I have some concerns over throwing weapons. I like the idea of them, but I find the current implementation rather flawed. For example since they invariably require the investment of inventory slots they don't do nearly enough damage to warrant their use except in extreme circumstances. Good throwing weapons currently do a moderate amount of damage, but considering that they take up unique inventory slots, and render the weapon itself vulnerable to a variety of breath based destruction on the floor once thrown, they appear quite lackluster in my opinion.
What exactly are the plans for throwing weapons? Are others satisfied with them as they currently are?
What exactly are the plans for throwing weapons? Are others satisfied with them as they currently are?
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