?.. pConf:..........?..
Shard:..........?.. pStun:.............
Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:..........?.. Might:.............
HLife:..........?.. S.Dig:..........?..
Stea.:............. ImpHP:.............
Sear.:...+......... Fear:.............
Infra:.........+..+ Aggrv:..........?..
[Character Equipment]
a) a Dagger (1d4) (+1,+4)
Found lying on the floor at 250 feet (level 5).
Combat info:
1.0 blows/round.
With +6 STR and +0 DEX you would get 1.1 blows
With +0 STR and +2 DEX you would get 1.1 blows
Average damage/round: 6.8.
b) a Short Bow (x2) (+0,+0)
An inheritance from your family.
d) a Ring of Searching <+2>
Found lying on the floor at 400 feet (level 8).
+10% to searching.
f) a Lantern (11494 turns)
Found lying on the floor of a special room at 250 feet (level 5).
Cannot be harmed by fire.
Radius 2 light.
g) Soft Leather Armour [8,+3]
Found lying on the floor at 300 feet (level 6).
h) a Cloak [1,+3]
Dropped by a Kobold shaman at 200 feet (level 4).
j) a Hard Leather Cap of Infravision [2,+5] <+3>
Found lying on the floor at 300 feet (level 6).
+3 infravision.
k) a Set of Gauntlets [3,+3] {excellent}
Dropped by Mughash the Kobold Lord at 300 feet (level 6).
You do not know the full extent of this item's powers.
l) a Pair of Iron Shod Boots [4,+0]
Dropped by a Scout at 300 feet (level 6).
Cannot be harmed by fire.
[Character Quiver]
n) 21 Arrows (1d4) (+1,+2)
Found lying on the floor at 350 feet (level 7).
Combat info:
Hits targets up to 100 feet away.
Average damage/round: 9.
35% chance of breaking upon contact.
o) 5 Arrows (1d4) (+0,+0)
Bought from a store.
Combat info:
Hits targets up to 100 feet away.
Average damage/round: 5.
35% chance of breaking upon contact.
[Character Inventory]
a) a Book of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 33 Potions of Cure Light Wounds
d) 5 Potions of Resist Heat
e) a Potion of Salt Water
f) 6 Coagulated Crimson Potions {tried}
You do not know the full extent of this item's powers.
g) 12 Scrolls of Phase Door
h) a Scroll of Treasure Detection
i) a Scroll of Trap Detection
j) 7 Scrolls of Door/Stair Location
k) 2 Scrolls of Word of Recall
l) 3 Scrolls of Blessing
m) a Wooden Torch (5000 turns)
Found lying on the floor at 350 feet (level 7).
Radius 1 light.
n) a Shovel (1d2) <+1> {magical}
Found lying on the floor at 350 feet (level 7).
You do not know the full extent of this item's powers.
+1 tunneling.
Combat info:
1.0 blow/round.
With +3 STR and +0 DEX you would attack a bit faster
With +7 STR and +0 DEX you would get 1.1 blows
With +0 STR and +2 DEX you would attack a bit faster
With +3 STR and +2 DEX you would get 1.1 blows
With +0 STR and +5 DEX you would get 1.1 blows
Average damage/round: 1.5.
[Home Inventory]
a) 4 Books of Magic Spells [Magic for Beginners]
b) 3 Flasks of oil
Branded with flames.
c) 3 Wooden Torches (5000 turns) <+1>
Radius 1 light.
d) 19 Bolts (1d5) (+0,+0)
Dropped by a Soldier at 200 feet (level 4).
e) 20 Rounded Pebbles (1d2) (+0,+0)
Found lying on the floor at 150 feet (level 3).
f) 22 Rounded Pebbles (1d2) {magical}
Found lying on the floor at 200 feet (level 4).
You do not know the full extent of this item's powers.
g) 18 Iron Shots (1d4) (+0,+0)
Found lying on the floor at 150 feet (level 3).
h) 21 Iron Shots (1d4) {ego}
Dropped by a Scout at 200 feet (level 4).
You do not know the full extent of this item's powers.
[Player history]
Turn Depth Note
14213 0' Began the quest to destroy Morgoth.
14213 50' Reached level 2
14213 100' Reached level 3
14213 100' Reached level 4
14213 100' Killed Grip, Farmer Maggot's dog
14213 100' Reached level 5
14213 50' Reached level 6
14213 150' Killed Fang, Farmer Maggot's dog
14213 150' Reached level 7
14213 200' Reached level 8
14213 250' Reached level 9
14213 250' Reached level 10
14213 300' Reached level 11
14213 300' Killed Mughash the Kobold Lord
14213 350' Reached level 12
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Automatically clear '-more-' prompts : no (auto_more)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : yes (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Highlight target with cursor : yes (show_target)
Color: Illuminate torchlight in yellow : yes (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : yes (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Allow mouse clicks to move the player : yes (mouse_movement)
Use sound : no (use_sound)
[Birth]
Randomise the artifacts (except a very few) : yes (birth_randarts)
Use previous set of randarts : no (birth_keep_randarts)
Monsters learn from their mistakes : no (birth_ai_learn)
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Halve view and spell distances : no (birth_small_range)
Restrict creation of artifacts : no (birth_no_artifacts)
Don't stack objects on the floor : no (birth_no_stacking)
Lose artifacts when leaving level : no (birth_no_preserve)
Don't generate connected stairs : no (birth_no_stairs)
Don't show level feelings : no (birth_no_feelings)
Items always sell for 0 gold : no (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
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Posted on 26.5.2014 09:39
18087. on the Ladder (of 19313)
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