OK, so one of the virtues of Angband is that you don't have to graphically animate monsters, so it's really easy to create them and as a result the monster list is enormous...lots of variety.
But what if you could make a program that would randomly generate monsters? It could pick first a letter, then a name based on input provided for creatures of that type, then take certain abilities and attack properties and so on and combine them to make a monster. Depth and experience value would be calculated as a function of what abilities it had. Obviously it would take some work to make it consistently turn out coherent and non-overpowered monsters, but it could be really interesting.
Also, if you run into one you like in the dungeon, there could be a key to add it into the permanent monster list or something.
Thoughts?
But what if you could make a program that would randomly generate monsters? It could pick first a letter, then a name based on input provided for creatures of that type, then take certain abilities and attack properties and so on and combine them to make a monster. Depth and experience value would be calculated as a function of what abilities it had. Obviously it would take some work to make it consistently turn out coherent and non-overpowered monsters, but it could be really interesting.
Also, if you run into one you like in the dungeon, there could be a key to add it into the permanent monster list or something.
Thoughts?
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