- Fix repetition of slays (and potentially brands) sometimes, as in Deathwreaker's description having two different levels of slay undead
- Fix an interesting room which was getting generated cut off from the dungeon
- Make probing much better - let me know if it's too much better
There are still 14 bugs on the tracker, plus some more in this thread. In particular, some fixes (and policy decisions) are needed for ID.
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