That is your evaluation of stealth, and it is correct for your play style. It is not the only one though. Here is mine (when I want to dive):
SI and FA are a must, and weapon damage is also non-negotiable for a melee class, but everything else you can get in the mid game will be sacrificed for stealth. Resists, stats, digging (lol), you name it. Not speed +10, that wont normally appear early on, but the point is you can load up on stealth, go down to where speed rings are common and collect them with ~200 hp and missing rbase.
I once had a troll warrior who found a defender weapon and some rings of mouse; I equipped that, reducing melee damage to nil, and started diving. I killed stuff with a launcher. Now this was extreme, a case of making lemonade when the game gave me lemons, usually its better to go more slowly with a troll warrior. Hobbit rouge otoh, I dont think I would ever want to play one of those the slow way. Because if I did, I would agree with your assessment of them being weak and painful. But if you really dive recklessly, they are the best.
SI and FA are a must, and weapon damage is also non-negotiable for a melee class, but everything else you can get in the mid game will be sacrificed for stealth. Resists, stats, digging (lol), you name it. Not speed +10, that wont normally appear early on, but the point is you can load up on stealth, go down to where speed rings are common and collect them with ~200 hp and missing rbase.
I once had a troll warrior who found a defender weapon and some rings of mouse; I equipped that, reducing melee damage to nil, and started diving. I killed stuff with a launcher. Now this was extreme, a case of making lemonade when the game gave me lemons, usually its better to go more slowly with a troll warrior. Hobbit rouge otoh, I dont think I would ever want to play one of those the slow way. Because if I did, I would agree with your assessment of them being weak and painful. But if you really dive recklessly, they are the best.
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