
FAangband 2.0.1
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I keep running into trouble on the way to the first dungeon with getting constantly hit with a lot of confusion and blindness. Any tips? -
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What's that all about? : DLeave a comment:
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I'm getting crashes occasionally when a monster triggers my explosion traps in Nan Dungortheb, but I'm not sure what specifically causes it.Leave a comment:
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So I'm going to operate on the assumption that the quiver is like the inventory rather than like the equipment for the player learning runes; I think the current situation is a hangover from the days when you had to wield items to put them in the quiver. I'll make this change in V as well.Leave a comment:
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Inscribed it on the ground. Happened when I picked it up and it went into the quiver.Leave a comment:
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"You have a dart of angband in your quiver. You have learnt the rune of telepathy."
I doubt that is meant to happen.
"Your longbow of Accuracy feels very accurate. You have 9 Rounded pebbles."
Probably not meant to trigger for throwing.Leave a comment:
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Player traps:
Being told you can't set a trap consumes a turn.
Earthquaked and destructed traps still count to your limit.
Poison and ball effects hit the player. Actually fun and reasonable, maybe not consistent with mages and devices.Leave a comment:
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You can confirm the squelching hypothesis by pressing K, which toggles unignoring. Any squelched objects on the floor should be visible with unignoring on.
The behavior isn't limited to maze levels, you've probably just happened to generate more junk there. Either that, or there's something about maze levels that makes you notice it more often when it happens there.Leave a comment:
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it has to be squelch then.....there is no monster , this is happening as soon as my torchlight should illuminate the object but disappears instead. Still I guess this is pre-set squelching by default as i have made no adjustments to the game myself. Still why am I noticing this primarily on only maze levels?Leave a comment:
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I had considered that possibility but after exploring the whole maze level i didnt encounter any foe that could have picked up or destroyed the item, nor any invisible stalker...the detected "red" items dissapear as soon my torchlight illuminates the square as i move to it. dosent seem to happen on normal levels except maze levels.Leave a comment:
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I had considered that possibility but after exploring the whole maze level i didnt encounter any foe that could have picked up or destroyed the item, nor any invisible stalker...the detected "red" items dissapear as soon my torchlight illuminates the square as i move to it. dosent seem to happen on normal levels except maze levels.Leave a comment:
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An invisible E Is a possibility. But in LOS, I would expect a message, "It crushes the wooden torch."Leave a comment:
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