I suspect that you and Estie are at pretty close to opposite ends of the spectrum regarding playstyles. Which in turn suggests that the underlying problem here isn't so much "good randarts aren't being produced by the randart generator", it's that they're rare enough that they simply don't show up by the time Estie's ready to win. It's their rarity and power with respect to egos that is at fault, then; if egos are common and powerful (enough to win with) then fast players will end up with mostly egos. If they're common and weak, or rare, then fast players will be forced to slow down, which I suspect they wouldn't really enjoy (because it basically just means more grinding until the RNG deigns to produce the gear you need to progress).
So in short, make randarts more common, I guess?
So in short, make randarts more common, I guess?
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