Final NPPMoria and NPPAngband 7.0.0 released!
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Huge congrats on both 7.0 and the Moria reimplementation. I'm really looking forward to trying both.
As for future pastimes, have you considered
(i) a Frog-Knows module, akin to the Moria module? Having done it once it might not be too much work to implement this, and it would provide a vital resource for settling arguments with Timo. (You'd have to downgrade the UI a little to recreate the real FK experience, of course!)
It isn't even written yet, so how can I develop some pet peeves? Not even I am capable of that level of curmudgeonism.
As for helping with the project, tempting but the biggest obstacle is that in my new job, I travel a lot. I don't know if I could overcome the learning curve of a new language, because my time for hobbies is so infrequent.NPPAngband current home page: http://nppangband.bitshepherd.net/
Source code repository:
https://github.com/nppangband/NPPAngband_QT
Downloads:
https://app.box.com/s/1x7k65ghsmc31usmj329pb8415n1ux57Comment
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Tempting. I actually think it would be fairly simple. AFAIK just a set of edit files and tileset mappings, and a couple internal functions for turning some features and birth options on and off. I would not want to undo any UI or AI improvements. I would not bring back the old AI where groups of novice mages stand in a corridor and cast magic missiles into each other's backs. It would have to be frog knows with 4gai.
It isn't even written yet, so how can I develop some pet peeves? Not even I am capable of that level of curmudgeonism.
As for helping with the project, tempting but the biggest obstacle is that in my new job, I travel a lot. I don't know if I could overcome the learning curve of a new language, because my time for hobbies is so infrequent.
/me goes to bed thinking about getting back to Pyrel any year now ..."Been away so long I hardly knew the place, gee it's good to be back home" - The BeatlesComment
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first off i cant register on the nppangband forum. it is not accepting new registrants.
second, i launch the game and go to options->graphics
all the tiles are greyed out. how do i get the tiles to run?
One last thing. this game seems to be a combo of many angband variants. which help should i look at?Comment
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If you type '?', it will take you to the help files for either NPPAngabnd or NPPMoria, whichever one you are playing.NPPAngband current home page: http://nppangband.bitshepherd.net/
Source code repository:
https://github.com/nppangband/NPPAngband_QT
Downloads:
https://app.box.com/s/1x7k65ghsmc31usmj329pb8415n1ux57Comment
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In the current competion playing nppmoria i found a longsword(Holy Avenger) for sell in the weapons shop with a very high damage dice, in 3 games I haven't seen unusual damage dice on weapons, is this intended? stats are
Longsword(Holy Avenger) (3d9) (+15+10) [+3] (+2) for sell for 17k gold to bad I couldn't buy it,lol
okay now I know something is up..read a WOR and went down to the dungeon after 200 turns immediatley went back into town and revisted the weapons shop except that this time the very same longsword this time read as (3d10)?????for 20k gold...somehow it powered itself up even more lol. normal damage dice is (1d10) man I really,really wish I could buy that thing,lolLast edited by Malak Darkhunter; September 1, 2013, 03:50.Comment
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The NPP object generation code does allow for occasional increased damage sides and dice. Although the only way it could go from 3d10 to 4d10 would be if the store shuffled its inventory and produced a similar weapon. Highly unlikely, but I haven't touched that part of the code in many, many versions. I will keep my eye out for any potential bugs.
That weapon would almost be worth killing hundreds of singing, happy drunks to get.....NPPAngband current home page: http://nppangband.bitshepherd.net/
Source code repository:
https://github.com/nppangband/NPPAngband_QT
Downloads:
https://app.box.com/s/1x7k65ghsmc31usmj329pb8415n1ux57Comment
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I'm not understanding the hight and weight generation tables, not very important I understand, however it helps get into character if you will. Generating a half-troll gets you stats like (hight-90) I am assuming this is inches. and (weight-80). Now the weight scale is what I am having problems with because I have no idea how much that is. usualy it look like 300 to 400 lbs for half-trolls, any ideas on these generation tables, they just don't seem to match the classes very well.Comment
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Agreed. Those are the original Moria tables. Some sharp-eyed person fixed the height and weight tables in Angband about 15 years ago.NPPAngband current home page: http://nppangband.bitshepherd.net/
Source code repository:
https://github.com/nppangband/NPPAngband_QT
Downloads:
https://app.box.com/s/1x7k65ghsmc31usmj329pb8415n1ux57Comment
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I went into M_p race.text and attempted to "fix" the hieght and weight tables, funny thing is that some races are just fine(like dwarves) but Half-trolls are all screwed up, I'm getting some crazy generation tables even after changing them in line W: under m_p race.text, so I'm assuming they need to be changed elsewhere?Comment
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OK, good catch. They are wrong:
I think I have the numbers scrambled:
It should be:
# H:hgtmale:modhgtmale:hgtfemale:modhgtfemale
# W:wgtmale:modwgtmale:wgtfemale:modwgtfemale
And I think I copied it incorrectly, so the data actually reads:
# H:hgtmale:modhgtmale:wgtmale:modwgtmale
# W:hgtfemale:modhgtfemale:wgtfemale:modwgtfemale
So the entry is:
H:96:10:255:50
W:84:8:225:40
When it should be:
H:96:10:84:8
W:255:50:225:40
I will check tomorrow if this is all classes (almost certainly), or just the trolls.NPPAngband current home page: http://nppangband.bitshepherd.net/
Source code repository:
https://github.com/nppangband/NPPAngband_QT
Downloads:
https://app.box.com/s/1x7k65ghsmc31usmj329pb8415n1ux57Comment
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1 other thing to mention is that i noticed the phial of galadriel didn't activate for illumination even when identified and the discription indicates that it does.
Also it looks like mushrooms of restoration, dosen't restore stat points like they should...instead they just cure 3d6 worth of Hit points, they same as a mushroom of light cures.Last edited by Malak Darkhunter; September 3, 2013, 04:14.Comment
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