[Announce] Poschengband 3.0.0 Released

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  • chem
    Adept
    • Sep 2007
    • 150

    #91
    I haven't played a *band variant in over a year but I'm gonna give this new release a shot!

    pre-emptive feature request: more artifacts designed to make the Mauler class more fun or powerful reading changes, I haven't noticed much since they were first introduced (e.g. Vice)

    Comment

    • HugoVirtuoso
      Veteran
      • Jan 2012
      • 1237

      #92
      I just want to confirm that Farmer Maggot and the rest of townsfolk are back in v3.0.4.

      By the way, does Arthur Pendragon *ever* drop Excalibur (the big Longsword one)? I have rolled *a lot* of characters who have killed him without ever getting Excalibur in return, even though the drop rate is supposedly 5%.
      My best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
      https://www.youtube.com/watch?v=rwAR0WOphUA

      If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.

      As of February 18th, 2022, my YouTube username is MidgardVirtuoso

      Comment

      • chris
        PosChengband Maintainer
        • Jan 2008
        • 702

        #93
        Originally posted by chem
        pre-emptive feature request: more artifacts designed to make the Mauler class more fun or powerful reading changes, I haven't noticed much since they were first introduced (e.g. Vice)
        I'll try to come up with something ...

        I really thought they had more artifacts but a recent perusal through the list came up pretty short, with perhaps only 5 or 6 serious stand-art options. And rand-arts never get weight bonuses (but replacement arts do). That's pretty slim pickings, but there are always ego Heavy Lances and Maces of Disruption.

        I might also bring back the patch that makes dice boosted weapons gain extra weight (perhaps only for The Mauler, though, as this really messes with ninjas). Or perhaps instead, we should add a new ego class just for the mauler?

        BTW, I saw your comment on spectres and golems, and decided to keep them around.

        Comment

        • chris
          PosChengband Maintainer
          • Jan 2008
          • 702

          #94
          Originally posted by HugoTheGreat2011
          By the way, does Arthur Pendragon *ever* drop Excalibur (the big Longsword one)? I have rolled *a lot* of characters who have killed him without ever getting Excalibur in return, even though the drop rate is supposedly 5%.
          I think Dave got it the first time he played, but for the rest of us? No luck. The odds are actually 2.5% since it only tries for Excalibur (with 5% odds) 50% of the time. The other 50%, it tries for Excalibur Jr (with 25% odds) which is just insulting!

          Comment

          • HugoVirtuoso
            Veteran
            • Jan 2012
            • 1237

            #95
            Found a bug (present in v3.0.4):
            The location doesn't change right away when moving in and out of towns.

            Example:
            You're in Outpost. Location says Outpost. Go to the swamp south on feet (not by using global map) from here...the Location still says Outpost.

            I'm not sure if this bug is old....

            If you using global map, Location just says 'surface' regardless(?) of where you are.
            My best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
            https://www.youtube.com/watch?v=rwAR0WOphUA

            If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.

            As of February 18th, 2022, my YouTube username is MidgardVirtuoso

            Comment

            • chem
              Adept
              • Sep 2007
              • 150

              #96
              When did Stone of Lore start auto-id'ing everything you walked over? That's awesome.

              Comment

              • HugoVirtuoso
                Veteran
                • Jan 2012
                • 1237

                #97
                Originally posted by chem
                When did Stone of Lore start auto-id'ing everything you walked over? That's awesome.
                The Stone of Lore started doing this since PosCheng 1.0.21, IIRC. Don't let the auto-ID fool you. I have rushed through games, where I missed out artifacts like Iron Ball and Mjolnir because I went too fast through the level...

                If you don't know Mjollnir, it's the standard-artifact War Hammer (5d3) with Lightning IMMUNITY + large STR bonus. I was kind of pissed off when I found out that I missed it in the past (with Hugo$oul 816).
                Last edited by HugoVirtuoso; January 14, 2014, 03:51.
                My best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
                https://www.youtube.com/watch?v=rwAR0WOphUA

                If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.

                As of February 18th, 2022, my YouTube username is MidgardVirtuoso

                Comment

                • chem
                  Adept
                  • Sep 2007
                  • 150

                  #98
                  the changes in rarity for useful consumables like *healing*, mass genocide, destruction, etc really make life easier for melee guys. neat! I'm really enjoying my current always-unusual-rooms run.

                  Comment

                  • HugoVirtuoso
                    Veteran
                    • Jan 2012
                    • 1237

                    #99
                    Originally posted by chem
                    the changes in rarity for useful consumables like *healing*, mass genocide, destruction, etc really make life easier for melee guys. neat! I'm really enjoying my current always-unusual-rooms run.
                    Post your PosChengband character so we know where you stand
                    My best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
                    https://www.youtube.com/watch?v=rwAR0WOphUA

                    If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.

                    As of February 18th, 2022, my YouTube username is MidgardVirtuoso

                    Comment

                    • MarvinPA
                      Scout
                      • Jul 2013
                      • 49

                      Mirror Masters claim in their description that their spellcasting stat is Int (and they have +3 Int) but it seems to actually be Wis.

                      Comment

                      • chris
                        PosChengband Maintainer
                        • Jan 2008
                        • 702

                        Originally posted by MarvinPA
                        Mirror Masters claim in their description that their spellcasting stat is Int (and they have +3 Int) but it seems to actually be Wis.
                        That's a bug. The spell stat should be Int not Wis. As you mentioned, they have +3 Int but only +1 Wis!

                        It will be fixed for next release. And let me just say: Wow, somebody is playing a Mirror Master!!

                        Comment

                        • chris
                          PosChengband Maintainer
                          • Jan 2008
                          • 702

                          Originally posted by HugoTheGreat2011
                          Found a bug (present in v3.0.4):
                          The location doesn't change right away when moving in and out of towns.

                          Example:
                          You're in Outpost. Location says Outpost. Go to the swamp south on feet (not by using global map) from here...the Location still says Outpost.

                          I'm not sure if this bug is old....

                          If you using global map, Location just says 'surface' regardless(?) of where you are.
                          Thanks for the bug report. It will be fixed for next release (hopefully!).

                          Comment

                          • MarvinPA
                            Scout
                            • Jul 2013
                            • 49

                            Originally posted by chris
                            That's a bug. The spell stat should be Int not Wis. As you mentioned, they have +3 Int but only +1 Wis!

                            It will be fixed for next release. And let me just say: Wow, somebody is playing a Mirror Master!!
                            I'm afraid I'm not actually playing one, I've been playing some Mindcrafters and Psions so I was just looking at the source since I was curious about what the other mind classes could do. Someone else in IRC did try one for a bit, though! :P

                            Comment

                            • chem
                              Adept
                              • Sep 2007
                              • 150

                              Originally posted by HugoTheGreat2011
                              Post your PosChengband character so we know where you stand
                              ok, here you go:


                              it's a work in progress, a slow farm up for me. I basically stair scum and clear GCVs with mass genocide scrolls. Then kill whatever uniques/etc remain. Pretty fun really. With the potion/scroll rarity changes I'd probably make my next character an android if/when this spectre dies. Spectres are lots of fun too though!

                              If anyone has tips on items to use or be on the lookout for, feel free.

                              Comment

                              • chem
                                Adept
                                • Sep 2007
                                • 150

                                Is there a set of spoilers describing what exactly the various Mauler powers do, with more detail than in the in game help text? It's not necessarily clear when I'd want to use critical blow, knockout blow, crushing blow, etc. Or what's gained on leveling up. Thanks!

                                Comment

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