I've pushed a tweaked version to github at https://github.com/fizzix/angband/tree/fizzix_play. I have been playing around with it off and on and it doesn't seem to have major bugs. If there's interest, I can compile a windows .exe file for use. Most of the commits are atomic, so you should be able to locate and remove any specific ones you don't like with a little git knowhow.
Compiled .exe file here http://plastic-idolatry.com/fizzix/tweak_upload.zip . You will need to replace the .exe file for angband with this one and the edit folders as well.
Here's a list of tweaks. I added stars to ones that I think are suitable for V
Compiled .exe file here http://plastic-idolatry.com/fizzix/tweak_upload.zip . You will need to replace the .exe file for angband with this one and the edit folders as well.
Here's a list of tweaks. I added stars to ones that I think are suitable for V
Code:
*Complete rewrite of ego item allocation algorithm. Now, ego selection will pay attention to the allocation levels. I.e. no slow descent boots past a certain level, and powerful egos are rarer at early levels since most of the egos found there are weaker. *Flatten good and great chances for ego items. *Change elvenkind and BoS speed values to be level dependent. Make uniques more likely to generate artifacts. To compensate, make great vault squares less likely to generate artifacts. *Bugfix for slay-evil tracking in wiz-stats. Smooth out the hp gains from constitution (needs work, I overshot I think). Make speed reroll the haste counter instead of adding a small amount to it. Increase stat-potion drop frequency back to 3.1 levels. Add new special rooms: laboratory (has potions), temple (has holy books), and arcanum (has magic books). *Increase floor drops in caverns and labyrinths. make OoD monsters/items in vaults less OoD. Increase divisor for time and gravity, they cause less HP damage. Remove nexus stat swap (i just don't like it...) change spawn rate from 1/160 to 1/500 and new spawned monsters start asleep. *Add buzzkill's pac-man vault Allow option to descend two levels on down stairs, will not be given if next level is a quest level. (blatantly yoinked from hall of mist)
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