Tangaria (multiplayer variant)

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  • tangar
    Veteran
    • Mar 2015
    • 1004

    #16
    PWMAngband 1.4.0 beta 6

    – Add NO_MONSTERS flag on terrain to prevent generating monsters
    – Change floor/wall/door/rule lines in dungeon.txt from a percentage chance to a 1/10000 chance
    – Use correct variable in town_gen_layout()
    – Split Send_play into multiple parts to avoid “Send_feat_struct_info write error” when too many features
    – Fix bug preventing new game after generating a character dump
    – Major changes to blackguard
    – Fix door placement in labyrinths
    – Fix bug in player_abilities initialisation
    – Make exploding chests explode
    – Add menu for throwing items
    – Fix some more bytes_read errors
    – Add open door feature to door lines in dungeon.txt

    --

    Currently all dungeons layout in the process of updating 1-30 lvl are ready
    https://tangaria.com - Angband multiplayer variant
    tangaria.com/variants - Angband variants table
    tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
    youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

    Comment

    • tangar
      Veteran
      • Mar 2015
      • 1004

      #17






      https://tangaria.com - Angband multiplayer variant
      tangaria.com/variants - Angband variants table
      tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
      youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

      Comment

      • tangar
        Veteran
        • Mar 2015
        • 1004

        #18
        Past updates:

        Dungeons revamp: https://tangaria.com/news/dungeons-revamp/
        PWMAngband 1.4.0 beta 7: https://tangaria.com/news/pwmangband-1-4-0-beta-7/
        PWMAngband 1.4.0 beta 8: https://tangaria.com/news/pwmangband-1-4-0-beta-8/
        Roguelike dungeons: https://tangaria.com/news/roguelike-dungeons/


        https://tangaria.com - Angband multiplayer variant
        tangaria.com/variants - Angband variants table
        tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
        youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

        Comment

        • EpicMan
          Swordsman
          • Dec 2009
          • 455

          #19
          I love the terrain sprites you've added. Coloring of the walls/floors greatly helps distinguish dungeons and locations.

          Not that I dislike the mobs and player sprites, they are good too, but I feel the floors/walls are what makes these screenshots stand out from other pictures of 'bands with sprites.

          Comment

          • tangar
            Veteran
            • Mar 2015
            • 1004

            #20
            Thanks!

            Recently I've ported some terrain from DCSS tileset (CC0). I'll port more soon Need to free space.. My tileset it 4096x4096 (16384 tiles), but 3/4 of it, it's actually lightning/shadowing.. I hope that one day it will be possible to port PWMA to SDL2, then there won't be need in shadowing via tileset and I'll be able to add much more beautiful stuff. Atm I had to delete a lot of previously added stuff to be able to add DCSS tiles

            Flambard already managed to do some steps in SDL2 direction: http://angband.oook.cz/forum/showpos...3&postcount=90
            https://tangaria.com - Angband multiplayer variant
            tangaria.com/variants - Angband variants table
            tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
            youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

            Comment

            • tangar
              Veteran
              • Mar 2015
              • 1004

              #21
              PWMAngband 1.4.0 beta 9
              - Add 1-2 mushroom drop to Farmer Maggot - Fix custom tiles generated on top of monsters/objects - Make DRAIN_EXP only drain experience when the player is not idle - Rework FAST_THROW so it gives extra might instead of extra … Continue reading →


              Server is running in debug mode, so we will be able to catch nasty crushes which we had recently Please test and report any problems in our discord: https://discord.gg/zBNG369
              https://tangaria.com - Angband multiplayer variant
              tangaria.com/variants - Angband variants table
              tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
              youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

              Comment

              • tangar
                Veteran
                • Mar 2015
                • 1004

                #22
                Ettenmoors: https://tangaria.com/news/ettenmoors/

                https://tangaria.com - Angband multiplayer variant
                tangaria.com/variants - Angband variants table
                tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
                youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

                Comment

                • tangar
                  Veteran
                  • Mar 2015
                  • 1004

                  #23
                  New update under code name: 'Decard Coin':
                  Now game client download hosted on GitHub Fix undestructable trees General Store now always got lanterns (no need to wait) Arthur now sells bows, crossbows and slings; he always got long bows Decard Coin sells enhancement scrolls (archers are welcome). … Continue reading →


                  And new version of PWMA incoming!
                  https://tangaria.com - Angband multiplayer variant
                  tangaria.com/variants - Angband variants table
                  tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
                  youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

                  Comment

                  • tangar
                    Veteran
                    • Mar 2015
                    • 1004

                    #24
                    PWMAngband 1.4.0 beta 11


                    – Players now start with 70% satiation
                    – Fix not automatically learning curses after using curse weapon/armor
                    – Replace GOLD_DROP_NOSELLING by GOLD_DROP_VANILLA
                    – Fix pickup menu not properly allowing to pickup items one by one
                    – Rework magic mapping/enlightenment to take into account custom walls
                    – Fix quick_floor option
                    – Prevent recalling on harmful terrain
                    – Make acquirement generate the item in the inventory (if pack is not full) if the floor around the character isn’t suitable for objects
                    – Use custom floor under a mimic when it is revealed or deleted
                    – Remove speed penalty from being Full when calculating food digestion rate to avoid double penalty
                    – Use to-hit skill instead of player level in critical calculation
                    – Add ‘line of sight’ through rock, improve PASS_WALL monster behaviour near permanent walls
                    – Fix critical bug that made wraithed players totally invisible to monsters
                    – Tightened code for unique generation
                    – Adjust targeting of STRIKE effect
                    – Improve consistency in element rune learning
                    – Fix plural of crow of Durthang
                    – Final tweaks to blackguard

                    This also concludes the porting of V4.2.1 features apart from the new dungeon level templates.
                    https://tangaria.com - Angband multiplayer variant
                    tangaria.com/variants - Angband variants table
                    tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
                    youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

                    Comment

                    • tangar
                      Veteran
                      • Mar 2015
                      • 1004

                      #25
                      Great update which improve loads of stuff!

                      PWMAngband 1.4.0 beta 12

                      - Don't use custom floors when revealing a mimic in a mimic pit
                      - Don't use custom features that look like floor if they can't hold objects
                      - Update README.md
                      - Replace NO_MONSTERS flag with NO_GENERATION, use it to also prevent objects from being generated
                      - Add custom number of stairs for dungeons
                      - Replace hardcoded QUIT_TIMEOUT with mangband.cfg server option
                      - Keep player active during disconnection timeout
                      - Add "ascii_mon" option to display monsters using ASCII symbols instead of tiles when using a tileset
                      - Small optimisation for resting
                      - Add sval validity check in parse_ego_item()
                      - Fix equipment curses

                      Server updated!
                      - Increased numbers of dungeon's stairs
                      - Disconnect time-out set on 3 seconds

                      To play multiplayer roguelike: https://tangaria.com/
                      https://tangaria.com - Angband multiplayer variant
                      tangaria.com/variants - Angband variants table
                      tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
                      youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

                      Comment

                      • tangar
                        Veteran
                        • Mar 2015
                        • 1004

                        #26
                        Update -- Pixies!
                        Fixed wrong tiles (hill giant, troll blackguards) Entrance to Mountain Gorge moved to more friendly place Terrain rework (NO_MONSTERS -> NO_GENERATION) Updated addon keys Archer got additional stealth Black dwarf negative stealth removed Boldor has a bit less 'friends' Removed … Continue reading →
                        https://tangaria.com - Angband multiplayer variant
                        tangaria.com/variants - Angband variants table
                        tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
                        youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

                        Comment

                        • tangar
                          Veteran
                          • Mar 2015
                          • 1004

                          #27
                          PWMAngband 1.4.0 beta 13
                          - Slight tweak to gold drop rates at low level - Don't wipe townies at dawn if the number of townies is less than the max for that town - Add message when using chargeable items from the ground - … Continue reading →


                          – Slight tweak to gold drop rates at low level
                          – Don’t wipe townies at dawn if the number of townies is less than the max for that town
                          – Add message when using chargeable items from the ground
                          – Remove “wield” command from quick_floor option
                          – Stop Create Arrows creating special artifacts
                          – Fixed bug with food counter that stopped starvation when the counter hit 0 and caused the food indicator to disappear
                          – Fixed apparent issue with trampling of shape-changed monsters
                          – Fixed bugs with tracking of shape-changed monsters
                          – Don’t close VERSION_BETA servers if an object cannot be placed, but just discard the object
                          – Allow full home capacity on VERSION_BETA servers
                          – Don’t generate custom stores in the base town
                          – Give Bert, Bill and Tom the DROP_GREAT flag like all other dungeon bosses
                          – Add new terrain “training grounds” for the Target Dummy, fix its location to a random lot in the base town
                          – Fix ghostly powers for deceased warriors/unbelievers/monks
                          https://tangaria.com - Angband multiplayer variant
                          tangaria.com/variants - Angband variants table
                          tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
                          youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

                          Comment

                          • tangar
                            Veteran
                            • Mar 2015
                            • 1004

                            #28
                            PWMAngband 1.4.0 beta 14
                            This release fixes a CRITICAL security bug that was present since forever. - Add level_golds.txt to define gold drop rates instead of using a hardcoded table - Don't wipe items on the surface at dawn if there are players on … Continue reading →


                            This release fixes a CRITICAL security bug that was present since forever.

                            – Add level_golds.txt to define gold drop rates instead of using a hardcoded table
                            – Don’t wipe items on the surface at dawn if there are players on the level
                            – Save player id counter + player names in a separate file
                            – Check saved password vs provided password when loading player savefile
                            – Don’t display Target Dummy in the list of uniques
                            – Don’t display pain/death message for Target Dummy
                            – Add message for projected damage if show_damage option is set
                            – Reveal mimics when using teleport other
                            – Remove duplicates from the player name database when loading player names
                            – Use new player id if player id already exists in the player name database when loading player savefile
                            https://tangaria.com - Angband multiplayer variant
                            tangaria.com/variants - Angband variants table
                            tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
                            youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

                            Comment

                            • tangar
                              Veteran
                              • Mar 2015
                              • 1004

                              #29
                              Tangaria (Multiplayer Online Roguelike) got an update of PWMAngband 1.4.0 beta 15:
                              - Allow "fire at nearest" command to throw missiles when no launcher is equipped - Allow quick_floor on wield if there is something to wield in the inventory - Fix OPP_CONF timed effect not ending properly - Move decrease_timeouts() before … Continue reading →


                              – Allow “fire at nearest” command to throw missiles when no launcher is equipped
                              – Allow quick_floor on wield if there is something to wield in the inventory
                              – Fix OPP_CONF timed effect not ending properly
                              – Move decrease_timeouts() before process_pending_commands() to make effects last the proper amount of turns
                              – Add HOUSE_FLOOR_SIZE server option to limit the size of object piles in houses
                              https://tangaria.com - Angband multiplayer variant
                              tangaria.com/variants - Angband variants table
                              tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
                              youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

                              Comment

                              • tangar
                                Veteran
                                • Mar 2015
                                • 1004

                                #30
                                Tangaria got an update to PWMAngband 1.4.0 beta 16:
                                - Make secret doors properly use custom wall features - Fix throwing multiplier in calc_damage() - Add time limit of 7 days on Expensive Black Market orders - Increase house price a bit depending on the HOUSE_FLOOR_SIZE option - Make … Continue reading →


                                – Make secret doors properly use custom wall features
                                – Fix throwing multiplier in calc_damage()
                                – Add time limit of 7 days on Expensive Black Market orders
                                – Increase house price a bit depending on the HOUSE_FLOOR_SIZE option
                                – Make ego torches more common
                                https://tangaria.com - Angband multiplayer variant
                                tangaria.com/variants - Angband variants table
                                tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
                                youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

                                Comment

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