angband speedrun

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  • Estie
    Veteran
    • Apr 2008
    • 2347

    #61
    Originally posted by Pete Mack
    AC does not matter for an archer type. And 5 shots is sick
    Very true - but I would still use the melee setup, if pressed, while keeping the boots as a switch for bosses.

    Comment

    • Pete Mack
      Prophet
      • Apr 2007
      • 6883

      #62
      @Estie--
      He likely has Glyph as a high level mage. And he has stunning attacks from Raal's.

      Comment

      • Estie
        Veteran
        • Apr 2008
        • 2347

        #63
        Originally posted by Pete Mack
        @Estie--
        He likely has Glyph as a high level mage. And he has stunning attacks from Raal's.
        Yeah I know, the reason I like melee is that you dont have to cast many spells (glyphs or other) or maintain stacks of arrows, you can just walk over trash monsters easily for xp + loot. Teleport dangerous things away, and later dress as archer for the bosses.

        Comment

        • Grotug
          Veteran
          • Nov 2013
          • 1637

          #64
          Originally posted by Pete Mack
          @Estie--
          He likely has Glyph as a high level mage. And he has stunning attacks from Raal's.
          I was playing a HT/Warrior.
          Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

          Detailed account of my Ironman win here.

          "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

          Comment

          • Grotug
            Veteran
            • Nov 2013
            • 1637

            #65
            Well, this isn't quite what you were going for with speed run (I'm not sure what the rules are for doing a speed run if any?)

            In this game, I am playing with skip 4 levels on (so I start on DL4, and when I hit the stairs I go to DL8). I'm not playing deep descent, but I am playing disconnected stairs, no selling and no gear at start. Half-troll Warrior.

            https://youtu.be/VGEfFZhzolo The video starts getting kind of fun at 34:17.

            Pardon the language; I get a bit salty from time to time
            Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

            Detailed account of my Ironman win here.

            "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

            Comment

            • luneya
              Swordsman
              • Aug 2015
              • 279

              #66
              Originally posted by Grotug
              Well, this isn't quite what you were going for with speed run (I'm not sure what the rules are for doing a speed run if any?)

              In this game, I am playing with skip 4 levels on (so I start on DL4, and when I hit the stairs I go to DL8). I'm not playing deep descent, but I am playing disconnected stairs, no selling and no gear at start. Half-troll Warrior.

              https://youtu.be/VGEfFZhzolo The video starts getting kind of fun at 34:17.

              Pardon the language; I get a bit salty from time to time
              Putting on level skip is very much contrary to the spirit of a traditional speedrun challenge, as part of the difficulty in speedrunning is finding the stairs (or deep descent scrolls, or Mordy's for the create stairs spell).

              Level skip by itself is most useful as either a mere timesaver (that is, trying to avoid tedium as opposed to trying to conplete the game as quickly as possible as a challenge), or perhaps as a way for a player who isn't accustomed to diving to force themselves into a diving mindset (because there aren't as many shallow levels to play through).

              Level skip + forced descent is an interesting challenge, as it leaves you with fewer opportunities to find useful treasure before you reach the bottom of the dungeon and have to fight the bosses.

              Comment

              • Derakon
                Prophet
                • Dec 2009
                • 9022

                #67
                Originally posted by luneya
                Putting on level skip is very much contrary to the spirit of a traditional speedrun challenge, as part of the difficulty in speedrunning is finding the stairs (or deep descent scrolls, or Mordy's for the create stairs spell).
                Eh. It's just different rules. A speedrun with levelskip=4 would be ranked separately from a speedrun with levelskip=2 or levelskip=1 or levelskip=25. They pose different kinds of challenge and put focus on different aspects of the game.

                Comment

                • Ingwe Ingweron
                  Veteran
                  • Jan 2009
                  • 2129

                  #68
                  Originally posted by Derakon
                  Eh. It's just different rules. A speedrun with levelskip=4 would be ranked separately from a speedrun with levelskip=2 or levelskip=1 or levelskip=25. They pose different kinds of challenge and put focus on different aspects of the game.
                  But is level skip reported in the birth options? Or is it a modification of the constants file? I.e., is it a reported constraint or is it the honor system?
                  “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
                  ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

                  Comment

                  • Derakon
                    Prophet
                    • Dec 2009
                    • 9022

                    #69
                    Originally posted by Ingwe Ingweron
                    But is level skip reported in the birth options? Or is it a modification of the constants file? I.e., is it a reported constraint or is it the honor system?
                    Everything's always on the honor system anyway, so does it matter? Someone dedicated to lying would have any number of ways to cheat undetectably even in a closed-source realtime game, let alone a game like Angband where you can change the code so that midgame uniques "just happen" to drop amazing equipment and monsters "just happen" to not use their most powerful attacks.

                    Comment

                    • Nick
                      Vanilla maintainer
                      • Apr 2007
                      • 9647

                      #70
                      Originally posted by Derakon
                      Everything's always on the honor system anyway, so does it matter?
                      One of my main pushes as maintainer has been to get as much in the data files as possible. I hope one day to make all variants obsolete because they can be achieved by judicious editing of the data files
                      One for the Dark Lord on his dark throne
                      In the Land of Mordor where the Shadows lie.

                      Comment

                      • dos350
                        Knight
                        • Sep 2010
                        • 546

                        #71
                        yes its strict honor system ofc

                        but if a few ppl start running and ppl pay attention to the play im sure viewers will be able to ID an abuser
                        ~eek

                        Reality hits you -more-

                        S+++++++++++++++++++

                        Comment

                        • Grotug
                          Veteran
                          • Nov 2013
                          • 1637

                          #72
                          skip 24

                          When Derakon mentioned skip 25 I thought how silly, surely no one tries that? But then I was bored, so I set level skip to 24 and gold start to 15,000 (too high!) and rolled up my favorite combo: HT/Warrior. I had a pretty good start:



                          I went on to win the game. I didn't have deep descent on, but I did put on disconnected stairs to discourage level scumming. I will not post the whole adventure as I am a slow and boring player to watch (my game took 14 hours), but I may post highlights since I did record the entire thing (it took about 13 hours 40 minutes).
                          Last edited by Grotug; April 6, 2018, 13:10.
                          Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

                          Detailed account of my Ironman win here.

                          "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

                          Comment

                          • Grotug
                            Veteran
                            • Nov 2013
                            • 1637

                            #73
                            I think a good system for adjusting gold at the start to make level skip games more fair is to add 125 starting gold for each level skipped. So if playing with skip level is 1 (the default), starting gold is 600. If level Skip is 2 then starting gold would be 600 + 125 = 725. For a level 24 skip game, starting gold would be: 23 X 125 = 2875 + 600 = 3475.

                            Here's a failed attempt I just did, but that is demonstrable of how feasible (and fun) this mode of playing is. The starting gold feels quite right to me.



                            Here's another amusing/fun failed attempt: https://youtu.be/YG8pXRVE-sc

                            This one I really shouldn't have died. Needlessly threw away a promising start. :-/ Starting supplies were some light armors, 30 phase doors, 40 charges of wands of wonder (2). No weapon. 22 CLWs. 4 Infravision potions. 5 ?Magic Mapping. 1 Detect Evil (which I forgot to use at the start).
                            Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

                            Detailed account of my Ironman win here.

                            "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

                            Comment

                            • Derakon
                              Prophet
                              • Dec 2009
                              • 9022

                              #74
                              Ha, that's awesome. I'm glad players are able to do experiments like this now.

                              Comment

                              • Grotug
                                Veteran
                                • Nov 2013
                                • 1637

                                #75
                                I'm reviving this thread because yesterday I made my lowst turncount win and started in the morning and finished in the evening. Since I record all my games I was able to figure out just how fast that 27,384k turn win took in real time. The game started at approximately 8:21am and finished at 8:56pm with some breaks in-between. I wasn't trying for a real-time record, just another low turn count win. I've added up the videos and tallied the total time of actually playing the game (total recording time from start to finish). This time includes deliberations while staring at my screen, trying to decide my next move. I do not stop recording during this time. It also includes the time it takes me to zoom in on the screen after starting the recording for each play session.

                                There is no force-quitting the game when things go south. This is a legit win like all my wins unless I've admitted to force-quitting (which I used to do but haven't done in a long time). The continuity of the videos will attest to this (if I decide there is enough interest in this account for me to upload them).

                                Race: Half Troll
                                Class: Warrior

                                Starting stats:
                                8 STR
                                6 DEX
                                6 CON
                                0 INT
                                0 WIS

                                Random artifacts: Yes
                                Connected stairs: No
                                Force player descent: Yes
                                Word of Recall has no effect: No
                                Restrict creation of artifacts: No
                                Stack objects on the floor: Yes
                                Lose artifacts when leaving level: No
                                Show level feelings: Yes
                                Increase gold drops but disable selling: Yes
                                Start with a kit of useful gear: No
                                Monsters learn from their mistakes: No
                                Know all runes on birth: No
                                Know all flavors on birth: No
                                Persistent levels: No

                                On the ladder: http://angband.oook.cz/ladder-show.php?id=22137

                                Strategy: Lately my strategy has been to buy 3 to 5 scrolls of mapping at the start if they are available to reduce turns wasted wandering around levels that are unnecessary for HT/Warrior. The rest of my gold was spent on a !CLW and ?phase doors. Punching things is fine for the first 7 dungeon levels. That's basically it. Otherwise, if I saw stairs I generally took them immediately, unless something of interest led me to explore a level some.

                                The game was won over the course of 5 videos:

                                format: hour:minute:seconds

                                Video 1: 2:22:14 and I reached DL47. Took a break because I was outside a vault and had nearly died moments ago.

                                Video 2: 0:40:29 and I reached DL50.

                                Video 3: 2:41:46 and I reached DL70 and took a break after nearly completing a raid of a large vault (and when I came back even though I had taken a breather I still forgot the slay evil weapon in the dungeon that would been my best bet against Morgoth).

                                Video 4: 0:26:25 and I reached DL72

                                Video 5: 2:16:14 and I reached DL100 and took 12 minutes on DL100 to defeat the boss.

                                If my math is right, my grand total playing time, from character creation screen to ***WINNER*** displayed on the screen was less than 8 hours and 27 minutes.

                                If anyone wants me to upload all these videos to youtube as video evidence I'm happy to do so, but will only do it if I receive a request to do so.

                                Dunno if dos350 has visited these boards recently or not.
                                Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

                                Detailed account of my Ironman win here.

                                "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

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