Question on a locked situation

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • xgp
    Rookie
    • Apr 2020
    • 23

    Question on a locked situation

    Hello,

    I am currently trapped in a small room:

    Code:
    [TT][BC=black][COLOR=white]
                                                                                                                                         
    [COLOR="#00FFFF"]Dunadan[/COLOR]                                                                                                                              
    [COLOR="#00FFFF"]Soldier[/COLOR]                                                                                                                              
    [COLOR="#00FFFF"]Warrior[/COLOR]                                                                                                                              
    LEVEL [COLOR="#00FF00"]     7[/COLOR]                                                                                                                         
    NXT [COLOR="#00FF00"]       7[/COLOR]                                                                                                                         
    AU [COLOR="#00FF00"]      917[/COLOR]                                                                                                                         
    [COLOR="#C0C0C0"]|[/COLOR] [COLOR="#C0C0C0"]=[/COLOR]  [COLOR="#804000"]~[/COLOR][COLOR="#C08040"]([/COLOR] [COLOR="#C08040"])[/COLOR]                                                                                                                            
    STR:  [COLOR="#00FF00"] 18/40[/COLOR]                                       [COLOR="#C0C0C0"]############[/COLOR]                                                                      
    INT:  [COLOR="#00FF00"]    10[/COLOR]                                       [COLOR="#C0C0C0"]#[/COLOR]..........[COLOR="#C0C0C0"]#[/COLOR]                                                                      
    WIS:  [COLOR="#00FF00"]    10[/COLOR]                                       [COLOR="#C0C0C0"]#[/COLOR]..........[COLOR="#C0C0C0"]#[/COLOR]                                                                      
    DEX:  [COLOR="#00FF00"] 18/30[/COLOR]                                       [COLOR="#C0C0C0"]#[/COLOR]..........[COLOR="#C0C0C0"]#[/COLOR][COLOR="#808080"]###########################[/COLOR][COLOR="#606060"]%%[/COLOR][COLOR="#808080"]#[/COLOR][COLOR="#606060"]%%%[/COLOR][COLOR="#808080"]#[/COLOR][COLOR="#606060"]%[/COLOR][COLOR="#808080"]##################################[/COLOR] 
    CON:  [COLOR="#00FF00"]    15[/COLOR]                                       [COLOR="#C0C0C0"]#[/COLOR].......[COLOR="#FF4040"]?[/COLOR].@.[COLOR="#C0C0C0"]........[/COLOR][COLOR="#808080"]#[/COLOR][COLOR="#C0C0C0"]............................................................[/COLOR] 
                                                       [COLOR="#C0C0C0"]#[/COLOR]..........[COLOR="#C0C0C0"]#[/COLOR][COLOR="#808080"]#########[/COLOR][COLOR="#C08040"]'[/COLOR][COLOR="#808080"]####################[/COLOR][COLOR="#606060"]%%[/COLOR][COLOR="#808080"]#[/COLOR][COLOR="#606060"]%[/COLOR][COLOR="#808080"]#[/COLOR][COLOR="#606060"]%[/COLOR][COLOR="#808080"]#################################[/COLOR] 
    Cur AC [COLOR="#00FF00"]   16[/COLOR]                                       [COLOR="#C0C0C0"]#[/COLOR]..........[COLOR="#C0C0C0"]#[/COLOR]        [COLOR="#808080"]#[/COLOR][COLOR="#C0C0C0"].[/COLOR][COLOR="#808080"]#[/COLOR]                                                           
    HP [COLOR="#00FF00"]  82[/COLOR]/[COLOR="#00FF00"]  82[/COLOR]                                       [COLOR="#C0C0C0"]############[/COLOR]                                                                      
                                                                                                                                         
                                                                                                                                         
                                                                                                                                         
                                                                                                                                         
                                                                                                                                         
                                                                                                                                         
    350' (L7)                                                                                                                            
                                                                                                                                         
                                                                                                                                         
                                                                                                                                         
                                                                                                                                         
                                                                                                                                         
                                                                                                                                         
                                                            [COLOR="#808080"]#########################[/COLOR]                                                    
                                                            [COLOR="#808080"]#[/COLOR][COLOR="#C0C0C0"].......................[/COLOR][COLOR="#808080"]#[/COLOR]                                                    
                                                            [COLOR="#808080"]#[/COLOR][COLOR="#C0C0C0"].[/COLOR][COLOR="#808080"]#####################[/COLOR][COLOR="#C0C0C0"].[/COLOR][COLOR="#808080"]#[/COLOR]                                                    
                                                            [COLOR="#808080"]#[/COLOR][COLOR="#C0C0C0"].[/COLOR][COLOR="#808080"]#[/COLOR][COLOR="#C0C0C0"]...................[/COLOR][COLOR="#808080"]#[/COLOR][COLOR="#C0C0C0"].[/COLOR][COLOR="#808080"]#[/COLOR]                                                    
                                                            [COLOR="#808080"]#[/COLOR][COLOR="#C0C0C0"].[/COLOR][COLOR="#808080"]#[/COLOR][COLOR="#C0C0C0"]...................[/COLOR][COLOR="#808080"]#[/COLOR][COLOR="#C0C0C0"].[/COLOR][COLOR="#808080"]#[/COLOR]                                                    
                                                            [COLOR="#808080"]#[/COLOR][COLOR="#C0C0C0"].[/COLOR][COLOR="#808080"]#[/COLOR][COLOR="#C0C0C0"]...................[/COLOR][COLOR="#808080"]#[/COLOR][COLOR="#C0C0C0"].[/COLOR][COLOR="#808080"]#[/COLOR]                                                    
                                                            [COLOR="#808080"]#[/COLOR][COLOR="#C0C0C0"].[/COLOR][COLOR="#808080"]#[/COLOR][COLOR="#C0C0C0"]...................[/COLOR][COLOR="#808080"]#[/COLOR][COLOR="#C0C0C0"].[/COLOR][COLOR="#808080"]#[/COLOR]                                                    
                 LF:[COLOR="#0040FF"]2[/COLOR]-[COLOR="#00FFFF"]1[/COLOR] [COLOR="#FFFF00"]Light 3 [/COLOR][COLOR="#00FF00"]Fed[/COLOR] [COLOR="#00FF00"]37 %[/COLOR]                                                                                                 
    [/COLOR][/BC][/TT]
    I have searched in the room many times, and no secret doors are found. I do not have any digging tools. The only escape tool I have is scrolls of word of recall.

    My question is, what if I do not have any scrolls that can take me out of this room? Do I have to kill the character and restart?
  • Sky
    Veteran
    • Oct 2016
    • 2321

    #2
    .. i dont understand. There is a corridor, can you go in that direction?

    Are you blocked in by the rubble? In that case you can (T)unnel through the rubble.
    "i can take this dracolich"

    Comment

    • Nick
      Vanilla maintainer
      • Apr 2007
      • 9634

      #3
      I think the answer is yes. Presumably you triggered a block fall trap, which is what locked you in.

      How do people feel about the fact this can happen (if rarely)?
      One for the Dark Lord on his dark throne
      In the Land of Mordor where the Shadows lie.

      Comment

      • xgp
        Rookie
        • Apr 2020
        • 23

        #4
        Originally posted by Nick
        Presumably you triggered a block fall trap, which is what locked you in.
        Yes, that was exactly what happened.

        Comment

        • Stephen2
          Rookie
          • Oct 2009
          • 21

          #5
          Originally posted by Nick
          How do people feel about the fact this can happen (if rarely)?
          Not good. I know having no escapes is almost a death sentence anyway, but we shouldn't make it an actual death sentence while the character is perfectly healthy.

          Comment

          • fph
            Veteran
            • Apr 2009
            • 1030

            #6
            Basically one is already forced to have a source of recall in their inventory for the whole game anyway. The fact that one can get locked up like this does not change anything.
            --
            Dive fast, die young, leave a high-CHA corpse.

            Comment

            • Ingwe Ingweron
              Veteran
              • Jan 2009
              • 2129

              #7
              Originally posted by Stephen2
              Not good. I know having no escapes is almost a death sentence anyway, but we shouldn't make it an actual death sentence while the character is perfectly healthy.
              I disagree. There is a reason for digging equipment being available. Failure to carry it, or a substitute in the form of a heavy weapon, ring, wand, spell, or certain rare artifact weapons, should not be rewarded. If you're @ is deep without it, well that's the same breaks for going deep without rPoison or Free Action, and is the risk that was taken. If shallow beginning depths, well, that's the breaks and not much time investment was lost.
              “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
              ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

              Comment

              • Stephen2
                Rookie
                • Oct 2009
                • 21

                #8
                Originally posted by Ingwe Ingweron
                I disagree. There is a reason for digging equipment being available. Failure to carry it, or a substitute in the form of a heavy weapon, ring, wand, spell, or certain rare artifact weapons, should not be rewarded. If you're @ is deep without it, well that's the same breaks for going deep without rPoison or Free Action, and is the risk that was taken. If shallow beginning depths, well, that's the breaks and not much time investment was lost.
                My argument is that it's still fun while you die stupidly due to not playing well (or taking a calculated risk on purpose).

                This situation looks just not fun at all, in any way.

                Comment

                • mrfy
                  Swordsman
                  • Jul 2015
                  • 328

                  #9
                  Originally posted by Stephen2
                  My argument is that it's still fun while you die stupidly due to not playing well (or taking a calculated risk on purpose).

                  This situation looks just not fun at all, in any way.
                  The OP is carrying scrolls of Recall, so they do have an escape.

                  Comment

                  • wobbly
                    Prophet
                    • May 2012
                    • 2629

                    #10
                    Sil has this in the form of Grotesques. It is a feel bad way to lose, but also fair. I wouldn't change an otherwise interesting trap over this possibility. It's rare & you have to have done something wrong. No escapes & no digger is a good way to die in general.

                    Comment

                    • Sphara
                      Knight
                      • Oct 2016
                      • 504

                      #11
                      It would be an extremely rare event to die this way, to starve there caved-in. Yet, I'm not a fan of the possibility of this happening.

                      One way to at least somewhat reduce the chance to die (without means to escape) is to make falling rock piece a quartz vein or whatever the softest wall material is.

                      Also: I do not know, on which level these traps start to appear.

                      Comment

                      • Pete Mack
                        Prophet
                        • Apr 2007
                        • 6883

                        #12
                        Angband isn't fair. I kinda miss the poison pits at DL 1 that did for a number of my starting mage chars.

                        Comment

                        • Nick
                          Vanilla maintainer
                          • Apr 2007
                          • 9634

                          #13
                          Originally posted by Sphara
                          One way to at least somewhat reduce the chance to die (without means to escape) is to make falling rock piece a quartz vein or whatever the softest wall material is.

                          Also: I do not know, on which level these traps start to appear.
                          The depth was where my thinking was going - they start on DL4.

                          I guess the solution should depend on the purpose of the traps. The trap is not my design (it was elly), so this analysis is guesswork.

                          It seems to me that the trap should be a temporary tactical inconvenience - the block's fallen, and now you can't get back to that other thing you were going to do, or you're stuck in the vicinity of monsters you don't want to be near. I feel that just pushing it considerably deeper would pretty much remove the danger of being trapped, but also most of the interest.

                          In summary - I think keep the same depth, but make it magma that falls.
                          One for the Dark Lord on his dark throne
                          In the Land of Mordor where the Shadows lie.

                          Comment

                          • DavidMedley
                            Veteran
                            • Oct 2019
                            • 1004

                            #14
                            A trap that kills a character all by itself is over-powered. But a trap that can kill a character with two contributing factors seems fine. Why do we bother with these traps at all if they don't carry some grave risk?
                            Please like my indie game company on Facebook! https://www.facebook.com/RatherFunGames

                            Comment

                            • quarague
                              Swordsman
                              • Jun 2012
                              • 261

                              #15
                              I wanted to note that there are multiple ways of escaping here. Any way of digging (digger, any heavy enough weapon or a wand/spell) or earth quaking, a WoR, any source of teleport, a scroll of teleport level or deep descent, even a stack of phase door scrolls should work most of the time.
                              It does require a certain skill/ knowledge of the game to think of all of them (I probably forgot some) but killing a character in a rare situation because he didn't have any of them or because the human player didn't think of a good solution seems fine to me. All of Angband is full of situations that can kill an unprepared character and there are usually lots of different ways to get out of it. The only thing different here is that you are dying not of direct damage but of starving.

                              Comment

                              Working...
                              😀
                              😂
                              🥰
                              😘
                              🤢
                              😎
                              😞
                              😡
                              👍
                              👎