FAangband 1.0

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  • d_m
    Angband Devteam member
    • Aug 2008
    • 1517

    Originally posted by Nick
    Mountains are the terrain type I'm least happy with (desert could use some improvement, too). They are supposed to be kind of tricky, but I still don't feel that I've got it quite right. I will do more work on them at some point, but I'm not exactly sure when. If, on the other hand, you felt like tweaking the generation and seeing what happened, I'd certainly be interested to see alternatives.
    Do you have a public repository of some kind? Or do you just prefer patches against the most recent release?

    I'm not promising anything, but I'm currently working on generate.c in Vanilla so I've been thinking about it a lot recently. If I have any ideas I'll try to send you a patch.

    Now back to my dwarven throwing champion!
    linux->xterm->screen->pmacs

    Comment

    • Nick
      Vanilla maintainer
      • Apr 2007
      • 9638

      Originally posted by d_m
      Do you have a public repository of some kind? Or do you just prefer patches against the most recent release?
      There's currently no public repository, although I am working on that. For now, though, I'm very happy to accept patches, if you happen to write one.
      One for the Dark Lord on his dark throne
      In the Land of Mordor where the Shadows lie.

      Comment

      • Nick
        Vanilla maintainer
        • Apr 2007
        • 9638

        Originally posted by jevansau
        I've been going through Nan Dungortheb and finding that the level generation often (nearly 50%) causes FA to crash. This is reproducible for a given save file, and I find you need to take some actions to get around it.
        Exactly 50%, in fact, and it's been there since at least 0.2.3, and probably 0.2.0. Does no-one go to Nan Dungortheb?
        One for the Dark Lord on his dark throne
        In the Land of Mordor where the Shadows lie.

        Comment

        • Psi
          Knight
          • Apr 2007
          • 870

          Originally posted by Nick
          Exactly 50%, in fact, and it's been there since at least 0.2.3, and probably 0.2.0. Does no-one go to Nan Dungortheb?
          I see your Splinter IV did in 036 - wouldn't you have noticed it if it was crashing 50% of the time?!

          Comment

          • Nick
            Vanilla maintainer
            • Apr 2007
            • 9638

            Originally posted by Psi
            I see your Splinter IV did in 036 - wouldn't you have noticed it if it was crashing 50% of the time?!
            It doesn't crash in Linux. I've seen this before; Windows (especially Vista) is much pickier about little things like, erm, overrunning the ends of arrays:

            Windows: OMG! You can't do that! I'm crashing!
            Linux: You want to do that - fine. Your funeral.

            Both have their drawbacks.
            One for the Dark Lord on his dark throne
            In the Land of Mordor where the Shadows lie.

            Comment

            • Seany C
              Swordsman
              • Apr 2007
              • 283

              Heh - I fancy having a look for this new cloak that Ungi's guarding so I'll check it out on XP tonight...

              Comment

              • Pete Mack
                Prophet
                • Apr 2007
                • 6883

                Originally posted by Nick
                It doesn't crash in Linux. I've seen this before; Windows (especially Vista) is much pickier about little things like, erm, overrunning the ends of arrays:

                Windows: OMG! You can't do that! I'm crashing!
                Linux: You want to do that - fine. Your funeral.

                Both have their drawbacks.
                Windows is the better model -- it takes much longer to find the bug in linux, but eventually, you will.

                valgrind!

                Comment

                • d_m
                  Angband Devteam member
                  • Aug 2008
                  • 1517

                  Originally posted by Pete Mack
                  valgrind!
                  I just installed it onto my laptop... I'm hoping to start playing Angband under valgrind and maybe catch some obscure bugs.

                  Actually "hope" might not be the right verb.
                  linux->xterm->screen->pmacs

                  Comment

                  • Nick
                    Vanilla maintainer
                    • Apr 2007
                    • 9638

                    Yep, that's how I found this one.
                    One for the Dark Lord on his dark throne
                    In the Land of Mordor where the Shadows lie.

                    Comment

                    • Arralen
                      Swordsman
                      • May 2007
                      • 309

                      Hit and Run
                      The spell from the 2nd magebook sometimes doesn't work on hitting, but for stealing only - at least with a rouge, and in town:
                      I first stole from a merchant, and was teleported. Then I re-cast and hit several townspeople, but nothing happened. After recalling to wilderness, after hitting a Cloud Giant teleport worked .. ?!
                      No, I don't have a clue 'bout C, and I'm not starting my own variant.
                      Never. Ever.

                      Comment

                      • Nick
                        Vanilla maintainer
                        • Apr 2007
                        • 9638

                        Originally posted by Arralen
                        Hit and Run
                        The spell from the 2nd magebook sometimes doesn't work on hitting, but for stealing only - at least with a rouge, and in town:
                        I first stole from a merchant, and was teleported. Then I re-cast and hit several townspeople, but nothing happened. After recalling to wilderness, after hitting a Cloud Giant teleport worked .. ?!
                        It does nothing if the monster dies - is that the problem? It seems to be working for me.
                        One for the Dark Lord on his dark throne
                        In the Land of Mordor where the Shadows lie.

                        Comment

                        • Arralen
                          Swordsman
                          • May 2007
                          • 309

                          Originally posted by Nick
                          Hit and Run
                          It does nothing if the monster dies - is that the problem? It seems to be working for me.
                          That might have been the case with the townspeople ... will try again when I'm back in town & let you know if there's still a problem ...
                          No, I don't have a clue 'bout C, and I'm not starting my own variant.
                          Never. Ever.

                          Comment

                          • d_m
                            Angband Devteam member
                            • Aug 2008
                            • 1517

                            One other thing I've noticed that I don't love (playing a class with improved throwing) is that even as a warrior well-balanced items pseudo as (average); then when you sell them the shopkeeper has a good laugh and they go on sale for about 40x their "average value."

                            It would be nice to either know items are well-balanced right away, or to have them pseudo as something else. Once one gets rods of perception it matters less, but in general I don't want to waste charges from a staff IDing everything.
                            linux->xterm->screen->pmacs

                            Comment

                            • buzzkill
                              Prophet
                              • May 2008
                              • 2939

                              Originally posted by d_m
                              One other thing I've noticed that I don't love (playing a class with improved throwing) is that even as a warrior well-balanced items pseudo as (average); then when you sell them the shopkeeper has a good laugh and they go on sale for about 40x their "average value."

                              It would be nice to either know items are well-balanced right away, or to have them pseudo as something else. Once one gets rods of perception it matters less, but in general I don't want to waste charges from a staff IDing everything.
                              Waaah! Just kidding. (Instant pseudo implemented, and they still complain!)

                              You really only have to ID spears and daggers, though it would be nice if at least the rogues and assassins, maybe warriors could ID a well-balanced item on sight. Since they usually come in groups, just sell one, then buy it back. What else are you going to do with all that gold.
                              www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
                              My banding life on Buzzkill's ladder.

                              Comment

                              • buzzkill
                                Prophet
                                • May 2008
                                • 2939

                                Magic Throw

                                What the difference between the level 13 mage spell, magic throw, and just throwing an item. I assume that there is a better chance of hitting the target, but does that justify wasting 5 mana. I didn't notice any exceptional results when using it with a well balanced dagger.

                                PS... well-balanced, branded, daggers sell for way too much!
                                www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
                                My banding life on Buzzkill's ladder.

                                Comment

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