Running thread warrior run little questions

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  • Petoften
    Knight
    • Jun 2018
    • 566

    #31
    Ran into a room of eyeballs, including a tough one or two. After, nearly all my staves had no charges. Besides all the stuff they destroyed. Ugh.

    Comment

    • Petoften
      Knight
      • Jun 2018
      • 566

      #32
      "Enter -> Information -> View abilities or just press S."

      Thanks, but there is no 'view abilities', and s is unknown.

      Comment

      • Petoften
        Knight
        • Jun 2018
        • 566

        #33
        Any tips how to avoid the wrong stat potions as I try new potions?

        Comment

        • Petoften
          Knight
          • Jun 2018
          • 566

          #34
          When should I use scroll of acquirement?

          Comment

          • Sphara
            Knight
            • Oct 2016
            • 504

            #35
            Originally posted by Petoften
            Any tips how to avoid the wrong stat potions as I try new potions?
            Sell/give them to a shopkeeper and buy it back if it is useful. Preferably don't sell potions found on a floor with high treasure feeling. You cannot afford to buy back Augmentation or Experience early in the game. Monster dropped potions are a bit risky to sell too.

            About acquirement: it gives level-dependent good-quality item, so never read it in Town.

            Comment

            • spara
              Adept
              • Nov 2014
              • 235

              #36
              Originally posted by Petoften
              "Enter -> Information -> View abilities or just press S."

              Thanks, but there is no 'view abilities', and s is unknown.
              Interesting. I'm running 4.2.1 SDL port on Linux and it's there. And that's a capital s.

              Anyways. At level 30 warrior gets an innate protection from fear, but that's about it.

              Comment

              • sffp
                Swordsman
                • Apr 2020
                • 434

                #37
                Originally posted by Petoften
                When should I use scroll of acquirement?
                Now
                (unless you but it in a shop - then read a Recall scroll - and then immediately read it when you get to the bottom).

                Angband is about figuring out what to not fight as well as what to fight. Most e's just are not worth it

                Most wands - not worth it for a fighter - TO and slow maybe stun - confuse never works well for me.

                staves - detect evil, teleport, mapping, Det Invis (if you don't have see invis)

                rods - mapping, detection, light, illumination, TO, slow <- this is where you want to me

                Early, I like to wear a Open Wounds and carry a Dig (now I'm just wearing both) until damage comes along.

                btw - blackguards who find rings of the mouse (0, -5) (+4) are usually very happy with them for the stealth/number of blows combo.

                Comment

                • Sky
                  Veteran
                  • Oct 2016
                  • 2321

                  #38
                  also, a piece of advice. Your ranger can cast Magic Missile. This is VERY useful.

                  press = and select keymaps. select create a keymap.
                  press F1
                  type paa'$ and press enter
                  select save keymap

                  now every time you press F1, you will cast MM at the nearest mob. Slime pits, Death molds, Eyes, all things that will not attack you directly (even Druji if you know how to approach them) can be killed with MM and patience. Not only it's super useful, but it saves you precious arrows; you break 1 out of every 4 arrows you shoot, so if you shoot 40 arrows, bam! that's 10 arrows gone.


                  Originally posted by sffp
                  rings of the mouse (0, -5) (+4)
                  where do we find these imaginary rings of the mouse with +4 DEX and -5 damage? DL75?
                  try -10 (+1), which is what you find normally before damage rings start to drop.
                  "i can take this dracolich"

                  Comment

                  • Petoften
                    Knight
                    • Jun 2018
                    • 566

                    #39
                    Originally posted by Sphara
                    Sell/give them to a shopkeeper and buy it back if it is useful. Preferably don't sell potions found on a floor with high treasure feeling. You cannot afford to buy back Augmentation or Experience early in the game. Monster dropped potions are a bit risky to sell too.

                    About acquirement: it gives level-dependent good-quality item, so never read it in Town.
                    Thanks.

                    What I'm wondering is, should I read it or save it for deep levels?

                    Comment

                    • Petoften
                      Knight
                      • Jun 2018
                      • 566

                      #40
                      Originally posted by spara
                      Interesting. I'm running 4.2.1 SDL port on Linux and it's there. And that's a capital s.

                      Anyways. At level 30 warrior gets an innate protection from fear, but that's about it.
                      Huh. I'd tried s and S. But I'm on 4.1.3.

                      It seemed to just say he had prot from fear without mention of level 30.

                      Comment

                      • Petoften
                        Knight
                        • Jun 2018
                        • 566

                        #41
                        Originally posted by sffp
                        Now
                        (unless you but it in a shop - then read a Recall scroll - and then immediately read it when you get to the bottom).

                        Angband is about figuring out what to not fight as well as what to fight. Most e's just are not worth it

                        Most wands - not worth it for a fighter - TO and slow maybe stun - confuse never works well for me.

                        staves - detect evil, teleport, mapping, Det Invis (if you don't have see invis)

                        rods - mapping, detection, light, illumination, TO, slow <- this is where you want to me

                        Early, I like to wear a Open Wounds and carry a Dig (now I'm just wearing both) until damage comes along.

                        btw - blackguards who find rings of the mouse (0, -5) (+4) are usually very happy with them for the stealth/number of blows combo.
                        Why are mapping and light/illumination important?

                        Darn, I just dropped a stun thinking it is probably unreliable.

                        Comment

                        • Petoften
                          Knight
                          • Jun 2018
                          • 566

                          #42
                          OK, I just read the acquirement, dlvl 33. Looks good!

                          Lotharang, Battle Axe (14,13) >+3? ??

                          Similar base damage to current weapon, dagger Nimthanc (10,12), but activation cures blind/confusion every 5-7 turns.

                          Dagger does 200 to non-cold monsters, Ax 200 to Orcs, dagger better on that.

                          The dagger says it freezes monsters when I hit them, but I'm not sure what that means. It's not as if they stop attacking.

                          Update: after identifying runes and learning attack speed, now the base damage on the axe is 203, orcs/trolls 288.
                          Last edited by Petoften; June 28, 2020, 18:56.

                          Comment

                          • Petoften
                            Knight
                            • Jun 2018
                            • 566

                            #43
                            Found a ring of strength 2, but dropping it because the 8 damage and reckless attack do more damage.

                            Comment

                            • Sphara
                              Knight
                              • Oct 2016
                              • 504

                              #44
                              Originally posted by Petoften
                              Thanks.

                              What I'm wondering is, should I read it or save it for deep levels?
                              This depends heavily on your character. Read it if you're struggling, save it for deeper dungeon levels if you think your're steamrolling the dungeon. A warrior that has found early artifact dagger may want to read it later and deeper, for example.

                              Then again, there is no correct answer to this question. At least I don't have it. It's pretty much same deal as "should I save those early uniques to be killed later in hopes of better death drops". Level 30 tends to be a lot better place to kill orc uniques than level 20, but the possibility of an instant upgrade is always tempting.

                              Comment

                              • Petoften
                                Knight
                                • Jun 2018
                                • 566

                                #45
                                I found a second damage ring, which adds a little damage, going from 203 to 211, over reckless attacks.

                                Is it worth replacing for that little boost, or is the 4 to hit bonus on reckless attacks more important?

                                Comment

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