The recharge spell seems risky - 2 of the 3 times I first tried it it destroyed the wand.
First rogue past level 10 I think
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What is MB8? Guess that was a mistake getting rid of the scrolls of recharge when I got the spell. Something else the game didn't make clear.Comment
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Finally a unique to try, Itangast the fire drake. Got him, with speed/slow and too many of my best arrows.
Dropped halberd 'Osondir' which doesn't look too useful, mainly good damage especially against undead and not resistant to fire, but as a ranger...
And a 'blade of chaos', minor damage upgrade and Rchaos, which is a new resist, but how useful?Comment
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Shelob isn't that tough. Beathes poison for 800 (has ~3000 HP, comparable to a Wyrm.) Big problem is aummons of spiders, which get in the way of archery attacks. Once you get a good enough bow, and Rune of Protection, you can knock of monsters like her with ease.Comment
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Sounds good. I tend to run out of arrows also. Too bad you can't get more with a spell.Comment
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I read an unknown scroll and it's asking me to enter the first letter of a monster to banish.
This sounds like a good thing. Two questions.
1. If I hit escape, will it waste the scroll or can I use it later?
2. If I need to use it now, any recommendations what to banish?Comment
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Hit escape and save it for later.
Scrolls of Banishment and Mass Banishment are very useful (the latter to get rid of summons in the final battle).
Be aware though, that your character will loose some hitpoints per banished monster. If your char is at low health and you banish, say a room full of dragons, they could die in the outcome.
It is useful to get rid of vortices/hounds who would breath at you or shriekers in a vault, or very dangerous monsters also.
Rchaos is of limited use against some monsters.Comment
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rChaos protects you from the effects of hallucination. Chaos is also a rather nasty breath so later on you will need it (if you see a jabberwock just run away).
rDis protects your gear from getting disenchanted.
rSound used to protect against stunning, now you only need it against the Titans (Kronos i think breathes heavy sound damage).
rShards diminishes the heavy bleeding effect of shard damage.
rNether allows a saving throw against loss of XP for nether attacks.
rPois prevents poison per-turn damage. Many mobs have strong poison breaths.
rLite and rDark prevent blindness as a side effect of their attacks but not magic blindness, not sure if a saving throw is involved.
rNexus prevents the teleportation/phase/telelevel/scramble effects of nexus breaths.
There is no defence against gravity. Against time, you can save if you have HLife but still take damage. Against plasma you can avoid the stun with pStun.
Gravity,Plasma and Time are all seriously dangerous, worth avoiding the mob alltogether."i can take this dracolich"Comment
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