
Preparing for 4.2 release
Collapse
X
-
-
Not sure if this has been fixed since, but I'm looking at Sphara's necromancer win and the lantern of shadows says "intensity 3 light"Leave a comment:
-
I don't think XP modifiers have value, because I don't think that's the right way to weight one race over another. I think they should all have the same XP progression, and they should each have specific advantages and disadvantages (hopefully roughly in balance) that make them appeal differently to different players' styles of play.Leave a comment:
-
I can understand that viewpoint, having won with every race/class combination (before the new classes were added), but apart from challenges for experienced players I doubt new players will be playing those without the experience penalties that balanced things out a bit. Nonetheless, like you, I'm fine with it either way.Leave a comment:
-
Leave a comment:
-
I'm playing a separate one without persistent levels, seems to run smoothly.Attached FilesLeave a comment:
-
Yeah, you know something's wrong when someone is motivated to do multiple restarts just in order to play the game.Leave a comment:
-
Exactly. If the Race XP modifications are removed, then the humans need to be given some bonuses/advantages or it won't make much sense. There needs to be a penalty somewhere for playing a high elf, etc.Leave a comment:
-
That would be convenient. Except for comps (where the rule is you must start with the original savefile, not rebirth, so everyone is on a level playing field), I find myself quit/rebirthing until I get a favorable town layout.Leave a comment:
-
I still think the race xp modifiers have value, or else there's just not much reason to play less powerful races.Leave a comment:
-
If you could provide a save file (and randart file if you're playing with randarts) that would be really helpful.
Thanks for all the other comments, they will be considered. One small other note - Satisfy Hunger setting food level to 50% was intended, to make actual food more valuable. Maybe it should be called Alleviate Hunger.Leave a comment:
-
If you're going to do stuff like this, please make HUNGER OFF a pre-game option, because unless you want to challenge yourself with ironman, the whole hunger thing is nothing but a pain in the ass. Why anybody would want to make people have to deal with it even more than they already do is beyond me.Leave a comment:
-
I started playing a necromancer with persistent levels and randarts twice now and have had the character crash when trying to go down or up levels, leaving me back at the beginning of that level. This is the latest nightly build windows version, and Angband.Live Sometimes taking a different stairs work, sometimes I'm stuck on a level or a deep descent works. At first I thought it was only unbuilt levels but it also crashed before trying to go back to town.
Thanks for all the other comments, they will be considered. One small other note - Satisfy Hunger setting food level to 50% was intended, to make actual food more valuable. Maybe it should be called Alleviate Hunger.Leave a comment:
-
Oh, I forgot, I would like an ignore option that would allow me to ignore dragon scale mails by type. After a certain point in the game, I will have no use for red dragon, blue dragon, etc. scale mails, even with an ego, but might still have an interest in the more exotic dragon scale mails even without an ego. As it is, there is no flexibility in terms of ignoring dragon scale mails.Leave a comment:
Leave a comment: