[Announce] Poschengband 3.0.0 Released

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  • CrabTaco
    Rookie
    • Jan 2014
    • 8

    I see, oh well I guess I cant use that nice Aranruth sword. I guess that is is a plus for the rogue character I have also been playing with.

    Is it possible to reforge it later on? I havent quite figured out that system yet. Or should i just sell it off?

    Comment

    • CrabTaco
      Rookie
      • Jan 2014
      • 8

      Dethanc dropped for my ninja tonight, so thats a nice plus.

      Comment

      • chris
        PosChengband Maintainer
        • Jan 2008
        • 702

        Originally posted by CrabTaco
        I see, oh well I guess I cant use that nice Aranruth sword. I guess that is is a plus for the rogue character I have also been playing with.

        Is it possible to reforge it later on? I havent quite figured out that system yet. Or should i just sell it off?
        You can definitely reforge it later on. Since Aranruth is a relatively weak artifact, try reforging it on a dagger. For more powerful artifacts (1 Mgp or higher) you can try reforging on dragon fangs or falcon swords.

        Comment

        • chem
          Adept
          • Sep 2007
          • 150

          Originally posted by chris
          You can definitely reforge it later on. Since Aranruth is a relatively weak artifact, try reforging it on a dagger. For more powerful artifacts (1 Mgp or higher) you can try reforging on dragon fangs or falcon swords.
          whoa, I am totally unaware of how this reforging thing works. should my mauler be saving low weight artifacts with nice abilities, to reforge them on a mace of disruption or something? like ringil?

          Comment

          • chris
            PosChengband Maintainer
            • Jan 2008
            • 702

            Originally posted by chem
            whoa, I am totally unaware of how this reforging thing works. should my mauler be saving low weight artifacts with nice abilities, to reforge them on a mace of disruption or something? like ringil?
            Reforging takes a source artifact and a destination (non-artifact, non-ego) object, and turns the destination object into a new artifact.

            The source object is scored and can only be reforged if the player has enough fame. The resulting artifact is likewise scored in an attempt to match the output score to the original score, perhaps as little as 50% of the original, perhaps more.

            But what this means is that choosing a powerful destination object (e.g. dragon armor with lots of resists, or a diamond edge) will result in less added power, since it is the total power of the result that is scored, not just the difference in power. Also, weapon scoring uses expected damage output to strongly (quadratically) affect the score, so that a dagger of slay evil (5 damage per strike vs evil) scores less than a long sword (6 damage per strike versus all monsters). Of course, this bias fails to realize that ninjas favor daggers, so there is a bit of a loophole when taking a rather midling, but decently diced weapon and reforging into a dagger (Try a broken dagger some time!).

            To reforge into a Mace of Disruption with any hope of something good will require a very strong source object. Perhaps at least 2 Mgp worth. And that will also require a lot of fame too, so it isn't something you can do early on in the game even if you have the requisite gold. Ringil might work OK. Vorpal Blade definitely will work nicely. You can also reforge armors into weapons and what not ... It is only the power of the original and the power of the result that matters.

            Comment

            • CrabTaco
              Rookie
              • Jan 2014
              • 8

              I only found the reforging thing by happening to notice it was an option while enchanting some daggers. Since finding good weapons for a ninja early is rare, I enchant pretty often.

              Thanks for the explanation, I think I finally have a basic grasp of how reforging works now. It does seem like the feature is mostly useful for a class like the ninja that has such strict equipment restrictions.

              Are there any other less obvious features like this I should keep an eye out for?

              Comment

              • MarvinPA
                Scout
                • Jul 2013
                • 49

                Originally posted by MarvinPA
                A couple of times now I've gone to the Tower of Sorcery and all that's displayed is "()" at the top, where "name (species)" should be, and the "ESC) Exit building" line at the bottom. Saving and reloading fixes this and I can't figure out how to consistently reproduce it, unfortunately. I haven't seen it happen in any other shops or services.
                I just had this happen again, this time with both the Inner Temple and Tower of Sorcery in Morivant becoming empty. At the same time, the Trump Tower also changed into a Hunter's Office somehow. Saving and loading didn't fix it, but going < to the wilderness map and then back > to the town map did, with all the shops/services returning to their normal locations and working fine.

                Comment

                • clouded
                  Swordsman
                  • Jun 2012
                  • 268

                  This is due to the process dying while you are in a shop, specifically because termcast just disconnected you. It's not something that would come up in normal circumstances, so I don't think chris needs to worry about it.

                  Comment

                  • CrabTaco
                    Rookie
                    • Jan 2014
                    • 8

                    Originally posted by MarvinPA
                    I just had this happen again, this time with both the Inner Temple and Tower of Sorcery in Morivant becoming empty. At the same time, the Trump Tower also changed into a Hunter's Office somehow. Saving and loading didn't fix it, but going < to the wilderness map and then back > to the town map did, with all the shops/services returning to their normal locations and working fine.
                    I also saw this a few days ago. I didnt follow up on trying to resolve it like MarvinPA did, since I was in a new town I thought it was expected.

                    Comment

                    • chem
                      Adept
                      • Sep 2007
                      • 150

                      Originally posted by CrabTaco
                      Thanks for the explanation, I think I finally have a basic grasp of how reforging works now. It does seem like the feature is mostly useful for a class like the ninja that has such strict equipment restrictions.
                      yeah, my mauler might use it. he gets both a lot of gold and a lot of artifacts. I'll have to start collecting non-ego heavy weight weapons. then I can turn all the useless or redundant arts I collect into a shot at a great primary weapon until one pays off.

                      Comment

                      • ThunderToads
                        Scout
                        • Jun 2008
                        • 46

                        Does the Ambidextrous trait for humans/Demigods give any advantage if you already maxed out your Duel Wielding skill?

                        Comment

                        • HugoVirtuoso
                          Veteran
                          • Jan 2012
                          • 1237

                          Originally posted by ThunderToads
                          Does the Ambidextrous trait for humans/Demigods give any advantage if you already maxed out your Duel Wielding skill?
                          AFAIK: If you already maxed out dual wielding, there is no extra advantage for taking Ambidextrous.
                          My best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
                          https://www.youtube.com/watch?v=rwAR0WOphUA

                          If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.

                          As of February 18th, 2022, my YouTube username is MidgardVirtuoso

                          Comment

                          • Arjen
                            Adept
                            • Dec 2010
                            • 241

                            Bug with shieldmasters

                            You cant attack with shields. "You have no melee attack", you also can't check your melee damage in the character screen.

                            Comment

                            • HugoVirtuoso
                              Veteran
                              • Jan 2012
                              • 1237

                              Also: What happened to that shop that was used to compare weapons?! I can't find it anywhere in PosChengband 3.0.5!!
                              My best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
                              https://www.youtube.com/watch?v=rwAR0WOphUA

                              If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.

                              As of February 18th, 2022, my YouTube username is MidgardVirtuoso

                              Comment

                              • Arjen
                                Adept
                                • Dec 2010
                                • 241

                                Originally posted by Arjen
                                Bug with shieldmasters

                                You cant attack with shields. "You have no melee attack", you also can't check your melee damage in the character screen.
                                Ok, this is not bug, just my inexperience. You need clvl 10 before you can start using your shield for damage....

                                Comment

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