The first bugfixes and improvements to 4.2.2 have now begun - almost completely thanks to backwardsEric. Latest version can be found on the release page (there is currently no macOS build for the very latest due to a Github error). Changes made:
It is also worth noting here that rephial is no longer updating. Both nightly builds and official releases should be downloaded from the release page; they will also be available on angband.live. There will possibly be some more changes to Angband web presence coming some time (sorry for the vagueness).
- Typos fixed in documentation
- Improvements to build process
- Some memory leaks plugged
- Weight limit now updates correctly in inventory subwindow
- Fixes to other inventory weight issues
- Refilling of lanterns can be done from flasks in the quiver
- Fix to sound not working on restart
- Fix to web creation weirdness reported by Ugramoth
- Fix crash on pressing enter in an empty quiver menu
- Improvements to macOS tile display, should fix some of Bogatyr's issues with it
- Attempt to fix various quiver issues
- Big overhaul of how debug command code works
- Display average damage for devices, spells and activations (thanks MarbleDice)
- Improve cancelling of shapechanges (MarbleDice again)
- Multiple other code improvements
It is also worth noting here that rephial is no longer updating. Both nightly builds and official releases should be downloaded from the release page; they will also be available on angband.live. There will possibly be some more changes to Angband web presence coming some time (sorry for the vagueness).
Comment