Good luck! Three unique orcs in close proximity...that's a fun encounter to try to do quickly.
angband speedrun
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(Of course given that there are no reloads, it's going to be a lot more difficult to pull off any type of luck manipulation, but if you programmed a bot, you can conceivably get "arbitrarily" lucky. Or, if you found a "perfect" RNG seed, I suppose.)
EDIT: However, I am reminded that someone did actually complete a no-reload Baldur's Gate 1 run in ~1h30m IIRC... without exploits, IIRC.Last edited by AnonymousHero; March 11, 2017, 17:06.Comment
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It could be considered abusive if people played randart games to get a win. But that is (rightly) not the case. If someone has trouble winning, it is a much better strategy to play standart games to get the first win.Comment
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Thanks! Making some really dumb mistakes. Meant to ?phase but I swapped back to my teleportation-is-forbidden ring of damage +12 instead because and died. Oh well. I had *just* picked up a teleportation staff, too.
Good point about N/S! I do 'W' on traps more often than not.Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM
Detailed account of my Ironman win here.
"My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --FizzixComment
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You can inscribe "@r1", "@r2", etc. on your scrolls, then make a keymap that does "r1" or "r2"; the inscription lets you refer to the scroll by the inscribed number instead of the letter of the slot it's in. In general the inscription is @, then the letter of the command, then the number you want to assign to the item. I usually don't bother to inscribe scrolls, but I do inscribe spellbooks and rods.Comment
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What's the lowest turncount? (number of key-presses- not including resting). Seems like you could ballpark it if you make assumptions about how many seconds per press. If you assume 1 second average per press (I don't know if that's too low, but maybe a balance between actions that can happen many times per second versus the inevitable pauses to look through vaults, make equipment choices etc, that would be ~11k turns. maybe if things like running make up a huge proportion of turns then you could have 5 turns/sec which would maybe be closer to some of the low turn counts I think I remember seeing advertised. Obviously very tough to play so quickly!Comment
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Seems like graphical settings (animations, keypress lag, run behavior) would make a lot of difference then. Also processor speed?Comment
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If the game requires skill, there should be decisions. Hard decisions. Thinking should be the bottleneck, not typing.
I don't think I've ever won much faster than 10 hours over 4 separate sittings. I could imagine 8 hours might have been possible for me back then, but I am probably kidding myself. That would have been playing a harder version of 3.0 but with ID on walkover. Fast ID makes a huge difference.
There was a famous guy named Lev before my time. I never interacted with him. One of his proud achievements was a win in a 24 hour window, I believe.
Has the game become so infantile three hours is even a discussion?
I know 3.1+ was such a joke that I eventually resorted to playing egoless, but I keep reading the game is supposedly less broken now.Comment
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I hope not. The fact you haven't had a dozen people shoot down this idea really makes me sad.
If the game requires skill, there should be decisions. Hard decisions. Thinking should be the bottleneck, not typing.
I don't think I've ever won much faster than 10 hours over 4 separate sittings. I could imagine 8 hours might have been possible for me back then, but I am probably kidding myself. That would have been playing a harder version of 3.0 but with ID on walkover. Fast ID makes a huge difference.
There was a famous guy named Lev before my time. I never interacted with him. One of his proud achievements was a win in a 24 hour window, I believe.
Has the game become so infantile three hours is even a discussion?
I know 3.1+ was such a joke that I eventually resorted to playing egoless, but I keep reading the game is supposedly less broken now.Comment
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