[Announce] FrogComposband 7.1.salmiak released
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AFAIK, impact damage is predetermined when the magical device is generated and probably based on dlvl. Once generated, there is no way to increase impact damage. -
Small request, when you dismiss pets and it's says "x pets dismissed", it'd be nice to get the new upkeep value. It'd also be handy to have some way to tell which pets are hasted. Currently I have to stick numbers on hounds and spiders to tell them apart.Leave a comment:
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Quick question - how does Device skill impact damage from devices, if at all? When I look at the damage of (for example) a wand of magic missile, it seems the damage doesn't change regardless of my device skill (for example, taking on and off gloves with a device skill bonus). Does the damage really not change? Or does it change, it just doesn't reflect in the damage shown when you examine the item?Leave a comment:
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See the in-game FAQ (?d) for more details.Leave a comment:
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Does artifact reforging reroll an artifact's stats/effects guys? And what is the use of max power in reforging? And does it cost gold?
I've been playing in coffee-break for a while but I really haven't tried it since most of my runs get cut short in the late 30's to early 40's. Finally got a berserker to DLVL 54 though so I'm pretty happy with that x)Last edited by AwooWolfWoof; July 30, 2021, 01:13.Leave a comment:
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Temporary brand damage from craft magic isn't displaying on the character sheet for melee. It seems to display just fine on a shooter.Leave a comment:
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Verbatim, from Help: Pets: What could be nicer than a loyal pet? People sometimes worry their pets will trample them underfoot;
They will, and given the chance, they will remorselessly grind your bones into dust.
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Where does it say that? I don't see that in either the salmiak help or the nightly help; on the contrary, they explicitly explain that pets require upkeep and may disappear or turn hostile if neglected too badly.Leave a comment:
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The help file for pets says that they won't ever betray you. They will if you're suitably awful to them.
Beastmasters should probably start the game with full monster info.
Necromancers should probably be able to master shovel.Leave a comment:
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The help file for pets claims that they will not ever betray you. Pets have a chance of betraying you if you're suitably awful to them, which should be common sense, but isn't.
Beastmasters should probably start the game with full monster info.Leave a comment:
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Rfe: Changing squeaky voice mutation description to, "Your face is rearranged!" while keeping the -4 CHR penalty! If not, I'll at least make this a part of Hugoband and make the CHR penalty steeper and/or add the opposite of reassuring image projection!Leave a comment:
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Thanks. I'll need to look into which specific subwindows can trigger this issue, and disable them if their width equals 1.Leave a comment:
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Found a bug specific to Thrall Mode (found in Liquorice, Salmiak, and nightly):
On game-start, there's a single random ASCII character of a random color, e.g. tan ?, at the far bottom-right corner of the screen. It's not always there. On angband.live, It's reproducible when I get killed and then quick start via birth screens. It disappears when I use Ctrl-r. I have no idea of its significance. I don't know if offline play is affected.
To Sideways/rodent -- I think I figured out what was causing this....It's caused by setting angband.live's subwindow right cols = 1. I don't what this has to do with anything, but there it is. Setting this value to 0 'fixes' it.Last edited by HugoVirtuoso; July 5, 2021, 02:06.Leave a comment:
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Game turn probably isn't the term you're looking for here, but in any case the answer is no.Leave a comment:
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This needs clarification:
Does dispel player mimicry, i.e. Player Mimic mimick, causes a game turn loss? I recall someone else saying this is true, but can't remember who.Leave a comment:
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