Preparing for 4.2 release
Collapse
X
-
Ingwe--
You had to pick and choose the weapons you wanted to ignore. Alas, there is no reasonable way to do something similar for armor types, because even very low base AC armor (such as soft leather boots!) has excellent artifacts, even in standarts.Leave a comment:
-
I think Vanilla gets it about right in the balance between power and complexity. Tome's automatizer was extremely powerful, but it was also a mess to use.Leave a comment:
-
Are you talking about Vanilla? In all the years I've played this game, there's never been an ignore of artifacts, and when has there ever been an "ignore", or previously a "squelch", based on values in Vanilla? Maybe you're talking about a variant? Having an ignore based on values is something Fizzix tried to workout, if I recall, but never found a good implementation or interface, so the effort was shelved.Leave a comment:
-
Yes, I just verified that is the case. It wasn't always so, however. You could ignore low-dice weapons when you got strong enough.
Leave a comment:
-
-
you can't ignore artifacts. The highest level of ignore is everything except artifacts. (apart from an artifactless birth option, if I recall).Leave a comment:
-
As far as I'm aware, you can't ignore daggers - you can only ignore object kinds which appear somewhere in the main ignore menu (before the quality and ego menus).Leave a comment:
-
Nick-
Using the knowledge menu for ignore has *always* killed possible artifacts. (Ignore daggers, and you won't find any *thancs.) I am perplexed why torches deserve special treatment.Leave a comment:
-
This was a deliberate change, but maybe requires some more thought.
The issue is that now torches and lanterns can potentially be ego-items or (if you're playing with randarts) artifacts. So ignoring all torches was ignoring artifacts sometimes.
I guess the thing to do is to bring lights back into the "ignore by type" menu but put a special case in to avoid ignoring artifacts - does that sound correct?Leave a comment:
-
Another Ignoring Bug: I guess somewhere in the latest changes, a new ignoring bug was introduced. Ignoring a wooden torch, the only choices were: (a) this item only, or (b) all average lights. We lost ignore wooden torches. On purpose? I liked being able to ignore torches once @ had a lantern.
The issue is that now torches and lanterns can potentially be ego-items or (if you're playing with randarts) artifacts. So ignoring all torches was ignoring artifacts sometimes.
I guess the thing to do is to bring lights back into the "ignore by type" menu but put a special case in to avoid ignoring artifacts - does that sound correct?Leave a comment:
-
-
Is there a specific reason not to allow ignoring objects that can have egos by tval? At some point a warrior has enough str/dex & a good enough weapon to be ignoring all the weapons below a certain base dice for instance.Leave a comment:
-
-
Surely this still works:
1. Open knowledge menu ('~a')
2. Scroll down to Lights
3. Open submenu with right-arrow or 6
4. Toggle squelch with 's'
Just verified in 4.1.3Leave a comment:
Leave a comment: