Ummm... I think you may be making some assumptions there. Your proposition is that winning percentage is a proxy for whether I'm challenging myself. You're failing to take into account a long history of playing and a deep reservoir of skill built up over that period across many versions of the game. Skill developed by discovering and then strengthening weaknesses. I have a winner in every race class combination, I have eeked out wins or placed in several of the Angband comps, and have even done MattB's fists-only challenge. It seems a little presumptuous to declare that I'm not going to discover my weaknesses simply because I've gotten pretty good at playing this game.
Mostly, now I only play comps and, since I don't know how to code, contribute by playtesting the nightlies for Nick.
Mostly, now I only play comps and, since I don't know how to code, contribute by playtesting the nightlies for Nick.
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